| ================================ | |
| Source Level Debugging with LLVM | |
| ================================ | |
| .. contents:: | |
| :local: | |
| Introduction | |
| ============ | |
| This document is the central repository for all information pertaining to debug | |
| information in LLVM. It describes the :ref:`actual format that the LLVM debug | |
| information takes <format>`, which is useful for those interested in creating | |
| front-ends or dealing directly with the information. Further, this document | |
| provides specific examples of what debug information for C/C++ looks like. | |
| Philosophy behind LLVM debugging information | |
| -------------------------------------------- | |
| The idea of the LLVM debugging information is to capture how the important | |
| pieces of the source-language's Abstract Syntax Tree map onto LLVM code. | |
| Several design aspects have shaped the solution that appears here. The | |
| important ones are: | |
| * Debugging information should have very little impact on the rest of the | |
| compiler. No transformations, analyses, or code generators should need to | |
| be modified because of debugging information. | |
| * LLVM optimizations should interact in :ref:`well-defined and easily described | |
| ways <intro_debugopt>` with the debugging information. | |
| * Because LLVM is designed to support arbitrary programming languages, | |
| LLVM-to-LLVM tools should not need to know anything about the semantics of | |
| the source-level-language. | |
| * Source-level languages are often **widely** different from one another. | |
| LLVM should not put any restrictions of the flavor of the source-language, | |
| and the debugging information should work with any language. | |
| * With code generator support, it should be possible to use an LLVM compiler | |
| to compile a program to native machine code and standard debugging | |
| formats. This allows compatibility with traditional machine-code level | |
| debuggers, like GDB or DBX. | |
| The approach used by the LLVM implementation is to use a small set of | |
| :ref:`intrinsic functions <format_common_intrinsics>` to define a mapping | |
| between LLVM program objects and the source-level objects. The description of | |
| the source-level program is maintained in LLVM metadata in an | |
| :ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end | |
| currently uses working draft 7 of the `DWARF 3 standard | |
| <http://www.eagercon.com/dwarf/dwarf3std.htm>`_). | |
| When a program is being debugged, a debugger interacts with the user and turns | |
| the stored debug information into source-language specific information. As | |
| such, a debugger must be aware of the source-language, and is thus tied to a | |
| specific language or family of languages. | |
| Debug information consumers | |
| --------------------------- | |
| The role of debug information is to provide meta information normally stripped | |
| away during the compilation process. This meta information provides an LLVM | |
| user a relationship between generated code and the original program source | |
| code. | |
| Currently, there are two backend consumers of debug info: DwarfDebug and | |
| CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and | |
| other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView, | |
| the Microsoft debug info format, which is usable with Microsoft debuggers such | |
| as Visual Studio and WinDBG. LLVM's debug information format is mostly derived | |
| from and inspired by DWARF, but it is feasible to translate into other target | |
| debug info formats such as STABS. | |
| It would also be reasonable to use debug information to feed profiling tools | |
| for analysis of generated code, or, tools for reconstructing the original | |
| source from generated code. | |
| .. _intro_debugopt: | |
| Debug information and optimizations | |
| ----------------------------------- | |
| An extremely high priority of LLVM debugging information is to make it interact | |
| well with optimizations and analysis. In particular, the LLVM debug | |
| information provides the following guarantees: | |
| * LLVM debug information **always provides information to accurately read | |
| the source-level state of the program**, regardless of which LLVM | |
| optimizations have been run, and without any modification to the | |
| optimizations themselves. However, some optimizations may impact the | |
| ability to modify the current state of the program with a debugger, such | |
| as setting program variables, or calling functions that have been | |
| deleted. | |
| * As desired, LLVM optimizations can be upgraded to be aware of debugging | |
| information, allowing them to update the debugging information as they | |
| perform aggressive optimizations. This means that, with effort, the LLVM | |
| optimizers could optimize debug code just as well as non-debug code. | |
| * LLVM debug information does not prevent optimizations from | |
| happening (for example inlining, basic block reordering/merging/cleanup, | |
| tail duplication, etc). | |
| * LLVM debug information is automatically optimized along with the rest of | |
| the program, using existing facilities. For example, duplicate | |
| information is automatically merged by the linker, and unused information | |
| is automatically removed. | |
| Basically, the debug information allows you to compile a program with | |
| "``-O0 -g``" and get full debug information, allowing you to arbitrarily modify | |
| the program as it executes from a debugger. Compiling a program with | |
| "``-O3 -g``" gives you full debug information that is always available and | |
| accurate for reading (e.g., you get accurate stack traces despite tail call | |
| elimination and inlining), but you might lose the ability to modify the program | |
| and call functions which were optimized out of the program, or inlined away | |
| completely. | |
| The :ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test | |
| optimizer's handling of debugging information. It can be run like this: | |
| .. code-block:: bash | |
| % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level | |
| % make TEST=dbgopt | |
| This will test impact of debugging information on optimization passes. If | |
| debugging information influences optimization passes then it will be reported | |
| as a failure. See :doc:`TestingGuide` for more information on LLVM test | |
| infrastructure and how to run various tests. | |
| .. _format: | |
| Debugging information format | |
| ============================ | |
| LLVM debugging information has been carefully designed to make it possible for | |
| the optimizer to optimize the program and debugging information without | |
| necessarily having to know anything about debugging information. In | |
| particular, the use of metadata avoids duplicated debugging information from | |
| the beginning, and the global dead code elimination pass automatically deletes | |
| debugging information for a function if it decides to delete the function. | |
| To do this, most of the debugging information (descriptors for types, | |
| variables, functions, source files, etc) is inserted by the language front-end | |
| in the form of LLVM metadata. | |
| Debug information is designed to be agnostic about the target debugger and | |
| debugging information representation (e.g. DWARF/Stabs/etc). It uses a generic | |
| pass to decode the information that represents variables, types, functions, | |
| namespaces, etc: this allows for arbitrary source-language semantics and | |
| type-systems to be used, as long as there is a module written for the target | |
| debugger to interpret the information. | |
| To provide basic functionality, the LLVM debugger does have to make some | |
| assumptions about the source-level language being debugged, though it keeps | |
| these to a minimum. The only common features that the LLVM debugger assumes | |
| exist are `source files <LangRef.html#difile>`_, and `program objects | |
| <LangRef.html#diglobalvariable>`_. These abstract objects are used by a | |
| debugger to form stack traces, show information about local variables, etc. | |
| This section of the documentation first describes the representation aspects | |
| common to any source-language. :ref:`ccxx_frontend` describes the data layout | |
| conventions used by the C and C++ front-ends. | |
| Debug information descriptors are `specialized metadata nodes | |
| <LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``. | |
| .. _format_common_intrinsics: | |
