| //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This pass is responsible for finalizing the functions frame layout, saving | |
| // callee saved registers, and for emitting prolog & epilog code for the | |
| // function. | |
| // | |
| // This pass must be run after register allocation. After this pass is | |
| // executed, it is illegal to construct MO_FrameIndex operands. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/BitVector.h" | |
| #include "llvm/ADT/DepthFirstIterator.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/SetVector.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/Analysis/OptimizationRemarkEmitter.h" | |
| #include "llvm/CodeGen/MachineBasicBlock.h" | |
| #include "llvm/CodeGen/MachineDominators.h" | |
| #include "llvm/CodeGen/MachineFrameInfo.h" | |
| #include "llvm/CodeGen/MachineFunction.h" | |
| #include "llvm/CodeGen/MachineFunctionPass.h" | |
| #include "llvm/CodeGen/MachineInstr.h" | |
| #include "llvm/CodeGen/MachineLoopInfo.h" | |
| #include "llvm/CodeGen/MachineModuleInfo.h" | |
| #include "llvm/CodeGen/MachineOperand.h" | |
| #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" | |
| #include "llvm/CodeGen/MachineRegisterInfo.h" | |
| #include "llvm/CodeGen/RegisterScavenging.h" | |
| #include "llvm/CodeGen/TargetFrameLowering.h" | |
| #include "llvm/CodeGen/TargetInstrInfo.h" | |
| #include "llvm/CodeGen/TargetOpcodes.h" | |
| #include "llvm/CodeGen/TargetRegisterInfo.h" | |
| #include "llvm/CodeGen/TargetSubtargetInfo.h" | |
| #include "llvm/CodeGen/WinEHFuncInfo.h" | |
| #include "llvm/IR/Attributes.h" | |
| #include "llvm/IR/CallingConv.h" | |
| #include "llvm/IR/DebugInfoMetadata.h" | |
| #include "llvm/IR/DiagnosticInfo.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/InlineAsm.h" | |
| #include "llvm/IR/LLVMContext.h" | |
| #include "llvm/MC/MCRegisterInfo.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Support/CodeGen.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/MathExtras.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/Target/TargetMachine.h" | |
| #include "llvm/Target/TargetOptions.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <cstdint> | |
| #include <functional> | |
| #include <limits> | |
| #include <utility> | |
| #include <vector> | |
| using namespace llvm; | |
| #define DEBUG_TYPE "prologepilog" | |
| using MBBVector = SmallVector<MachineBasicBlock *, 4>; | |
| namespace { | |
| class PEI : public MachineFunctionPass { | |
| public: | |
| static char ID; | |
| PEI() : MachineFunctionPass(ID) { | |
| initializePEIPass(*PassRegistry::getPassRegistry()); | |
| } | |
| void getAnalysisUsage(AnalysisUsage &AU) const override; | |
| /// runOnMachineFunction - Insert prolog/epilog code and replace abstract | |
| /// frame indexes with appropriate references. | |
| bool runOnMachineFunction(MachineFunction &MF) override; | |
| private: | |
| RegScavenger *RS; | |
| // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved | |
| // stack frame indexes. | |
| unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); | |
| unsigned MaxCSFrameIndex = 0; | |
| // Save and Restore blocks of the current function. Typically there is a | |
| // single save block, unless Windows EH funclets are involved. | |
| MBBVector SaveBlocks; | |
| MBBVector RestoreBlocks; | |
| // Flag to control whether to use the register scavenger to resolve | |
| // frame index materialization registers. Set according to | |
| // TRI->requiresFrameIndexScavenging() for the current function. | |
| bool FrameIndexVirtualScavenging; | |
| // Flag to control whether the scavenger should be passed even though | |
| // FrameIndexVirtualScavenging is used. | |
| bool FrameIndexEliminationScavenging; | |
| // Emit remarks. | |
| MachineOptimizationRemarkEmitter *ORE = nullptr; | |
| void calculateCallFrameInfo(MachineFunction &MF); | |
| void calculateSaveRestoreBlocks(MachineFunction &MF); | |
| void spillCalleeSavedRegs(MachineFunction &MF); | |
| void calculateFrameObjectOffsets(MachineFunction &MF); | |
| void replaceFrameIndices(MachineFunction &MF); | |
| void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, | |
| int &SPAdj); | |
| void insertPrologEpilogCode(MachineFunction &MF); | |
| }; | |
| } // end anonymous namespace | |
| char PEI::ID = 0; | |
| char &llvm::PrologEpilogCodeInserterID = PEI::ID; | |
| static cl::opt<unsigned> | |
| WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), | |
| cl::desc("Warn for stack size bigger than the given" | |
| " number")); | |
| INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false, | |
| false) | |
| INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) | |
| INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) | |
| INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) | |
| INITIALIZE_PASS_END(PEI, DEBUG_TYPE, | |
| "Prologue/Epilogue Insertion & Frame Finalization", false, | |
| false) | |
| MachineFunctionPass *llvm::createPrologEpilogInserterPass() { | |
| return new PEI(); | |
| } | |
| STATISTIC(NumBytesStackSpace, | |
| "Number of bytes used for stack in all functions"); | |
| void PEI::getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesCFG(); | |
| AU.addPreserved<MachineLoopInfo>(); | |
| AU.addPreserved<MachineDominatorTree>(); | |
| AU.addRequired<MachineOptimizationRemarkEmitterPass>(); | |
| MachineFunctionPass::getAnalysisUsage(AU); | |
| } | |
