| //===- InlineSpiller.cpp - Insert spills and restores inline --------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // The inline spiller modifies the machine function directly instead of | |
| // inserting spills and restores in VirtRegMap. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "LiveRangeCalc.h" | |
| #include "Spiller.h" | |
| #include "SplitKit.h" | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/MapVector.h" | |
| #include "llvm/ADT/None.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/SetVector.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/Analysis/AliasAnalysis.h" | |
| #include "llvm/CodeGen/LiveInterval.h" | |
| #include "llvm/CodeGen/LiveIntervals.h" | |
| #include "llvm/CodeGen/LiveRangeEdit.h" | |
| #include "llvm/CodeGen/LiveStacks.h" | |
| #include "llvm/CodeGen/MachineBasicBlock.h" | |
| #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" | |
| #include "llvm/CodeGen/MachineDominators.h" | |
| #include "llvm/CodeGen/MachineFunction.h" | |
| #include "llvm/CodeGen/MachineFunctionPass.h" | |
| #include "llvm/CodeGen/MachineInstr.h" | |
| #include "llvm/CodeGen/MachineInstrBuilder.h" | |
| #include "llvm/CodeGen/MachineInstrBundle.h" | |
| #include "llvm/CodeGen/MachineLoopInfo.h" | |
| #include "llvm/CodeGen/MachineOperand.h" | |
| #include "llvm/CodeGen/MachineRegisterInfo.h" | |
| #include "llvm/CodeGen/SlotIndexes.h" | |
| #include "llvm/CodeGen/TargetInstrInfo.h" | |
| #include "llvm/CodeGen/TargetOpcodes.h" | |
| #include "llvm/CodeGen/TargetRegisterInfo.h" | |
| #include "llvm/CodeGen/TargetSubtargetInfo.h" | |
| #include "llvm/CodeGen/VirtRegMap.h" | |
| #include "llvm/Config/llvm-config.h" | |
| #include "llvm/Support/BlockFrequency.h" | |
| #include "llvm/Support/BranchProbability.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Compiler.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include <cassert> | |
| #include <iterator> | |
| #include <tuple> | |
| #include <utility> | |
| #include <vector> | |
| using namespace llvm; | |
| #define DEBUG_TYPE "regalloc" | |
| STATISTIC(NumSpilledRanges, "Number of spilled live ranges"); | |
| STATISTIC(NumSnippets, "Number of spilled snippets"); | |
| STATISTIC(NumSpills, "Number of spills inserted"); | |
| STATISTIC(NumSpillsRemoved, "Number of spills removed"); | |
| STATISTIC(NumReloads, "Number of reloads inserted"); | |
| STATISTIC(NumReloadsRemoved, "Number of reloads removed"); | |
| STATISTIC(NumFolded, "Number of folded stack accesses"); | |
| STATISTIC(NumFoldedLoads, "Number of folded loads"); | |
| STATISTIC(NumRemats, "Number of rematerialized defs for spilling"); | |
| static cl::opt<bool> DisableHoisting("disable-spill-hoist", cl::Hidden, | |
| cl::desc("Disable inline spill hoisting")); | |
| namespace { | |
| class HoistSpillHelper : private LiveRangeEdit::Delegate { | |
| MachineFunction &MF; | |
| LiveIntervals &LIS; | |
| LiveStacks &LSS; | |
| AliasAnalysis *AA; | |
| MachineDominatorTree &MDT; | |
| MachineLoopInfo &Loops; | |
| VirtRegMap &VRM; | |
| MachineRegisterInfo &MRI; | |
| const TargetInstrInfo &TII; | |
| const TargetRegisterInfo &TRI; | |
| const MachineBlockFrequencyInfo &MBFI; | |
| InsertPointAnalysis IPA; | |
| // Map from StackSlot to the LiveInterval of the original register. | |
| // Note the LiveInterval of the original register may have been deleted | |
| // after it is spilled. We keep a copy here to track the range where | |
| // spills can be moved. | |
| DenseMap<int, std::unique_ptr<LiveInterval>> StackSlotToOrigLI; | |
| // Map from pair of (StackSlot and Original VNI) to a set of spills which | |
| // have the same stackslot and have equal values defined by Original VNI. | |
| // These spills are mergeable and are hoist candiates. | |
| using MergeableSpillsMap = | |
| MapVector<std::pair<int, VNInfo *>, SmallPtrSet<MachineInstr *, 16>>; | |
| MergeableSpillsMap MergeableSpills; | |
| /// This is the map from original register to a set containing all its | |
| /// siblings. To hoist a spill to another BB, we need to find out a live | |
| /// sibling there and use it as the source of the new spill. | |
| DenseMap<unsigned, SmallSetVector<unsigned, 16>> Virt2SiblingsMap; | |
| bool isSpillCandBB(LiveInterval &OrigLI, VNInfo &OrigVNI, | |
| MachineBasicBlock &BB, unsigned &LiveReg); | |
| void rmRedundantSpills( | |
| SmallPtrSet<MachineInstr *, 16> &Spills, | |
| SmallVectorImpl<MachineInstr *> &SpillsToRm, | |
| DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill); | |
| void getVisitOrders( | |
| MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills, | |
| SmallVectorImpl<MachineDomTreeNode *> &Orders, | |
| SmallVectorImpl<MachineInstr *> &SpillsToRm, | |
| DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep, | |
| DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill); | |
| void runHoistSpills(LiveInterval &OrigLI, VNInfo &OrigVNI, | |
| SmallPtrSet<MachineInstr *, 16> &Spills, | |
| SmallVectorImpl<MachineInstr *> &SpillsToRm, | |
| DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns); | |
| public: | |
| HoistSpillHelper(MachineFunctionPass &pass, MachineFunction &mf, | |
| VirtRegMap &vrm) | |
| : MF(mf), LIS(pass.getAnalysis<LiveIntervals>()), | |
| LSS(pass.getAnalysis<LiveStacks>()), | |
| AA(&pass.getAnalysis<AAResultsWrapperPass>().getAAResults()), | |
| MDT(pass.getAnalysis<MachineDominatorTree>()), | |
| Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm), | |
| MRI(mf.getRegInfo()), TII(*mf.getSubtarget().getInstrInfo()), | |
| TRI(*mf.getSubtarget().getRegisterInfo()), | |
| MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()), | |
| IPA(LIS, mf.getNumBlockIDs()) {} | |
| void addToMergeableSpills(MachineInstr &Spill, int StackSlot, | |
| unsigned Original); | |
| bool rmFromMergeableSpills(MachineInstr &Spill, int StackSlot); | |
| void hoistAllSpills(); | |
| void LRE_DidCloneVirtReg(unsigned, unsigned) override; | |
| }; | |
| class InlineSpiller : public Spiller { | |
| MachineFunction &MF; | |
| LiveIntervals &LIS; | |
| LiveStacks &LSS; | |
| AliasAnalysis *AA; | |
| MachineDominatorTree &MDT; | |
| MachineLoopInfo &Loops; | |
| VirtRegMap &VRM; | |
| MachineRegisterInfo &MRI; | |
| const TargetInstrInfo &TII; | |
| const TargetRegisterInfo &TRI; | |
| const MachineBlockFrequencyInfo &MBFI; | |
| // Variables that are valid during spill(), but used by multiple methods. | |
| LiveRangeEdit *Edit; | |
| LiveInterval *StackInt; | |
| int StackSlot; | |
| unsigned Original; | |
| // All registers to spill to StackSlot, including the main register. | |
| SmallVector<unsigned, 8> RegsToSpill; | |
| // All COPY instructions to/from snippets. | |
| // They are ignored since both operands refer to the same stack slot. | |
| SmallPtrSet<MachineInstr*, 8> SnippetCopies; | |
| // Values that failed to remat at some point. | |
| SmallPtrSet<VNInfo*, 8> UsedValues; | |
| // Dead defs generated during spilling. | |
| SmallVector<MachineInstr*, 8> DeadDefs; | |
| // Object records spills information and does the hoisting. | |
| HoistSpillHelper HSpiller; | |
| ~InlineSpiller() override = default; | |
| public: | |
| InlineSpiller(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm) | |
| : MF(mf), LIS(pass.getAnalysis<LiveIntervals>()), | |
| LSS(pass.getAnalysis<LiveStacks>()), | |
