| //===- MemorySSA.cpp - Memory SSA Builder ---------------------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements the MemorySSA class. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Analysis/MemorySSA.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/DenseMapInfo.h" | |
| #include "llvm/ADT/DenseSet.h" | |
| #include "llvm/ADT/DepthFirstIterator.h" | |
| #include "llvm/ADT/Hashing.h" | |
| #include "llvm/ADT/None.h" | |
| #include "llvm/ADT/Optional.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/iterator.h" | |
| #include "llvm/ADT/iterator_range.h" | |
| #include "llvm/Analysis/AliasAnalysis.h" | |
| #include "llvm/Analysis/IteratedDominanceFrontier.h" | |
| #include "llvm/Analysis/MemoryLocation.h" | |
| #include "llvm/Config/llvm-config.h" | |
| #include "llvm/IR/AssemblyAnnotationWriter.h" | |
| #include "llvm/IR/BasicBlock.h" | |
| #include "llvm/IR/CallSite.h" | |
| #include "llvm/IR/Dominators.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/IntrinsicInst.h" | |
| #include "llvm/IR/Intrinsics.h" | |
| #include "llvm/IR/LLVMContext.h" | |
| #include "llvm/IR/PassManager.h" | |
| #include "llvm/IR/Use.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Support/AtomicOrdering.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Compiler.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/FormattedStream.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <iterator> | |
| #include <memory> | |
| #include <utility> | |
| using namespace llvm; | |
| #define DEBUG_TYPE "memoryssa" | |
| INITIALIZE_PASS_BEGIN(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, | |
| true) | |
| INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) | |
| INITIALIZE_PASS_END(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false, | |
| true) | |
| INITIALIZE_PASS_BEGIN(MemorySSAPrinterLegacyPass, "print-memoryssa", | |
| "Memory SSA Printer", false, false) | |
| INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) | |
| INITIALIZE_PASS_END(MemorySSAPrinterLegacyPass, "print-memoryssa", | |
| "Memory SSA Printer", false, false) | |
| static cl::opt<unsigned> MaxCheckLimit( | |
| "memssa-check-limit", cl::Hidden, cl::init(100), | |
| cl::desc("The maximum number of stores/phis MemorySSA" | |
| "will consider trying to walk past (default = 100)")); | |
| static cl::opt<bool> | |
| VerifyMemorySSA("verify-memoryssa", cl::init(false), cl::Hidden, | |
| cl::desc("Verify MemorySSA in legacy printer pass.")); | |
| namespace llvm { | |
| /// An assembly annotator class to print Memory SSA information in | |
| /// comments. | |
| class MemorySSAAnnotatedWriter : public AssemblyAnnotationWriter { | |
| friend class MemorySSA; | |
| const MemorySSA *MSSA; | |
| public: | |
| MemorySSAAnnotatedWriter(const MemorySSA *M) : MSSA(M) {} | |
| void emitBasicBlockStartAnnot(const BasicBlock *BB, | |
| formatted_raw_ostream &OS) override { | |
| if (MemoryAccess *MA = MSSA->getMemoryAccess(BB)) | |
| OS << "; " << *MA << "\n"; | |
| } | |
| void emitInstructionAnnot(const Instruction *I, | |
| formatted_raw_ostream &OS) override { | |
| if (MemoryAccess *MA = MSSA->getMemoryAccess(I)) | |
| OS << "; " << *MA << "\n"; | |
| } | |
| }; | |
| } // end namespace llvm | |
| namespace { | |
| /// Our current alias analysis API differentiates heavily between calls and | |
| /// non-calls, and functions called on one usually assert on the other. | |
| /// This class encapsulates the distinction to simplify other code that wants | |
| /// "Memory affecting instructions and related data" to use as a key. | |
| /// For example, this class is used as a densemap key in the use optimizer. | |
| class MemoryLocOrCall { | |
| public: | |
| bool IsCall = false; | |
| MemoryLocOrCall(MemoryUseOrDef *MUD) | |
| : MemoryLocOrCall(MUD->getMemoryInst()) {} | |
| MemoryLocOrCall(const MemoryUseOrDef *MUD) | |
| : MemoryLocOrCall(MUD->getMemoryInst()) {} | |
| MemoryLocOrCall(Instruction *Inst) { | |
| if (ImmutableCallSite(Inst)) { | |
| IsCall = true; | |
| CS = ImmutableCallSite(Inst); | |
| } else { | |
| IsCall = false; | |
| // There is no such thing as a memorylocation for a fence inst, and it is | |
| // unique in that regard. | |
| if (!isa<FenceInst>(Inst)) | |
| Loc = MemoryLocation::get(Inst); | |
| } | |
| } | |
| explicit MemoryLocOrCall(const MemoryLocation &Loc) : Loc(Loc) {} | |
| ImmutableCallSite getCS() const { | |
| assert(IsCall); | |
| return CS; | |
| } | |
| MemoryLocation getLoc() const { | |
| assert(!IsCall); | |
| return Loc; | |
| } | |
| bool operator==(const MemoryLocOrCall &Other) const { | |
| if (IsCall != Other.IsCall) | |
| return false; | |
| if (!IsCall) | |
| return Loc == Other.Loc; | |
| if (CS.getCalledValue() != Other.CS.getCalledValue()) | |
| return false; | |
| return CS.arg_size() == Other.CS.arg_size() && | |
| std::equal(CS.arg_begin(), CS.arg_end(), Other.CS.arg_begin()); | |
| } | |
| private: | |
| union { | |
| ImmutableCallSite CS; | |
| MemoryLocation Loc; | |
| }; | |
| }; | |
| } // end anonymous namespace | |
| namespace llvm { | |
| template <> struct DenseMapInfo<MemoryLocOrCall> { | |
| static inline MemoryLocOrCall getEmptyKey() { | |
| return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getEmptyKey()); | |
| } | |
| static inline MemoryLocOrCall getTombstoneKey() { | |
| return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getTombstoneKey()); | |
| } | |
| static unsigned getHashValue(const MemoryLocOrCall &MLOC) { | |
| if (!MLOC.IsCall) | |
| return hash_combine( | |
| MLOC.IsCall, | |
| DenseMapInfo<MemoryLocation>::getHashValue(MLOC.getLoc())); | |
| hash_code hash = | |
| hash_combine(MLOC.IsCall, DenseMapInfo<const Value *>::getHashValue( | |
| MLOC.getCS().getCalledValue())); | |
| for (const Value *Arg : MLOC.getCS().args()) | |
| hash = hash_combine(hash, DenseMapInfo<const Value *>::getHashValue(Arg)); | |
| return hash; | |
| } | |
| static bool isEqual(const MemoryLocOrCall &LHS, const MemoryLocOrCall &RHS) { | |
| return LHS == RHS; | |
| } | |
| }; | |
| } // end namespace llvm | |
| /// This does one-way checks to see if Use could theoretically be hoisted above | |
| /// MayClobber. This will not check the other way around. | |
| /// | |
| /// This assumes that, for the purposes of MemorySSA, Use comes directly after | |
| /// MayClobber, with no potentially clobbering operations in between them. | |
| /// (Where potentially clobbering ops are memory barriers, aliased stores, etc.) | |
| static bool areLoadsReorderable(const LoadInst *Use, | |
| const LoadInst *MayClobber) { | |
| bool VolatileUse = Use->isVolatile(); | |
| bool VolatileClobber = MayClobber->isVolatile(); | |
| // Volatile operations may never be reordered with other volatile operations. | |
| if (VolatileUse && VolatileClobber) | |
| return false; | |
| // Otherwise, volatile doesn't matter here. From the language reference: | |
| // 'optimizers may change the order of volatile operations relative to | |
| // non-volatile operations.'" | |
| // If a load is seq_cst, it cannot be moved above other loads. If its ordering | |
| // is weaker, it can be moved above other loads. We just need to be sure that | |
| // MayClobber isn't an acquire load, because loads can't be moved above | |
| // acquire loads. | |
| // | |
| // Note that this explicitly *does* allow the free reordering of monotonic (or | |
| // weaker) loads of the same address. | |
| bool SeqCstUse = Use->getOrdering() == AtomicOrdering::SequentiallyConsistent; | |
| bool MayClobberIsAcquire = isAtLeastOrStrongerThan(MayClobber->getOrdering(), | |
| AtomicOrdering::Acquire); | |
| return !(SeqCstUse || MayClobberIsAcquire); | |
| } | |
| namespace { | |
| struct ClobberAlias { | |
| bool IsClobber; | |
| Optional<AliasResult> AR; | |
| }; | |
| } // end anonymous namespace | |
| // Return a pair of {IsClobber (bool), AR (AliasResult)}. It relies on AR being | |
| // ignored if IsClobber = false. | |
| static ClobberAlias instructionClobbersQuery(MemoryDef *MD, | |
| const MemoryLocation &UseLoc, | |
| const Instruction *UseInst, | |
| AliasAnalysis &AA) { | |
| Instruction *DefInst = MD->getMemoryInst(); | |
| assert(DefInst && "Defining instruction not actually an instruction"); | |
| ImmutableCallSite UseCS(UseInst); | |
| Optional<AliasResult> AR; | |
| if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(DefInst)) { | |
| // These intrinsics will show up as affecting memory, but they are just | |
| // markers, mostly. | |
| // | |
| // FIXME: We probably don't actually want MemorySSA to model these at all | |
| // (including creating MemoryAccesses for them): we just end up inventing | |
| // clobbers where they don't really exist at all. Please see D43269 for | |
| // context. | |
| switch (II->getIntrinsicID()) { | |
| case Intrinsic::lifetime_start: | |
| if (UseCS) | |
| return {false, NoAlias}; | |
| AR = AA.alias(MemoryLocation(II->getArgOperand(1)), UseLoc); | |
| return {AR != NoAlias, AR}; | |
| case Intrinsic::lifetime_end: | |
| case Intrinsic::invariant_start: | |
| case Intrinsic::invariant_end: | |
| case Intrinsic::assume: | |
| return {false, NoAlias}; | |
| default: | |
| break; | |
| } | |
| } | |
| if (UseCS) { | |
| ModRefInfo I = AA.getModRefInfo(DefInst, UseCS); | |
| AR = isMustSet(I) ? MustAlias : MayAlias; | |
| return {isModOrRefSet(I), AR}; | |
| } | |
| if (auto *DefLoad = dyn_cast<LoadInst>(DefInst)) | |
| if (auto *UseLoad = dyn_cast<LoadInst>(UseInst)) | |
| return {!areLoadsReorderable(UseLoad, DefLoad), MayAlias}; | |
| ModRefInfo I = AA.getModRefInfo(DefInst, UseLoc); | |
| AR = isMustSet(I) ? MustAlias : MayAlias; | |
| return {isModSet(I), AR}; | |
| } | |
| static ClobberAlias instructionClobbersQuery(MemoryDef *MD, | |
| const MemoryUseOrDef *MU, | |
| const MemoryLocOrCall &UseMLOC, | |
| AliasAnalysis &AA) { | |
| // FIXME: This is a temporary hack to allow a single instructionClobbersQuery | |
| // to exist while MemoryLocOrCall is pushed through places. | |
| if (UseMLOC.IsCall) | |
| return instructionClobbersQuery(MD, MemoryLocation(), MU->getMemoryInst(), | |
| AA); | |
| return instructionClobbersQuery(MD, UseMLOC.getLoc(), MU->getMemoryInst(), | |
| AA); | |
| } | |