| /// StackObjSet - A set of stack object indexes | |
| using StackObjSet = SmallSetVector<int, 8>; | |
| /// runOnMachineFunction - Insert prolog/epilog code and replace abstract | |
| /// frame indexes with appropriate references. | |
| bool PEI::runOnMachineFunction(MachineFunction &MF) { | |
| const Function &F = MF.getFunction(); | |
| const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr; | |
| FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF); | |
| FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) || | |
| TRI->requiresFrameIndexReplacementScavenging(MF); | |
| ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE(); | |
| // Calculate the MaxCallFrameSize and AdjustsStack variables for the | |
| // function's frame information. Also eliminates call frame pseudo | |
| // instructions. | |
| calculateCallFrameInfo(MF); | |
| // Determine placement of CSR spill/restore code and prolog/epilog code: | |
| // place all spills in the entry block, all restores in return blocks. | |
| calculateSaveRestoreBlocks(MF); | |
| // Handle CSR spilling and restoring, for targets that need it. | |
| if (MF.getTarget().usesPhysRegsForPEI()) | |
| spillCalleeSavedRegs(MF); | |
| // Allow the target machine to make final modifications to the function | |
| // before the frame layout is finalized. | |
| TFI->processFunctionBeforeFrameFinalized(MF, RS); | |
| // Calculate actual frame offsets for all abstract stack objects... | |
| calculateFrameObjectOffsets(MF); | |
| // Add prolog and epilog code to the function. This function is required | |
| // to align the stack frame as necessary for any stack variables or | |
| // called functions. Because of this, calculateCalleeSavedRegisters() | |
| // must be called before this function in order to set the AdjustsStack | |
| // and MaxCallFrameSize variables. | |
| if (!F.hasFnAttribute(Attribute::Naked)) | |
| insertPrologEpilogCode(MF); | |
| // Replace all MO_FrameIndex operands with physical register references | |
| // and actual offsets. | |
| // | |
| replaceFrameIndices(MF); | |
| // If register scavenging is needed, as we've enabled doing it as a | |
| // post-pass, scavenge the virtual registers that frame index elimination | |
| // inserted. | |
| if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging) | |
| scavengeFrameVirtualRegs(MF, *RS); | |
| // Warn on stack size when we exceeds the given limit. | |
| MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| uint64_t StackSize = MFI.getStackSize(); | |
| if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { | |
| DiagnosticInfoStackSize DiagStackSize(F, StackSize); | |
| F.getContext().diagnose(DiagStackSize); | |
| } | |
| ORE->emit([&]() { | |
| return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize", | |
| MF.getFunction().getSubprogram(), | |
| &MF.front()) | |
| << ore::NV("NumStackBytes", StackSize) << " stack bytes in function"; | |
| }); | |
| delete RS; | |
| SaveBlocks.clear(); | |
| RestoreBlocks.clear(); | |
| MFI.setSavePoint(nullptr); | |
| MFI.setRestorePoint(nullptr); | |
| return true; | |
| } | |
| /// Calculate the MaxCallFrameSize and AdjustsStack | |
| /// variables for the function's frame information and eliminate call frame | |
| /// pseudo instructions. | |
| void PEI::calculateCallFrameInfo(MachineFunction &MF) { | |
| const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| unsigned MaxCallFrameSize = 0; | |
| bool AdjustsStack = MFI.adjustsStack(); | |
| // Get the function call frame set-up and tear-down instruction opcode | |
| unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); | |
| unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); | |
| // Early exit for targets which have no call frame setup/destroy pseudo | |
| // instructions. | |
| if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) | |
| return; | |
| std::vector<MachineBasicBlock::iterator> FrameSDOps; | |
| for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB) | |
| for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) | |
| if (TII.isFrameInstr(*I)) { | |
| unsigned Size = TII.getFrameSize(*I); | |
| if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; | |
| AdjustsStack = true; | |
| FrameSDOps.push_back(I); | |
| } else if (I->isInlineAsm()) { | |
| // Some inline asm's need a stack frame, as indicated by operand 1. | |
| unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); | |
| if (ExtraInfo & InlineAsm::Extra_IsAlignStack) | |
| AdjustsStack = true; | |
| } | |
| assert(!MFI.isMaxCallFrameSizeComputed() || | |
| (MFI.getMaxCallFrameSize() == MaxCallFrameSize && | |
| MFI.adjustsStack() == AdjustsStack)); | |
| MFI.setAdjustsStack(AdjustsStack); | |
| MFI.setMaxCallFrameSize(MaxCallFrameSize); | |
| for (std::vector<MachineBasicBlock::iterator>::iterator | |
| i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { | |
| MachineBasicBlock::iterator I = *i; | |
| // If call frames are not being included as part of the stack frame, and | |
| // the target doesn't indicate otherwise, remove the call frame pseudos | |
| // here. The sub/add sp instruction pairs are still inserted, but we don't | |
| // need to track the SP adjustment for frame index elimination. | |
| if (TFI->canSimplifyCallFramePseudos(MF)) | |
| TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I); | |
| } | |
| } | |
| /// Compute the sets of entry and return blocks for saving and restoring | |