| AA(&pass.getAnalysis<AAResultsWrapperPass>().getAAResults()), | |
| MDT(pass.getAnalysis<MachineDominatorTree>()), | |
| Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm), | |
| MRI(mf.getRegInfo()), TII(*mf.getSubtarget().getInstrInfo()), | |
| TRI(*mf.getSubtarget().getRegisterInfo()), | |
| MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()), | |
| HSpiller(pass, mf, vrm) {} | |
| void spill(LiveRangeEdit &) override; | |
| void postOptimization() override; | |
| private: | |
| bool isSnippet(const LiveInterval &SnipLI); | |
| void collectRegsToSpill(); | |
| bool isRegToSpill(unsigned Reg) { return is_contained(RegsToSpill, Reg); } | |
| bool isSibling(unsigned Reg); | |
| bool hoistSpillInsideBB(LiveInterval &SpillLI, MachineInstr &CopyMI); | |
| void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI); | |
| void markValueUsed(LiveInterval*, VNInfo*); | |
| bool reMaterializeFor(LiveInterval &, MachineInstr &MI); | |
| void reMaterializeAll(); | |
| bool coalesceStackAccess(MachineInstr *MI, unsigned Reg); | |
| bool foldMemoryOperand(ArrayRef<std::pair<MachineInstr *, unsigned>>, | |
| MachineInstr *LoadMI = nullptr); | |
| void insertReload(unsigned VReg, SlotIndex, MachineBasicBlock::iterator MI); | |
| void insertSpill(unsigned VReg, bool isKill, MachineBasicBlock::iterator MI); | |
| void spillAroundUses(unsigned Reg); | |
| void spillAll(); | |
| }; | |
| } // end anonymous namespace | |
| Spiller::~Spiller() = default; | |
| void Spiller::anchor() {} | |
| Spiller *llvm::createInlineSpiller(MachineFunctionPass &pass, | |
| MachineFunction &mf, | |
| VirtRegMap &vrm) { | |
| return new InlineSpiller(pass, mf, vrm); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Snippets | |
| //===----------------------------------------------------------------------===// | |
| // When spilling a virtual register, we also spill any snippets it is connected | |
| // to. The snippets are small live ranges that only have a single real use, | |
| // leftovers from live range splitting. Spilling them enables memory operand | |
| // folding or tightens the live range around the single use. | |
| // | |
| // This minimizes register pressure and maximizes the store-to-load distance for | |
| // spill slots which can be important in tight loops. | |
| /// isFullCopyOf - If MI is a COPY to or from Reg, return the other register, | |
| /// otherwise return 0. | |
| static unsigned isFullCopyOf(const MachineInstr &MI, unsigned Reg) { | |
| if (!MI.isFullCopy()) | |
| return 0; | |
| if (MI.getOperand(0).getReg() == Reg) | |
| return MI.getOperand(1).getReg(); | |
| if (MI.getOperand(1).getReg() == Reg) | |
| return MI.getOperand(0).getReg(); | |
| return 0; | |
| } | |
| /// isSnippet - Identify if a live interval is a snippet that should be spilled. | |
| /// It is assumed that SnipLI is a virtual register with the same original as | |
| /// Edit->getReg(). | |
| bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) { | |
| unsigned Reg = Edit->getReg(); | |
| // A snippet is a tiny live range with only a single instruction using it | |
| // besides copies to/from Reg or spills/fills. We accept: | |
| // | |
| // %snip = COPY %Reg / FILL fi# | |
| // %snip = USE %snip | |
| // %Reg = COPY %snip / SPILL %snip, fi# | |
| // | |
| if (SnipLI.getNumValNums() > 2 || !LIS.intervalIsInOneMBB(SnipLI)) | |
| return false; | |
| MachineInstr *UseMI = nullptr; | |
| // Check that all uses satisfy our criteria. | |
| for (MachineRegisterInfo::reg_instr_nodbg_iterator | |
| RI = MRI.reg_instr_nodbg_begin(SnipLI.reg), | |
| E = MRI.reg_instr_nodbg_end(); RI != E; ) { | |
| MachineInstr &MI = *RI++; | |
| // Allow copies to/from Reg. | |
| if (isFullCopyOf(MI, Reg)) | |
| continue; | |
| // Allow stack slot loads. | |
| int FI; | |
| if (SnipLI.reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot) | |
| continue; | |
| // Allow stack slot stores. | |
| if (SnipLI.reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot) | |
| continue; | |
| // Allow a single additional instruction. | |
| if (UseMI && &MI != UseMI) | |
| return false; | |
| UseMI = &MI; | |
| } | |
| return true; | |
| } | |
| /// collectRegsToSpill - Collect live range snippets that only have a single | |
| /// real use. | |
| void InlineSpiller::collectRegsToSpill() { | |
| unsigned Reg = Edit->getReg(); | |
| // Main register always spills. | |
| RegsToSpill.assign(1, Reg); | |
| SnippetCopies.clear(); | |
| // Snippets all have the same original, so there can't be any for an original | |
| // register. | |
| if (Original == Reg) | |
| return; | |
| for (MachineRegisterInfo::reg_instr_iterator | |
| RI = MRI.reg_instr_begin(Reg), E = MRI.reg_instr_end(); RI != E; ) { | |
| MachineInstr &MI = *RI++; | |
| unsigned SnipReg = isFullCopyOf(MI, Reg); | |
| if (!isSibling(SnipReg)) | |
| continue; | |
| LiveInterval &SnipLI = LIS.getInterval(SnipReg); | |
| if (!isSnippet(SnipLI)) | |
| continue; | |
| SnippetCopies.insert(&MI); | |
| if (isRegToSpill(SnipReg)) | |
| continue; | |
| RegsToSpill.push_back(SnipReg); | |
| LLVM_DEBUG(dbgs() << "\talso spill snippet " << SnipLI << '\n'); | |
| ++NumSnippets; | |
| } | |
| } | |
| bool InlineSpiller::isSibling(unsigned Reg) { | |
| return TargetRegisterInfo::isVirtualRegister(Reg) && | |
| VRM.getOriginal(Reg) == Original; | |
| } | |
| /// It is beneficial to spill to earlier place in the same BB in case | |
| /// as follows: | |
| /// There is an alternative def earlier in the same MBB. | |
| /// Hoist the spill as far as possible in SpillMBB. This can ease | |
| /// register pressure: | |
| /// | |
| /// x = def | |
| /// y = use x | |
| /// s = copy x | |
| /// | |
| /// Hoisting the spill of s to immediately after the def removes the | |
| /// interference between x and y: | |
| /// | |
| /// x = def | |
| /// spill x | |
| /// y = use killed x | |
| /// | |
| /// This hoist only helps when the copy kills its source. | |
| /// | |
| bool InlineSpiller::hoistSpillInsideBB(LiveInterval &SpillLI, | |
| MachineInstr &CopyMI) { | |
| SlotIndex Idx = LIS.getInstructionIndex(CopyMI); | |
| #ifndef NDEBUG | |
| VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getRegSlot()); | |
| assert(VNI && VNI->def == Idx.getRegSlot() && "Not defined by copy"); | |
| #endif | |
| unsigned SrcReg = CopyMI.getOperand(1).getReg(); | |
| LiveInterval &SrcLI = LIS.getInterval(SrcReg); | |
| VNInfo *SrcVNI = SrcLI.getVNInfoAt(Idx); | |
| LiveQueryResult SrcQ = SrcLI.Query(Idx); | |
| MachineBasicBlock *DefMBB = LIS.getMBBFromIndex(SrcVNI->def); | |
| if (DefMBB != CopyMI.getParent() || !SrcQ.isKill()) | |
| return false; | |
| // Conservatively extend the stack slot range to the range of the original | |
| // value. We may be able to do better with stack slot coloring by being more | |
| // careful here. | |
| assert(StackInt && "No stack slot assigned yet."); | |
| LiveInterval &OrigLI = LIS.getInterval(Original); | |
| VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx); | |
| StackInt->MergeValueInAsValue(OrigLI, OrigVNI, StackInt->getValNumInfo(0)); | |
| LLVM_DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": " | |
| << *StackInt << '\n'); | |
| // We are going to spill SrcVNI immediately after its def, so clear out | |
| // any later spills of the same value. | |