| // Return true when MD may alias MU, return false otherwise. | |
| bool MemorySSAUtil::defClobbersUseOrDef(MemoryDef *MD, const MemoryUseOrDef *MU, | |
| AliasAnalysis &AA) { | |
| return instructionClobbersQuery(MD, MU, MemoryLocOrCall(MU), AA).IsClobber; | |
| } | |
| namespace { | |
| struct UpwardsMemoryQuery { | |
| // True if our original query started off as a call | |
| bool IsCall = false; | |
| // The pointer location we started the query with. This will be empty if | |
| // IsCall is true. | |
| MemoryLocation StartingLoc; | |
| // This is the instruction we were querying about. | |
| const Instruction *Inst = nullptr; | |
| // The MemoryAccess we actually got called with, used to test local domination | |
| const MemoryAccess *OriginalAccess = nullptr; | |
| Optional<AliasResult> AR = MayAlias; | |
| UpwardsMemoryQuery() = default; | |
| UpwardsMemoryQuery(const Instruction *Inst, const MemoryAccess *Access) | |
| : IsCall(ImmutableCallSite(Inst)), Inst(Inst), OriginalAccess(Access) { | |
| if (!IsCall) | |
| StartingLoc = MemoryLocation::get(Inst); | |
| } | |
| }; | |
| } // end anonymous namespace | |
| static bool lifetimeEndsAt(MemoryDef *MD, const MemoryLocation &Loc, | |
| AliasAnalysis &AA) { | |
| Instruction *Inst = MD->getMemoryInst(); | |
| if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) { | |
| switch (II->getIntrinsicID()) { | |
| case Intrinsic::lifetime_end: | |
| return AA.isMustAlias(MemoryLocation(II->getArgOperand(1)), Loc); | |
| default: | |
| return false; | |
| } | |
| } | |
| return false; | |
| } | |
| static bool isUseTriviallyOptimizableToLiveOnEntry(AliasAnalysis &AA, | |
| const Instruction *I) { | |
| // If the memory can't be changed, then loads of the memory can't be | |
| // clobbered. | |
| return isa<LoadInst>(I) && (I->getMetadata(LLVMContext::MD_invariant_load) || | |
| AA.pointsToConstantMemory(cast<LoadInst>(I)-> | |
| getPointerOperand())); | |
| } | |
| /// Verifies that `Start` is clobbered by `ClobberAt`, and that nothing | |
| /// inbetween `Start` and `ClobberAt` can clobbers `Start`. | |
| /// | |
| /// This is meant to be as simple and self-contained as possible. Because it | |
| /// uses no cache, etc., it can be relatively expensive. | |
| /// | |
| /// \param Start The MemoryAccess that we want to walk from. | |
| /// \param ClobberAt A clobber for Start. | |
| /// \param StartLoc The MemoryLocation for Start. | |
| /// \param MSSA The MemorySSA isntance that Start and ClobberAt belong to. | |
| /// \param Query The UpwardsMemoryQuery we used for our search. | |
| /// \param AA The AliasAnalysis we used for our search. | |
| static void LLVM_ATTRIBUTE_UNUSED | |
| checkClobberSanity(MemoryAccess *Start, MemoryAccess *ClobberAt, | |
| const MemoryLocation &StartLoc, const MemorySSA &MSSA, | |
| const UpwardsMemoryQuery &Query, AliasAnalysis &AA) { | |
| assert(MSSA.dominates(ClobberAt, Start) && "Clobber doesn't dominate start?"); | |
| if (MSSA.isLiveOnEntryDef(Start)) { | |
| assert(MSSA.isLiveOnEntryDef(ClobberAt) && | |
| "liveOnEntry must clobber itself"); | |
| return; | |
| } | |
| bool FoundClobber = false; | |
| DenseSet<MemoryAccessPair> VisitedPhis; | |
| SmallVector<MemoryAccessPair, 8> Worklist; | |
| Worklist.emplace_back(Start, StartLoc); | |
| // Walk all paths from Start to ClobberAt, while looking for clobbers. If one | |
| // is found, complain. | |
| while (!Worklist.empty()) { | |
| MemoryAccessPair MAP = Worklist.pop_back_val(); | |
| // All we care about is that nothing from Start to ClobberAt clobbers Start. | |
| // We learn nothing from revisiting nodes. | |
| if (!VisitedPhis.insert(MAP).second) | |
| continue; | |
| for (MemoryAccess *MA : def_chain(MAP.first)) { | |
| if (MA == ClobberAt) { | |
| if (auto *MD = dyn_cast<MemoryDef>(MA)) { | |
| // instructionClobbersQuery isn't essentially free, so don't use `|=`, | |
| // since it won't let us short-circuit. | |
| // | |
| // Also, note that this can't be hoisted out of the `Worklist` loop, | |
| // since MD may only act as a clobber for 1 of N MemoryLocations. | |
| FoundClobber = FoundClobber || MSSA.isLiveOnEntryDef(MD); | |
| if (!FoundClobber) { | |
| ClobberAlias CA = | |
| instructionClobbersQuery(MD, MAP.second, Query.Inst, AA); | |
| if (CA.IsClobber) { | |
| FoundClobber = true; | |
| // Not used: CA.AR; | |
| } | |
| } | |
| } | |
| break; | |
| } | |
| // We should never hit liveOnEntry, unless it's the clobber. | |
| assert(!MSSA.isLiveOnEntryDef(MA) && "Hit liveOnEntry before clobber?"); | |
| if (auto *MD = dyn_cast<MemoryDef>(MA)) { | |
| (void)MD; | |
| assert(!instructionClobbersQuery(MD, MAP.second, Query.Inst, AA) | |
| .IsClobber && | |
| "Found clobber before reaching ClobberAt!"); | |
| continue; | |
| } | |
| assert(isa<MemoryPhi>(MA)); | |
| Worklist.append(upward_defs_begin({MA, MAP.second}), upward_defs_end()); | |
| } | |
| } | |
| // If ClobberAt is a MemoryPhi, we can assume something above it acted as a | |
| // clobber. Otherwise, `ClobberAt` should've acted as a clobber at some point. | |
| assert((isa<MemoryPhi>(ClobberAt) || FoundClobber) && | |
| "ClobberAt never acted as a clobber"); | |
| } | |
| namespace { | |
| /// Our algorithm for walking (and trying to optimize) clobbers, all wrapped up | |
| /// in one class. | |
| class ClobberWalker { | |
| /// Save a few bytes by using unsigned instead of size_t. | |
| using ListIndex = unsigned; | |
| /// Represents a span of contiguous MemoryDefs, potentially ending in a | |
| /// MemoryPhi. | |
| struct DefPath { | |
| MemoryLocation Loc; | |
| // Note that, because we always walk in reverse, Last will always dominate | |
| // First. Also note that First and Last are inclusive. | |
| MemoryAccess *First; | |
| MemoryAccess *Last; | |
| Optional<ListIndex> Previous; | |
| DefPath(const MemoryLocation &Loc, MemoryAccess *First, MemoryAccess *Last, | |
| Optional<ListIndex> Previous) | |
| : Loc(Loc), First(First), Last(Last), Previous(Previous) {} | |
| DefPath(const MemoryLocation &Loc, MemoryAccess *Init, | |
| Optional<ListIndex> Previous) | |
| : DefPath(Loc, Init, Init, Previous) {} | |
| }; | |
| const MemorySSA &MSSA; | |
| AliasAnalysis &AA; | |
| DominatorTree &DT; | |
| UpwardsMemoryQuery *Query; | |
| // Phi optimization bookkeeping | |
| SmallVector<DefPath, 32> Paths; | |
| DenseSet<ConstMemoryAccessPair> VisitedPhis; | |
| /// Find the nearest def or phi that `From` can legally be optimized to. | |
| const MemoryAccess *getWalkTarget(const MemoryPhi *From) const { | |
| assert(From->getNumOperands() && "Phi with no operands?"); | |
| BasicBlock *BB = From->getBlock(); | |
| MemoryAccess *Result = MSSA.getLiveOnEntryDef(); | |
| DomTreeNode *Node = DT.getNode(BB); | |
| while ((Node = Node->getIDom())) { | |
| auto *Defs = MSSA.getBlockDefs(Node->getBlock()); | |
| if (Defs) | |
| return &*Defs->rbegin(); | |
| } | |
| return Result; | |
| } | |
| /// Result of calling walkToPhiOrClobber. | |
| struct UpwardsWalkResult { | |
| /// The "Result" of the walk. Either a clobber, the last thing we walked, or | |
| /// both. Include alias info when clobber found. | |
| MemoryAccess *Result; | |
| bool IsKnownClobber; | |
| Optional<AliasResult> AR; | |
| }; | |
| /// Walk to the next Phi or Clobber in the def chain starting at Desc.Last. | |
| /// This will update Desc.Last as it walks. It will (optionally) also stop at | |
| /// StopAt. | |
| /// | |
| /// This does not test for whether StopAt is a clobber | |
| UpwardsWalkResult | |
| walkToPhiOrClobber(DefPath &Desc, | |
| const MemoryAccess *StopAt = nullptr) const { | |
| assert(!isa<MemoryUse>(Desc.Last) && "Uses don't exist in my world"); | |
| for (MemoryAccess *Current : def_chain(Desc.Last)) { | |
| Desc.Last = Current; | |
| if (Current == StopAt) | |
| return {Current, false, MayAlias}; | |
| if (auto *MD = dyn_cast<MemoryDef>(Current)) { | |
| if (MSSA.isLiveOnEntryDef(MD)) | |
| return {MD, true, MustAlias}; | |
| ClobberAlias CA = | |
| instructionClobbersQuery(MD, Desc.Loc, Query->Inst, AA); | |
| if (CA.IsClobber) | |
| return {MD, true, CA.AR}; | |
| } | |
| } | |
| assert(isa<MemoryPhi>(Desc.Last) && | |
| "Ended at a non-clobber that's not a phi?"); | |
| return {Desc.Last, false, MayAlias}; | |
| } | |
| void addSearches(MemoryPhi *Phi, SmallVectorImpl<ListIndex> &PausedSearches, | |
| ListIndex PriorNode) { | |
| auto UpwardDefs = make_range(upward_defs_begin({Phi, Paths[PriorNode].Loc}), | |
| upward_defs_end()); | |
| for (const MemoryAccessPair &P : UpwardDefs) { | |
| PausedSearches.push_back(Paths.size()); | |
| Paths.emplace_back(P.second, P.first, PriorNode); | |
| } | |
| } | |
| /// Represents a search that terminated after finding a clobber. This clobber | |
| /// may or may not be present in the path of defs from LastNode..SearchStart, | |
| /// since it may have been retrieved from cache. | |
| struct TerminatedPath { | |
| MemoryAccess *Clobber; | |
| ListIndex LastNode; | |
| }; | |
| /// Get an access that keeps us from optimizing to the given phi. | |
| /// | |
| /// PausedSearches is an array of indices into the Paths array. Its incoming | |
| /// value is the indices of searches that stopped at the last phi optimization | |
| /// target. It's left in an unspecified state. | |
| /// | |
| /// If this returns None, NewPaused is a vector of searches that terminated | |
| /// at StopWhere. Otherwise, NewPaused is left in an unspecified state. | |
| Optional<TerminatedPath> | |
| getBlockingAccess(const MemoryAccess *StopWhere, | |
| SmallVectorImpl<ListIndex> &PausedSearches, | |
| SmallVectorImpl<ListIndex> &NewPaused, | |
| SmallVectorImpl<TerminatedPath> &Terminated) { | |
| assert(!PausedSearches.empty() && "No searches to continue?"); | |
| // BFS vs DFS really doesn't make a difference here, so just do a DFS with | |
| // PausedSearches as our stack. | |
| while (!PausedSearches.empty()) { | |
| ListIndex PathIndex = PausedSearches.pop_back_val(); | |
| DefPath &Node = Paths[PathIndex]; | |
| // If we've already visited this path with this MemoryLocation, we don't | |
| // need to do so again. | |
| // | |
| // NOTE: That we just drop these paths on the ground makes caching | |
| // behavior sporadic. e.g. given a diamond: | |