| Debugger intrinsic functions | |
| ---------------------------- | |
| LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to | |
| track source local variables through optimization and code generation. | |
| ``llvm.dbg.addr`` | |
| ^^^^^^^^^^^^^^^^^^^^ | |
| .. code-block:: llvm | |
| void @llvm.dbg.addr(metadata, metadata, metadata) | |
| This intrinsic provides information about a local element (e.g., variable). | |
| The first argument is metadata holding the address of variable, typically a | |
| static alloca in the function entry block. The second argument is a | |
| `local variable <LangRef.html#dilocalvariable>`_ containing a description of | |
| the variable. The third argument is a `complex expression | |
| <LangRef.html#diexpression>`_. An `llvm.dbg.addr` intrinsic describes the | |
| *address* of a source variable. | |
| .. code-block:: text | |
| %i.addr = alloca i32, align 4 | |
| call void @llvm.dbg.addr(metadata i32* %i.addr, metadata !1, | |
| metadata !DIExpression()), !dbg !2 | |
| !1 = !DILocalVariable(name: "i", ...) ; int i | |
| !2 = !DILocation(...) | |
| ... | |
| %buffer = alloca [256 x i8], align 8 | |
| ; The address of i is buffer+64. | |
| call void @llvm.dbg.addr(metadata [256 x i8]* %buffer, metadata !3, | |
| metadata !DIExpression(DW_OP_plus, 64)), !dbg !4 | |
| !3 = !DILocalVariable(name: "i", ...) ; int i | |
| !4 = !DILocation(...) | |
| A frontend should generate exactly one call to ``llvm.dbg.addr`` at the point | |
| of declaration of a source variable. Optimization passes that fully promote the | |
| variable from memory to SSA values will replace this call with possibly | |
| multiple calls to `llvm.dbg.value`. Passes that delete stores are effectively | |
| partial promotion, and they will insert a mix of calls to ``llvm.dbg.value`` | |
| and ``llvm.dbg.addr`` to track the source variable value when it is available. | |
| After optimization, there may be multiple calls to ``llvm.dbg.addr`` describing | |
| the program points where the variables lives in memory. All calls for the same | |
| concrete source variable must agree on the memory location. | |
| ``llvm.dbg.declare`` | |
| ^^^^^^^^^^^^^^^^^^^^ | |
| .. code-block:: llvm | |
| void @llvm.dbg.declare(metadata, metadata, metadata) | |
| This intrinsic is identical to `llvm.dbg.addr`, except that there can only be | |
| one call to `llvm.dbg.declare` for a given concrete `local variable | |
| <LangRef.html#dilocalvariable>`_. It is not control-dependent, meaning that if | |
| a call to `llvm.dbg.declare` exists and has a valid location argument, that | |
| address is considered to be the true home of the variable across its entire | |
| lifetime. This makes it hard for optimizations to preserve accurate debug info | |
| in the presence of ``llvm.dbg.declare``, so we are transitioning away from it, | |
| and we plan to deprecate it in future LLVM releases. | |
| ``llvm.dbg.value`` | |
| ^^^^^^^^^^^^^^^^^^ | |
| .. code-block:: llvm | |
| void @llvm.dbg.value(metadata, metadata, metadata) | |
| This intrinsic provides information when a user source variable is set to a new | |
| value. The first argument is the new value (wrapped as metadata). The second | |
| argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a | |
| description of the variable. The third argument is a `complex expression | |
| <LangRef.html#diexpression>`_. | |
| An `llvm.dbg.value` intrinsic describes the *value* of a source variable | |
| directly, not its address. Note that the value operand of this intrinsic may | |
| be indirect (i.e, a pointer to the source variable), provided that interpreting | |
| the complex expression derives the direct value. | |
| Object lifetimes and scoping | |
| ============================ | |
| In many languages, the local variables in functions can have their lifetimes or | |
| scopes limited to a subset of a function. In the C family of languages, for | |
| example, variables are only live (readable and writable) within the source | |
| block that they are defined in. In functional languages, values are only | |
| readable after they have been defined. Though this is a very obvious concept, | |
| it is non-trivial to model in LLVM, because it has no notion of scoping in this | |
| sense, and does not want to be tied to a language's scoping rules. | |
| In order to handle this, the LLVM debug format uses the metadata attached to | |
| llvm instructions to encode line number and scoping information. Consider the | |
| following C fragment, for example: | |
| .. code-block:: c | |
| 1. void foo() { | |
| 2. int X = 21; | |
| 3. int Y = 22; | |
| 4. { | |
| 5. int Z = 23; | |
| 6. Z = X; | |
| 7. } | |
| 8. X = Y; | |
| 9. } | |
| .. FIXME: Update the following example to use llvm.dbg.addr once that is the | |
| default in clang. | |
| Compiled to LLVM, this function would be represented like this: | |
| .. code-block:: text | |
| ; Function Attrs: nounwind ssp uwtable | |
| define void @foo() #0 !dbg !4 { | |
| entry: | |
| %X = alloca i32, align 4 | |
| %Y = alloca i32, align 4 | |
| %Z = alloca i32, align 4 | |
| call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 | |
| store i32 21, i32* %X, align 4, !dbg !14 | |
| call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16 | |
| store i32 22, i32* %Y, align 4, !dbg !16 | |
| call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 | |
| store i32 23, i32* %Z, align 4, !dbg !19 | |
| %0 = load i32, i32* %X, align 4, !dbg !20 | |
| store i32 %0, i32* %Z, align 4, !dbg !21 | |
| %1 = load i32, i32* %Y, align 4, !dbg !22 | |
| store i32 %1, i32* %X, align 4, !dbg !23 | |
| ret void, !dbg !24 | |
| } | |
| ; Function Attrs: nounwind readnone | |
| declare void @llvm.dbg.declare(metadata, metadata, metadata) #1 | |
| attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } | |
| attributes #1 = { nounwind readnone } | |
| !llvm.dbg.cu = !{!0} | |
| !llvm.module.flags = !{!7, !8, !9} | |
| !llvm.ident = !{!10} | |
| !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2) | |
| !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info") | |
| !2 = !{} | |
| !3 = !{!4} | |
| !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2) | |
| !5 = !DISubroutineType(types: !6) | |
| !6 = !{null} | |
| !7 = !{i32 2, !"Dwarf Version", i32 2} | |
| !8 = !{i32 2, !"Debug Info Version", i32 3} | |
| !9 = !{i32 1, !"PIC Level", i32 2} | |
| !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"} | |
| !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12) | |
| !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) | |
| !13 = !DIExpression() | |
| !14 = !DILocation(line: 2, column: 9, scope: !4) | |
| !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12) | |
| !16 = !DILocation(line: 3, column: 9, scope: !4) | |
| !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12) | |
| !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) | |
| !19 = !DILocation(line: 5, column: 11, scope: !18) | |
| !20 = !DILocation(line: 6, column: 11, scope: !18) | |
| !21 = !DILocation(line: 6, column: 9, scope: !18) | |
| !22 = !DILocation(line: 8, column: 9, scope: !4) | |
| !23 = !DILocation(line: 8, column: 7, scope: !4) | |
| !24 = !DILocation(line: 9, column: 3, scope: !4) | |
| This example illustrates a few important details about LLVM debugging | |
| information. In particular, it shows how the ``llvm.dbg.declare`` intrinsic and | |
| location information, which are attached to an instruction, are applied | |
| together to allow a debugger to analyze the relationship between statements, | |
| variable definitions, and the code used to implement the function. | |
| .. code-block:: llvm | |
| call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 | |
| ; [debug line = 2:7] [debug variable = X] | |
| The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the | |
| variable ``X``. The metadata ``!dbg !14`` attached to the intrinsic provides | |
| scope information for the variable ``X``. | |
| .. code-block:: text | |
| !14 = !DILocation(line: 2, column: 9, scope: !4) | |
| !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, | |
| isLocal: false, isDefinition: true, scopeLine: 1, | |
| isOptimized: false, variables: !2) | |
| Here ``!14`` is metadata providing `location information | |
| <LangRef.html#dilocation>`_. In this example, scope is encoded by ``!4``, a | |
| `subprogram descriptor <LangRef.html#disubprogram>`_. This way the location | |
| information attached to the intrinsics indicates that the variable ``X`` is | |
| declared at line number 2 at a function level scope in function ``foo``. | |