| eliminateRedundantSpills(SrcLI, SrcVNI); | |
| MachineBasicBlock *MBB = LIS.getMBBFromIndex(SrcVNI->def); | |
| MachineBasicBlock::iterator MII; | |
| if (SrcVNI->isPHIDef()) | |
| MII = MBB->SkipPHIsLabelsAndDebug(MBB->begin()); | |
| else { | |
| MachineInstr *DefMI = LIS.getInstructionFromIndex(SrcVNI->def); | |
| assert(DefMI && "Defining instruction disappeared"); | |
| MII = DefMI; | |
| ++MII; | |
| } | |
| // Insert spill without kill flag immediately after def. | |
| TII.storeRegToStackSlot(*MBB, MII, SrcReg, false, StackSlot, | |
| MRI.getRegClass(SrcReg), &TRI); | |
| --MII; // Point to store instruction. | |
| LIS.InsertMachineInstrInMaps(*MII); | |
| LLVM_DEBUG(dbgs() << "\thoisted: " << SrcVNI->def << '\t' << *MII); | |
| HSpiller.addToMergeableSpills(*MII, StackSlot, Original); | |
| ++NumSpills; | |
| return true; | |
| } | |
| /// eliminateRedundantSpills - SLI:VNI is known to be on the stack. Remove any | |
| /// redundant spills of this value in SLI.reg and sibling copies. | |
| void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) { | |
| assert(VNI && "Missing value"); | |
| SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList; | |
| WorkList.push_back(std::make_pair(&SLI, VNI)); | |
| assert(StackInt && "No stack slot assigned yet."); | |
| do { | |
| LiveInterval *LI; | |
| std::tie(LI, VNI) = WorkList.pop_back_val(); | |
| unsigned Reg = LI->reg; | |
| LLVM_DEBUG(dbgs() << "Checking redundant spills for " << VNI->id << '@' | |
| << VNI->def << " in " << *LI << '\n'); | |
| // Regs to spill are taken care of. | |
| if (isRegToSpill(Reg)) | |
| continue; | |
| // Add all of VNI's live range to StackInt. | |
| StackInt->MergeValueInAsValue(*LI, VNI, StackInt->getValNumInfo(0)); | |
| LLVM_DEBUG(dbgs() << "Merged to stack int: " << *StackInt << '\n'); | |
| // Find all spills and copies of VNI. | |
| for (MachineRegisterInfo::use_instr_nodbg_iterator | |
| UI = MRI.use_instr_nodbg_begin(Reg), E = MRI.use_instr_nodbg_end(); | |
| UI != E; ) { | |
| MachineInstr &MI = *UI++; | |
| if (!MI.isCopy() && !MI.mayStore()) | |
| continue; | |
| SlotIndex Idx = LIS.getInstructionIndex(MI); | |
| if (LI->getVNInfoAt(Idx) != VNI) | |
| continue; | |
| // Follow sibling copies down the dominator tree. | |
| if (unsigned DstReg = isFullCopyOf(MI, Reg)) { | |
| if (isSibling(DstReg)) { | |
| LiveInterval &DstLI = LIS.getInterval(DstReg); | |
| VNInfo *DstVNI = DstLI.getVNInfoAt(Idx.getRegSlot()); | |
| assert(DstVNI && "Missing defined value"); | |
| assert(DstVNI->def == Idx.getRegSlot() && "Wrong copy def slot"); | |
| WorkList.push_back(std::make_pair(&DstLI, DstVNI)); | |
| } | |
| continue; | |
| } | |
| // Erase spills. | |
| int FI; | |
| if (Reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot) { | |
| LLVM_DEBUG(dbgs() << "Redundant spill " << Idx << '\t' << MI); | |
| // eliminateDeadDefs won't normally remove stores, so switch opcode. | |
| MI.setDesc(TII.get(TargetOpcode::KILL)); | |
| DeadDefs.push_back(&MI); | |
| ++NumSpillsRemoved; | |
| if (HSpiller.rmFromMergeableSpills(MI, StackSlot)) | |
| --NumSpills; | |
| } | |
| } | |
| } while (!WorkList.empty()); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Rematerialization | |
| //===----------------------------------------------------------------------===// | |
| /// markValueUsed - Remember that VNI failed to rematerialize, so its defining | |
| /// instruction cannot be eliminated. See through snippet copies | |
| void InlineSpiller::markValueUsed(LiveInterval *LI, VNInfo *VNI) { | |
| SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList; | |
| WorkList.push_back(std::make_pair(LI, VNI)); | |
| do { | |
| std::tie(LI, VNI) = WorkList.pop_back_val(); | |
| if (!UsedValues.insert(VNI).second) | |
| continue; | |
| if (VNI->isPHIDef()) { | |
| MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def); | |
| for (MachineBasicBlock *P : MBB->predecessors()) { | |
| VNInfo *PVNI = LI->getVNInfoBefore(LIS.getMBBEndIdx(P)); | |
| if (PVNI) | |
| WorkList.push_back(std::make_pair(LI, PVNI)); | |
| } | |
| continue; | |
| } | |
| // Follow snippet copies. | |
| MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def); | |
| if (!SnippetCopies.count(MI)) | |
| continue; | |
| LiveInterval &SnipLI = LIS.getInterval(MI->getOperand(1).getReg()); | |
| assert(isRegToSpill(SnipLI.reg) && "Unexpected register in copy"); | |
| VNInfo *SnipVNI = SnipLI.getVNInfoAt(VNI->def.getRegSlot(true)); | |
| assert(SnipVNI && "Snippet undefined before copy"); | |
| WorkList.push_back(std::make_pair(&SnipLI, SnipVNI)); | |
| } while (!WorkList.empty()); | |
| } | |
| /// reMaterializeFor - Attempt to rematerialize before MI instead of reloading. | |
| bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg, MachineInstr &MI) { | |
| // Analyze instruction | |
| SmallVector<std::pair<MachineInstr *, unsigned>, 8> Ops; | |
| MIBundleOperands::VirtRegInfo RI = | |
| MIBundleOperands(MI).analyzeVirtReg(VirtReg.reg, &Ops); | |
| if (!RI.Reads) | |
| return false; | |
| SlotIndex UseIdx = LIS.getInstructionIndex(MI).getRegSlot(true); | |
| VNInfo *ParentVNI = VirtReg.getVNInfoAt(UseIdx.getBaseIndex()); | |
| if (!ParentVNI) { | |
| LLVM_DEBUG(dbgs() << "\tadding <undef> flags: "); | |
| for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { | |
| MachineOperand &MO = MI.getOperand(i); | |
| if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg) | |
| MO.setIsUndef(); | |
| } | |
| LLVM_DEBUG(dbgs() << UseIdx << '\t' << MI); | |
| return true; | |
| } | |
| if (SnippetCopies.count(&MI)) | |
| return false; | |
| LiveInterval &OrigLI = LIS.getInterval(Original); | |
| VNInfo *OrigVNI = OrigLI.getVNInfoAt(UseIdx); | |
| LiveRangeEdit::Remat RM(ParentVNI); | |
| RM.OrigMI = LIS.getInstructionFromIndex(OrigVNI->def); | |
| if (!Edit->canRematerializeAt(RM, OrigVNI, UseIdx, false)) { | |
| markValueUsed(&VirtReg, ParentVNI); | |
| LLVM_DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << MI); | |
| return false; | |
| } | |
| // If the instruction also writes VirtReg.reg, it had better not require the | |
| // same register for uses and defs. | |
| if (RI.Tied) { | |
| markValueUsed(&VirtReg, ParentVNI); | |
| LLVM_DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << MI); | |
| return false; | |
| } | |
| // Before rematerializing into a register for a single instruction, try to | |
| // fold a load into the instruction. That avoids allocating a new register. | |
| if (RM.OrigMI->canFoldAsLoad() && | |
| foldMemoryOperand(Ops, RM.OrigMI)) { | |
| Edit->markRematerialized(RM.ParentVNI); | |
| ++NumFoldedLoads; | |
| return true; | |
| } | |
| // Allocate a new register for the remat. | |
| unsigned NewVReg = Edit->createFrom(Original); | |
| // Finally we can rematerialize OrigMI before MI. | |
| SlotIndex DefIdx = | |
| Edit->rematerializeAt(*MI.getParent(), MI, NewVReg, RM, TRI); | |
| // We take the DebugLoc from MI, since OrigMI may be attributed to a | |
| // different source location. | |
| auto *NewMI = LIS.getInstructionFromIndex(DefIdx); | |
| NewMI->setDebugLoc(MI.getDebugLoc()); | |
| (void)DefIdx; | |
| LLVM_DEBUG(dbgs() << "\tremat: " << DefIdx << '\t' | |
| << *LIS.getInstructionFromIndex(DefIdx)); | |
| // Replace operands | |
| for (const auto &OpPair : Ops) { | |