| // A | |
| // B C | |
| // D | |
| // | |
| // ...If we walk D, B, A, C, we'll only cache the result of phi | |
| // optimization for A, B, and D; C will be skipped because it dies here. | |
| // This arguably isn't the worst thing ever, since: | |
| // - We generally query things in a top-down order, so if we got below D | |
| // without needing cache entries for {C, MemLoc}, then chances are | |
| // that those cache entries would end up ultimately unused. | |
| // - We still cache things for A, so C only needs to walk up a bit. | |
| // If this behavior becomes problematic, we can fix without a ton of extra | |
| // work. | |
| if (!VisitedPhis.insert({Node.Last, Node.Loc}).second) | |
| continue; | |
| UpwardsWalkResult Res = walkToPhiOrClobber(Node, /*StopAt=*/StopWhere); | |
| if (Res.IsKnownClobber) { | |
| assert(Res.Result != StopWhere); | |
| // If this wasn't a cache hit, we hit a clobber when walking. That's a | |
| // failure. | |
| TerminatedPath Term{Res.Result, PathIndex}; | |
| if (!MSSA.dominates(Res.Result, StopWhere)) | |
| return Term; | |
| // Otherwise, it's a valid thing to potentially optimize to. | |
| Terminated.push_back(Term); | |
| continue; | |
| } | |
| if (Res.Result == StopWhere) { | |
| // We've hit our target. Save this path off for if we want to continue | |
| // walking. | |
| NewPaused.push_back(PathIndex); | |
| continue; | |
| } | |
| assert(!MSSA.isLiveOnEntryDef(Res.Result) && "liveOnEntry is a clobber"); | |
| addSearches(cast<MemoryPhi>(Res.Result), PausedSearches, PathIndex); | |
| } | |
| return None; | |
| } | |
| template <typename T, typename Walker> | |
| struct generic_def_path_iterator | |
| : public iterator_facade_base<generic_def_path_iterator<T, Walker>, | |
| std::forward_iterator_tag, T *> { | |
| generic_def_path_iterator() = default; | |
| generic_def_path_iterator(Walker *W, ListIndex N) : W(W), N(N) {} | |
| T &operator*() const { return curNode(); } | |
| generic_def_path_iterator &operator++() { | |
| N = curNode().Previous; | |
| return *this; | |
| } | |
| bool operator==(const generic_def_path_iterator &O) const { | |
| if (N.hasValue() != O.N.hasValue()) | |
| return false; | |
| return !N.hasValue() || *N == *O.N; | |
| } | |
| private: | |
| T &curNode() const { return W->Paths[*N]; } | |
| Walker *W = nullptr; | |
| Optional<ListIndex> N = None; | |
| }; | |
| using def_path_iterator = generic_def_path_iterator<DefPath, ClobberWalker>; | |
| using const_def_path_iterator = | |
| generic_def_path_iterator<const DefPath, const ClobberWalker>; | |
| iterator_range<def_path_iterator> def_path(ListIndex From) { | |
| return make_range(def_path_iterator(this, From), def_path_iterator()); | |
| } | |
| iterator_range<const_def_path_iterator> const_def_path(ListIndex From) const { | |
| return make_range(const_def_path_iterator(this, From), | |
| const_def_path_iterator()); | |
| } | |
| struct OptznResult { | |
| /// The path that contains our result. | |
| TerminatedPath PrimaryClobber; | |
| /// The paths that we can legally cache back from, but that aren't | |
| /// necessarily the result of the Phi optimization. | |
| SmallVector<TerminatedPath, 4> OtherClobbers; | |
| }; | |
| ListIndex defPathIndex(const DefPath &N) const { | |
| // The assert looks nicer if we don't need to do &N | |
| const DefPath *NP = &N; | |
| assert(!Paths.empty() && NP >= &Paths.front() && NP <= &Paths.back() && | |
| "Out of bounds DefPath!"); | |
| return NP - &Paths.front(); | |
| } | |
| /// Try to optimize a phi as best as we can. Returns a SmallVector of Paths | |
| /// that act as legal clobbers. Note that this won't return *all* clobbers. | |
| /// | |
| /// Phi optimization algorithm tl;dr: | |
| /// - Find the earliest def/phi, A, we can optimize to | |
| /// - Find if all paths from the starting memory access ultimately reach A | |
| /// - If not, optimization isn't possible. | |
| /// - Otherwise, walk from A to another clobber or phi, A'. | |
| /// - If A' is a def, we're done. | |
| /// - If A' is a phi, try to optimize it. | |
| /// | |
| /// A path is a series of {MemoryAccess, MemoryLocation} pairs. A path | |
| /// terminates when a MemoryAccess that clobbers said MemoryLocation is found. | |
| OptznResult tryOptimizePhi(MemoryPhi *Phi, MemoryAccess *Start, | |
| const MemoryLocation &Loc) { | |
| assert(Paths.empty() && VisitedPhis.empty() && | |
| "Reset the optimization state."); | |
| Paths.emplace_back(Loc, Start, Phi, None); | |
| // Stores how many "valid" optimization nodes we had prior to calling | |
| // addSearches/getBlockingAccess. Necessary for caching if we had a blocker. | |
| auto PriorPathsSize = Paths.size(); | |
| SmallVector<ListIndex, 16> PausedSearches; | |
| SmallVector<ListIndex, 8> NewPaused; | |
| SmallVector<TerminatedPath, 4> TerminatedPaths; | |
| addSearches(Phi, PausedSearches, 0); | |
| // Moves the TerminatedPath with the "most dominated" Clobber to the end of | |
| // Paths. | |
| auto MoveDominatedPathToEnd = [&](SmallVectorImpl<TerminatedPath> &Paths) { | |
| assert(!Paths.empty() && "Need a path to move"); | |
| auto Dom = Paths.begin(); | |
| for (auto I = std::next(Dom), E = Paths.end(); I != E; ++I) | |
| if (!MSSA.dominates(I->Clobber, Dom->Clobber)) | |
| Dom = I; | |
| auto Last = Paths.end() - 1; | |
| if (Last != Dom) | |
| std::iter_swap(Last, Dom); | |
| }; | |
| MemoryPhi *Current = Phi; | |
| while (true) { | |
| assert(!MSSA.isLiveOnEntryDef(Current) && | |
| "liveOnEntry wasn't treated as a clobber?"); | |
| const auto *Target = getWalkTarget(Current); | |
| // If a TerminatedPath doesn't dominate Target, then it wasn't a legal | |
| // optimization for the prior phi. | |
| assert(all_of(TerminatedPaths, [&](const TerminatedPath &P) { | |
| return MSSA.dominates(P.Clobber, Target); | |
| })); | |
| // FIXME: This is broken, because the Blocker may be reported to be | |
| // liveOnEntry, and we'll happily wait for that to disappear (read: never) | |
| // For the moment, this is fine, since we do nothing with blocker info. | |
| if (Optional<TerminatedPath> Blocker = getBlockingAccess( | |
| Target, PausedSearches, NewPaused, TerminatedPaths)) { | |
| // Find the node we started at. We can't search based on N->Last, since | |
| // we may have gone around a loop with a different MemoryLocation. | |
| auto Iter = find_if(def_path(Blocker->LastNode), [&](const DefPath &N) { | |
| return defPathIndex(N) < PriorPathsSize; | |
| }); | |
| assert(Iter != def_path_iterator()); | |
| DefPath &CurNode = *Iter; | |
| assert(CurNode.Last == Current); | |
| // Two things: | |
| // A. We can't reliably cache all of NewPaused back. Consider a case | |
| // where we have two paths in NewPaused; one of which can't optimize | |
| // above this phi, whereas the other can. If we cache the second path | |
| // back, we'll end up with suboptimal cache entries. We can handle | |
| // cases like this a bit better when we either try to find all | |
| // clobbers that block phi optimization, or when our cache starts | |
| // supporting unfinished searches. | |
| // B. We can't reliably cache TerminatedPaths back here without doing | |
| // extra checks; consider a case like: | |
| // T | |
| // / \ | |
| // D C | |
| // \ / | |
| // S | |
| // Where T is our target, C is a node with a clobber on it, D is a | |
| // diamond (with a clobber *only* on the left or right node, N), and | |
| // S is our start. Say we walk to D, through the node opposite N | |
| // (read: ignoring the clobber), and see a cache entry in the top | |
| // node of D. That cache entry gets put into TerminatedPaths. We then | |
| // walk up to C (N is later in our worklist), find the clobber, and | |
| // quit. If we append TerminatedPaths to OtherClobbers, we'll cache | |
| // the bottom part of D to the cached clobber, ignoring the clobber | |
| // in N. Again, this problem goes away if we start tracking all | |
| // blockers for a given phi optimization. | |
| TerminatedPath Result{CurNode.Last, defPathIndex(CurNode)}; | |
| return {Result, {}}; | |
| } | |
| // If there's nothing left to search, then all paths led to valid clobbers | |
| // that we got from our cache; pick the nearest to the start, and allow | |
| // the rest to be cached back. | |
| if (NewPaused.empty()) { | |
| MoveDominatedPathToEnd(TerminatedPaths); | |
| TerminatedPath Result = TerminatedPaths.pop_back_val(); | |
| return {Result, std::move(TerminatedPaths)}; | |
| } | |
| MemoryAccess *DefChainEnd = nullptr; | |
| SmallVector<TerminatedPath, 4> Clobbers; | |
| for (ListIndex Paused : NewPaused) { | |
| UpwardsWalkResult WR = walkToPhiOrClobber(Paths[Paused]); | |
| if (WR.IsKnownClobber) | |
| Clobbers.push_back({WR.Result, Paused}); | |
| else | |
| // Micro-opt: If we hit the end of the chain, save it. | |
| DefChainEnd = WR.Result; | |
| } | |
| if (!TerminatedPaths.empty()) { | |
| // If we couldn't find the dominating phi/liveOnEntry in the above loop, | |
| // do it now. | |
| if (!DefChainEnd) | |
| for (auto *MA : def_chain(const_cast<MemoryAccess *>(Target))) | |
| DefChainEnd = MA; | |
| // If any of the terminated paths don't dominate the phi we'll try to | |
| // optimize, we need to figure out what they are and quit. | |
| const BasicBlock *ChainBB = DefChainEnd->getBlock(); | |
| for (const TerminatedPath &TP : TerminatedPaths) { | |
| // Because we know that DefChainEnd is as "high" as we can go, we | |
| // don't need local dominance checks; BB dominance is sufficient. | |
| if (DT.dominates(ChainBB, TP.Clobber->getBlock())) | |
| Clobbers.push_back(TP); | |
| } | |
| } | |
| // If we have clobbers in the def chain, find the one closest to Current | |
| // and quit. | |
| if (!Clobbers.empty()) { | |
| MoveDominatedPathToEnd(Clobbers); | |
| TerminatedPath Result = Clobbers.pop_back_val(); | |
| return {Result, std::move(Clobbers)}; | |
| } | |
| assert(all_of(NewPaused, | |
| [&](ListIndex I) { return Paths[I].Last == DefChainEnd; })); | |
| // Because liveOnEntry is a clobber, this must be a phi. | |
| auto *DefChainPhi = cast<MemoryPhi>(DefChainEnd); | |
| PriorPathsSize = Paths.size(); | |
| PausedSearches.clear(); | |
| for (ListIndex I : NewPaused) | |