| /// callee-saved registers, and placing prolog and epilog code. | |
| void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) { | |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| // Even when we do not change any CSR, we still want to insert the | |
| // prologue and epilogue of the function. | |
| // So set the save points for those. | |
| // Use the points found by shrink-wrapping, if any. | |
| if (MFI.getSavePoint()) { | |
| SaveBlocks.push_back(MFI.getSavePoint()); | |
| assert(MFI.getRestorePoint() && "Both restore and save must be set"); | |
| MachineBasicBlock *RestoreBlock = MFI.getRestorePoint(); | |
| // If RestoreBlock does not have any successor and is not a return block | |
| // then the end point is unreachable and we do not need to insert any | |
| // epilogue. | |
| if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) | |
| RestoreBlocks.push_back(RestoreBlock); | |
| return; | |
| } | |
| // Save refs to entry and return blocks. | |
| SaveBlocks.push_back(&MF.front()); | |
| for (MachineBasicBlock &MBB : MF) { | |
| if (MBB.isEHFuncletEntry()) | |
| SaveBlocks.push_back(&MBB); | |
| if (MBB.isReturnBlock()) | |
| RestoreBlocks.push_back(&MBB); | |
| } | |
| } | |
| static void assignCalleeSavedSpillSlots(MachineFunction &F, | |
| const BitVector &SavedRegs, | |
| unsigned &MinCSFrameIndex, | |
| unsigned &MaxCSFrameIndex) { | |
| if (SavedRegs.empty()) | |
| return; | |
| const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); | |
| const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs(); | |
| std::vector<CalleeSavedInfo> CSI; | |
| for (unsigned i = 0; CSRegs[i]; ++i) { | |
| unsigned Reg = CSRegs[i]; | |
| if (SavedRegs.test(Reg)) | |
| CSI.push_back(CalleeSavedInfo(Reg)); | |
| } | |
| const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); | |
| MachineFrameInfo &MFI = F.getFrameInfo(); | |
| if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { | |
| // If target doesn't implement this, use generic code. | |
| if (CSI.empty()) | |
| return; // Early exit if no callee saved registers are modified! | |
| unsigned NumFixedSpillSlots; | |
| const TargetFrameLowering::SpillSlot *FixedSpillSlots = | |
| TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); | |
| // Now that we know which registers need to be saved and restored, allocate | |
| // stack slots for them. | |
| for (auto &CS : CSI) { | |
| unsigned Reg = CS.getReg(); | |
| const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); | |
| int FrameIdx; | |
| if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { | |
| CS.setFrameIdx(FrameIdx); | |
| continue; | |
| } | |
| // Check to see if this physreg must be spilled to a particular stack slot | |
| // on this target. | |
| const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; | |
| while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && | |
| FixedSlot->Reg != Reg) | |
| ++FixedSlot; | |
| unsigned Size = RegInfo->getSpillSize(*RC); | |
| if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { | |
| // Nope, just spill it anywhere convenient. | |
| unsigned Align = RegInfo->getSpillAlignment(*RC); | |
| unsigned StackAlign = TFI->getStackAlignment(); | |
| // We may not be able to satisfy the desired alignment specification of | |
| // the TargetRegisterClass if the stack alignment is smaller. Use the | |
| // min. | |
| Align = std::min(Align, StackAlign); | |
| FrameIdx = MFI.CreateStackObject(Size, Align, true); | |
| if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; | |
| if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; | |
| } else { | |
| // Spill it to the stack where we must. | |
| FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset); | |
| } | |
| CS.setFrameIdx(FrameIdx); | |
| } | |
| } | |
| MFI.setCalleeSavedInfo(CSI); | |
| } | |
| /// Helper function to update the liveness information for the callee-saved | |
| /// registers. | |
| static void updateLiveness(MachineFunction &MF) { | |
| MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| // Visited will contain all the basic blocks that are in the region | |
| // where the callee saved registers are alive: | |
| // - Anything that is not Save or Restore -> LiveThrough. | |
| // - Save -> LiveIn. | |
| // - Restore -> LiveOut. | |
| // The live-out is not attached to the block, so no need to keep | |
| // Restore in this set. | |
| SmallPtrSet<MachineBasicBlock *, 8> Visited; | |
| SmallVector<MachineBasicBlock *, 8> WorkList; | |
| MachineBasicBlock *Entry = &MF.front(); | |
| MachineBasicBlock *Save = MFI.getSavePoint(); | |
| if (!Save) | |
| Save = Entry; | |
| if (Entry != Save) { | |
| WorkList.push_back(Entry); | |
| Visited.insert(Entry); | |
| } | |
| Visited.insert(Save); | |
| MachineBasicBlock *Restore = MFI.getRestorePoint(); | |
| if (Restore) | |
| // By construction Restore cannot be visited, otherwise it | |
| // means there exists a path to Restore that does not go | |
| // through Save. | |
| WorkList.push_back(Restore); | |
| while (!WorkList.empty()) { | |
| const MachineBasicBlock *CurBB = WorkList.pop_back_val(); | |
| // By construction, the region that is after the save point is | |
| // dominated by the Save and post-dominated by the Restore. | |
| if (CurBB == Save && Save != Restore) | |
| continue; | |
| // Enqueue all the successors not already visited. | |
| // Those are by construction either before Save or after Restore. | |