| MachineOperand &MO = OpPair.first->getOperand(OpPair.second); | |
| if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg) { | |
| MO.setReg(NewVReg); | |
| MO.setIsKill(); | |
| } | |
| } | |
| LLVM_DEBUG(dbgs() << "\t " << UseIdx << '\t' << MI << '\n'); | |
| ++NumRemats; | |
| return true; | |
| } | |
| /// reMaterializeAll - Try to rematerialize as many uses as possible, | |
| /// and trim the live ranges after. | |
| void InlineSpiller::reMaterializeAll() { | |
| if (!Edit->anyRematerializable(AA)) | |
| return; | |
| UsedValues.clear(); | |
| // Try to remat before all uses of snippets. | |
| bool anyRemat = false; | |
| for (unsigned Reg : RegsToSpill) { | |
| LiveInterval &LI = LIS.getInterval(Reg); | |
| for (MachineRegisterInfo::reg_bundle_iterator | |
| RegI = MRI.reg_bundle_begin(Reg), E = MRI.reg_bundle_end(); | |
| RegI != E; ) { | |
| MachineInstr &MI = *RegI++; | |
| // Debug values are not allowed to affect codegen. | |
| if (MI.isDebugValue()) | |
| continue; | |
| assert(!MI.isDebugInstr() && "Did not expect to find a use in debug " | |
| "instruction that isn't a DBG_VALUE"); | |
| anyRemat |= reMaterializeFor(LI, MI); | |
| } | |
| } | |
| if (!anyRemat) | |
| return; | |
| // Remove any values that were completely rematted. | |
| for (unsigned Reg : RegsToSpill) { | |
| LiveInterval &LI = LIS.getInterval(Reg); | |
| for (LiveInterval::vni_iterator I = LI.vni_begin(), E = LI.vni_end(); | |
| I != E; ++I) { | |
| VNInfo *VNI = *I; | |
| if (VNI->isUnused() || VNI->isPHIDef() || UsedValues.count(VNI)) | |
| continue; | |
| MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def); | |
| MI->addRegisterDead(Reg, &TRI); | |
| if (!MI->allDefsAreDead()) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "All defs dead: " << *MI); | |
| DeadDefs.push_back(MI); | |
| } | |
| } | |
| // Eliminate dead code after remat. Note that some snippet copies may be | |
| // deleted here. | |
| if (DeadDefs.empty()) | |
| return; | |
| LLVM_DEBUG(dbgs() << "Remat created " << DeadDefs.size() << " dead defs.\n"); | |
| Edit->eliminateDeadDefs(DeadDefs, RegsToSpill, AA); | |
| // LiveRangeEdit::eliminateDeadDef is used to remove dead define instructions | |
| // after rematerialization. To remove a VNI for a vreg from its LiveInterval, | |
| // LiveIntervals::removeVRegDefAt is used. However, after non-PHI VNIs are all | |
| // removed, PHI VNI are still left in the LiveInterval. | |
| // So to get rid of unused reg, we need to check whether it has non-dbg | |
| // reference instead of whether it has non-empty interval. | |
| unsigned ResultPos = 0; | |
| for (unsigned Reg : RegsToSpill) { | |
| if (MRI.reg_nodbg_empty(Reg)) { | |
| Edit->eraseVirtReg(Reg); | |
| continue; | |
| } | |
| assert(LIS.hasInterval(Reg) && | |
| (!LIS.getInterval(Reg).empty() || !MRI.reg_nodbg_empty(Reg)) && | |
| "Empty and not used live-range?!"); | |
| RegsToSpill[ResultPos++] = Reg; | |
| } | |
| RegsToSpill.erase(RegsToSpill.begin() + ResultPos, RegsToSpill.end()); | |
| LLVM_DEBUG(dbgs() << RegsToSpill.size() | |
| << " registers to spill after remat.\n"); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Spilling | |
| //===----------------------------------------------------------------------===// | |
| /// If MI is a load or store of StackSlot, it can be removed. | |
| bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) { | |
| int FI = 0; | |
| unsigned InstrReg = TII.isLoadFromStackSlot(*MI, FI); | |
| bool IsLoad = InstrReg; | |
| if (!IsLoad) | |
| InstrReg = TII.isStoreToStackSlot(*MI, FI); | |
| // We have a stack access. Is it the right register and slot? | |
| if (InstrReg != Reg || FI != StackSlot) | |
| return false; | |
| if (!IsLoad) | |
| HSpiller.rmFromMergeableSpills(*MI, StackSlot); | |
| LLVM_DEBUG(dbgs() << "Coalescing stack access: " << *MI); | |
| LIS.RemoveMachineInstrFromMaps(*MI); | |
| MI->eraseFromParent(); | |
| if (IsLoad) { | |
| ++NumReloadsRemoved; | |
| --NumReloads; | |
| } else { | |
| ++NumSpillsRemoved; | |
| --NumSpills; | |
| } | |
| return true; | |
| } | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) | |
| LLVM_DUMP_METHOD | |
| // Dump the range of instructions from B to E with their slot indexes. | |
| static void dumpMachineInstrRangeWithSlotIndex(MachineBasicBlock::iterator B, | |
| MachineBasicBlock::iterator E, | |
| LiveIntervals const &LIS, | |
| const char *const header, | |
| unsigned VReg =0) { | |
| char NextLine = '\n'; | |
| char SlotIndent = '\t'; | |
| if (std::next(B) == E) { | |
| NextLine = ' '; | |
| SlotIndent = ' '; | |
| } | |
| dbgs() << '\t' << header << ": " << NextLine; | |
| for (MachineBasicBlock::iterator I = B; I != E; ++I) { | |
| SlotIndex Idx = LIS.getInstructionIndex(*I).getRegSlot(); | |
| // If a register was passed in and this instruction has it as a | |
| // destination that is marked as an early clobber, print the | |
| // early-clobber slot index. | |
| if (VReg) { | |
| MachineOperand *MO = I->findRegisterDefOperand(VReg); | |
| if (MO && MO->isEarlyClobber()) | |
| Idx = Idx.getRegSlot(true); | |
| } | |
| dbgs() << SlotIndent << Idx << '\t' << *I; | |
| } | |
| } | |
| #endif | |
| /// foldMemoryOperand - Try folding stack slot references in Ops into their | |
| /// instructions. | |
| /// | |
| /// @param Ops Operand indices from analyzeVirtReg(). | |
| /// @param LoadMI Load instruction to use instead of stack slot when non-null. | |
| /// @return True on success. | |
| bool InlineSpiller:: | |
| foldMemoryOperand(ArrayRef<std::pair<MachineInstr *, unsigned>> Ops, | |
| MachineInstr *LoadMI) { | |
| if (Ops.empty()) | |
| return false; | |
| // Don't attempt folding in bundles. | |
| MachineInstr *MI = Ops.front().first; | |
| if (Ops.back().first != MI || MI->isBundled()) | |
| return false; | |
| bool WasCopy = MI->isCopy(); | |
| unsigned ImpReg = 0; | |
| // Spill subregs if the target allows it. | |
| // We always want to spill subregs for stackmap/patchpoint pseudos. | |
| bool SpillSubRegs = TII.isSubregFoldable() || | |
| MI->getOpcode() == TargetOpcode::STATEPOINT || | |
| MI->getOpcode() == TargetOpcode::PATCHPOINT || | |
| MI->getOpcode() == TargetOpcode::STACKMAP; | |
| // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied | |
| // operands. | |
| SmallVector<unsigned, 8> FoldOps; | |
| for (const auto &OpPair : Ops) { | |
| unsigned Idx = OpPair.second; | |
| assert(MI == OpPair.first && "Instruction conflict during operand folding"); | |
| MachineOperand &MO = MI->getOperand(Idx); | |
| if (MO.isImplicit()) { | |
| ImpReg = MO.getReg(); | |
| continue; | |
| } | |
| if (!SpillSubRegs && MO.getSubReg()) | |
| return false; | |
| // We cannot fold a load instruction into a def. | |
| if (LoadMI && MO.isDef()) | |
| return false; | |
| // Tied use operands should not be passed to foldMemoryOperand. | |
| if (!MI->isRegTiedToDefOperand(Idx)) | |
| FoldOps.push_back(Idx); | |
| } | |
| // If we only have implicit uses, we won't be able to fold that. | |
| // Moreover, TargetInstrInfo::foldMemoryOperand will assert if we try! | |
| if (FoldOps.empty()) | |
| return false; | |
| MachineInstrSpan MIS(MI); | |
| MachineInstr *FoldMI = | |
| LoadMI ? TII.foldMemoryOperand(*MI, FoldOps, *LoadMI, &LIS) | |
| : TII.foldMemoryOperand(*MI, FoldOps, StackSlot, &LIS); | |
| if (!FoldMI) | |