| addSearches(DefChainPhi, PausedSearches, I); | |
| NewPaused.clear(); | |
| Current = DefChainPhi; | |
| } | |
| } | |
| void verifyOptResult(const OptznResult &R) const { | |
| assert(all_of(R.OtherClobbers, [&](const TerminatedPath &P) { | |
| return MSSA.dominates(P.Clobber, R.PrimaryClobber.Clobber); | |
| })); | |
| } | |
| void resetPhiOptznState() { | |
| Paths.clear(); | |
| VisitedPhis.clear(); | |
| } | |
| public: | |
| ClobberWalker(const MemorySSA &MSSA, AliasAnalysis &AA, DominatorTree &DT) | |
| : MSSA(MSSA), AA(AA), DT(DT) {} | |
| /// Finds the nearest clobber for the given query, optimizing phis if | |
| /// possible. | |
| MemoryAccess *findClobber(MemoryAccess *Start, UpwardsMemoryQuery &Q) { | |
| Query = &Q; | |
| MemoryAccess *Current = Start; | |
| // This walker pretends uses don't exist. If we're handed one, silently grab | |
| // its def. (This has the nice side-effect of ensuring we never cache uses) | |
| if (auto *MU = dyn_cast<MemoryUse>(Start)) | |
| Current = MU->getDefiningAccess(); | |
| DefPath FirstDesc(Q.StartingLoc, Current, Current, None); | |
| // Fast path for the overly-common case (no crazy phi optimization | |
| // necessary) | |
| UpwardsWalkResult WalkResult = walkToPhiOrClobber(FirstDesc); | |
| MemoryAccess *Result; | |
| if (WalkResult.IsKnownClobber) { | |
| Result = WalkResult.Result; | |
| Q.AR = WalkResult.AR; | |
| } else { | |
| OptznResult OptRes = tryOptimizePhi(cast<MemoryPhi>(FirstDesc.Last), | |
| Current, Q.StartingLoc); | |
| verifyOptResult(OptRes); | |
| resetPhiOptznState(); | |
| Result = OptRes.PrimaryClobber.Clobber; | |
| } | |
| #ifdef EXPENSIVE_CHECKS | |
| checkClobberSanity(Current, Result, Q.StartingLoc, MSSA, Q, AA); | |
| #endif | |
| return Result; | |
| } | |
| void verify(const MemorySSA *MSSA) { assert(MSSA == &this->MSSA); } | |
| }; | |
| struct RenamePassData { | |
| DomTreeNode *DTN; | |
| DomTreeNode::const_iterator ChildIt; | |
| MemoryAccess *IncomingVal; | |
| RenamePassData(DomTreeNode *D, DomTreeNode::const_iterator It, | |
| MemoryAccess *M) | |
| : DTN(D), ChildIt(It), IncomingVal(M) {} | |
| void swap(RenamePassData &RHS) { | |
| std::swap(DTN, RHS.DTN); | |
| std::swap(ChildIt, RHS.ChildIt); | |
| std::swap(IncomingVal, RHS.IncomingVal); | |
| } | |
| }; | |
| } // end anonymous namespace | |
| namespace llvm { | |
| /// A MemorySSAWalker that does AA walks to disambiguate accesses. It no | |
| /// longer does caching on its own, but the name has been retained for the | |
| /// moment. | |
| class MemorySSA::CachingWalker final : public MemorySSAWalker { | |
| ClobberWalker Walker; | |
| MemoryAccess *getClobberingMemoryAccess(MemoryAccess *, UpwardsMemoryQuery &); | |
| public: | |
| CachingWalker(MemorySSA *, AliasAnalysis *, DominatorTree *); | |
| ~CachingWalker() override = default; | |
| using MemorySSAWalker::getClobberingMemoryAccess; | |
| MemoryAccess *getClobberingMemoryAccess(MemoryAccess *) override; | |
| MemoryAccess *getClobberingMemoryAccess(MemoryAccess *, | |
| const MemoryLocation &) override; | |
| void invalidateInfo(MemoryAccess *) override; | |
| void verify(const MemorySSA *MSSA) override { | |
| MemorySSAWalker::verify(MSSA); | |
| Walker.verify(MSSA); | |
| } | |
| }; | |
| } // end namespace llvm | |
| void MemorySSA::renameSuccessorPhis(BasicBlock *BB, MemoryAccess *IncomingVal, | |
| bool RenameAllUses) { | |
| // Pass through values to our successors | |
| for (const BasicBlock *S : successors(BB)) { | |
| auto It = PerBlockAccesses.find(S); | |
| // Rename the phi nodes in our successor block | |
| if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) | |
| continue; | |
| AccessList *Accesses = It->second.get(); | |
| auto *Phi = cast<MemoryPhi>(&Accesses->front()); | |
| if (RenameAllUses) { | |
| int PhiIndex = Phi->getBasicBlockIndex(BB); | |
| assert(PhiIndex != -1 && "Incomplete phi during partial rename"); | |
| Phi->setIncomingValue(PhiIndex, IncomingVal); | |
| } else | |
| Phi->addIncoming(IncomingVal, BB); | |
| } | |
| } | |
| /// Rename a single basic block into MemorySSA form. | |
| /// Uses the standard SSA renaming algorithm. | |
| /// \returns The new incoming value. | |
| MemoryAccess *MemorySSA::renameBlock(BasicBlock *BB, MemoryAccess *IncomingVal, | |
| bool RenameAllUses) { | |
| auto It = PerBlockAccesses.find(BB); | |
| // Skip most processing if the list is empty. | |
| if (It != PerBlockAccesses.end()) { | |
| AccessList *Accesses = It->second.get(); | |
| for (MemoryAccess &L : *Accesses) { | |
| if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(&L)) { | |
| if (MUD->getDefiningAccess() == nullptr || RenameAllUses) | |
| MUD->setDefiningAccess(IncomingVal); | |
| if (isa<MemoryDef>(&L)) | |
| IncomingVal = &L; | |
| } else { | |
| IncomingVal = &L; | |
| } | |
| } | |
| } | |
| return IncomingVal; | |
| } | |
| /// This is the standard SSA renaming algorithm. | |
| /// | |
| /// We walk the dominator tree in preorder, renaming accesses, and then filling | |
| /// in phi nodes in our successors. | |
| void MemorySSA::renamePass(DomTreeNode *Root, MemoryAccess *IncomingVal, | |
| SmallPtrSetImpl<BasicBlock *> &Visited, | |
| bool SkipVisited, bool RenameAllUses) { | |
| SmallVector<RenamePassData, 32> WorkStack; | |
| // Skip everything if we already renamed this block and we are skipping. | |
| // Note: You can't sink this into the if, because we need it to occur | |
| // regardless of whether we skip blocks or not. | |
| bool AlreadyVisited = !Visited.insert(Root->getBlock()).second; | |
| if (SkipVisited && AlreadyVisited) | |
| return; | |
| IncomingVal = renameBlock(Root->getBlock(), IncomingVal, RenameAllUses); | |
| renameSuccessorPhis(Root->getBlock(), IncomingVal, RenameAllUses); | |
| WorkStack.push_back({Root, Root->begin(), IncomingVal}); | |
| while (!WorkStack.empty()) { | |
| DomTreeNode *Node = WorkStack.back().DTN; | |
| DomTreeNode::const_iterator ChildIt = WorkStack.back().ChildIt; | |
| IncomingVal = WorkStack.back().IncomingVal; | |
| if (ChildIt == Node->end()) { | |
| WorkStack.pop_back(); | |
| } else { | |
| DomTreeNode *Child = *ChildIt; | |
| ++WorkStack.back().ChildIt; | |
| BasicBlock *BB = Child->getBlock(); | |
| // Note: You can't sink this into the if, because we need it to occur | |
| // regardless of whether we skip blocks or not. | |
| AlreadyVisited = !Visited.insert(BB).second; | |
| if (SkipVisited && AlreadyVisited) { | |
| // We already visited this during our renaming, which can happen when | |
| // being asked to rename multiple blocks. Figure out the incoming val, | |
| // which is the last def. | |
| // Incoming value can only change if there is a block def, and in that | |
| // case, it's the last block def in the list. | |
| if (auto *BlockDefs = getWritableBlockDefs(BB)) | |
| IncomingVal = &*BlockDefs->rbegin(); | |
| } else | |
| IncomingVal = renameBlock(BB, IncomingVal, RenameAllUses); | |
| renameSuccessorPhis(BB, IncomingVal, RenameAllUses); | |
| WorkStack.push_back({Child, Child->begin(), IncomingVal}); | |
| } | |
| } | |
| } | |
| /// This handles unreachable block accesses by deleting phi nodes in | |
| /// unreachable blocks, and marking all other unreachable MemoryAccess's as | |
| /// being uses of the live on entry definition. | |
| void MemorySSA::markUnreachableAsLiveOnEntry(BasicBlock *BB) { | |
| assert(!DT->isReachableFromEntry(BB) && | |
| "Reachable block found while handling unreachable blocks"); | |
| // Make sure phi nodes in our reachable successors end up with a | |
| // LiveOnEntryDef for our incoming edge, even though our block is forward | |
| // unreachable. We could just disconnect these blocks from the CFG fully, | |
| // but we do not right now. | |
| for (const BasicBlock *S : successors(BB)) { | |
| if (!DT->isReachableFromEntry(S)) | |
| continue; | |
| auto It = PerBlockAccesses.find(S); | |
| // Rename the phi nodes in our successor block | |
| if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front())) | |
| continue; | |
| AccessList *Accesses = It->second.get(); | |
| auto *Phi = cast<MemoryPhi>(&Accesses->front()); | |
| Phi->addIncoming(LiveOnEntryDef.get(), BB); | |
| } | |
| auto It = PerBlockAccesses.find(BB); | |
| if (It == PerBlockAccesses.end()) | |
| return; | |
| auto &Accesses = It->second; | |
| for (auto AI = Accesses->begin(), AE = Accesses->end(); AI != AE;) { | |
| auto Next = std::next(AI); | |
| // If we have a phi, just remove it. We are going to replace all | |
| // users with live on entry. | |
| if (auto *UseOrDef = dyn_cast<MemoryUseOrDef>(AI)) | |
| UseOrDef->setDefiningAccess(LiveOnEntryDef.get()); | |
| else | |
| Accesses->erase(AI); | |
| AI = Next; | |
| } | |
| } | |
| MemorySSA::MemorySSA(Function &Func, AliasAnalysis *AA, DominatorTree *DT) | |
| : AA(AA), DT(DT), F(Func), LiveOnEntryDef(nullptr), Walker(nullptr), | |
| NextID(0) { | |
| buildMemorySSA(); | |
| } | |
| MemorySSA::~MemorySSA() { | |
| // Drop all our references | |
| for (const auto &Pair : PerBlockAccesses) | |
| for (MemoryAccess &MA : *Pair.second) | |
| MA.dropAllReferences(); | |
| } | |
| MemorySSA::AccessList *MemorySSA::getOrCreateAccessList(const BasicBlock *BB) { | |
| auto Res = PerBlockAccesses.insert(std::make_pair(BB, nullptr)); | |
| if (Res.second) | |
| Res.first->second = llvm::make_unique<AccessList>(); | |
| return Res.first->second.get(); | |
| } | |
| MemorySSA::DefsList *MemorySSA::getOrCreateDefsList(const BasicBlock *BB) { | |
| auto Res = PerBlockDefs.insert(std::make_pair(BB, nullptr)); | |
| if (Res.second) | |
| Res.first->second = llvm::make_unique<DefsList>(); | |
| return Res.first->second.get(); | |
| } | |
| namespace llvm { | |
| /// This class is a batch walker of all MemoryUse's in the program, and points | |
| /// their defining access at the thing that actually clobbers them. Because it | |
| /// is a batch walker that touches everything, it does not operate like the | |
| /// other walkers. This walker is basically performing a top-down SSA renaming | |
| /// pass, where the version stack is used as the cache. This enables it to be | |
| /// significantly more time and memory efficient than using the regular walker, | |
| /// which is walking bottom-up. | |