| Now lets take another example. | |
| .. code-block:: llvm | |
| call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 | |
| ; [debug line = 5:9] [debug variable = Z] | |
| The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for | |
| variable ``Z``. The metadata ``!dbg !19`` attached to the intrinsic provides | |
| scope information for the variable ``Z``. | |
| .. code-block:: text | |
| !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) | |
| !19 = !DILocation(line: 5, column: 11, scope: !18) | |
| Here ``!19`` indicates that ``Z`` is declared at line number 5 and column | |
| number 0 inside of lexical scope ``!18``. The lexical scope itself resides | |
| inside of subprogram ``!4`` described above. | |
| The scope information attached with each instruction provides a straightforward | |
| way to find instructions covered by a scope. | |
| .. _ccxx_frontend: | |
| C/C++ front-end specific debug information | |
| ========================================== | |
| The C and C++ front-ends represent information about the program in a format | |
| that is effectively identical to `DWARF 3.0 | |
| <http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information | |
| content. This allows code generators to trivially support native debuggers by | |
| generating standard dwarf information, and contains enough information for | |
| non-dwarf targets to translate it as needed. | |
| This section describes the forms used to represent C and C++ programs. Other | |
| languages could pattern themselves after this (which itself is tuned to | |
| representing programs in the same way that DWARF 3 does), or they could choose | |
| to provide completely different forms if they don't fit into the DWARF model. | |
| As support for debugging information gets added to the various LLVM | |
| source-language front-ends, the information used should be documented here. | |
| The following sections provide examples of a few C/C++ constructs and the debug | |
| information that would best describe those constructs. The canonical | |
| references are the ``DIDescriptor`` classes defined in | |
| ``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions | |
| in ``lib/IR/DIBuilder.cpp``. | |
| C/C++ source file information | |
| ----------------------------- | |
| ``llvm::Instruction`` provides easy access to metadata attached with an | |
| instruction. One can extract line number information encoded in LLVM IR using | |
| ``Instruction::getDebugLoc()`` and ``DILocation::getLine()``. | |
| .. code-block:: c++ | |
| if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction | |
| unsigned Line = Loc->getLine(); | |
| StringRef File = Loc->getFilename(); | |
| StringRef Dir = Loc->getDirectory(); | |
| } | |
| C/C++ global variable information | |
| --------------------------------- | |
| Given an integer global variable declared as follows: | |
| .. code-block:: c | |
| _Alignas(8) int MyGlobal = 100; | |
| a C/C++ front-end would generate the following descriptors: | |
| .. code-block:: text | |
| ;; | |
| ;; Define the global itself. | |
| ;; | |
| @MyGlobal = global i32 100, align 8, !dbg !0 | |
| ;; | |
| ;; List of debug info of globals | |
| ;; | |
| !llvm.dbg.cu = !{!1} | |
| ;; Some unrelated metadata. | |
| !llvm.module.flags = !{!6, !7} | |
| !llvm.ident = !{!8} | |
| ;; Define the global variable itself | |
| !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64) | |
| ;; Define the compile unit. | |
| !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2, | |
| producer: "clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)", | |
| isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, | |
| enums: !3, globals: !4) | |
| ;; | |
| ;; Define the file | |
| ;; | |
| !2 = !DIFile(filename: "/dev/stdin", | |
| directory: "/Users/dexonsmith/data/llvm/debug-info") | |
| ;; An empty array. | |
| !3 = !{} | |
| ;; The Array of Global Variables | |
| !4 = !{!0} | |
| ;; | |
| ;; Define the type | |
| ;; | |
| !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed) | |
| ;; Dwarf version to output. | |
| !6 = !{i32 2, !"Dwarf Version", i32 4} | |
| ;; Debug info schema version. | |
| !7 = !{i32 2, !"Debug Info Version", i32 3} | |
| ;; Compiler identification | |
| !8 = !{!"clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)"} | |
| The align value in DIGlobalVariable description specifies variable alignment in | |
| case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler | |
| attribute __attribute__((aligned ())). In other case (when this field is missing) | |
| alignment is considered default. This is used when producing DWARF output | |
| for DW_AT_alignment value. | |
| C/C++ function information | |
| -------------------------- | |
| Given a function declared as follows: | |
| .. code-block:: c | |
| int main(int argc, char *argv[]) { | |
| return 0; | |
| } | |
| a C/C++ front-end would generate the following descriptors: | |
| .. code-block:: text | |
| ;; | |
| ;; Define the anchor for subprograms. | |
| ;; | |
| !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5, | |
| isLocal: false, isDefinition: true, scopeLine: 1, | |
| flags: DIFlagPrototyped, isOptimized: false, | |
| variables: !2) | |
| ;; | |
| ;; Define the subprogram itself. | |
| ;; | |
| define i32 @main(i32 %argc, i8** %argv) !dbg !4 { | |
| ... | |
| } | |
| Debugging information format | |
| ============================ | |
| Debugging Information Extension for Objective C Properties | |
| ---------------------------------------------------------- | |
| Introduction | |
| ^^^^^^^^^^^^ | |
| Objective C provides a simpler way to declare and define accessor methods using | |
| declared properties. The language provides features to declare a property and | |
| to let compiler synthesize accessor methods. | |
| The debugger lets developer inspect Objective C interfaces and their instance | |
| variables and class variables. However, the debugger does not know anything | |
| about the properties defined in Objective C interfaces. The debugger consumes | |
| information generated by compiler in DWARF format. The format does not support | |
| encoding of Objective C properties. This proposal describes DWARF extensions to | |
| encode Objective C properties, which the debugger can use to let developers | |
| inspect Objective C properties. | |
| Proposal | |
| ^^^^^^^^ | |
| Objective C properties exist separately from class members. A property can be | |
| defined only by "setter" and "getter" selectors, and be calculated anew on each | |
| access. Or a property can just be a direct access to some declared ivar. | |
| Finally it can have an ivar "automatically synthesized" for it by the compiler, | |
| in which case the property can be referred to in user code directly using the | |
| standard C dereference syntax as well as through the property "dot" syntax, but | |
| there is no entry in the ``@interface`` declaration corresponding to this ivar. | |
| To facilitate debugging, these properties we will add a new DWARF TAG into the | |
| ``DW_TAG_structure_type`` definition for the class to hold the description of a | |
| given property, and a set of DWARF attributes that provide said description. | |
| The property tag will also contain the name and declared type of the property. | |
| If there is a related ivar, there will also be a DWARF property attribute placed | |
| in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG | |
| for that property. And in the case where the compiler synthesizes the ivar | |
| directly, the compiler is expected to generate a ``DW_TAG_member`` for that | |
| ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used | |
| to access this ivar directly in code, and with the property attribute pointing | |
| back to the property it is backing. | |
| The following examples will serve as illustration for our discussion: | |
| .. code-block:: objc | |
| @interface I1 { | |
| int n2; | |
| } | |
| @property int p1; | |
| @property int p2; | |
| @end | |
| @implementation I1 | |
| @synthesize p1; | |
| @synthesize p2 = n2; | |
| @end | |
| This produces the following DWARF (this is a "pseudo dwarfdump" output): | |
| .. code-block:: none | |
| 0x00000100: TAG_structure_type [7] * | |
| AT_APPLE_runtime_class( 0x10 ) | |
| AT_name( "I1" ) | |
| AT_decl_file( "Objc_Property.m" ) | |
| AT_decl_line( 3 ) | |
| 0x00000110 TAG_APPLE_property | |
| AT_name ( "p1" ) | |
| AT_type ( {0x00000150} ( int ) ) | |
| 0x00000120: TAG_APPLE_property | |
| AT_name ( "p2" ) | |
| AT_type ( {0x00000150} ( int ) ) | |
| 0x00000130: TAG_member [8] | |
| AT_name( "_p1" ) | |