| return false; | |
| // Remove LIS for any dead defs in the original MI not in FoldMI. | |
| for (MIBundleOperands MO(*MI); MO.isValid(); ++MO) { | |
| if (!MO->isReg()) | |
| continue; | |
| unsigned Reg = MO->getReg(); | |
| if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || | |
| MRI.isReserved(Reg)) { | |
| continue; | |
| } | |
| // Skip non-Defs, including undef uses and internal reads. | |
| if (MO->isUse()) | |
| continue; | |
| MIBundleOperands::PhysRegInfo RI = | |
| MIBundleOperands(*FoldMI).analyzePhysReg(Reg, &TRI); | |
| if (RI.FullyDefined) | |
| continue; | |
| // FoldMI does not define this physreg. Remove the LI segment. | |
| assert(MO->isDead() && "Cannot fold physreg def"); | |
| SlotIndex Idx = LIS.getInstructionIndex(*MI).getRegSlot(); | |
| LIS.removePhysRegDefAt(Reg, Idx); | |
| } | |
| int FI; | |
| if (TII.isStoreToStackSlot(*MI, FI) && | |
| HSpiller.rmFromMergeableSpills(*MI, FI)) | |
| --NumSpills; | |
| LIS.ReplaceMachineInstrInMaps(*MI, *FoldMI); | |
| MI->eraseFromParent(); | |
| // Insert any new instructions other than FoldMI into the LIS maps. | |
| assert(!MIS.empty() && "Unexpected empty span of instructions!"); | |
| for (MachineInstr &MI : MIS) | |
| if (&MI != FoldMI) | |
| LIS.InsertMachineInstrInMaps(MI); | |
| // TII.foldMemoryOperand may have left some implicit operands on the | |
| // instruction. Strip them. | |
| if (ImpReg) | |
| for (unsigned i = FoldMI->getNumOperands(); i; --i) { | |
| MachineOperand &MO = FoldMI->getOperand(i - 1); | |
| if (!MO.isReg() || !MO.isImplicit()) | |
| break; | |
| if (MO.getReg() == ImpReg) | |
| FoldMI->RemoveOperand(i - 1); | |
| } | |
| LLVM_DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MIS.end(), LIS, | |
| "folded")); | |
| if (!WasCopy) | |
| ++NumFolded; | |
| else if (Ops.front().second == 0) { | |
| ++NumSpills; | |
| HSpiller.addToMergeableSpills(*FoldMI, StackSlot, Original); | |
| } else | |
| ++NumReloads; | |
| return true; | |
| } | |
| void InlineSpiller::insertReload(unsigned NewVReg, | |
| SlotIndex Idx, | |
| MachineBasicBlock::iterator MI) { | |
| MachineBasicBlock &MBB = *MI->getParent(); | |
| MachineInstrSpan MIS(MI); | |
| TII.loadRegFromStackSlot(MBB, MI, NewVReg, StackSlot, | |
| MRI.getRegClass(NewVReg), &TRI); | |
| LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MI); | |
| LLVM_DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MI, LIS, "reload", | |
| NewVReg)); | |
| ++NumReloads; | |
| } | |
| /// Check if \p Def fully defines a VReg with an undefined value. | |
| /// If that's the case, that means the value of VReg is actually | |
| /// not relevant. | |
| static bool isFullUndefDef(const MachineInstr &Def) { | |
| if (!Def.isImplicitDef()) | |
| return false; | |
| assert(Def.getNumOperands() == 1 && | |
| "Implicit def with more than one definition"); | |
| // We can say that the VReg defined by Def is undef, only if it is | |
| // fully defined by Def. Otherwise, some of the lanes may not be | |
| // undef and the value of the VReg matters. | |
| return !Def.getOperand(0).getSubReg(); | |
| } | |
| /// insertSpill - Insert a spill of NewVReg after MI. | |
| void InlineSpiller::insertSpill(unsigned NewVReg, bool isKill, | |
| MachineBasicBlock::iterator MI) { | |
| MachineBasicBlock &MBB = *MI->getParent(); | |
| MachineInstrSpan MIS(MI); | |
| bool IsRealSpill = true; | |
| if (isFullUndefDef(*MI)) { | |
| // Don't spill undef value. | |
| // Anything works for undef, in particular keeping the memory | |
| // uninitialized is a viable option and it saves code size and | |
| // run time. | |
| BuildMI(MBB, std::next(MI), MI->getDebugLoc(), TII.get(TargetOpcode::KILL)) | |
| .addReg(NewVReg, getKillRegState(isKill)); | |
| IsRealSpill = false; | |
| } else | |
| TII.storeRegToStackSlot(MBB, std::next(MI), NewVReg, isKill, StackSlot, | |
| MRI.getRegClass(NewVReg), &TRI); | |
| LIS.InsertMachineInstrRangeInMaps(std::next(MI), MIS.end()); | |
| LLVM_DEBUG(dumpMachineInstrRangeWithSlotIndex(std::next(MI), MIS.end(), LIS, | |
| "spill")); | |
| ++NumSpills; | |
| if (IsRealSpill) | |
| HSpiller.addToMergeableSpills(*std::next(MI), StackSlot, Original); | |
| } | |
| /// spillAroundUses - insert spill code around each use of Reg. | |
| void InlineSpiller::spillAroundUses(unsigned Reg) { | |
| LLVM_DEBUG(dbgs() << "spillAroundUses " << printReg(Reg) << '\n'); | |
| LiveInterval &OldLI = LIS.getInterval(Reg); | |
| // Iterate over instructions using Reg. | |
| for (MachineRegisterInfo::reg_bundle_iterator | |
| RegI = MRI.reg_bundle_begin(Reg), E = MRI.reg_bundle_end(); | |
| RegI != E; ) { | |
| MachineInstr *MI = &*(RegI++); | |
| // Debug values are not allowed to affect codegen. | |
| if (MI->isDebugValue()) { | |
| // Modify DBG_VALUE now that the value is in a spill slot. | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| LLVM_DEBUG(dbgs() << "Modifying debug info due to spill:\t" << *MI); | |
| buildDbgValueForSpill(*MBB, MI, *MI, StackSlot); | |
| MBB->erase(MI); | |
| continue; | |
| } | |
| assert(!MI->isDebugInstr() && "Did not expect to find a use in debug " | |
| "instruction that isn't a DBG_VALUE"); | |
| // Ignore copies to/from snippets. We'll delete them. | |
| if (SnippetCopies.count(MI)) | |
| continue; | |
| // Stack slot accesses may coalesce away. | |
| if (coalesceStackAccess(MI, Reg)) | |
| continue; | |
| // Analyze instruction. | |
| SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops; | |
| MIBundleOperands::VirtRegInfo RI = | |
| MIBundleOperands(*MI).analyzeVirtReg(Reg, &Ops); | |
| // Find the slot index where this instruction reads and writes OldLI. | |
| // This is usually the def slot, except for tied early clobbers. | |
| SlotIndex Idx = LIS.getInstructionIndex(*MI).getRegSlot(); | |
| if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getRegSlot(true))) | |
| if (SlotIndex::isSameInstr(Idx, VNI->def)) | |
| Idx = VNI->def; | |
| // Check for a sibling copy. | |
| unsigned SibReg = isFullCopyOf(*MI, Reg); | |
| if (SibReg && isSibling(SibReg)) { | |
| // This may actually be a copy between snippets. | |
| if (isRegToSpill(SibReg)) { | |
| LLVM_DEBUG(dbgs() << "Found new snippet copy: " << *MI); | |
| SnippetCopies.insert(MI); | |
| continue; | |
| } | |
| if (RI.Writes) { | |
| if (hoistSpillInsideBB(OldLI, *MI)) { | |
| // This COPY is now dead, the value is already in the stack slot. | |
| MI->getOperand(0).setIsDead(); | |
| DeadDefs.push_back(MI); | |
| continue; | |
| } | |
| } else { | |
| // This is a reload for a sib-reg copy. Drop spills downstream. | |
| LiveInterval &SibLI = LIS.getInterval(SibReg); | |
| eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx)); | |
| // The COPY will fold to a reload below. | |
| } | |
| } | |
| // Attempt to fold memory ops. | |
| if (foldMemoryOperand(Ops)) | |
| continue; | |
| // Create a new virtual register for spill/fill. | |
| // FIXME: Infer regclass from instruction alone. | |
| unsigned NewVReg = Edit->createFrom(Reg); | |
| if (RI.Reads) | |
| insertReload(NewVReg, Idx, MI); | |
| // Rewrite instruction operands. | |
| bool hasLiveDef = false; | |
| for (const auto &OpPair : Ops) { | |
| MachineOperand &MO = OpPair.first->getOperand(OpPair.second); | |
| MO.setReg(NewVReg); | |
| if (MO.isUse()) { | |
| if (!OpPair.first->isRegTiedToDefOperand(OpPair.second)) | |