| class MemorySSA::OptimizeUses { | |
| public: | |
| OptimizeUses(MemorySSA *MSSA, MemorySSAWalker *Walker, AliasAnalysis *AA, | |
| DominatorTree *DT) | |
| : MSSA(MSSA), Walker(Walker), AA(AA), DT(DT) { | |
| Walker = MSSA->getWalker(); | |
| } | |
| void optimizeUses(); | |
| private: | |
| /// This represents where a given memorylocation is in the stack. | |
| struct MemlocStackInfo { | |
| // This essentially is keeping track of versions of the stack. Whenever | |
| // the stack changes due to pushes or pops, these versions increase. | |
| unsigned long StackEpoch; | |
| unsigned long PopEpoch; | |
| // This is the lower bound of places on the stack to check. It is equal to | |
| // the place the last stack walk ended. | |
| // Note: Correctness depends on this being initialized to 0, which densemap | |
| // does | |
| unsigned long LowerBound; | |
| const BasicBlock *LowerBoundBlock; | |
| // This is where the last walk for this memory location ended. | |
| unsigned long LastKill; | |
| bool LastKillValid; | |
| Optional<AliasResult> AR; | |
| }; | |
| void optimizeUsesInBlock(const BasicBlock *, unsigned long &, unsigned long &, | |
| SmallVectorImpl<MemoryAccess *> &, | |
| DenseMap<MemoryLocOrCall, MemlocStackInfo> &); | |
| MemorySSA *MSSA; | |
| MemorySSAWalker *Walker; | |
| AliasAnalysis *AA; | |
| DominatorTree *DT; | |
| }; | |
| } // end namespace llvm | |
| /// Optimize the uses in a given block This is basically the SSA renaming | |
| /// algorithm, with one caveat: We are able to use a single stack for all | |
| /// MemoryUses. This is because the set of *possible* reaching MemoryDefs is | |
| /// the same for every MemoryUse. The *actual* clobbering MemoryDef is just | |
| /// going to be some position in that stack of possible ones. | |
| /// | |
| /// We track the stack positions that each MemoryLocation needs | |
| /// to check, and last ended at. This is because we only want to check the | |
| /// things that changed since last time. The same MemoryLocation should | |
| /// get clobbered by the same store (getModRefInfo does not use invariantness or | |
| /// things like this, and if they start, we can modify MemoryLocOrCall to | |
| /// include relevant data) | |
| void MemorySSA::OptimizeUses::optimizeUsesInBlock( | |
| const BasicBlock *BB, unsigned long &StackEpoch, unsigned long &PopEpoch, | |
| SmallVectorImpl<MemoryAccess *> &VersionStack, | |
| DenseMap<MemoryLocOrCall, MemlocStackInfo> &LocStackInfo) { | |
| /// If no accesses, nothing to do. | |
| MemorySSA::AccessList *Accesses = MSSA->getWritableBlockAccesses(BB); | |
| if (Accesses == nullptr) | |
| return; | |
| // Pop everything that doesn't dominate the current block off the stack, | |
| // increment the PopEpoch to account for this. | |
| while (true) { | |
| assert( | |
| !VersionStack.empty() && | |
| "Version stack should have liveOnEntry sentinel dominating everything"); | |
| BasicBlock *BackBlock = VersionStack.back()->getBlock(); | |
| if (DT->dominates(BackBlock, BB)) | |
| break; | |
| while (VersionStack.back()->getBlock() == BackBlock) | |
| VersionStack.pop_back(); | |
| ++PopEpoch; | |
| } | |
| for (MemoryAccess &MA : *Accesses) { | |
| auto *MU = dyn_cast<MemoryUse>(&MA); | |
| if (!MU) { | |
| VersionStack.push_back(&MA); | |
| ++StackEpoch; | |
| continue; | |
| } | |
| if (isUseTriviallyOptimizableToLiveOnEntry(*AA, MU->getMemoryInst())) { | |
| MU->setDefiningAccess(MSSA->getLiveOnEntryDef(), true, None); | |
| continue; | |
| } | |
| MemoryLocOrCall UseMLOC(MU); | |
| auto &LocInfo = LocStackInfo[UseMLOC]; | |
| // If the pop epoch changed, it means we've removed stuff from top of | |
| // stack due to changing blocks. We may have to reset the lower bound or | |
| // last kill info. | |
| if (LocInfo.PopEpoch != PopEpoch) { | |
| LocInfo.PopEpoch = PopEpoch; | |
| LocInfo.StackEpoch = StackEpoch; | |
| // If the lower bound was in something that no longer dominates us, we | |
| // have to reset it. | |
| // We can't simply track stack size, because the stack may have had | |
| // pushes/pops in the meantime. | |
| // XXX: This is non-optimal, but only is slower cases with heavily | |
| // branching dominator trees. To get the optimal number of queries would | |
| // be to make lowerbound and lastkill a per-loc stack, and pop it until | |
| // the top of that stack dominates us. This does not seem worth it ATM. | |
| // A much cheaper optimization would be to always explore the deepest | |
| // branch of the dominator tree first. This will guarantee this resets on | |
| // the smallest set of blocks. | |
| if (LocInfo.LowerBoundBlock && LocInfo.LowerBoundBlock != BB && | |
| !DT->dominates(LocInfo.LowerBoundBlock, BB)) { | |
| // Reset the lower bound of things to check. | |
| // TODO: Some day we should be able to reset to last kill, rather than | |
| // 0. | |
| LocInfo.LowerBound = 0; | |
| LocInfo.LowerBoundBlock = VersionStack[0]->getBlock(); | |
| LocInfo.LastKillValid = false; | |
| } | |
| } else if (LocInfo.StackEpoch != StackEpoch) { | |
| // If all that has changed is the StackEpoch, we only have to check the | |
| // new things on the stack, because we've checked everything before. In | |
| // this case, the lower bound of things to check remains the same. | |
| LocInfo.PopEpoch = PopEpoch; | |
| LocInfo.StackEpoch = StackEpoch; | |
| } | |
| if (!LocInfo.LastKillValid) { | |
| LocInfo.LastKill = VersionStack.size() - 1; | |
| LocInfo.LastKillValid = true; | |
| LocInfo.AR = MayAlias; | |
| } | |
| // At this point, we should have corrected last kill and LowerBound to be | |
| // in bounds. | |
| assert(LocInfo.LowerBound < VersionStack.size() && | |
| "Lower bound out of range"); | |
| assert(LocInfo.LastKill < VersionStack.size() && | |
| "Last kill info out of range"); | |
| // In any case, the new upper bound is the top of the stack. | |
| unsigned long UpperBound = VersionStack.size() - 1; | |
| if (UpperBound - LocInfo.LowerBound > MaxCheckLimit) { | |
| LLVM_DEBUG(dbgs() << "MemorySSA skipping optimization of " << *MU << " (" | |
| << *(MU->getMemoryInst()) << ")" | |
| << " because there are " | |
| << UpperBound - LocInfo.LowerBound | |
| << " stores to disambiguate\n"); | |
| // Because we did not walk, LastKill is no longer valid, as this may | |
| // have been a kill. | |
| LocInfo.LastKillValid = false; | |
| continue; | |
| } | |
| bool FoundClobberResult = false; | |
| while (UpperBound > LocInfo.LowerBound) { | |
| if (isa<MemoryPhi>(VersionStack[UpperBound])) { | |
| // For phis, use the walker, see where we ended up, go there | |
| Instruction *UseInst = MU->getMemoryInst(); | |
| MemoryAccess *Result = Walker->getClobberingMemoryAccess(UseInst); | |
| // We are guaranteed to find it or something is wrong | |
| while (VersionStack[UpperBound] != Result) { | |
| assert(UpperBound != 0); | |
| --UpperBound; | |
| } | |
| FoundClobberResult = true; | |
| break; | |
| } | |
| MemoryDef *MD = cast<MemoryDef>(VersionStack[UpperBound]); | |
| // If the lifetime of the pointer ends at this instruction, it's live on | |
| // entry. | |
| if (!UseMLOC.IsCall && lifetimeEndsAt(MD, UseMLOC.getLoc(), *AA)) { | |
| // Reset UpperBound to liveOnEntryDef's place in the stack | |
| UpperBound = 0; | |
| FoundClobberResult = true; | |
| LocInfo.AR = MustAlias; | |
| break; | |
| } | |
| ClobberAlias CA = instructionClobbersQuery(MD, MU, UseMLOC, *AA); | |
| if (CA.IsClobber) { | |
| FoundClobberResult = true; | |
| LocInfo.AR = CA.AR; | |
| break; | |
| } | |
| --UpperBound; | |
| } | |
| // Note: Phis always have AliasResult AR set to MayAlias ATM. | |
| // At the end of this loop, UpperBound is either a clobber, or lower bound | |
| // PHI walking may cause it to be < LowerBound, and in fact, < LastKill. | |
| if (FoundClobberResult || UpperBound < LocInfo.LastKill) { | |
| // We were last killed now by where we got to | |
| if (MSSA->isLiveOnEntryDef(VersionStack[UpperBound])) | |
| LocInfo.AR = None; | |
| MU->setDefiningAccess(VersionStack[UpperBound], true, LocInfo.AR); | |
| LocInfo.LastKill = UpperBound; | |
| } else { | |
| // Otherwise, we checked all the new ones, and now we know we can get to | |
| // LastKill. | |
| MU->setDefiningAccess(VersionStack[LocInfo.LastKill], true, LocInfo.AR); | |
| } | |
| LocInfo.LowerBound = VersionStack.size() - 1; | |
| LocInfo.LowerBoundBlock = BB; | |
| } | |
| } | |
| /// Optimize uses to point to their actual clobbering definitions. | |
| void MemorySSA::OptimizeUses::optimizeUses() { | |
| SmallVector<MemoryAccess *, 16> VersionStack; | |
| DenseMap<MemoryLocOrCall, MemlocStackInfo> LocStackInfo; | |
| VersionStack.push_back(MSSA->getLiveOnEntryDef()); | |
| unsigned long StackEpoch = 1; | |
| unsigned long PopEpoch = 1; | |
| // We perform a non-recursive top-down dominator tree walk. | |
| for (const auto *DomNode : depth_first(DT->getRootNode())) | |
| optimizeUsesInBlock(DomNode->getBlock(), StackEpoch, PopEpoch, VersionStack, | |
| LocStackInfo); | |
| } | |
| void MemorySSA::placePHINodes( | |
| const SmallPtrSetImpl<BasicBlock *> &DefiningBlocks) { | |
| // Determine where our MemoryPhi's should go | |
| ForwardIDFCalculator IDFs(*DT); | |
| IDFs.setDefiningBlocks(DefiningBlocks); | |
| SmallVector<BasicBlock *, 32> IDFBlocks; | |
| IDFs.calculate(IDFBlocks); | |
| // Now place MemoryPhi nodes. | |
| for (auto &BB : IDFBlocks) | |
| createMemoryPhi(BB); | |
| } | |
| void MemorySSA::buildMemorySSA() { | |
| // We create an access to represent "live on entry", for things like | |
| // arguments or users of globals, where the memory they use is defined before | |
| // the beginning of the function. We do not actually insert it into the IR. | |
| // We do not define a live on exit for the immediate uses, and thus our | |
| // semantics do *not* imply that something with no immediate uses can simply | |
| // be removed. | |
| BasicBlock &StartingPoint = F.getEntryBlock(); | |
| LiveOnEntryDef.reset(new MemoryDef(F.getContext(), nullptr, nullptr, | |
| &StartingPoint, NextID++)); | |
| // We maintain lists of memory accesses per-block, trading memory for time. We | |
| // could just look up the memory access for every possible instruction in the | |