| for (MachineBasicBlock *SuccBB : CurBB->successors()) | |
| if (Visited.insert(SuccBB).second) | |
| WorkList.push_back(SuccBB); | |
| } | |
| const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); | |
| MachineRegisterInfo &MRI = MF.getRegInfo(); | |
| for (unsigned i = 0, e = CSI.size(); i != e; ++i) { | |
| for (MachineBasicBlock *MBB : Visited) { | |
| MCPhysReg Reg = CSI[i].getReg(); | |
| // Add the callee-saved register as live-in. | |
| // It's killed at the spill. | |
| if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg)) | |
| MBB->addLiveIn(Reg); | |
| } | |
| } | |
| } | |
| /// Insert restore code for the callee-saved registers used in the function. | |
| static void insertCSRSaves(MachineBasicBlock &SaveBlock, | |
| ArrayRef<CalleeSavedInfo> CSI) { | |
| MachineFunction &MF = *SaveBlock.getParent(); | |
| const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); | |
| MachineBasicBlock::iterator I = SaveBlock.begin(); | |
| if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) { | |
| for (const CalleeSavedInfo &CS : CSI) { | |
| // Insert the spill to the stack frame. | |
| unsigned Reg = CS.getReg(); | |
| const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); | |
| TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC, | |
| TRI); | |
| } | |
| } | |
| } | |
| /// Insert restore code for the callee-saved registers used in the function. | |
| static void insertCSRRestores(MachineBasicBlock &RestoreBlock, | |
| std::vector<CalleeSavedInfo> &CSI) { | |
| MachineFunction &MF = *RestoreBlock.getParent(); | |
| const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); | |
| // Restore all registers immediately before the return and any | |
| // terminators that precede it. | |
| MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator(); | |
| if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) { | |
| for (const CalleeSavedInfo &CI : reverse(CSI)) { | |
| unsigned Reg = CI.getReg(); | |
| const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); | |
| TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI); | |
| assert(I != RestoreBlock.begin() && | |
| "loadRegFromStackSlot didn't insert any code!"); | |
| // Insert in reverse order. loadRegFromStackSlot can insert | |
| // multiple instructions. | |
| } | |
| } | |
| } | |
| void PEI::spillCalleeSavedRegs(MachineFunction &MF) { | |
| // We can't list this requirement in getRequiredProperties because some | |
| // targets (WebAssembly) use virtual registers past this point, and the pass | |
| // pipeline is set up without giving the passes a chance to look at the | |
| // TargetMachine. | |
| // FIXME: Find a way to express this in getRequiredProperties. | |
| assert(MF.getProperties().hasProperty( | |
| MachineFunctionProperties::Property::NoVRegs)); | |
| const Function &F = MF.getFunction(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| MinCSFrameIndex = std::numeric_limits<unsigned>::max(); | |
| MaxCSFrameIndex = 0; | |
| // Determine which of the registers in the callee save list should be saved. | |
| BitVector SavedRegs; | |
| TFI->determineCalleeSaves(MF, SavedRegs, RS); | |
| // Assign stack slots for any callee-saved registers that must be spilled. | |
| assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); | |
| // Add the code to save and restore the callee saved registers. | |
| if (!F.hasFnAttribute(Attribute::Naked)) { | |
| MFI.setCalleeSavedInfoValid(true); | |
| std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); | |
| if (!CSI.empty()) { | |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) { | |
| insertCSRSaves(*SaveBlock, CSI); | |
| // Update the live-in information of all the blocks up to the save | |
| // point. | |
| updateLiveness(MF); | |
| } | |
| for (MachineBasicBlock *RestoreBlock : RestoreBlocks) | |
| insertCSRRestores(*RestoreBlock, CSI); | |
| } | |
| } | |
| } | |
| /// AdjustStackOffset - Helper function used to adjust the stack frame offset. | |
| static inline void | |
| AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, | |
| bool StackGrowsDown, int64_t &Offset, | |
| unsigned &MaxAlign, unsigned Skew) { | |
| // If the stack grows down, add the object size to find the lowest address. | |
| if (StackGrowsDown) | |
| Offset += MFI.getObjectSize(FrameIdx); | |
| unsigned Align = MFI.getObjectAlignment(FrameIdx); | |
| // If the alignment of this object is greater than that of the stack, then | |
| // increase the stack alignment to match. | |
| MaxAlign = std::max(MaxAlign, Align); | |
| // Adjust to alignment boundary. | |
| Offset = alignTo(Offset, Align, Skew); | |
| if (StackGrowsDown) { | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset | |
| << "]\n"); | |
| MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset | |
| } else { | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset | |
| << "]\n"); | |
| MFI.setObjectOffset(FrameIdx, Offset); | |
| Offset += MFI.getObjectSize(FrameIdx); | |
| } | |
| } | |
| /// Compute which bytes of fixed and callee-save stack area are unused and keep | |
| /// track of them in StackBytesFree. | |
| static inline void | |
| computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown, | |
| unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex, | |
| int64_t FixedCSEnd, BitVector &StackBytesFree) { | |
| // Avoid undefined int64_t -> int conversion below in extreme case. | |