| MO.setIsKill(); | |
| } else { | |
| if (!MO.isDead()) | |
| hasLiveDef = true; | |
| } | |
| } | |
| LLVM_DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI << '\n'); | |
| // FIXME: Use a second vreg if instruction has no tied ops. | |
| if (RI.Writes) | |
| if (hasLiveDef) | |
| insertSpill(NewVReg, true, MI); | |
| } | |
| } | |
| /// spillAll - Spill all registers remaining after rematerialization. | |
| void InlineSpiller::spillAll() { | |
| // Update LiveStacks now that we are committed to spilling. | |
| if (StackSlot == VirtRegMap::NO_STACK_SLOT) { | |
| StackSlot = VRM.assignVirt2StackSlot(Original); | |
| StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original)); | |
| StackInt->getNextValue(SlotIndex(), LSS.getVNInfoAllocator()); | |
| } else | |
| StackInt = &LSS.getInterval(StackSlot); | |
| if (Original != Edit->getReg()) | |
| VRM.assignVirt2StackSlot(Edit->getReg(), StackSlot); | |
| assert(StackInt->getNumValNums() == 1 && "Bad stack interval values"); | |
| for (unsigned Reg : RegsToSpill) | |
| StackInt->MergeSegmentsInAsValue(LIS.getInterval(Reg), | |
| StackInt->getValNumInfo(0)); | |
| LLVM_DEBUG(dbgs() << "Merged spilled regs: " << *StackInt << '\n'); | |
| // Spill around uses of all RegsToSpill. | |
| for (unsigned Reg : RegsToSpill) | |
| spillAroundUses(Reg); | |
| // Hoisted spills may cause dead code. | |
| if (!DeadDefs.empty()) { | |
| LLVM_DEBUG(dbgs() << "Eliminating " << DeadDefs.size() << " dead defs\n"); | |
| Edit->eliminateDeadDefs(DeadDefs, RegsToSpill, AA); | |
| } | |
| // Finally delete the SnippetCopies. | |
| for (unsigned Reg : RegsToSpill) { | |
| for (MachineRegisterInfo::reg_instr_iterator | |
| RI = MRI.reg_instr_begin(Reg), E = MRI.reg_instr_end(); | |
| RI != E; ) { | |
| MachineInstr &MI = *(RI++); | |
| assert(SnippetCopies.count(&MI) && "Remaining use wasn't a snippet copy"); | |
| // FIXME: Do this with a LiveRangeEdit callback. | |
| LIS.RemoveMachineInstrFromMaps(MI); | |
| MI.eraseFromParent(); | |
| } | |
| } | |
| // Delete all spilled registers. | |
| for (unsigned Reg : RegsToSpill) | |
| Edit->eraseVirtReg(Reg); | |
| } | |
| void InlineSpiller::spill(LiveRangeEdit &edit) { | |
| ++NumSpilledRanges; | |
| Edit = &edit; | |
| assert(!TargetRegisterInfo::isStackSlot(edit.getReg()) | |
| && "Trying to spill a stack slot."); | |
| // Share a stack slot among all descendants of Original. | |
| Original = VRM.getOriginal(edit.getReg()); | |
| StackSlot = VRM.getStackSlot(Original); | |
| StackInt = nullptr; | |
| LLVM_DEBUG(dbgs() << "Inline spilling " | |
| << TRI.getRegClassName(MRI.getRegClass(edit.getReg())) | |
| << ':' << edit.getParent() << "\nFrom original " | |
| << printReg(Original) << '\n'); | |
| assert(edit.getParent().isSpillable() && | |
| "Attempting to spill already spilled value."); | |
| assert(DeadDefs.empty() && "Previous spill didn't remove dead defs"); | |
| collectRegsToSpill(); | |
| reMaterializeAll(); | |
| // Remat may handle everything. | |
| if (!RegsToSpill.empty()) | |
| spillAll(); | |
| Edit->calculateRegClassAndHint(MF, Loops, MBFI); | |
| } | |
| /// Optimizations after all the reg selections and spills are done. | |
| void InlineSpiller::postOptimization() { HSpiller.hoistAllSpills(); } | |
| /// When a spill is inserted, add the spill to MergeableSpills map. | |
| void HoistSpillHelper::addToMergeableSpills(MachineInstr &Spill, int StackSlot, | |
| unsigned Original) { | |
| BumpPtrAllocator &Allocator = LIS.getVNInfoAllocator(); | |
| LiveInterval &OrigLI = LIS.getInterval(Original); | |
| // save a copy of LiveInterval in StackSlotToOrigLI because the original | |
| // LiveInterval may be cleared after all its references are spilled. | |
| if (StackSlotToOrigLI.find(StackSlot) == StackSlotToOrigLI.end()) { | |
| auto LI = llvm::make_unique<LiveInterval>(OrigLI.reg, OrigLI.weight); | |
| LI->assign(OrigLI, Allocator); | |
| StackSlotToOrigLI[StackSlot] = std::move(LI); | |
| } | |
| SlotIndex Idx = LIS.getInstructionIndex(Spill); | |
| VNInfo *OrigVNI = StackSlotToOrigLI[StackSlot]->getVNInfoAt(Idx.getRegSlot()); | |
| std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI); | |
| MergeableSpills[MIdx].insert(&Spill); | |
| } | |
| /// When a spill is removed, remove the spill from MergeableSpills map. | |
| /// Return true if the spill is removed successfully. | |
| bool HoistSpillHelper::rmFromMergeableSpills(MachineInstr &Spill, | |
| int StackSlot) { | |
| auto It = StackSlotToOrigLI.find(StackSlot); | |
| if (It == StackSlotToOrigLI.end()) | |
| return false; | |
| SlotIndex Idx = LIS.getInstructionIndex(Spill); | |
| VNInfo *OrigVNI = It->second->getVNInfoAt(Idx.getRegSlot()); | |
| std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI); | |
| return MergeableSpills[MIdx].erase(&Spill); | |
| } | |
| /// Check BB to see if it is a possible target BB to place a hoisted spill, | |
| /// i.e., there should be a living sibling of OrigReg at the insert point. | |
| bool HoistSpillHelper::isSpillCandBB(LiveInterval &OrigLI, VNInfo &OrigVNI, | |
| MachineBasicBlock &BB, unsigned &LiveReg) { | |
| SlotIndex Idx; | |
| unsigned OrigReg = OrigLI.reg; | |
| MachineBasicBlock::iterator MI = IPA.getLastInsertPointIter(OrigLI, BB); | |
| if (MI != BB.end()) | |
| Idx = LIS.getInstructionIndex(*MI); | |
| else | |
| Idx = LIS.getMBBEndIdx(&BB).getPrevSlot(); | |
| SmallSetVector<unsigned, 16> &Siblings = Virt2SiblingsMap[OrigReg]; | |
| assert(OrigLI.getVNInfoAt(Idx) == &OrigVNI && "Unexpected VNI"); | |
| for (auto const SibReg : Siblings) { | |
| LiveInterval &LI = LIS.getInterval(SibReg); | |
| VNInfo *VNI = LI.getVNInfoAt(Idx); | |
| if (VNI) { | |
| LiveReg = SibReg; | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| /// Remove redundant spills in the same BB. Save those redundant spills in | |
| /// SpillsToRm, and save the spill to keep and its BB in SpillBBToSpill map. | |
| void HoistSpillHelper::rmRedundantSpills( | |
| SmallPtrSet<MachineInstr *, 16> &Spills, | |
| SmallVectorImpl<MachineInstr *> &SpillsToRm, | |
| DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) { | |
| // For each spill saw, check SpillBBToSpill[] and see if its BB already has | |
| // another spill inside. If a BB contains more than one spill, only keep the | |
| // earlier spill with smaller SlotIndex. | |
| for (const auto CurrentSpill : Spills) { | |
| MachineBasicBlock *Block = CurrentSpill->getParent(); | |
| MachineDomTreeNode *Node = MDT.getBase().getNode(Block); | |
| MachineInstr *PrevSpill = SpillBBToSpill[Node]; | |
| if (PrevSpill) { | |
| SlotIndex PIdx = LIS.getInstructionIndex(*PrevSpill); | |
| SlotIndex CIdx = LIS.getInstructionIndex(*CurrentSpill); | |
| MachineInstr *SpillToRm = (CIdx > PIdx) ? CurrentSpill : PrevSpill; | |
| MachineInstr *SpillToKeep = (CIdx > PIdx) ? PrevSpill : CurrentSpill; | |
| SpillsToRm.push_back(SpillToRm); | |
| SpillBBToSpill[MDT.getBase().getNode(Block)] = SpillToKeep; | |
| } else { | |
| SpillBBToSpill[MDT.getBase().getNode(Block)] = CurrentSpill; | |
| } | |
| } | |
| for (const auto SpillToRm : SpillsToRm) | |
| Spills.erase(SpillToRm); | |
| } | |
| /// Starting from \p Root find a top-down traversal order of the dominator | |
| /// tree to visit all basic blocks containing the elements of \p Spills. | |