| // stream. | |
| SmallPtrSet<BasicBlock *, 32> DefiningBlocks; | |
| // Go through each block, figure out where defs occur, and chain together all | |
| // the accesses. | |
| for (BasicBlock &B : F) { | |
| bool InsertIntoDef = false; | |
| AccessList *Accesses = nullptr; | |
| DefsList *Defs = nullptr; | |
| for (Instruction &I : B) { | |
| MemoryUseOrDef *MUD = createNewAccess(&I); | |
| if (!MUD) | |
| continue; | |
| if (!Accesses) | |
| Accesses = getOrCreateAccessList(&B); | |
| Accesses->push_back(MUD); | |
| if (isa<MemoryDef>(MUD)) { | |
| InsertIntoDef = true; | |
| if (!Defs) | |
| Defs = getOrCreateDefsList(&B); | |
| Defs->push_back(*MUD); | |
| } | |
| } | |
| if (InsertIntoDef) | |
| DefiningBlocks.insert(&B); | |
| } | |
| placePHINodes(DefiningBlocks); | |
| // Now do regular SSA renaming on the MemoryDef/MemoryUse. Visited will get | |
| // filled in with all blocks. | |
| SmallPtrSet<BasicBlock *, 16> Visited; | |
| renamePass(DT->getRootNode(), LiveOnEntryDef.get(), Visited); | |
| CachingWalker *Walker = getWalkerImpl(); | |
| OptimizeUses(this, Walker, AA, DT).optimizeUses(); | |
| // Mark the uses in unreachable blocks as live on entry, so that they go | |
| // somewhere. | |
| for (auto &BB : F) | |
| if (!Visited.count(&BB)) | |
| markUnreachableAsLiveOnEntry(&BB); | |
| } | |
| MemorySSAWalker *MemorySSA::getWalker() { return getWalkerImpl(); } | |
| MemorySSA::CachingWalker *MemorySSA::getWalkerImpl() { | |
| if (Walker) | |
| return Walker.get(); | |
| Walker = llvm::make_unique<CachingWalker>(this, AA, DT); | |
| return Walker.get(); | |
| } | |
| // This is a helper function used by the creation routines. It places NewAccess | |
| // into the access and defs lists for a given basic block, at the given | |
| // insertion point. | |
| void MemorySSA::insertIntoListsForBlock(MemoryAccess *NewAccess, | |
| const BasicBlock *BB, | |
| InsertionPlace Point) { | |
| auto *Accesses = getOrCreateAccessList(BB); | |
| if (Point == Beginning) { | |
| // If it's a phi node, it goes first, otherwise, it goes after any phi | |
| // nodes. | |
| if (isa<MemoryPhi>(NewAccess)) { | |
| Accesses->push_front(NewAccess); | |
| auto *Defs = getOrCreateDefsList(BB); | |
| Defs->push_front(*NewAccess); | |
| } else { | |
| auto AI = find_if_not( | |
| *Accesses, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); | |
| Accesses->insert(AI, NewAccess); | |
| if (!isa<MemoryUse>(NewAccess)) { | |
| auto *Defs = getOrCreateDefsList(BB); | |
| auto DI = find_if_not( | |
| *Defs, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); }); | |
| Defs->insert(DI, *NewAccess); | |
| } | |
| } | |
| } else { | |
| Accesses->push_back(NewAccess); | |
| if (!isa<MemoryUse>(NewAccess)) { | |
| auto *Defs = getOrCreateDefsList(BB); | |
| Defs->push_back(*NewAccess); | |
| } | |
| } | |
| BlockNumberingValid.erase(BB); | |
| } | |
| void MemorySSA::insertIntoListsBefore(MemoryAccess *What, const BasicBlock *BB, | |
| AccessList::iterator InsertPt) { | |
| auto *Accesses = getWritableBlockAccesses(BB); | |
| bool WasEnd = InsertPt == Accesses->end(); | |
| Accesses->insert(AccessList::iterator(InsertPt), What); | |
| if (!isa<MemoryUse>(What)) { | |
| auto *Defs = getOrCreateDefsList(BB); | |
| // If we got asked to insert at the end, we have an easy job, just shove it | |
| // at the end. If we got asked to insert before an existing def, we also get | |
| // an iterator. If we got asked to insert before a use, we have to hunt for | |
| // the next def. | |
| if (WasEnd) { | |
| Defs->push_back(*What); | |
| } else if (isa<MemoryDef>(InsertPt)) { | |
| Defs->insert(InsertPt->getDefsIterator(), *What); | |
| } else { | |
| while (InsertPt != Accesses->end() && !isa<MemoryDef>(InsertPt)) | |
| ++InsertPt; | |
| // Either we found a def, or we are inserting at the end | |
| if (InsertPt == Accesses->end()) | |
| Defs->push_back(*What); | |
| else | |
| Defs->insert(InsertPt->getDefsIterator(), *What); | |
| } | |
| } | |
| BlockNumberingValid.erase(BB); | |
| } | |
| // Move What before Where in the IR. The end result is that What will belong to | |
| // the right lists and have the right Block set, but will not otherwise be | |
| // correct. It will not have the right defining access, and if it is a def, | |
| // things below it will not properly be updated. | |
| void MemorySSA::moveTo(MemoryUseOrDef *What, BasicBlock *BB, | |
| AccessList::iterator Where) { | |
| // Keep it in the lookup tables, remove from the lists | |
| removeFromLists(What, false); | |
| What->setBlock(BB); | |
| insertIntoListsBefore(What, BB, Where); | |
| } | |
| void MemorySSA::moveTo(MemoryAccess *What, BasicBlock *BB, | |
| InsertionPlace Point) { | |
| if (isa<MemoryPhi>(What)) { | |
| assert(Point == Beginning && | |
| "Can only move a Phi at the beginning of the block"); | |
| // Update lookup table entry | |
| ValueToMemoryAccess.erase(What->getBlock()); | |
| bool Inserted = ValueToMemoryAccess.insert({BB, What}).second; | |
| (void)Inserted; | |
| assert(Inserted && "Cannot move a Phi to a block that already has one"); | |
| } | |
| removeFromLists(What, false); | |
| What->setBlock(BB); | |
| insertIntoListsForBlock(What, BB, Point); | |
| } | |
| MemoryPhi *MemorySSA::createMemoryPhi(BasicBlock *BB) { | |
| assert(!getMemoryAccess(BB) && "MemoryPhi already exists for this BB"); | |
| MemoryPhi *Phi = new MemoryPhi(BB->getContext(), BB, NextID++); | |
| // Phi's always are placed at the front of the block. | |
| insertIntoListsForBlock(Phi, BB, Beginning); | |
| ValueToMemoryAccess[BB] = Phi; | |
| return Phi; | |
| } | |
| MemoryUseOrDef *MemorySSA::createDefinedAccess(Instruction *I, | |
| MemoryAccess *Definition) { | |
| assert(!isa<PHINode>(I) && "Cannot create a defined access for a PHI"); | |
| MemoryUseOrDef *NewAccess = createNewAccess(I); | |
| assert( | |
| NewAccess != nullptr && | |
| "Tried to create a memory access for a non-memory touching instruction"); | |
| NewAccess->setDefiningAccess(Definition); | |
| return NewAccess; | |
| } | |
| // Return true if the instruction has ordering constraints. | |
| // Note specifically that this only considers stores and loads | |
| // because others are still considered ModRef by getModRefInfo. | |
| static inline bool isOrdered(const Instruction *I) { | |
| if (auto *SI = dyn_cast<StoreInst>(I)) { | |
| if (!SI->isUnordered()) | |
| return true; | |
| } else if (auto *LI = dyn_cast<LoadInst>(I)) { | |
| if (!LI->isUnordered()) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// Helper function to create new memory accesses | |
| MemoryUseOrDef *MemorySSA::createNewAccess(Instruction *I) { | |
| // The assume intrinsic has a control dependency which we model by claiming | |
| // that it writes arbitrarily. Ignore that fake memory dependency here. | |
| // FIXME: Replace this special casing with a more accurate modelling of | |
| // assume's control dependency. | |
| if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) | |
| if (II->getIntrinsicID() == Intrinsic::assume) | |
| return nullptr; | |
| // Find out what affect this instruction has on memory. | |
| ModRefInfo ModRef = AA->getModRefInfo(I, None); | |
| // The isOrdered check is used to ensure that volatiles end up as defs | |
| // (atomics end up as ModRef right now anyway). Until we separate the | |
| // ordering chain from the memory chain, this enables people to see at least | |
| // some relative ordering to volatiles. Note that getClobberingMemoryAccess | |
| // will still give an answer that bypasses other volatile loads. TODO: | |
| // Separate memory aliasing and ordering into two different chains so that we | |
| // can precisely represent both "what memory will this read/write/is clobbered | |
| // by" and "what instructions can I move this past". | |
| bool Def = isModSet(ModRef) || isOrdered(I); | |
| bool Use = isRefSet(ModRef); | |
| // It's possible for an instruction to not modify memory at all. During | |
| // construction, we ignore them. | |
| if (!Def && !Use) | |
| return nullptr; | |
| MemoryUseOrDef *MUD; | |
| if (Def) | |
| MUD = new MemoryDef(I->getContext(), nullptr, I, I->getParent(), NextID++); | |
| else | |
| MUD = new MemoryUse(I->getContext(), nullptr, I, I->getParent()); | |
| ValueToMemoryAccess[I] = MUD; | |
| return MUD; | |
| } | |
| /// Returns true if \p Replacer dominates \p Replacee . | |
| bool MemorySSA::dominatesUse(const MemoryAccess *Replacer, | |
| const MemoryAccess *Replacee) const { | |
| if (isa<MemoryUseOrDef>(Replacee)) | |
| return DT->dominates(Replacer->getBlock(), Replacee->getBlock()); | |
| const auto *MP = cast<MemoryPhi>(Replacee); | |
| // For a phi node, the use occurs in the predecessor block of the phi node. | |
| // Since we may occur multiple times in the phi node, we have to check each | |
| // operand to ensure Replacer dominates each operand where Replacee occurs. | |
| for (const Use &Arg : MP->operands()) { | |
| if (Arg.get() != Replacee && | |
| !DT->dominates(Replacer->getBlock(), MP->getIncomingBlock(Arg))) | |
| return false; | |
| } | |
| return true; | |
| } | |
| /// Properly remove \p MA from all of MemorySSA's lookup tables. | |
| void MemorySSA::removeFromLookups(MemoryAccess *MA) { | |
| assert(MA->use_empty() && | |
| "Trying to remove memory access that still has uses"); | |
| BlockNumbering.erase(MA); | |
| if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) | |
| MUD->setDefiningAccess(nullptr); | |
| // Invalidate our walker's cache if necessary | |
| if (!isa<MemoryUse>(MA)) | |
| Walker->invalidateInfo(MA); | |
| Value *MemoryInst; | |
| if (const auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) | |
| MemoryInst = MUD->getMemoryInst(); | |
| else | |
| MemoryInst = MA->getBlock(); | |
| auto VMA = ValueToMemoryAccess.find(MemoryInst); | |
| if (VMA->second == MA) | |
| ValueToMemoryAccess.erase(VMA); | |
| } | |
| /// Properly remove \p MA from all of MemorySSA's lists. | |
| /// | |
| /// Because of the way the intrusive list and use lists work, it is important to | |
| /// do removal in the right order. | |
| /// ShouldDelete defaults to true, and will cause the memory access to also be | |
| /// deleted, not just removed. | |