| if (FixedCSEnd > std::numeric_limits<int>::max()) | |
| return; | |
| StackBytesFree.resize(FixedCSEnd, true); | |
| SmallVector<int, 16> AllocatedFrameSlots; | |
| // Add fixed objects. | |
| for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) | |
| AllocatedFrameSlots.push_back(i); | |
| // Add callee-save objects. | |
| for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i) | |
| AllocatedFrameSlots.push_back(i); | |
| for (int i : AllocatedFrameSlots) { | |
| // These are converted from int64_t, but they should always fit in int | |
| // because of the FixedCSEnd check above. | |
| int ObjOffset = MFI.getObjectOffset(i); | |
| int ObjSize = MFI.getObjectSize(i); | |
| int ObjStart, ObjEnd; | |
| if (StackGrowsDown) { | |
| // ObjOffset is negative when StackGrowsDown is true. | |
| ObjStart = -ObjOffset - ObjSize; | |
| ObjEnd = -ObjOffset; | |
| } else { | |
| ObjStart = ObjOffset; | |
| ObjEnd = ObjOffset + ObjSize; | |
| } | |
| // Ignore fixed holes that are in the previous stack frame. | |
| if (ObjEnd > 0) | |
| StackBytesFree.reset(ObjStart, ObjEnd); | |
| } | |
| } | |
| /// Assign frame object to an unused portion of the stack in the fixed stack | |
| /// object range. Return true if the allocation was successful. | |
| static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, | |
| bool StackGrowsDown, unsigned MaxAlign, | |
| BitVector &StackBytesFree) { | |
| if (MFI.isVariableSizedObjectIndex(FrameIdx)) | |
| return false; | |
| if (StackBytesFree.none()) { | |
| // clear it to speed up later scavengeStackSlot calls to | |
| // StackBytesFree.none() | |
| StackBytesFree.clear(); | |
| return false; | |
| } | |
| unsigned ObjAlign = MFI.getObjectAlignment(FrameIdx); | |
| if (ObjAlign > MaxAlign) | |
| return false; | |
| int64_t ObjSize = MFI.getObjectSize(FrameIdx); | |
| int FreeStart; | |
| for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; | |
| FreeStart = StackBytesFree.find_next(FreeStart)) { | |
| // Check that free space has suitable alignment. | |
| unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; | |
| if (alignTo(ObjStart, ObjAlign) != ObjStart) | |
| continue; | |
| if (FreeStart + ObjSize > StackBytesFree.size()) | |
| return false; | |
| bool AllBytesFree = true; | |
| for (unsigned Byte = 0; Byte < ObjSize; ++Byte) | |
| if (!StackBytesFree.test(FreeStart + Byte)) { | |
| AllBytesFree = false; | |
| break; | |
| } | |
| if (AllBytesFree) | |
| break; | |
| } | |
| if (FreeStart == -1) | |
| return false; | |
| if (StackGrowsDown) { | |
| int ObjStart = -(FreeStart + ObjSize); | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" | |
| << ObjStart << "]\n"); | |
| MFI.setObjectOffset(FrameIdx, ObjStart); | |
| } else { | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" | |
| << FreeStart << "]\n"); | |
| MFI.setObjectOffset(FrameIdx, FreeStart); | |
| } | |
| StackBytesFree.reset(FreeStart, FreeStart + ObjSize); | |
| return true; | |
| } | |
| /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., | |
| /// those required to be close to the Stack Protector) to stack offsets. | |
| static void | |
| AssignProtectedObjSet(const StackObjSet &UnassignedObjs, | |
| SmallSet<int, 16> &ProtectedObjs, | |
| MachineFrameInfo &MFI, bool StackGrowsDown, | |
| int64_t &Offset, unsigned &MaxAlign, unsigned Skew) { | |
| for (StackObjSet::const_iterator I = UnassignedObjs.begin(), | |
| E = UnassignedObjs.end(); I != E; ++I) { | |
| int i = *I; | |
| AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); | |
| ProtectedObjs.insert(i); | |
| } | |
| } | |
| /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the | |
| /// abstract stack objects. | |
| void PEI::calculateFrameObjectOffsets(MachineFunction &MF) { | |
| const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); | |
| bool StackGrowsDown = | |
| TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; | |
| // Loop over all of the stack objects, assigning sequential addresses... | |
| MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| // Start at the beginning of the local area. | |
| // The Offset is the distance from the stack top in the direction | |
| // of stack growth -- so it's always nonnegative. | |
| int LocalAreaOffset = TFI.getOffsetOfLocalArea(); | |
| if (StackGrowsDown) | |
| LocalAreaOffset = -LocalAreaOffset; | |
| assert(LocalAreaOffset >= 0 | |
| && "Local area offset should be in direction of stack growth"); | |
| int64_t Offset = LocalAreaOffset; | |
| // Skew to be applied to alignment. | |
| unsigned Skew = TFI.getStackAlignmentSkew(MF); | |
| // If there are fixed sized objects that are preallocated in the local area, | |
| // non-fixed objects can't be allocated right at the start of local area. | |
| // Adjust 'Offset' to point to the end of last fixed sized preallocated | |
| // object. | |
| for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { | |
| int64_t FixedOff; | |
| if (StackGrowsDown) { | |
| // The maximum distance from the stack pointer is at lower address of | |
| // the object -- which is given by offset. For down growing stack | |
| // the offset is negative, so we negate the offset to get the distance. | |
| FixedOff = -MFI.getObjectOffset(i); | |
| } else { | |
| // The maximum distance from the start pointer is at the upper | |
| // address of the object. | |
| FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); | |
| } | |