| /// Redundant spills will be found and put into \p SpillsToRm at the same | |
| /// time. \p SpillBBToSpill will be populated as part of the process and | |
| /// maps a basic block to the first store occurring in the basic block. | |
| /// \post SpillsToRm.union(Spills\@post) == Spills\@pre | |
| void HoistSpillHelper::getVisitOrders( | |
| MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills, | |
| SmallVectorImpl<MachineDomTreeNode *> &Orders, | |
| SmallVectorImpl<MachineInstr *> &SpillsToRm, | |
| DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep, | |
| DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) { | |
| // The set contains all the possible BB nodes to which we may hoist | |
| // original spills. | |
| SmallPtrSet<MachineDomTreeNode *, 8> WorkSet; | |
| // Save the BB nodes on the path from the first BB node containing | |
| // non-redundant spill to the Root node. | |
| SmallPtrSet<MachineDomTreeNode *, 8> NodesOnPath; | |
| // All the spills to be hoisted must originate from a single def instruction | |
| // to the OrigReg. It means the def instruction should dominate all the spills | |
| // to be hoisted. We choose the BB where the def instruction is located as | |
| // the Root. | |
| MachineDomTreeNode *RootIDomNode = MDT[Root]->getIDom(); | |
| // For every node on the dominator tree with spill, walk up on the dominator | |
| // tree towards the Root node until it is reached. If there is other node | |
| // containing spill in the middle of the path, the previous spill saw will | |
| // be redundant and the node containing it will be removed. All the nodes on | |
| // the path starting from the first node with non-redundant spill to the Root | |
| // node will be added to the WorkSet, which will contain all the possible | |
| // locations where spills may be hoisted to after the loop below is done. | |
| for (const auto Spill : Spills) { | |
| MachineBasicBlock *Block = Spill->getParent(); | |
| MachineDomTreeNode *Node = MDT[Block]; | |
| MachineInstr *SpillToRm = nullptr; | |
| while (Node != RootIDomNode) { | |
| // If Node dominates Block, and it already contains a spill, the spill in | |
| // Block will be redundant. | |
| if (Node != MDT[Block] && SpillBBToSpill[Node]) { | |
| SpillToRm = SpillBBToSpill[MDT[Block]]; | |
| break; | |
| /// If we see the Node already in WorkSet, the path from the Node to | |
| /// the Root node must already be traversed by another spill. | |
| /// Then no need to repeat. | |
| } else if (WorkSet.count(Node)) { | |
| break; | |
| } else { | |
| NodesOnPath.insert(Node); | |
| } | |
| Node = Node->getIDom(); | |
| } | |
| if (SpillToRm) { | |
| SpillsToRm.push_back(SpillToRm); | |
| } else { | |
| // Add a BB containing the original spills to SpillsToKeep -- i.e., | |
| // set the initial status before hoisting start. The value of BBs | |
| // containing original spills is set to 0, in order to descriminate | |
| // with BBs containing hoisted spills which will be inserted to | |
| // SpillsToKeep later during hoisting. | |
| SpillsToKeep[MDT[Block]] = 0; | |
| WorkSet.insert(NodesOnPath.begin(), NodesOnPath.end()); | |
| } | |
| NodesOnPath.clear(); | |
| } | |
| // Sort the nodes in WorkSet in top-down order and save the nodes | |
| // in Orders. Orders will be used for hoisting in runHoistSpills. | |
| unsigned idx = 0; | |
| Orders.push_back(MDT.getBase().getNode(Root)); | |
| do { | |
| MachineDomTreeNode *Node = Orders[idx++]; | |
| const std::vector<MachineDomTreeNode *> &Children = Node->getChildren(); | |
| unsigned NumChildren = Children.size(); | |
| for (unsigned i = 0; i != NumChildren; ++i) { | |
| MachineDomTreeNode *Child = Children[i]; | |
| if (WorkSet.count(Child)) | |
| Orders.push_back(Child); | |
| } | |
| } while (idx != Orders.size()); | |
| assert(Orders.size() == WorkSet.size() && | |
| "Orders have different size with WorkSet"); | |
| #ifndef NDEBUG | |
| LLVM_DEBUG(dbgs() << "Orders size is " << Orders.size() << "\n"); | |
| SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin(); | |
| for (; RIt != Orders.rend(); RIt++) | |
| LLVM_DEBUG(dbgs() << "BB" << (*RIt)->getBlock()->getNumber() << ","); | |
| LLVM_DEBUG(dbgs() << "\n"); | |
| #endif | |
| } | |
| /// Try to hoist spills according to BB hotness. The spills to removed will | |
| /// be saved in \p SpillsToRm. The spills to be inserted will be saved in | |
| /// \p SpillsToIns. | |
| void HoistSpillHelper::runHoistSpills( | |
| LiveInterval &OrigLI, VNInfo &OrigVNI, | |
| SmallPtrSet<MachineInstr *, 16> &Spills, | |
| SmallVectorImpl<MachineInstr *> &SpillsToRm, | |
| DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns) { | |
| // Visit order of dominator tree nodes. | |
| SmallVector<MachineDomTreeNode *, 32> Orders; | |
| // SpillsToKeep contains all the nodes where spills are to be inserted | |
| // during hoisting. If the spill to be inserted is an original spill | |
| // (not a hoisted one), the value of the map entry is 0. If the spill | |
| // is a hoisted spill, the value of the map entry is the VReg to be used | |
| // as the source of the spill. | |
| DenseMap<MachineDomTreeNode *, unsigned> SpillsToKeep; | |
| // Map from BB to the first spill inside of it. | |
| DenseMap<MachineDomTreeNode *, MachineInstr *> SpillBBToSpill; | |
| rmRedundantSpills(Spills, SpillsToRm, SpillBBToSpill); | |
| MachineBasicBlock *Root = LIS.getMBBFromIndex(OrigVNI.def); | |
| getVisitOrders(Root, Spills, Orders, SpillsToRm, SpillsToKeep, | |
| SpillBBToSpill); | |
| // SpillsInSubTreeMap keeps the map from a dom tree node to a pair of | |
| // nodes set and the cost of all the spills inside those nodes. | |
| // The nodes set are the locations where spills are to be inserted | |
| // in the subtree of current node. | |
| using NodesCostPair = | |
| std::pair<SmallPtrSet<MachineDomTreeNode *, 16>, BlockFrequency>; | |
| DenseMap<MachineDomTreeNode *, NodesCostPair> SpillsInSubTreeMap; | |
| // Iterate Orders set in reverse order, which will be a bottom-up order | |
| // in the dominator tree. Once we visit a dom tree node, we know its | |
| // children have already been visited and the spill locations in the | |
| // subtrees of all the children have been determined. | |
| SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin(); | |
| for (; RIt != Orders.rend(); RIt++) { | |
| MachineBasicBlock *Block = (*RIt)->getBlock(); | |
| // If Block contains an original spill, simply continue. | |
| if (SpillsToKeep.find(*RIt) != SpillsToKeep.end() && !SpillsToKeep[*RIt]) { | |
| SpillsInSubTreeMap[*RIt].first.insert(*RIt); | |
| // SpillsInSubTreeMap[*RIt].second contains the cost of spill. | |
| SpillsInSubTreeMap[*RIt].second = MBFI.getBlockFreq(Block); | |
| continue; | |
| } | |
| // Collect spills in subtree of current node (*RIt) to | |
| // SpillsInSubTreeMap[*RIt].first. | |
| const std::vector<MachineDomTreeNode *> &Children = (*RIt)->getChildren(); | |
| unsigned NumChildren = Children.size(); | |
| for (unsigned i = 0; i != NumChildren; ++i) { | |
| MachineDomTreeNode *Child = Children[i]; | |
| if (SpillsInSubTreeMap.find(Child) == SpillsInSubTreeMap.end()) | |
| continue; | |
| // The stmt "SpillsInSubTree = SpillsInSubTreeMap[*RIt].first" below | |
| // should be placed before getting the begin and end iterators of | |