| void MemorySSA::removeFromLists(MemoryAccess *MA, bool ShouldDelete) { | |
| BasicBlock *BB = MA->getBlock(); | |
| // The access list owns the reference, so we erase it from the non-owning list | |
| // first. | |
| if (!isa<MemoryUse>(MA)) { | |
| auto DefsIt = PerBlockDefs.find(BB); | |
| std::unique_ptr<DefsList> &Defs = DefsIt->second; | |
| Defs->remove(*MA); | |
| if (Defs->empty()) | |
| PerBlockDefs.erase(DefsIt); | |
| } | |
| // The erase call here will delete it. If we don't want it deleted, we call | |
| // remove instead. | |
| auto AccessIt = PerBlockAccesses.find(BB); | |
| std::unique_ptr<AccessList> &Accesses = AccessIt->second; | |
| if (ShouldDelete) | |
| Accesses->erase(MA); | |
| else | |
| Accesses->remove(MA); | |
| if (Accesses->empty()) { | |
| PerBlockAccesses.erase(AccessIt); | |
| BlockNumberingValid.erase(BB); | |
| } | |
| } | |
| void MemorySSA::print(raw_ostream &OS) const { | |
| MemorySSAAnnotatedWriter Writer(this); | |
| F.print(OS, &Writer); | |
| } | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) | |
| LLVM_DUMP_METHOD void MemorySSA::dump() const { print(dbgs()); } | |
| #endif | |
| void MemorySSA::verifyMemorySSA() const { | |
| verifyDefUses(F); | |
| verifyDomination(F); | |
| verifyOrdering(F); | |
| verifyDominationNumbers(F); | |
| Walker->verify(this); | |
| } | |
| /// Verify that all of the blocks we believe to have valid domination numbers | |
| /// actually have valid domination numbers. | |
| void MemorySSA::verifyDominationNumbers(const Function &F) const { | |
| #ifndef NDEBUG | |
| if (BlockNumberingValid.empty()) | |
| return; | |
| SmallPtrSet<const BasicBlock *, 16> ValidBlocks = BlockNumberingValid; | |
| for (const BasicBlock &BB : F) { | |
| if (!ValidBlocks.count(&BB)) | |
| continue; | |
| ValidBlocks.erase(&BB); | |
| const AccessList *Accesses = getBlockAccesses(&BB); | |
| // It's correct to say an empty block has valid numbering. | |
| if (!Accesses) | |
| continue; | |
| // Block numbering starts at 1. | |
| unsigned long LastNumber = 0; | |
| for (const MemoryAccess &MA : *Accesses) { | |
| auto ThisNumberIter = BlockNumbering.find(&MA); | |
| assert(ThisNumberIter != BlockNumbering.end() && | |
| "MemoryAccess has no domination number in a valid block!"); | |
| unsigned long ThisNumber = ThisNumberIter->second; | |
| assert(ThisNumber > LastNumber && | |
| "Domination numbers should be strictly increasing!"); | |
| LastNumber = ThisNumber; | |
| } | |
| } | |
| assert(ValidBlocks.empty() && | |
| "All valid BasicBlocks should exist in F -- dangling pointers?"); | |
| #endif | |
| } | |
| /// Verify that the order and existence of MemoryAccesses matches the | |
| /// order and existence of memory affecting instructions. | |
| void MemorySSA::verifyOrdering(Function &F) const { | |
| // Walk all the blocks, comparing what the lookups think and what the access | |
| // lists think, as well as the order in the blocks vs the order in the access | |
| // lists. | |
| SmallVector<MemoryAccess *, 32> ActualAccesses; | |
| SmallVector<MemoryAccess *, 32> ActualDefs; | |
| for (BasicBlock &B : F) { | |
| const AccessList *AL = getBlockAccesses(&B); | |
| const auto *DL = getBlockDefs(&B); | |
| MemoryAccess *Phi = getMemoryAccess(&B); | |
| if (Phi) { | |
| ActualAccesses.push_back(Phi); | |
| ActualDefs.push_back(Phi); | |
| } | |
| for (Instruction &I : B) { | |
| MemoryAccess *MA = getMemoryAccess(&I); | |
| assert((!MA || (AL && (isa<MemoryUse>(MA) || DL))) && | |
| "We have memory affecting instructions " | |
| "in this block but they are not in the " | |
| "access list or defs list"); | |
| if (MA) { | |
| ActualAccesses.push_back(MA); | |
| if (isa<MemoryDef>(MA)) | |
| ActualDefs.push_back(MA); | |
| } | |
| } | |
| // Either we hit the assert, really have no accesses, or we have both | |
| // accesses and an access list. | |
| // Same with defs. | |
| if (!AL && !DL) | |
| continue; | |
| assert(AL->size() == ActualAccesses.size() && | |
| "We don't have the same number of accesses in the block as on the " | |
| "access list"); | |
| assert((DL || ActualDefs.size() == 0) && | |
| "Either we should have a defs list, or we should have no defs"); | |
| assert((!DL || DL->size() == ActualDefs.size()) && | |
| "We don't have the same number of defs in the block as on the " | |
| "def list"); | |
| auto ALI = AL->begin(); | |
| auto AAI = ActualAccesses.begin(); | |
| while (ALI != AL->end() && AAI != ActualAccesses.end()) { | |
| assert(&*ALI == *AAI && "Not the same accesses in the same order"); | |
| ++ALI; | |
| ++AAI; | |
| } | |
| ActualAccesses.clear(); | |
| if (DL) { | |
| auto DLI = DL->begin(); | |
| auto ADI = ActualDefs.begin(); | |
| while (DLI != DL->end() && ADI != ActualDefs.end()) { | |
| assert(&*DLI == *ADI && "Not the same defs in the same order"); | |
| ++DLI; | |
| ++ADI; | |
| } | |
| } | |
| ActualDefs.clear(); | |
| } | |
| } | |
| /// Verify the domination properties of MemorySSA by checking that each | |
| /// definition dominates all of its uses. | |
| void MemorySSA::verifyDomination(Function &F) const { | |
| #ifndef NDEBUG | |
| for (BasicBlock &B : F) { | |
| // Phi nodes are attached to basic blocks | |
| if (MemoryPhi *MP = getMemoryAccess(&B)) | |
| for (const Use &U : MP->uses()) | |
| assert(dominates(MP, U) && "Memory PHI does not dominate it's uses"); | |
| for (Instruction &I : B) { | |
| MemoryAccess *MD = dyn_cast_or_null<MemoryDef>(getMemoryAccess(&I)); | |
| if (!MD) | |
| continue; | |
| for (const Use &U : MD->uses()) | |
| assert(dominates(MD, U) && "Memory Def does not dominate it's uses"); | |
| } | |
| } | |
| #endif | |
| } | |
| /// Verify the def-use lists in MemorySSA, by verifying that \p Use | |
| /// appears in the use list of \p Def. | |
| void MemorySSA::verifyUseInDefs(MemoryAccess *Def, MemoryAccess *Use) const { | |
| #ifndef NDEBUG | |
| // The live on entry use may cause us to get a NULL def here | |
| if (!Def) | |
| assert(isLiveOnEntryDef(Use) && | |
| "Null def but use not point to live on entry def"); | |
| else | |
| assert(is_contained(Def->users(), Use) && | |
| "Did not find use in def's use list"); | |
| #endif | |
| } | |
| /// Verify the immediate use information, by walking all the memory | |
| /// accesses and verifying that, for each use, it appears in the | |
| /// appropriate def's use list | |
| void MemorySSA::verifyDefUses(Function &F) const { | |
| for (BasicBlock &B : F) { | |
| // Phi nodes are attached to basic blocks | |
| if (MemoryPhi *Phi = getMemoryAccess(&B)) { | |
| assert(Phi->getNumOperands() == static_cast<unsigned>(std::distance( | |
| pred_begin(&B), pred_end(&B))) && | |
| "Incomplete MemoryPhi Node"); | |
| for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I) { | |
| verifyUseInDefs(Phi->getIncomingValue(I), Phi); | |
| assert(find(predecessors(&B), Phi->getIncomingBlock(I)) != | |
| pred_end(&B) && | |
| "Incoming phi block not a block predecessor"); | |
| } | |
| } | |
| for (Instruction &I : B) { | |
| if (MemoryUseOrDef *MA = getMemoryAccess(&I)) { | |
| verifyUseInDefs(MA->getDefiningAccess(), MA); | |
| } | |
| } | |
| } | |
| } | |
| MemoryUseOrDef *MemorySSA::getMemoryAccess(const Instruction *I) const { | |
| return cast_or_null<MemoryUseOrDef>(ValueToMemoryAccess.lookup(I)); | |
| } | |
| MemoryPhi *MemorySSA::getMemoryAccess(const BasicBlock *BB) const { | |
| return cast_or_null<MemoryPhi>(ValueToMemoryAccess.lookup(cast<Value>(BB))); | |
| } | |
| /// Perform a local numbering on blocks so that instruction ordering can be | |
| /// determined in constant time. | |
| /// TODO: We currently just number in order. If we numbered by N, we could | |
| /// allow at least N-1 sequences of insertBefore or insertAfter (and at least | |
| /// log2(N) sequences of mixed before and after) without needing to invalidate | |
| /// the numbering. | |
| void MemorySSA::renumberBlock(const BasicBlock *B) const { | |
| // The pre-increment ensures the numbers really start at 1. | |
| unsigned long CurrentNumber = 0; | |
| const AccessList *AL = getBlockAccesses(B); | |
| assert(AL != nullptr && "Asking to renumber an empty block"); | |
| for (const auto &I : *AL) | |
| BlockNumbering[&I] = ++CurrentNumber; | |
| BlockNumberingValid.insert(B); | |
| } | |
| /// Determine, for two memory accesses in the same block, | |
| /// whether \p Dominator dominates \p Dominatee. | |
| /// \returns True if \p Dominator dominates \p Dominatee. | |
| bool MemorySSA::locallyDominates(const MemoryAccess *Dominator, | |
| const MemoryAccess *Dominatee) const { | |
| const BasicBlock *DominatorBlock = Dominator->getBlock(); | |
| assert((DominatorBlock == Dominatee->getBlock()) && | |
| "Asking for local domination when accesses are in different blocks!"); | |
| // A node dominates itself. | |
| if (Dominatee == Dominator) | |
| return true; | |
| // When Dominatee is defined on function entry, it is not dominated by another | |
| // memory access. | |
| if (isLiveOnEntryDef(Dominatee)) | |
| return false; | |
| // When Dominator is defined on function entry, it dominates the other memory | |
| // access. | |
| if (isLiveOnEntryDef(Dominator)) | |
| return true; | |
| if (!BlockNumberingValid.count(DominatorBlock)) | |
| renumberBlock(DominatorBlock); | |
| unsigned long DominatorNum = BlockNumbering.lookup(Dominator); | |
| // All numbers start with 1 | |
| assert(DominatorNum != 0 && "Block was not numbered properly"); | |
| unsigned long DominateeNum = BlockNumbering.lookup(Dominatee); | |
| assert(DominateeNum != 0 && "Block was not numbered properly"); | |
| return DominatorNum < DominateeNum; | |
| } | |
| bool MemorySSA::dominates(const MemoryAccess *Dominator, | |
| const MemoryAccess *Dominatee) const { | |
| if (Dominator == Dominatee) | |
| return true; | |
| if (isLiveOnEntryDef(Dominatee)) | |
| return false; | |
| if (Dominator->getBlock() != Dominatee->getBlock()) | |
| return DT->dominates(Dominator->getBlock(), Dominatee->getBlock()); | |
| return locallyDominates(Dominator, Dominatee); | |
| } | |
| bool MemorySSA::dominates(const MemoryAccess *Dominator, | |
| const Use &Dominatee) const { | |
| if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Dominatee.getUser())) { | |