| AT_APPLE_property ( {0x00000110} "p1" ) | |
| AT_type( {0x00000150} ( int ) ) | |
| AT_artificial ( 0x1 ) | |
| 0x00000140: TAG_member [8] | |
| AT_name( "n2" ) | |
| AT_APPLE_property ( {0x00000120} "p2" ) | |
| AT_type( {0x00000150} ( int ) ) | |
| 0x00000150: AT_type( ( int ) ) | |
| Note, the current convention is that the name of the ivar for an | |
| auto-synthesized property is the name of the property from which it derives | |
| with an underscore prepended, as is shown in the example. But we actually | |
| don't need to know this convention, since we are given the name of the ivar | |
| directly. | |
| Also, it is common practice in ObjC to have different property declarations in | |
| the @interface and @implementation - e.g. to provide a read-only property in | |
| the interface,and a read-write interface in the implementation. In that case, | |
| the compiler should emit whichever property declaration will be in force in the | |
| current translation unit. | |
| Developers can decorate a property with attributes which are encoded using | |
| ``DW_AT_APPLE_property_attribute``. | |
| .. code-block:: objc | |
| @property (readonly, nonatomic) int pr; | |
| .. code-block:: none | |
| TAG_APPLE_property [8] | |
| AT_name( "pr" ) | |
| AT_type ( {0x00000147} (int) ) | |
| AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) | |
| The setter and getter method names are attached to the property using | |
| ``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes. | |
| .. code-block:: objc | |
| @interface I1 | |
| @property (setter=myOwnP3Setter:) int p3; | |
| -(void)myOwnP3Setter:(int)a; | |
| @end | |
| @implementation I1 | |
| @synthesize p3; | |
| -(void)myOwnP3Setter:(int)a{ } | |
| @end | |
| The DWARF for this would be: | |
| .. code-block:: none | |
| 0x000003bd: TAG_structure_type [7] * | |
| AT_APPLE_runtime_class( 0x10 ) | |
| AT_name( "I1" ) | |
| AT_decl_file( "Objc_Property.m" ) | |
| AT_decl_line( 3 ) | |
| 0x000003cd TAG_APPLE_property | |
| AT_name ( "p3" ) | |
| AT_APPLE_property_setter ( "myOwnP3Setter:" ) | |
| AT_type( {0x00000147} ( int ) ) | |
| 0x000003f3: TAG_member [8] | |
| AT_name( "_p3" ) | |
| AT_type ( {0x00000147} ( int ) ) | |
| AT_APPLE_property ( {0x000003cd} ) | |
| AT_artificial ( 0x1 ) | |
| New DWARF Tags | |
| ^^^^^^^^^^^^^^ | |
| +-----------------------+--------+ | |
| | TAG | Value | | |
| +=======================+========+ | |
| | DW_TAG_APPLE_property | 0x4200 | | |
| +-----------------------+--------+ | |
| New DWARF Attributes | |
| ^^^^^^^^^^^^^^^^^^^^ | |
| +--------------------------------+--------+-----------+ | |
| | Attribute | Value | Classes | | |
| +================================+========+===========+ | |
| | DW_AT_APPLE_property | 0x3fed | Reference | | |
| +--------------------------------+--------+-----------+ | |
| | DW_AT_APPLE_property_getter | 0x3fe9 | String | | |
| +--------------------------------+--------+-----------+ | |
| | DW_AT_APPLE_property_setter | 0x3fea | String | | |
| +--------------------------------+--------+-----------+ | |
| | DW_AT_APPLE_property_attribute | 0x3feb | Constant | | |
| +--------------------------------+--------+-----------+ | |
| New DWARF Constants | |
| ^^^^^^^^^^^^^^^^^^^ | |
| +--------------------------------------+-------+ | |
| | Name | Value | | |
| +======================================+=======+ | |
| | DW_APPLE_PROPERTY_readonly | 0x01 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_getter | 0x02 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_assign | 0x04 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_readwrite | 0x08 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_retain | 0x10 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_copy | 0x20 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_nonatomic | 0x40 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_setter | 0x80 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_atomic | 0x100 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_weak | 0x200 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_strong | 0x400 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_unsafe_unretained | 0x800 | | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_nullability | 0x1000| | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_null_resettable | 0x2000| | |
| +--------------------------------------+-------+ | |
| | DW_APPLE_PROPERTY_class | 0x4000| | |
| +--------------------------------------+-------+ | |
| Name Accelerator Tables | |
| ----------------------- | |
| Introduction | |
| ^^^^^^^^^^^^ | |
| The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a | |
| debugger needs. The "``pub``" in the section name indicates that the entries | |
| in the table are publicly visible names only. This means no static or hidden | |
| functions show up in the "``.debug_pubnames``". No static variables or private | |
| class variables are in the "``.debug_pubtypes``". Many compilers add different | |
| things to these tables, so we can't rely upon the contents between gcc, icc, or | |
| clang. | |
| The typical query given by users tends not to match up with the contents of | |
| these tables. For example, the DWARF spec states that "In the case of the name | |
| of a function member or static data member of a C++ structure, class or union, | |
| the name presented in the "``.debug_pubnames``" section is not the simple name | |
| given by the ``DW_AT_name attribute`` of the referenced debugging information | |
| entry, but rather the fully qualified name of the data or function member." | |
| So the only names in these tables for complex C++ entries is a fully | |
| qualified name. Debugger users tend not to enter their search strings as | |
| "``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or | |
| "``a::b::c``". So the name entered in the name table must be demangled in | |
| order to chop it up appropriately and additional names must be manually entered | |
| into the table to make it effective as a name lookup table for debuggers to | |
| use. | |
| All debuggers currently ignore the "``.debug_pubnames``" table as a result of | |
| its inconsistent and useless public-only name content making it a waste of | |
| space in the object file. These tables, when they are written to disk, are not | |
| sorted in any way, leaving every debugger to do its own parsing and sorting. | |
| These tables also include an inlined copy of the string values in the table | |
| itself making the tables much larger than they need to be on disk, especially | |
| for large C++ programs. | |
| Can't we just fix the sections by adding all of the names we need to this | |
| table? No, because that is not what the tables are defined to contain and we | |
| won't know the difference between the old bad tables and the new good tables. | |
| At best we could make our own renamed sections that contain all of the data we | |
| need. | |
| These tables are also insufficient for what a debugger like LLDB needs. LLDB | |
| uses clang for its expression parsing where LLDB acts as a PCH. LLDB is then | |
| often asked to look for type "``foo``" or namespace "``bar``", or list items in | |
| namespace "``baz``". Namespaces are not included in the pubnames or pubtypes | |
| tables. Since clang asks a lot of questions when it is parsing an expression, | |
| we need to be very fast when looking up names, as it happens a lot. Having new | |
| accelerator tables that are optimized for very quick lookups will benefit this | |
| type of debugging experience greatly. | |
| We would like to generate name lookup tables that can be mapped into memory | |
| from disk, and used as is, with little or no up-front parsing. We would also | |
| be able to control the exact content of these different tables so they contain | |
| exactly what we need. The Name Accelerator Tables were designed to fix these | |
| issues. In order to solve these issues we need to: | |
| * Have a format that can be mapped into memory from disk and used as is | |
| * Lookups should be very fast | |
| * Extensible table format so these tables can be made by many producers | |
| * Contain all of the names needed for typical lookups out of the box | |
| * Strict rules for the contents of tables | |
| Table size is important and the accelerator table format should allow the reuse | |
| of strings from common string tables so the strings for the names are not | |
| duplicated. We also want to make sure the table is ready to be used as-is by | |
| simply mapping the table into memory with minimal header parsing. | |