| if (FixedOff > Offset) Offset = FixedOff; | |
| } | |
| // First assign frame offsets to stack objects that are used to spill | |
| // callee saved registers. | |
| if (StackGrowsDown) { | |
| for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { | |
| // If the stack grows down, we need to add the size to find the lowest | |
| // address of the object. | |
| Offset += MFI.getObjectSize(i); | |
| unsigned Align = MFI.getObjectAlignment(i); | |
| // Adjust to alignment boundary | |
| Offset = alignTo(Offset, Align, Skew); | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); | |
| MFI.setObjectOffset(i, -Offset); // Set the computed offset | |
| } | |
| } else if (MaxCSFrameIndex >= MinCSFrameIndex) { | |
| // Be careful about underflow in comparisons agains MinCSFrameIndex. | |
| for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) { | |
| if (MFI.isDeadObjectIndex(i)) | |
| continue; | |
| unsigned Align = MFI.getObjectAlignment(i); | |
| // Adjust to alignment boundary | |
| Offset = alignTo(Offset, Align, Skew); | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); | |
| MFI.setObjectOffset(i, Offset); | |
| Offset += MFI.getObjectSize(i); | |
| } | |
| } | |
| // FixedCSEnd is the stack offset to the end of the fixed and callee-save | |
| // stack area. | |
| int64_t FixedCSEnd = Offset; | |
| unsigned MaxAlign = MFI.getMaxAlignment(); | |
| // Make sure the special register scavenging spill slot is closest to the | |
| // incoming stack pointer if a frame pointer is required and is closer | |
| // to the incoming rather than the final stack pointer. | |
| const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); | |
| bool EarlyScavengingSlots = (TFI.hasFP(MF) && | |
| TFI.isFPCloseToIncomingSP() && | |
| RegInfo->useFPForScavengingIndex(MF) && | |
| !RegInfo->needsStackRealignment(MF)); | |
| if (RS && EarlyScavengingSlots) { | |
| SmallVector<int, 2> SFIs; | |
| RS->getScavengingFrameIndices(SFIs); | |
| for (SmallVectorImpl<int>::iterator I = SFIs.begin(), | |
| IE = SFIs.end(); I != IE; ++I) | |
| AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); | |
| } | |
| // FIXME: Once this is working, then enable flag will change to a target | |
| // check for whether the frame is large enough to want to use virtual | |
| // frame index registers. Functions which don't want/need this optimization | |
| // will continue to use the existing code path. | |
| if (MFI.getUseLocalStackAllocationBlock()) { | |
| unsigned Align = MFI.getLocalFrameMaxAlign(); | |
| // Adjust to alignment boundary. | |
| Offset = alignTo(Offset, Align, Skew); | |
| LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); | |
| // Resolve offsets for objects in the local block. | |
| for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { | |
| std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); | |
| int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset | |
| << "]\n"); | |
| MFI.setObjectOffset(Entry.first, FIOffset); | |
| } | |
| // Allocate the local block | |
| Offset += MFI.getLocalFrameSize(); | |
| MaxAlign = std::max(Align, MaxAlign); | |
| } | |
| // Retrieve the Exception Handler registration node. | |
| int EHRegNodeFrameIndex = std::numeric_limits<int>::max(); | |
| if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo()) | |
| EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; | |
| // Make sure that the stack protector comes before the local variables on the | |
| // stack. | |
| SmallSet<int, 16> ProtectedObjs; | |
| if (MFI.getStackProtectorIndex() >= 0) { | |
| StackObjSet LargeArrayObjs; | |
| StackObjSet SmallArrayObjs; | |
| StackObjSet AddrOfObjs; | |
| AdjustStackOffset(MFI, MFI.getStackProtectorIndex(), StackGrowsDown, | |
| Offset, MaxAlign, Skew); | |
| // Assign large stack objects first. | |
| for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { | |
| if (MFI.isObjectPreAllocated(i) && | |
| MFI.getUseLocalStackAllocationBlock()) | |
| continue; | |
| if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) | |
| continue; | |
| if (RS && RS->isScavengingFrameIndex((int)i)) | |
| continue; | |
| if (MFI.isDeadObjectIndex(i)) | |
| continue; | |
| if (MFI.getStackProtectorIndex() == (int)i || | |
| EHRegNodeFrameIndex == (int)i) | |
| continue; | |
| switch (MFI.getObjectSSPLayout(i)) { | |
| case MachineFrameInfo::SSPLK_None: | |
| continue; | |
| case MachineFrameInfo::SSPLK_SmallArray: | |
| SmallArrayObjs.insert(i); | |
| continue; | |
| case MachineFrameInfo::SSPLK_AddrOf: | |
| AddrOfObjs.insert(i); | |
| continue; | |
| case MachineFrameInfo::SSPLK_LargeArray: | |
| LargeArrayObjs.insert(i); | |
| continue; | |
| } | |
| llvm_unreachable("Unexpected SSPLayoutKind."); | |
| } | |
| AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, | |
| Offset, MaxAlign, Skew); | |
| AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, | |
| Offset, MaxAlign, Skew); | |
| AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, | |
| Offset, MaxAlign, Skew); | |
| } | |
| SmallVector<int, 8> ObjectsToAllocate; | |
| // Then prepare to assign frame offsets to stack objects that are not used to | |
| // spill callee saved registers. | |
| for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { | |
| if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) | |
| continue; | |
| if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) | |
| continue; | |
| if (RS && RS->isScavengingFrameIndex((int)i)) | |