| // SpillsInSubTreeMap[Child].first, or else the iterators may be | |
| // invalidated when SpillsInSubTreeMap[*RIt] is seen the first time | |
| // and the map grows and then the original buckets in the map are moved. | |
| SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree = | |
| SpillsInSubTreeMap[*RIt].first; | |
| BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second; | |
| SubTreeCost += SpillsInSubTreeMap[Child].second; | |
| auto BI = SpillsInSubTreeMap[Child].first.begin(); | |
| auto EI = SpillsInSubTreeMap[Child].first.end(); | |
| SpillsInSubTree.insert(BI, EI); | |
| SpillsInSubTreeMap.erase(Child); | |
| } | |
| SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree = | |
| SpillsInSubTreeMap[*RIt].first; | |
| BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second; | |
| // No spills in subtree, simply continue. | |
| if (SpillsInSubTree.empty()) | |
| continue; | |
| // Check whether Block is a possible candidate to insert spill. | |
| unsigned LiveReg = 0; | |
| if (!isSpillCandBB(OrigLI, OrigVNI, *Block, LiveReg)) | |
| continue; | |
| // If there are multiple spills that could be merged, bias a little | |
| // to hoist the spill. | |
| BranchProbability MarginProb = (SpillsInSubTree.size() > 1) | |
| ? BranchProbability(9, 10) | |
| : BranchProbability(1, 1); | |
| if (SubTreeCost > MBFI.getBlockFreq(Block) * MarginProb) { | |
| // Hoist: Move spills to current Block. | |
| for (const auto SpillBB : SpillsInSubTree) { | |
| // When SpillBB is a BB contains original spill, insert the spill | |
| // to SpillsToRm. | |
| if (SpillsToKeep.find(SpillBB) != SpillsToKeep.end() && | |
| !SpillsToKeep[SpillBB]) { | |
| MachineInstr *SpillToRm = SpillBBToSpill[SpillBB]; | |
| SpillsToRm.push_back(SpillToRm); | |
| } | |
| // SpillBB will not contain spill anymore, remove it from SpillsToKeep. | |
| SpillsToKeep.erase(SpillBB); | |
| } | |
| // Current Block is the BB containing the new hoisted spill. Add it to | |
| // SpillsToKeep. LiveReg is the source of the new spill. | |
| SpillsToKeep[*RIt] = LiveReg; | |
| LLVM_DEBUG({ | |
| dbgs() << "spills in BB: "; | |
| for (const auto Rspill : SpillsInSubTree) | |
| dbgs() << Rspill->getBlock()->getNumber() << " "; | |
| dbgs() << "were promoted to BB" << (*RIt)->getBlock()->getNumber() | |
| << "\n"; | |
| }); | |
| SpillsInSubTree.clear(); | |
| SpillsInSubTree.insert(*RIt); | |
| SubTreeCost = MBFI.getBlockFreq(Block); | |
| } | |
| } | |
| // For spills in SpillsToKeep with LiveReg set (i.e., not original spill), | |
| // save them to SpillsToIns. | |
| for (const auto Ent : SpillsToKeep) { | |
| if (Ent.second) | |
| SpillsToIns[Ent.first->getBlock()] = Ent.second; | |
| } | |
| } | |
| /// For spills with equal values, remove redundant spills and hoist those left | |
| /// to less hot spots. | |
| /// | |
| /// Spills with equal values will be collected into the same set in | |
| /// MergeableSpills when spill is inserted. These equal spills are originated | |
| /// from the same defining instruction and are dominated by the instruction. | |
| /// Before hoisting all the equal spills, redundant spills inside in the same | |
| /// BB are first marked to be deleted. Then starting from the spills left, walk | |
| /// up on the dominator tree towards the Root node where the define instruction | |
| /// is located, mark the dominated spills to be deleted along the way and | |
| /// collect the BB nodes on the path from non-dominated spills to the define | |
| /// instruction into a WorkSet. The nodes in WorkSet are the candidate places | |
| /// where we are considering to hoist the spills. We iterate the WorkSet in | |
| /// bottom-up order, and for each node, we will decide whether to hoist spills | |
| /// inside its subtree to that node. In this way, we can get benefit locally | |
| /// even if hoisting all the equal spills to one cold place is impossible. | |
| void HoistSpillHelper::hoistAllSpills() { | |
| SmallVector<unsigned, 4> NewVRegs; | |
| LiveRangeEdit Edit(nullptr, NewVRegs, MF, LIS, &VRM, this); | |
| for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) { | |
| unsigned Reg = TargetRegisterInfo::index2VirtReg(i); | |
| unsigned Original = VRM.getPreSplitReg(Reg); | |
| if (!MRI.def_empty(Reg)) | |
| Virt2SiblingsMap[Original].insert(Reg); | |
| } | |
| // Each entry in MergeableSpills contains a spill set with equal values. | |
| for (auto &Ent : MergeableSpills) { | |
| int Slot = Ent.first.first; | |
| LiveInterval &OrigLI = *StackSlotToOrigLI[Slot]; | |
| VNInfo *OrigVNI = Ent.first.second; | |
| SmallPtrSet<MachineInstr *, 16> &EqValSpills = Ent.second; | |
| if (Ent.second.empty()) | |
| continue; | |
| LLVM_DEBUG({ | |
| dbgs() << "\nFor Slot" << Slot << " and VN" << OrigVNI->id << ":\n" | |
| << "Equal spills in BB: "; | |
| for (const auto spill : EqValSpills) | |
| dbgs() << spill->getParent()->getNumber() << " "; | |
| dbgs() << "\n"; | |
| }); | |
| // SpillsToRm is the spill set to be removed from EqValSpills. | |
| SmallVector<MachineInstr *, 16> SpillsToRm; | |
| // SpillsToIns is the spill set to be newly inserted after hoisting. | |
| DenseMap<MachineBasicBlock *, unsigned> SpillsToIns; | |
| runHoistSpills(OrigLI, *OrigVNI, EqValSpills, SpillsToRm, SpillsToIns); | |
| LLVM_DEBUG({ | |
| dbgs() << "Finally inserted spills in BB: "; | |
| for (const auto Ispill : SpillsToIns) | |
| dbgs() << Ispill.first->getNumber() << " "; | |
| dbgs() << "\nFinally removed spills in BB: "; | |
| for (const auto Rspill : SpillsToRm) | |
| dbgs() << Rspill->getParent()->getNumber() << " "; | |
| dbgs() << "\n"; | |
| }); | |
| // Stack live range update. | |
| LiveInterval &StackIntvl = LSS.getInterval(Slot); | |
| if (!SpillsToIns.empty() || !SpillsToRm.empty()) | |
| StackIntvl.MergeValueInAsValue(OrigLI, OrigVNI, | |
| StackIntvl.getValNumInfo(0)); | |
| // Insert hoisted spills. | |
| for (auto const Insert : SpillsToIns) { | |
| MachineBasicBlock *BB = Insert.first; | |
| unsigned LiveReg = Insert.second; | |
| MachineBasicBlock::iterator MI = IPA.getLastInsertPointIter(OrigLI, *BB); | |
| TII.storeRegToStackSlot(*BB, MI, LiveReg, false, Slot, | |
| MRI.getRegClass(LiveReg), &TRI); | |
| LIS.InsertMachineInstrRangeInMaps(std::prev(MI), MI); | |
| ++NumSpills; | |
| } | |
| // Remove redundant spills or change them to dead instructions. | |
| NumSpills -= SpillsToRm.size(); | |
| for (auto const RMEnt : SpillsToRm) { | |
| RMEnt->setDesc(TII.get(TargetOpcode::KILL)); | |
| for (unsigned i = RMEnt->getNumOperands(); i; --i) { | |
| MachineOperand &MO = RMEnt->getOperand(i - 1); | |
| if (MO.isReg() && MO.isImplicit() && MO.isDef() && !MO.isDead()) | |
| RMEnt->RemoveOperand(i - 1); | |
| } | |
| } | |
| Edit.eliminateDeadDefs(SpillsToRm, None, AA); | |
| } | |
| } | |
| /// For VirtReg clone, the \p New register should have the same physreg or | |
| /// stackslot as the \p old register. | |
| void HoistSpillHelper::LRE_DidCloneVirtReg(unsigned New, unsigned Old) { | |
| if (VRM.hasPhys(Old)) | |
| VRM.assignVirt2Phys(New, VRM.getPhys(Old)); | |
| else if (VRM.getStackSlot(Old) != VirtRegMap::NO_STACK_SLOT) | |
| VRM.assignVirt2StackSlot(New, VRM.getStackSlot(Old)); | |
| else | |
| llvm_unreachable("VReg should be assigned either physreg or stackslot"); | |
| } |