| The name lookups need to be fast and optimized for the kinds of lookups that | |
| debuggers tend to do. Optimally we would like to touch as few parts of the | |
| mapped table as possible when doing a name lookup and be able to quickly find | |
| the name entry we are looking for, or discover there are no matches. In the | |
| case of debuggers we optimized for lookups that fail most of the time. | |
| Each table that is defined should have strict rules on exactly what is in the | |
| accelerator tables and documented so clients can rely on the content. | |
| Hash Tables | |
| ^^^^^^^^^^^ | |
| Standard Hash Tables | |
| """""""""""""""""""" | |
| Typical hash tables have a header, buckets, and each bucket points to the | |
| bucket contents: | |
| .. code-block:: none | |
| .------------. | |
| | HEADER | | |
| |------------| | |
| | BUCKETS | | |
| |------------| | |
| | DATA | | |
| `------------' | |
| The BUCKETS are an array of offsets to DATA for each hash: | |
| .. code-block:: none | |
| .------------. | |
| | 0x00001000 | BUCKETS[0] | |
| | 0x00002000 | BUCKETS[1] | |
| | 0x00002200 | BUCKETS[2] | |
| | 0x000034f0 | BUCKETS[3] | |
| | | ... | |
| | 0xXXXXXXXX | BUCKETS[n_buckets] | |
| '------------' | |
| So for ``bucket[3]`` in the example above, we have an offset into the table | |
| 0x000034f0 which points to a chain of entries for the bucket. Each bucket must | |
| contain a next pointer, full 32 bit hash value, the string itself, and the data | |
| for the current string value. | |
| .. code-block:: none | |
| .------------. | |
| 0x000034f0: | 0x00003500 | next pointer | |
| | 0x12345678 | 32 bit hash | |
| | "erase" | string value | |
| | data[n] | HashData for this bucket | |
| |------------| | |
| 0x00003500: | 0x00003550 | next pointer | |
| | 0x29273623 | 32 bit hash | |
| | "dump" | string value | |
| | data[n] | HashData for this bucket | |
| |------------| | |
| 0x00003550: | 0x00000000 | next pointer | |
| | 0x82638293 | 32 bit hash | |
| | "main" | string value | |
| | data[n] | HashData for this bucket | |
| `------------' | |
| The problem with this layout for debuggers is that we need to optimize for the | |
| negative lookup case where the symbol we're searching for is not present. So | |
| if we were to lookup "``printf``" in the table above, we would make a 32-bit | |
| hash for "``printf``", it might match ``bucket[3]``. We would need to go to | |
| the offset 0x000034f0 and start looking to see if our 32 bit hash matches. To | |
| do so, we need to read the next pointer, then read the hash, compare it, and | |
| skip to the next bucket. Each time we are skipping many bytes in memory and | |
| touching new pages just to do the compare on the full 32 bit hash. All of | |
| these accesses then tell us that we didn't have a match. | |
| Name Hash Tables | |
| """""""""""""""" | |
| To solve the issues mentioned above we have structured the hash tables a bit | |
| differently: a header, buckets, an array of all unique 32 bit hash values, | |
| followed by an array of hash value data offsets, one for each hash value, then | |
| the data for all hash values: | |
| .. code-block:: none | |
| .-------------. | |
| | HEADER | | |
| |-------------| | |
| | BUCKETS | | |
| |-------------| | |
| | HASHES | | |
| |-------------| | |
| | OFFSETS | | |
| |-------------| | |
| | DATA | | |
| `-------------' | |
| The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array. By | |
| making all of the full 32 bit hash values contiguous in memory, we allow | |
| ourselves to efficiently check for a match while touching as little memory as | |
| possible. Most often checking the 32 bit hash values is as far as the lookup | |
| goes. If it does match, it usually is a match with no collisions. So for a | |
| table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash | |
| values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and | |
| ``OFFSETS`` as: | |
| .. code-block:: none | |
| .-------------------------. | |
| | HEADER.magic | uint32_t | |
| | HEADER.version | uint16_t | |
| | HEADER.hash_function | uint16_t | |
| | HEADER.bucket_count | uint32_t | |
| | HEADER.hashes_count | uint32_t | |
| | HEADER.header_data_len | uint32_t | |
| | HEADER_DATA | HeaderData | |
| |-------------------------| | |
| | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes | |
| |-------------------------| | |
| | HASHES | uint32_t[n_hashes] // 32 bit hash values | |
| |-------------------------| | |
| | OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data | |
| |-------------------------| | |
| | ALL HASH DATA | | |
| `-------------------------' | |
| So taking the exact same data from the standard hash example above we end up | |
| with: | |
| .. code-block:: none | |
| .------------. | |
| | HEADER | | |
| |------------| | |
| | 0 | BUCKETS[0] | |
| | 2 | BUCKETS[1] | |
| | 5 | BUCKETS[2] | |
| | 6 | BUCKETS[3] | |
| | | ... | |
| | ... | BUCKETS[n_buckets] | |
| |------------| | |
| | 0x........ | HASHES[0] | |
| | 0x........ | HASHES[1] | |
| | 0x........ | HASHES[2] | |
| | 0x........ | HASHES[3] | |
| | 0x........ | HASHES[4] | |
| | 0x........ | HASHES[5] | |
| | 0x12345678 | HASHES[6] hash for BUCKETS[3] | |
| | 0x29273623 | HASHES[7] hash for BUCKETS[3] | |
| | 0x82638293 | HASHES[8] hash for BUCKETS[3] | |
| | 0x........ | HASHES[9] | |
| | 0x........ | HASHES[10] | |
| | 0x........ | HASHES[11] | |
| | 0x........ | HASHES[12] | |
| | 0x........ | HASHES[13] | |
| | 0x........ | HASHES[n_hashes] | |
| |------------| | |
| | 0x........ | OFFSETS[0] | |
| | 0x........ | OFFSETS[1] | |
| | 0x........ | OFFSETS[2] | |
| | 0x........ | OFFSETS[3] | |
| | 0x........ | OFFSETS[4] | |
| | 0x........ | OFFSETS[5] | |
| | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3] | |
| | 0x00003500 | OFFSETS[7] offset for BUCKETS[3] | |
| | 0x00003550 | OFFSETS[8] offset for BUCKETS[3] | |
| | 0x........ | OFFSETS[9] | |
| | 0x........ | OFFSETS[10] | |
| | 0x........ | OFFSETS[11] | |
| | 0x........ | OFFSETS[12] | |
| | 0x........ | OFFSETS[13] | |
| | 0x........ | OFFSETS[n_hashes] | |
| |------------| | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| |------------| | |
| 0x000034f0: | 0x00001203 | .debug_str ("erase") | |
| | 0x00000004 | A 32 bit array count - number of HashData with name "erase" | |
| | 0x........ | HashData[0] | |
| | 0x........ | HashData[1] | |
| | 0x........ | HashData[2] | |
| | 0x........ | HashData[3] | |
| | 0x00000000 | String offset into .debug_str (terminate data for hash) | |
| |------------| | |
| 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") | |
| | 0x00000002 | A 32 bit array count - number of HashData with name "collision" | |
| | 0x........ | HashData[0] | |
| | 0x........ | HashData[1] | |
| | 0x00001203 | String offset into .debug_str ("dump") | |
| | 0x00000003 | A 32 bit array count - number of HashData with name "dump" | |
| | 0x........ | HashData[0] | |
| | 0x........ | HashData[1] | |
| | 0x........ | HashData[2] | |
| | 0x00000000 | String offset into .debug_str (terminate data for hash) | |
| |------------| | |
| 0x00003550: | 0x00001203 | String offset into .debug_str ("main") | |
| | 0x00000009 | A 32 bit array count - number of HashData with name "main" | |
| | 0x........ | HashData[0] | |
| | 0x........ | HashData[1] | |
| | 0x........ | HashData[2] | |
| | 0x........ | HashData[3] | |
| | 0x........ | HashData[4] | |
| | 0x........ | HashData[5] | |
| | 0x........ | HashData[6] | |
| | 0x........ | HashData[7] | |
| | 0x........ | HashData[8] | |
| | 0x00000000 | String offset into .debug_str (terminate data for hash) | |
| `------------' | |
| So we still have all of the same data, we just organize it more efficiently for | |
| debugger lookup. If we repeat the same "``printf``" lookup from above, we | |
| would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit | |
| hash value and modulo it by ``n_buckets``. ``BUCKETS[3]`` contains "6" which | |
| is the index into the ``HASHES`` table. We would then compare any consecutive | |
| 32 bit hashes values in the ``HASHES`` array as long as the hashes would be in | |
| ``BUCKETS[3]``. We do this by verifying that each subsequent hash value modulo | |
| ``n_buckets`` is still 3. In the case of a failed lookup we would access the | |
| memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes | |
| before we know that we have no match. We don't end up marching through | |
| multiple words of memory and we really keep the number of processor data cache | |
| lines being accessed as small as possible. | |
