| //===---- LatencyPriorityQueue.cpp - A latency-oriented priority queue ----===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements the LatencyPriorityQueue class, which is a | |
| // SchedulingPriorityQueue that schedules using latency information to | |
| // reduce the length of the critical path through the basic block. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/CodeGen/LatencyPriorityQueue.h" | |
| #include "llvm/Config/llvm-config.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| using namespace llvm; | |
| #define DEBUG_TYPE "scheduler" | |
| bool latency_sort::operator()(const SUnit *LHS, const SUnit *RHS) const { | |
| // The isScheduleHigh flag allows nodes with wraparound dependencies that | |
| // cannot easily be modeled as edges with latencies to be scheduled as | |
| // soon as possible in a top-down schedule. | |
| if (LHS->isScheduleHigh && !RHS->isScheduleHigh) | |
| return false; | |
| if (!LHS->isScheduleHigh && RHS->isScheduleHigh) | |
| return true; | |
| unsigned LHSNum = LHS->NodeNum; | |
| unsigned RHSNum = RHS->NodeNum; | |
| // The most important heuristic is scheduling the critical path. | |
| unsigned LHSLatency = PQ->getLatency(LHSNum); | |
| unsigned RHSLatency = PQ->getLatency(RHSNum); | |
| if (LHSLatency < RHSLatency) return true; | |
| if (LHSLatency > RHSLatency) return false; | |
| // After that, if two nodes have identical latencies, look to see if one will | |
| // unblock more other nodes than the other. | |
| unsigned LHSBlocked = PQ->getNumSolelyBlockNodes(LHSNum); | |
| unsigned RHSBlocked = PQ->getNumSolelyBlockNodes(RHSNum); | |
| if (LHSBlocked < RHSBlocked) return true; | |
| if (LHSBlocked > RHSBlocked) return false; | |
| // Finally, just to provide a stable ordering, use the node number as a | |
| // deciding factor. | |
| return RHSNum < LHSNum; | |
| } | |
| /// getSingleUnscheduledPred - If there is exactly one unscheduled predecessor | |
| /// of SU, return it, otherwise return null. | |
| SUnit *LatencyPriorityQueue::getSingleUnscheduledPred(SUnit *SU) { | |
| SUnit *OnlyAvailablePred = nullptr; | |
| for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); | |
| I != E; ++I) { | |
| SUnit &Pred = *I->getSUnit(); | |
| if (!Pred.isScheduled) { | |
| // We found an available, but not scheduled, predecessor. If it's the | |
| // only one we have found, keep track of it... otherwise give up. | |
| if (OnlyAvailablePred && OnlyAvailablePred != &Pred) | |
| return nullptr; | |
| OnlyAvailablePred = &Pred; | |
| } | |
| } | |
| return OnlyAvailablePred; | |
| } | |
| void LatencyPriorityQueue::push(SUnit *SU) { | |
| // Look at all of the successors of this node. Count the number of nodes that | |
| // this node is the sole unscheduled node for. | |
| unsigned NumNodesBlocking = 0; | |
| for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); | |
| I != E; ++I) { | |
| if (getSingleUnscheduledPred(I->getSUnit()) == SU) | |
| ++NumNodesBlocking; | |
| } | |
| NumNodesSolelyBlocking[SU->NodeNum] = NumNodesBlocking; | |
| Queue.push_back(SU); | |
| } | |
| // scheduledNode - As nodes are scheduled, we look to see if there are any | |
| // successor nodes that have a single unscheduled predecessor. If so, that | |
| // single predecessor has a higher priority, since scheduling it will make | |
| // the node available. | |
| void LatencyPriorityQueue::scheduledNode(SUnit *SU) { | |
| for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); | |
| I != E; ++I) { | |
| AdjustPriorityOfUnscheduledPreds(I->getSUnit()); | |
| } | |
| } | |
| /// AdjustPriorityOfUnscheduledPreds - One of the predecessors of SU was just | |
| /// scheduled. If SU is not itself available, then there is at least one | |
| /// predecessor node that has not been scheduled yet. If SU has exactly ONE | |
| /// unscheduled predecessor, we want to increase its priority: it getting | |
| /// scheduled will make this node available, so it is better than some other | |
| /// node of the same priority that will not make a node available. | |
| void LatencyPriorityQueue::AdjustPriorityOfUnscheduledPreds(SUnit *SU) { | |
| if (SU->isAvailable) return; // All preds scheduled. | |
| SUnit *OnlyAvailablePred = getSingleUnscheduledPred(SU); | |
| if (!OnlyAvailablePred || !OnlyAvailablePred->isAvailable) return; | |
| // Okay, we found a single predecessor that is available, but not scheduled. | |
| // Since it is available, it must be in the priority queue. First remove it. | |
| remove(OnlyAvailablePred); | |
| // Reinsert the node into the priority queue, which recomputes its | |
| // NumNodesSolelyBlocking value. | |
| push(OnlyAvailablePred); | |
| } | |
| SUnit *LatencyPriorityQueue::pop() { | |
| if (empty()) return nullptr; | |
| std::vector<SUnit *>::iterator Best = Queue.begin(); | |
| for (std::vector<SUnit *>::iterator I = std::next(Queue.begin()), | |
| E = Queue.end(); I != E; ++I) | |
| if (Picker(*Best, *I)) | |
| Best = I; | |
| SUnit *V = *Best; | |
| if (Best != std::prev(Queue.end())) | |
| std::swap(*Best, Queue.back()); | |
| Queue.pop_back(); | |
| return V; | |
| } | |
| void LatencyPriorityQueue::remove(SUnit *SU) { | |
| assert(!Queue.empty() && "Queue is empty!"); | |
| std::vector<SUnit *>::iterator I = find(Queue, SU); | |
| assert(I != Queue.end() && "Queue doesn't contain the SU being removed!"); | |
| if (I != std::prev(Queue.end())) | |
| std::swap(*I, Queue.back()); | |
| Queue.pop_back(); | |
| } | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) | |
| LLVM_DUMP_METHOD void LatencyPriorityQueue::dump(ScheduleDAG *DAG) const { | |
| dbgs() << "Latency Priority Queue\n"; | |
| dbgs() << " Number of Queue Entries: " << Queue.size() << "\n"; | |
| for (auto const &SU : Queue) { | |
| dbgs() << " "; | |
| SU->dump(DAG); | |
| } | |
| } | |
| #endif |