| continue; | |
| if (MFI.isDeadObjectIndex(i)) | |
| continue; | |
| if (MFI.getStackProtectorIndex() == (int)i || | |
| EHRegNodeFrameIndex == (int)i) | |
| continue; | |
| if (ProtectedObjs.count(i)) | |
| continue; | |
| // Add the objects that we need to allocate to our working set. | |
| ObjectsToAllocate.push_back(i); | |
| } | |
| // Allocate the EH registration node first if one is present. | |
| if (EHRegNodeFrameIndex != std::numeric_limits<int>::max()) | |
| AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, | |
| MaxAlign, Skew); | |
| // Give the targets a chance to order the objects the way they like it. | |
| if (MF.getTarget().getOptLevel() != CodeGenOpt::None && | |
| MF.getTarget().Options.StackSymbolOrdering) | |
| TFI.orderFrameObjects(MF, ObjectsToAllocate); | |
| // Keep track of which bytes in the fixed and callee-save range are used so we | |
| // can use the holes when allocating later stack objects. Only do this if | |
| // stack protector isn't being used and the target requests it and we're | |
| // optimizing. | |
| BitVector StackBytesFree; | |
| if (!ObjectsToAllocate.empty() && | |
| MF.getTarget().getOptLevel() != CodeGenOpt::None && | |
| MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF)) | |
| computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex, | |
| FixedCSEnd, StackBytesFree); | |
| // Now walk the objects and actually assign base offsets to them. | |
| for (auto &Object : ObjectsToAllocate) | |
| if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, | |
| StackBytesFree)) | |
| AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); | |
| // Make sure the special register scavenging spill slot is closest to the | |
| // stack pointer. | |
| if (RS && !EarlyScavengingSlots) { | |
| SmallVector<int, 2> SFIs; | |
| RS->getScavengingFrameIndices(SFIs); | |
| for (SmallVectorImpl<int>::iterator I = SFIs.begin(), | |
| IE = SFIs.end(); I != IE; ++I) | |
| AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); | |
| } | |
| if (!TFI.targetHandlesStackFrameRounding()) { | |
| // If we have reserved argument space for call sites in the function | |
| // immediately on entry to the current function, count it as part of the | |
| // overall stack size. | |
| if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF)) | |
| Offset += MFI.getMaxCallFrameSize(); | |
| // Round up the size to a multiple of the alignment. If the function has | |
| // any calls or alloca's, align to the target's StackAlignment value to | |
| // ensure that the callee's frame or the alloca data is suitably aligned; | |
| // otherwise, for leaf functions, align to the TransientStackAlignment | |
| // value. | |
| unsigned StackAlign; | |
| if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || | |
| (RegInfo->needsStackRealignment(MF) && MFI.getObjectIndexEnd() != 0)) | |
| StackAlign = TFI.getStackAlignment(); | |
| else | |
| StackAlign = TFI.getTransientStackAlignment(); | |
| // If the frame pointer is eliminated, all frame offsets will be relative to | |
| // SP not FP. Align to MaxAlign so this works. | |
| StackAlign = std::max(StackAlign, MaxAlign); | |
| Offset = alignTo(Offset, StackAlign, Skew); | |
| } | |
| // Update frame info to pretend that this is part of the stack... | |
| int64_t StackSize = Offset - LocalAreaOffset; | |
| MFI.setStackSize(StackSize); | |
| NumBytesStackSpace += StackSize; | |
| } | |
| /// insertPrologEpilogCode - Scan the function for modified callee saved | |
| /// registers, insert spill code for these callee saved registers, then add | |
| /// prolog and epilog code to the function. | |
| void PEI::insertPrologEpilogCode(MachineFunction &MF) { | |
| const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); | |
| // Add prologue to the function... | |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) | |
| TFI.emitPrologue(MF, *SaveBlock); | |
| // Add epilogue to restore the callee-save registers in each exiting block. | |
| for (MachineBasicBlock *RestoreBlock : RestoreBlocks) | |
| TFI.emitEpilogue(MF, *RestoreBlock); | |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) | |
| TFI.inlineStackProbe(MF, *SaveBlock); | |
| // Emit additional code that is required to support segmented stacks, if | |
| // we've been asked for it. This, when linked with a runtime with support | |
| // for segmented stacks (libgcc is one), will result in allocating stack | |
| // space in small chunks instead of one large contiguous block. | |
| if (MF.shouldSplitStack()) { | |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) | |
| TFI.adjustForSegmentedStacks(MF, *SaveBlock); | |
| // Record that there are split-stack functions, so we will emit a | |
| // special section to tell the linker. | |
| MF.getMMI().setHasSplitStack(true); | |
| } else | |
| MF.getMMI().setHasNosplitStack(true); | |
| // Emit additional code that is required to explicitly handle the stack in | |
| // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The | |
| // approach is rather similar to that of Segmented Stacks, but it uses a | |
| // different conditional check and another BIF for allocating more stack | |
| // space. | |
| if (MF.getFunction().getCallingConv() == CallingConv::HiPE) | |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) | |
| TFI.adjustForHiPEPrologue(MF, *SaveBlock); | |
| } | |
| /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical | |
| /// register references and actual offsets. | |
| void PEI::replaceFrameIndices(MachineFunction &MF) { | |
| const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); | |
| if (!TFI.needsFrameIndexResolution(MF)) return; | |
| // Store SPAdj at exit of a basic block. | |
| SmallVector<int, 8> SPState; | |
| SPState.resize(MF.getNumBlockIDs()); | |
| df_iterator_default_set<MachineBasicBlock*> Reachable; | |
| // Iterate over the reachable blocks in DFS order. | |
| for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable); | |
| DFI != DFE; ++DFI) { | |
| int SPAdj = 0; | |
| // Check the exit state of the DFS stack predecessor. | |
| if (DFI.getPathLength() >= 2) { | |
| MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); | |
| assert(Reachable.count(StackPred) && | |
| "DFS stack predecessor is already visited.\n"); | |
| SPAdj = SPState[StackPred->getNumber()]; | |
| } | |
| MachineBasicBlock *BB = *DFI; | |
| replaceFrameIndices(BB, MF, SPAdj); | |
| SPState[BB->getNumber()] = SPAdj; | |
| } | |
| // Handle the unreachable blocks. | |
| for (auto &BB : MF) { | |
| if (Reachable.count(&BB)) | |
| // Already handled in DFS traversal. | |
| continue; | |
| int SPAdj = 0; | |
| replaceFrameIndices(&BB, MF, SPAdj); | |
| } | |
| } | |
| void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, | |
| int &SPAdj) { | |
| assert(MF.getSubtarget().getRegisterInfo() && | |
| "getRegisterInfo() must be implemented!"); | |
| const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); | |
| const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| if (RS && FrameIndexEliminationScavenging) | |
| RS->enterBasicBlock(*BB); | |
| bool InsideCallSequence = false; | |
| for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { | |
| if (TII.isFrameInstr(*I)) { | |
| InsideCallSequence = TII.isFrameSetup(*I); | |
| SPAdj += TII.getSPAdjust(*I); | |
| I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I); | |
| continue; | |
| } | |
| MachineInstr &MI = *I; | |
| bool DoIncr = true; | |
| bool DidFinishLoop = true; | |
| for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { | |
| if (!MI.getOperand(i).isFI()) | |
| continue; | |
| // Frame indices in debug values are encoded in a target independent | |
| // way with simply the frame index and offset rather than any | |
| // target-specific addressing mode. | |
| if (MI.isDebugValue()) { | |
| assert(i == 0 && "Frame indices can only appear as the first " | |
| "operand of a DBG_VALUE machine instruction"); | |
| unsigned Reg; | |
| int64_t Offset = | |
| TFI->getFrameIndexReference(MF, MI.getOperand(0).getIndex(), Reg); | |
| MI.getOperand(0).ChangeToRegister(Reg, false /*isDef*/); | |
| MI.getOperand(0).setIsDebug(); | |
| auto *DIExpr = DIExpression::prepend(MI.getDebugExpression(), | |
| DIExpression::NoDeref, Offset); | |
| MI.getOperand(3).setMetadata(DIExpr); | |
| continue; | |
| } | |
| // TODO: This code should be commoned with the code for | |
| // PATCHPOINT. There's no good reason for the difference in | |
| // implementation other than historical accident. The only | |
| // remaining difference is the unconditional use of the stack | |
| // pointer as the base register. | |
| if (MI.getOpcode() == TargetOpcode::STATEPOINT) { | |
| assert((!MI.isDebugValue() || i == 0) && | |
| "Frame indicies can only appear as the first operand of a " | |
| "DBG_VALUE machine instruction"); | |
| unsigned Reg; | |
| MachineOperand &Offset = MI.getOperand(i + 1); | |
| int refOffset = TFI->getFrameIndexReferencePreferSP( | |
| MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false); | |
| Offset.setImm(Offset.getImm() + refOffset); | |
| MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/); | |
| continue; | |
| } | |
| // Some instructions (e.g. inline asm instructions) can have | |
| // multiple frame indices and/or cause eliminateFrameIndex | |
| // to insert more than one instruction. We need the register | |
| // scavenger to go through all of these instructions so that | |
| // it can update its register information. We keep the | |
| // iterator at the point before insertion so that we can | |
| // revisit them in full. | |
| bool AtBeginning = (I == BB->begin()); | |
| if (!AtBeginning) --I; | |
| // If this instruction has a FrameIndex operand, we need to | |
| // use that target machine register info object to eliminate | |
| // it. | |
| TRI.eliminateFrameIndex(MI, SPAdj, i, | |
| FrameIndexEliminationScavenging ? RS : nullptr); | |
| // Reset the iterator if we were at the beginning of the BB. | |
| if (AtBeginning) { | |
| I = BB->begin(); | |
| DoIncr = false; | |
| } | |
| DidFinishLoop = false; | |
| break; | |
| } | |
| // If we are looking at a call sequence, we need to keep track of | |
| // the SP adjustment made by each instruction in the sequence. | |
| // This includes both the frame setup/destroy pseudos (handled above), | |
| // as well as other instructions that have side effects w.r.t the SP. | |
| // Note that this must come after eliminateFrameIndex, because | |
| // if I itself referred to a frame index, we shouldn't count its own | |
| // adjustment. | |
| if (DidFinishLoop && InsideCallSequence) | |
| SPAdj += TII.getSPAdjust(MI); | |
| if (DoIncr && I != BB->end()) ++I; | |
| // Update register states. | |
| if (RS && FrameIndexEliminationScavenging && DidFinishLoop) | |
| RS->forward(MI); | |
| } | |
| } |