| The string hash that is used for these lookup tables is the Daniel J. | |
| Bernstein hash which is also used in the ELF ``GNU_HASH`` sections. It is a | |
| very good hash for all kinds of names in programs with very few hash | |
| collisions. | |
| Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``. | |
| Details | |
| ^^^^^^^ | |
| These name hash tables are designed to be generic where specializations of the | |
| table get to define additional data that goes into the header ("``HeaderData``"), | |
| how the string value is stored ("``KeyType``") and the content of the data for each | |
| hash value. | |
| Header Layout | |
| """"""""""""" | |
| The header has a fixed part, and the specialized part. The exact format of the | |
| header is: | |
| .. code-block:: c | |
| struct Header | |
| { | |
| uint32_t magic; // 'HASH' magic value to allow endian detection | |
| uint16_t version; // Version number | |
| uint16_t hash_function; // The hash function enumeration that was used | |
| uint32_t bucket_count; // The number of buckets in this hash table | |
| uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table | |
| uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment | |
| // Specifically the length of the following HeaderData field - this does not | |
| // include the size of the preceding fields | |
| HeaderData header_data; // Implementation specific header data | |
| }; | |
| The header starts with a 32 bit "``magic``" value which must be ``'HASH'`` | |
| encoded as an ASCII integer. This allows the detection of the start of the | |
| hash table and also allows the table's byte order to be determined so the table | |
| can be correctly extracted. The "``magic``" value is followed by a 16 bit | |
| ``version`` number which allows the table to be revised and modified in the | |
| future. The current version number is 1. ``hash_function`` is a ``uint16_t`` | |
| enumeration that specifies which hash function was used to produce this table. | |
| The current values for the hash function enumerations include: | |
| .. code-block:: c | |
| enum HashFunctionType | |
| { | |
| eHashFunctionDJB = 0u, // Daniel J Bernstein hash function | |
| }; | |
| ``bucket_count`` is a 32 bit unsigned integer that represents how many buckets | |
| are in the ``BUCKETS`` array. ``hashes_count`` is the number of unique 32 bit | |
| hash values that are in the ``HASHES`` array, and is the same number of offsets | |
| are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size | |
| in bytes of the ``HeaderData`` that is filled in by specialized versions of | |
| this table. | |
| Fixed Lookup | |
| """""""""""" | |
| The header is followed by the buckets, hashes, offsets, and hash value data. | |
| .. code-block:: c | |
| struct FixedTable | |
| { | |
| uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below | |
| uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table | |
| uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above | |
| }; | |
| ``buckets`` is an array of 32 bit indexes into the ``hashes`` array. The | |
| ``hashes`` array contains all of the 32 bit hash values for all names in the | |
| hash table. Each hash in the ``hashes`` table has an offset in the ``offsets`` | |
| array that points to the data for the hash value. | |
| This table setup makes it very easy to repurpose these tables to contain | |
| different data, while keeping the lookup mechanism the same for all tables. | |
| This layout also makes it possible to save the table to disk and map it in | |
| later and do very efficient name lookups with little or no parsing. | |
| DWARF lookup tables can be implemented in a variety of ways and can store a lot | |
| of information for each name. We want to make the DWARF tables extensible and | |
| able to store the data efficiently so we have used some of the DWARF features | |
| that enable efficient data storage to define exactly what kind of data we store | |
| for each name. | |
| The ``HeaderData`` contains a definition of the contents of each HashData chunk. | |
| We might want to store an offset to all of the debug information entries (DIEs) | |
| for each name. To keep things extensible, we create a list of items, or | |
| Atoms, that are contained in the data for each name. First comes the type of | |
| the data in each atom: | |
| .. code-block:: c | |
| enum AtomType | |
| { | |
| eAtomTypeNULL = 0u, | |
| eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding | |
| eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question | |
| eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 | |
| eAtomTypeNameFlags = 4u, // Flags from enum NameFlags | |
| eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags | |
| }; | |
| The enumeration values and their meanings are: | |
| .. code-block:: none | |
| eAtomTypeNULL - a termination atom that specifies the end of the atom list | |
| eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name | |
| eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE | |
| eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is | |
| eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...) | |
| eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...) | |
| Then we allow each atom type to define the atom type and how the data for each | |
| atom type data is encoded: | |
| .. code-block:: c | |
| struct Atom | |
| { | |
| uint16_t type; // AtomType enum value | |
| uint16_t form; // DWARF DW_FORM_XXX defines | |
| }; | |
| The ``form`` type above is from the DWARF specification and defines the exact | |
| encoding of the data for the Atom type. See the DWARF specification for the | |
| ``DW_FORM_`` definitions. | |
| .. code-block:: c | |
| struct HeaderData | |
| { | |
| uint32_t die_offset_base; | |
| uint32_t atom_count; | |
| Atoms atoms[atom_count0]; | |
| }; | |
| ``HeaderData`` defines the base DIE offset that should be added to any atoms | |
| that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``, | |
| ``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``. It also defines | |
| what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large | |
| each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data | |
| should be interpreted. | |
| For the current implementations of the "``.apple_names``" (all functions + | |
| globals), the "``.apple_types``" (names of all types that are defined), and | |
| the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom`` | |
| array to be: | |
| .. code-block:: c | |
| HeaderData.atom_count = 1; | |
| HeaderData.atoms[0].type = eAtomTypeDIEOffset; | |
| HeaderData.atoms[0].form = DW_FORM_data4; | |
| This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is | |
| encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have | |
| multiple matching DIEs in a single file, which could come up with an inlined | |
| function for instance. Future tables could include more information about the | |
| DIE such as flags indicating if the DIE is a function, method, block, | |
| or inlined. | |
| The KeyType for the DWARF table is a 32 bit string table offset into the | |
| ".debug_str" table. The ".debug_str" is the string table for the DWARF which | |
| may already contain copies of all of the strings. This helps make sure, with | |
| help from the compiler, that we reuse the strings between all of the DWARF | |
| sections and keeps the hash table size down. Another benefit to having the | |
| compiler generate all strings as DW_FORM_strp in the debug info, is that | |
| DWARF parsing can be made much faster. | |
| After a lookup is made, we get an offset into the hash data. The hash data | |
| needs to be able to deal with 32 bit hash collisions, so the chunk of data | |
| at the offset in the hash data consists of a triple: | |
| .. code-block:: c | |
| uint32_t str_offset | |
| uint32_t hash_data_count | |
| HashData[hash_data_count] | |
| If "str_offset" is zero, then the bucket contents are done. 99.9% of the | |
| hash data chunks contain a single item (no 32 bit hash collision): | |
| .. code-block:: none | |
| .------------. | |
| | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") | |
| | 0x00000004 | uint32_t HashData count | |
| | 0x........ | uint32_t HashData[0] DIE offset | |
| | 0x........ | uint32_t HashData[1] DIE offset | |
| | 0x........ | uint32_t HashData[2] DIE offset | |
| | 0x........ | uint32_t HashData[3] DIE offset | |
| | 0x00000000 | uint32_t KeyType (end of hash chain) | |
| `------------' | |
| If there are collisions, you will have multiple valid string offsets: | |
| .. code-block:: none | |