| BasicBlock *UseBB = MP->getIncomingBlock(Dominatee); | |
| // The def must dominate the incoming block of the phi. | |
| if (UseBB != Dominator->getBlock()) | |
| return DT->dominates(Dominator->getBlock(), UseBB); | |
| // If the UseBB and the DefBB are the same, compare locally. | |
| return locallyDominates(Dominator, cast<MemoryAccess>(Dominatee)); | |
| } | |
| // If it's not a PHI node use, the normal dominates can already handle it. | |
| return dominates(Dominator, cast<MemoryAccess>(Dominatee.getUser())); | |
| } | |
| const static char LiveOnEntryStr[] = "liveOnEntry"; | |
| void MemoryAccess::print(raw_ostream &OS) const { | |
| switch (getValueID()) { | |
| case MemoryPhiVal: return static_cast<const MemoryPhi *>(this)->print(OS); | |
| case MemoryDefVal: return static_cast<const MemoryDef *>(this)->print(OS); | |
| case MemoryUseVal: return static_cast<const MemoryUse *>(this)->print(OS); | |
| } | |
| llvm_unreachable("invalid value id"); | |
| } | |
| void MemoryDef::print(raw_ostream &OS) const { | |
| MemoryAccess *UO = getDefiningAccess(); | |
| auto printID = [&OS](MemoryAccess *A) { | |
| if (A && A->getID()) | |
| OS << A->getID(); | |
| else | |
| OS << LiveOnEntryStr; | |
| }; | |
| OS << getID() << " = MemoryDef("; | |
| printID(UO); | |
| OS << ")"; | |
| if (isOptimized()) { | |
| OS << "->"; | |
| printID(getOptimized()); | |
| if (Optional<AliasResult> AR = getOptimizedAccessType()) | |
| OS << " " << *AR; | |
| } | |
| } | |
| void MemoryPhi::print(raw_ostream &OS) const { | |
| bool First = true; | |
| OS << getID() << " = MemoryPhi("; | |
| for (const auto &Op : operands()) { | |
| BasicBlock *BB = getIncomingBlock(Op); | |
| MemoryAccess *MA = cast<MemoryAccess>(Op); | |
| if (!First) | |
| OS << ','; | |
| else | |
| First = false; | |
| OS << '{'; | |
| if (BB->hasName()) | |
| OS << BB->getName(); | |
| else | |
| BB->printAsOperand(OS, false); | |
| OS << ','; | |
| if (unsigned ID = MA->getID()) | |
| OS << ID; | |
| else | |
| OS << LiveOnEntryStr; | |
| OS << '}'; | |
| } | |
| OS << ')'; | |
| } | |
| void MemoryUse::print(raw_ostream &OS) const { | |
| MemoryAccess *UO = getDefiningAccess(); | |
| OS << "MemoryUse("; | |
| if (UO && UO->getID()) | |
| OS << UO->getID(); | |
| else | |
| OS << LiveOnEntryStr; | |
| OS << ')'; | |
| if (Optional<AliasResult> AR = getOptimizedAccessType()) | |
| OS << " " << *AR; | |
| } | |
| void MemoryAccess::dump() const { | |
| // Cannot completely remove virtual function even in release mode. | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) | |
| print(dbgs()); | |
| dbgs() << "\n"; | |
| #endif | |
| } | |
| char MemorySSAPrinterLegacyPass::ID = 0; | |
| MemorySSAPrinterLegacyPass::MemorySSAPrinterLegacyPass() : FunctionPass(ID) { | |
| initializeMemorySSAPrinterLegacyPassPass(*PassRegistry::getPassRegistry()); | |
| } | |
| void MemorySSAPrinterLegacyPass::getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesAll(); | |
| AU.addRequired<MemorySSAWrapperPass>(); | |
| } | |
| bool MemorySSAPrinterLegacyPass::runOnFunction(Function &F) { | |
| auto &MSSA = getAnalysis<MemorySSAWrapperPass>().getMSSA(); | |
| MSSA.print(dbgs()); | |
| if (VerifyMemorySSA) | |
| MSSA.verifyMemorySSA(); | |
| return false; | |
| } | |
| AnalysisKey MemorySSAAnalysis::Key; | |
| MemorySSAAnalysis::Result MemorySSAAnalysis::run(Function &F, | |
| FunctionAnalysisManager &AM) { | |
| auto &DT = AM.getResult<DominatorTreeAnalysis>(F); | |
| auto &AA = AM.getResult<AAManager>(F); | |
| return MemorySSAAnalysis::Result(llvm::make_unique<MemorySSA>(F, &AA, &DT)); | |
| } | |
| PreservedAnalyses MemorySSAPrinterPass::run(Function &F, | |
| FunctionAnalysisManager &AM) { | |
| OS << "MemorySSA for function: " << F.getName() << "\n"; | |
| AM.getResult<MemorySSAAnalysis>(F).getMSSA().print(OS); | |
| return PreservedAnalyses::all(); | |
| } | |
| PreservedAnalyses MemorySSAVerifierPass::run(Function &F, | |
| FunctionAnalysisManager &AM) { | |
| AM.getResult<MemorySSAAnalysis>(F).getMSSA().verifyMemorySSA(); | |
| return PreservedAnalyses::all(); | |
| } | |
| char MemorySSAWrapperPass::ID = 0; | |
| MemorySSAWrapperPass::MemorySSAWrapperPass() : FunctionPass(ID) { | |
| initializeMemorySSAWrapperPassPass(*PassRegistry::getPassRegistry()); | |
| } | |
| void MemorySSAWrapperPass::releaseMemory() { MSSA.reset(); } | |
| void MemorySSAWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesAll(); | |
| AU.addRequiredTransitive<DominatorTreeWrapperPass>(); | |
| AU.addRequiredTransitive<AAResultsWrapperPass>(); | |
| } | |
| bool MemorySSAWrapperPass::runOnFunction(Function &F) { | |
| auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree(); | |
| auto &AA = getAnalysis<AAResultsWrapperPass>().getAAResults(); | |
| MSSA.reset(new MemorySSA(F, &AA, &DT)); | |
| return false; | |
| } | |
| void MemorySSAWrapperPass::verifyAnalysis() const { MSSA->verifyMemorySSA(); } | |
| void MemorySSAWrapperPass::print(raw_ostream &OS, const Module *M) const { | |
| MSSA->print(OS); | |
| } | |
| MemorySSAWalker::MemorySSAWalker(MemorySSA *M) : MSSA(M) {} | |
| MemorySSA::CachingWalker::CachingWalker(MemorySSA *M, AliasAnalysis *A, | |
| DominatorTree *D) | |
| : MemorySSAWalker(M), Walker(*M, *A, *D) {} | |
| void MemorySSA::CachingWalker::invalidateInfo(MemoryAccess *MA) { | |
| if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA)) | |
| MUD->resetOptimized(); | |
| } | |
| /// Walk the use-def chains starting at \p MA and find | |
| /// the MemoryAccess that actually clobbers Loc. | |
| /// | |
| /// \returns our clobbering memory access | |
| MemoryAccess *MemorySSA::CachingWalker::getClobberingMemoryAccess( | |
| MemoryAccess *StartingAccess, UpwardsMemoryQuery &Q) { | |
| return Walker.findClobber(StartingAccess, Q); | |
| } | |
| MemoryAccess *MemorySSA::CachingWalker::getClobberingMemoryAccess( | |
| MemoryAccess *StartingAccess, const MemoryLocation &Loc) { | |
| if (isa<MemoryPhi>(StartingAccess)) | |
| return StartingAccess; | |
| auto *StartingUseOrDef = cast<MemoryUseOrDef>(StartingAccess); | |
| if (MSSA->isLiveOnEntryDef(StartingUseOrDef)) | |
| return StartingUseOrDef; | |
| Instruction *I = StartingUseOrDef->getMemoryInst(); | |
| // Conservatively, fences are always clobbers, so don't perform the walk if we | |
| // hit a fence. | |
| if (!ImmutableCallSite(I) && I->isFenceLike()) | |
| return StartingUseOrDef; | |
| UpwardsMemoryQuery Q; | |
| Q.OriginalAccess = StartingUseOrDef; | |
| Q.StartingLoc = Loc; | |
| Q.Inst = I; | |
| Q.IsCall = false; | |
| // Unlike the other function, do not walk to the def of a def, because we are | |
| // handed something we already believe is the clobbering access. | |
| MemoryAccess *DefiningAccess = isa<MemoryUse>(StartingUseOrDef) | |
| ? StartingUseOrDef->getDefiningAccess() | |
| : StartingUseOrDef; | |
| MemoryAccess *Clobber = getClobberingMemoryAccess(DefiningAccess, Q); | |
| LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); | |
| LLVM_DEBUG(dbgs() << *StartingUseOrDef << "\n"); | |
| LLVM_DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is "); | |
| LLVM_DEBUG(dbgs() << *Clobber << "\n"); | |
| return Clobber; | |
| } | |
| MemoryAccess * | |
| MemorySSA::CachingWalker::getClobberingMemoryAccess(MemoryAccess *MA) { | |
| auto *StartingAccess = dyn_cast<MemoryUseOrDef>(MA); | |
| // If this is a MemoryPhi, we can't do anything. | |
| if (!StartingAccess) | |
| return MA; | |
| // If this is an already optimized use or def, return the optimized result. | |
| // Note: Currently, we store the optimized def result in a separate field, | |
| // since we can't use the defining access. | |
| if (StartingAccess->isOptimized()) | |
| return StartingAccess->getOptimized(); | |
| const Instruction *I = StartingAccess->getMemoryInst(); | |
| UpwardsMemoryQuery Q(I, StartingAccess); | |
| // We can't sanely do anything with a fence, since they conservatively clobber | |
| // all memory, and have no locations to get pointers from to try to | |
| // disambiguate. | |
| if (!Q.IsCall && I->isFenceLike()) | |
| return StartingAccess; | |
| if (isUseTriviallyOptimizableToLiveOnEntry(*MSSA->AA, I)) { | |
| MemoryAccess *LiveOnEntry = MSSA->getLiveOnEntryDef(); | |
| StartingAccess->setOptimized(LiveOnEntry); | |
| StartingAccess->setOptimizedAccessType(None); | |
| return LiveOnEntry; | |
| } | |
| // Start with the thing we already think clobbers this location | |
| MemoryAccess *DefiningAccess = StartingAccess->getDefiningAccess(); | |
| // At this point, DefiningAccess may be the live on entry def. | |
| // If it is, we will not get a better result. | |
| if (MSSA->isLiveOnEntryDef(DefiningAccess)) { | |
| StartingAccess->setOptimized(DefiningAccess); | |
| StartingAccess->setOptimizedAccessType(None); | |
| return DefiningAccess; | |
| } | |
| MemoryAccess *Result = getClobberingMemoryAccess(DefiningAccess, Q); | |
| LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is "); | |
| LLVM_DEBUG(dbgs() << *DefiningAccess << "\n"); | |
| LLVM_DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is "); | |
| LLVM_DEBUG(dbgs() << *Result << "\n"); | |
| StartingAccess->setOptimized(Result); | |
| if (MSSA->isLiveOnEntryDef(Result)) | |
| StartingAccess->setOptimizedAccessType(None); | |
| else if (Q.AR == MustAlias) | |
| StartingAccess->setOptimizedAccessType(MustAlias); | |
| return Result; | |
| } | |
| MemoryAccess * | |
| DoNothingMemorySSAWalker::getClobberingMemoryAccess(MemoryAccess *MA) { | |
| if (auto *Use = dyn_cast<MemoryUseOrDef>(MA)) | |
| return Use->getDefiningAccess(); | |
| return MA; | |
| } | |
| MemoryAccess *DoNothingMemorySSAWalker::getClobberingMemoryAccess( | |
| MemoryAccess *StartingAccess, const MemoryLocation &) { | |
| if (auto *Use = dyn_cast<MemoryUseOrDef>(StartingAccess)) | |
| return Use->getDefiningAccess(); | |
| return StartingAccess; | |
| } | |
| void MemoryPhi::deleteMe(DerivedUser *Self) { | |
| delete static_cast<MemoryPhi *>(Self); | |
| } | |
| void MemoryDef::deleteMe(DerivedUser *Self) { | |
| delete static_cast<MemoryDef *>(Self); | |
| } | |
| void MemoryUse::deleteMe(DerivedUser *Self) { | |
| delete static_cast<MemoryUse *>(Self); | |
| } |