| .------------. | |
| | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") | |
| | 0x00000004 | uint32_t HashData count | |
| | 0x........ | uint32_t HashData[0] DIE offset | |
| | 0x........ | uint32_t HashData[1] DIE offset | |
| | 0x........ | uint32_t HashData[2] DIE offset | |
| | 0x........ | uint32_t HashData[3] DIE offset | |
| | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") | |
| | 0x00000002 | uint32_t HashData count | |
| | 0x........ | uint32_t HashData[0] DIE offset | |
| | 0x........ | uint32_t HashData[1] DIE offset | |
| | 0x00000000 | uint32_t KeyType (end of hash chain) | |
| `------------' | |
| Current testing with real world C++ binaries has shown that there is around 1 | |
| 32 bit hash collision per 100,000 name entries. | |
| Contents | |
| ^^^^^^^^ | |
| As we said, we want to strictly define exactly what is included in the | |
| different tables. For DWARF, we have 3 tables: "``.apple_names``", | |
| "``.apple_types``", and "``.apple_namespaces``". | |
| "``.apple_names``" sections should contain an entry for each DWARF DIE whose | |
| ``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or | |
| ``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``, | |
| ``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``. It also contains | |
| ``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and | |
| static variables). All global and static variables should be included, | |
| including those scoped within functions and classes. For example using the | |
| following code: | |
| .. code-block:: c | |
| static int var = 0; | |
| void f () | |
| { | |
| static int var = 0; | |
| } | |
| Both of the static ``var`` variables would be included in the table. All | |
| functions should emit both their full names and their basenames. For C or C++, | |
| the full name is the mangled name (if available) which is usually in the | |
| ``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the | |
| function basename. If global or static variables have a mangled name in a | |
| ``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the | |
| simple name found in the ``DW_AT_name`` attribute. | |
| "``.apple_types``" sections should contain an entry for each DWARF DIE whose | |
| tag is one of: | |
| * DW_TAG_array_type | |
| * DW_TAG_class_type | |
| * DW_TAG_enumeration_type | |
| * DW_TAG_pointer_type | |
| * DW_TAG_reference_type | |
| * DW_TAG_string_type | |
| * DW_TAG_structure_type | |
| * DW_TAG_subroutine_type | |
| * DW_TAG_typedef | |
| * DW_TAG_union_type | |
| * DW_TAG_ptr_to_member_type | |
| * DW_TAG_set_type | |
| * DW_TAG_subrange_type | |
| * DW_TAG_base_type | |
| * DW_TAG_const_type | |
| * DW_TAG_file_type | |
| * DW_TAG_namelist | |
| * DW_TAG_packed_type | |
| * DW_TAG_volatile_type | |
| * DW_TAG_restrict_type | |
| * DW_TAG_atomic_type | |
| * DW_TAG_interface_type | |
| * DW_TAG_unspecified_type | |
| * DW_TAG_shared_type | |
| Only entries with a ``DW_AT_name`` attribute are included, and the entry must | |
| not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero | |
| value). For example, using the following code: | |
| .. code-block:: c | |
| int main () | |
| { | |
| int *b = 0; | |
| return *b; | |
| } | |
| We get a few type DIEs: | |
| .. code-block:: none | |
| 0x00000067: TAG_base_type [5] | |
| AT_encoding( DW_ATE_signed ) | |
| AT_name( "int" ) | |
| AT_byte_size( 0x04 ) | |
| 0x0000006e: TAG_pointer_type [6] | |
| AT_type( {0x00000067} ( int ) ) | |
| AT_byte_size( 0x08 ) | |
| The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``. | |
| "``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs. | |
| If we run into a namespace that has no name this is an anonymous namespace, and | |
| the name should be output as "``(anonymous namespace)``" (without the quotes). | |
| Why? This matches the output of the ``abi::cxa_demangle()`` that is in the | |
| standard C++ library that demangles mangled names. | |
| Language Extensions and File Format Changes | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | |
| Objective-C Extensions | |
| """""""""""""""""""""" | |
| "``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an | |
| Objective-C class. The name used in the hash table is the name of the | |
| Objective-C class itself. If the Objective-C class has a category, then an | |
| entry is made for both the class name without the category, and for the class | |
| name with the category. So if we have a DIE at offset 0x1234 with a name of | |
| method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add | |
| an entry for "``NSString``" that points to DIE 0x1234, and an entry for | |
| "``NSString(my_additions)``" that points to 0x1234. This allows us to quickly | |
| track down all Objective-C methods for an Objective-C class when doing | |
| expressions. It is needed because of the dynamic nature of Objective-C where | |
| anyone can add methods to a class. The DWARF for Objective-C methods is also | |
| emitted differently from C++ classes where the methods are not usually | |
| contained in the class definition, they are scattered about across one or more | |
| compile units. Categories can also be defined in different shared libraries. | |
| So we need to be able to quickly find all of the methods and class functions | |
| given the Objective-C class name, or quickly find all methods and class | |
| functions for a class + category name. This table does not contain any | |
| selector names, it just maps Objective-C class names (or class names + | |
| category) to all of the methods and class functions. The selectors are added | |
| as function basenames in the "``.debug_names``" section. | |
| In the "``.apple_names``" section for Objective-C functions, the full name is | |
| the entire function name with the brackets ("``-[NSString | |
| stringWithCString:]``") and the basename is the selector only | |
| ("``stringWithCString:``"). | |
| Mach-O Changes | |
| """""""""""""" | |
| The sections names for the apple hash tables are for non-mach-o files. For | |
| mach-o files, the sections should be contained in the ``__DWARF`` segment with | |
| names as follows: | |
| * "``.apple_names``" -> "``__apple_names``" | |
| * "``.apple_types``" -> "``__apple_types``" | |
| * "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit) | |
| * "``.apple_objc``" -> "``__apple_objc``" | |
| .. _codeview: | |
| CodeView Debug Info Format | |
| ========================== | |
| LLVM supports emitting CodeView, the Microsoft debug info format, and this | |
| section describes the design and implementation of that support. | |
| Format Background | |
| ----------------- | |
| CodeView as a format is clearly oriented around C++ debugging, and in C++, the | |
| majority of debug information tends to be type information. Therefore, the | |
| overriding design constraint of CodeView is the separation of type information | |
| from other "symbol" information so that type information can be efficiently | |
| merged across translation units. Both type information and symbol information is | |
| generally stored as a sequence of records, where each record begins with a | |
| 16-bit record size and a 16-bit record kind. | |
| Type information is usually stored in the ``.debug$T`` section of the object | |
| file. All other debug info, such as line info, string table, symbol info, and | |
| inlinee info, is stored in one or more ``.debug$S`` sections. There may only be | |
| one ``.debug$T`` section per object file, since all other debug info refers to | |
| it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation, | |
| the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing | |
| to the PDB. When using PDBs, symbol information appears to remain in the object | |
| file ``.debug$S`` sections. | |
| Type records are referred to by their index, which is the number of records in | |
| the stream before a given record plus ``0x1000``. Many common basic types, such | |
| as the basic integral types and unqualified pointers to them, are represented | |
| using type indices less than ``0x1000``. Such basic types are built in to | |
| CodeView consumers and do not require type records. | |
| Each type record may only contain type indices that are less than its own type | |
| index. This ensures that the graph of type stream references is acyclic. While | |
| the source-level type graph may contain cycles through pointer types (consider a | |
| linked list struct), these cycles are removed from the type stream by always | |
| referring to the forward declaration record of user-defined record types. Only | |
| "symbol" records in the ``.debug$S`` streams may refer to complete, | |
| non-forward-declaration type records. | |
| Working with CodeView | |
| --------------------- | |
| These are instructions for some common tasks for developers working to improve | |
| LLVM's CodeView support. Most of them revolve around using the CodeView dumper | |
| embedded in ``llvm-readobj``. | |
| * Testing MSVC's output:: | |
| $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file | |
| $ llvm-readobj -codeview foo.obj | |
| * Getting LLVM IR debug info out of Clang:: | |
| $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm | |
| Use this to generate LLVM IR for LLVM test cases. | |
| * Generate and dump CodeView from LLVM IR metadata:: | |
| $ llc foo.ll -filetype=obj -o foo.obj | |
| $ llvm-readobj -codeview foo.obj > foo.txt | |
| Use this pattern in lit test cases and FileCheck the output of llvm-readobj | |
| Improving LLVM's CodeView support is a process of finding interesting type | |
| records, constructing a C++ test case that makes MSVC emit those records, | |
| dumping the records, understanding them, and then generating equivalent records | |
| in LLVM's backend. | |
| Testing Debug Info Preservation in Optimizations | |
| ================================================ | |
| The following paragraphs are an introduction to the debugify utility | |
| and examples of how to use it in regression tests to check debug info | |
| preservation after optimizations. | |
| The ``debugify`` utility | |
| ------------------------ | |
| The ``debugify`` synthetic debug info testing utility consists of two | |
| main parts. The ``debugify`` pass and the ``check-debugify`` one. They are | |
| meant to be used with ``opt`` for development purposes. | |
| The first applies synthetic debug information to every instruction of the module, | |
| while the latter checks that this DI is still available after an optimization | |
| has occurred, reporting any errors/warnings while doing so. | |
| The instructions are assigned sequentially increasing line locations, | |
| and are immediately used by debug value intrinsics when possible. | |
| For example, here is a module before: | |
| .. code-block:: llvm | |
| define dso_local void @f(i32* %x) { | |
| entry: | |
| %x.addr = alloca i32*, align 8 | |
| store i32* %x, i32** %x.addr, align 8 | |
| %0 = load i32*, i32** %x.addr, align 8 | |
| store i32 10, i32* %0, align 4 | |
| ret void | |
| } | |
| and after running ``opt -debugify`` on it we get: | |
| .. code-block:: llvm | |
| define dso_local void @f(i32* %x) !dbg !6 { | |
| entry: | |
| %x.addr = alloca i32*, align 8, !dbg !12 | |
| call void @llvm.dbg.value(metadata i32** %x.addr, metadata !9, metadata !DIExpression()), !dbg !12 | |
| store i32* %x, i32** %x.addr, align 8, !dbg !13 | |
| %0 = load i32*, i32** %x.addr, align 8, !dbg !14 | |
| call void @llvm.dbg.value(metadata i32* %0, metadata !11, metadata !DIExpression()), !dbg !14 | |
| store i32 10, i32* %0, align 4, !dbg !15 | |
| ret void, !dbg !16 | |
| } | |
| !llvm.dbg.cu = !{!0} | |
| !llvm.debugify = !{!3, !4} | |
| !llvm.module.flags = !{!5} | |
| !0 = distinct !DICompileUnit(language: DW_LANG_C, file: !1, producer: "debugify", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2) | |
| !1 = !DIFile(filename: "debugify-sample.ll", directory: "/") | |
| !2 = !{} | |
| !3 = !{i32 5} | |
| !4 = !{i32 2} | |
| !5 = !{i32 2, !"Debug Info Version", i32 3} | |
| !6 = distinct !DISubprogram(name: "f", linkageName: "f", scope: null, file: !1, line: 1, type: !7, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: true, unit: !0, retainedNodes: !8) | |
| !7 = !DISubroutineType(types: !2) | |
| !8 = !{!9, !11} | |
| !9 = !DILocalVariable(name: "1", scope: !6, file: !1, line: 1, type: !10) | |
| !10 = !DIBasicType(name: "ty64", size: 64, encoding: DW_ATE_unsigned) | |
| !11 = !DILocalVariable(name: "2", scope: !6, file: !1, line: 3, type: !10) | |
| !12 = !DILocation(line: 1, column: 1, scope: !6) | |
| !13 = !DILocation(line: 2, column: 1, scope: !6) | |
| !14 = !DILocation(line: 3, column: 1, scope: !6) | |
| !15 = !DILocation(line: 4, column: 1, scope: !6) | |
| !16 = !DILocation(line: 5, column: 1, scope: !6) | |
| The following is an example of the -check-debugify output: | |
| .. code-block:: none | |
| $ opt -enable-debugify -loop-vectorize llvm/test/Transforms/LoopVectorize/i8-induction.ll -disable-output | |
| ERROR: Instruction with empty DebugLoc in function f -- %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] | |
| Errors/warnings can range from instructions with empty debug location to an | |
| instruction having a type that's incompatible with the source variable it describes, | |
| all the way to missing lines and missing debug value intrinsics. | |
| Fixing errors | |
| ^^^^^^^^^^^^^ | |
| Each of the errors above has a relevant API available to fix it. | |
| * In the case of missing debug location, ``Instruction::setDebugLoc`` or possibly | |
| ``IRBuilder::setCurrentDebugLocation`` when using a Builder and the new location | |
| should be reused. | |
| * When a debug value has incompatible type ``llvm::replaceAllDbgUsesWith`` can be used. | |
| After a RAUW call an incompatible type error can occur because RAUW does not handle | |
| widening and narrowing of variables while ``llvm::replaceAllDbgUsesWith`` does. It is | |
| also capable of changing the DWARF expression used by the debugger to describe the variable. | |
| It also prevents use-before-def by salvaging or deleting invalid debug values. | |
| * When a debug value is missing ``llvm::salvageDebugInfo`` can be used when no replacement | |
| exists, or ``llvm::replaceAllDbgUsesWith`` when a replacement exists. | |
| Using ``debugify`` | |
| ------------------ | |
| In order for ``check-debugify`` to work, the DI must be coming from | |
| ``debugify``. Thus, modules with existing DI will be skipped. | |
| The most straightforward way to use ``debugify`` is as follows:: | |
| $ opt -debugify -pass-to-test -check-debugify sample.ll | |
| This will inject synthetic DI to ``sample.ll`` run the ``pass-to-test`` | |
| and then check for missing DI. | |
| Some other ways to run debugify are avaliable: | |
| .. code-block:: bash | |
| # Same as the above example. | |
| $ opt -enable-debugify -pass-to-test sample.ll | |
| # Suppresses verbose debugify output. | |
| $ opt -enable-debugify -debugify-quiet -pass-to-test sample.ll | |
| # Prepend -debugify before and append -check-debugify -strip after | |
| # each pass on the pipeline (similar to -verify-each). | |
| $ opt -debugify-each -O2 sample.ll | |
| ``debugify`` can also be used to test a backend, e.g: | |
| .. code-block:: bash | |
| $ opt -debugify < sample.ll | llc -o - | |
| ``debugify`` in regression tests | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | |
| The ``-debugify`` pass is especially helpful when it comes to testing that | |
| a given pass preserves DI while transforming the module. For this to work, | |
| the ``-debugify`` output must be stable enough to use in regression tests. | |
| Changes to this pass are not allowed to break existing tests. | |
| It allows us to test for DI loss in the same tests we check that the | |
| transformation is actually doing what it should. | |
| Here is an example from ``test/Transforms/InstCombine/cast-mul-select.ll``: | |
| .. code-block:: llvm | |
| ; RUN: opt < %s -debugify -instcombine -S | FileCheck %s --check-prefix=DEBUGINFO | |
| define i32 @mul(i32 %x, i32 %y) { | |
| ; DBGINFO-LABEL: @mul( | |
| ; DBGINFO-NEXT: [[C:%.*]] = mul i32 {{.*}} | |
| ; DBGINFO-NEXT: call void @llvm.dbg.value(metadata i32 [[C]] | |
| ; DBGINFO-NEXT: [[D:%.*]] = and i32 {{.*}} | |
| ; DBGINFO-NEXT: call void @llvm.dbg.value(metadata i32 [[D]] | |
| %A = trunc i32 %x to i8 | |
| %B = trunc i32 %y to i8 | |
| %C = mul i8 %A, %B | |
| %D = zext i8 %C to i32 | |
| ret i32 %D | |
| } | |
| Here we test that the two ``dbg.value`` instrinsics are preserved and | |
| are correctly pointing to the ``[[C]]`` and ``[[D]]`` variables. | |
| .. note:: | |
| Note, that when writing this kind of regression tests, it is important | |
| to make them as robust as possible. That's why we should try to avoid | |
| hardcoding line/variable numbers in check lines. If for example you test | |
| for a ``DILocation`` to have a specific line number, and someone later adds | |
| an instruction before the one we check the test will fail. In the cases this | |
| can't be avoided (say, if a test wouldn't be precise enough), moving the | |
| test to it's own file is preferred. |