| ======================================= | |
| The Often Misunderstood GEP Instruction | |
| ======================================= | |
| .. contents:: | |
| :local: | |
| Introduction | |
| ============ | |
| This document seeks to dispel the mystery and confusion surrounding LLVM's | |
| `GetElementPtr <LangRef.html#getelementptr-instruction>`_ (GEP) instruction. | |
| Questions about the wily GEP instruction are probably the most frequently | |
| occurring questions once a developer gets down to coding with LLVM. Here we lay | |
| out the sources of confusion and show that the GEP instruction is really quite | |
| simple. | |
| Address Computation | |
| =================== | |
| When people are first confronted with the GEP instruction, they tend to relate | |
| it to known concepts from other programming paradigms, most notably C array | |
| indexing and field selection. GEP closely resembles C array indexing and field | |
| selection, however it is a little different and this leads to the following | |
| questions. | |
| What is the first index of the GEP instruction? | |
| ----------------------------------------------- | |
| Quick answer: The index stepping through the second operand. | |
| The confusion with the first index usually arises from thinking about the | |
| GetElementPtr instruction as if it was a C index operator. They aren't the | |
| same. For example, when we write, in "C": | |
| .. code-block:: c++ | |
| AType *Foo; | |
| ... | |
| X = &Foo->F; | |
| it is natural to think that there is only one index, the selection of the field | |
| ``F``. However, in this example, ``Foo`` is a pointer. That pointer | |
| must be indexed explicitly in LLVM. C, on the other hand, indices through it | |
| transparently. To arrive at the same address location as the C code, you would | |
| provide the GEP instruction with two index operands. The first operand indexes | |
| through the pointer; the second operand indexes the field ``F`` of the | |
| structure, just as if you wrote: | |
| .. code-block:: c++ | |
| X = &Foo[0].F; | |
| Sometimes this question gets rephrased as: | |
| .. _GEP index through first pointer: | |
| *Why is it okay to index through the first pointer, but subsequent pointers | |
| won't be dereferenced?* | |
| The answer is simply because memory does not have to be accessed to perform the | |
| computation. The second operand to the GEP instruction must be a value of a | |
| pointer type. The value of the pointer is provided directly to the GEP | |
| instruction as an operand without any need for accessing memory. It must, | |
| therefore be indexed and requires an index operand. Consider this example: | |
| .. code-block:: c++ | |
| struct munger_struct { | |
| int f1; | |
| int f2; | |
| }; | |
| void munge(struct munger_struct *P) { | |
| P[0].f1 = P[1].f1 + P[2].f2; | |
| } | |
| ... | |
| munger_struct Array[3]; | |
| ... | |
| munge(Array); | |
| In this "C" example, the front end compiler (Clang) will generate three GEP | |
| instructions for the three indices through "P" in the assignment statement. The | |
| function argument ``P`` will be the second operand of each of these GEP | |
| instructions. The third operand indexes through that pointer. The fourth | |
| operand will be the field offset into the ``struct munger_struct`` type, for | |
| either the ``f1`` or ``f2`` field. So, in LLVM assembly the ``munge`` function | |
| looks like: | |
| .. code-block:: llvm | |
| void %munge(%struct.munger_struct* %P) { | |
| entry: | |
| %tmp = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 1, i32 0 | |
| %tmp = load i32* %tmp | |
| %tmp6 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 2, i32 1 | |
| %tmp7 = load i32* %tmp6 | |
| %tmp8 = add i32 %tmp7, %tmp | |
| %tmp9 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 0, i32 0 | |
| store i32 %tmp8, i32* %tmp9 | |
| ret void | |
| } | |
| In each case the second operand is the pointer through which the GEP instruction | |
| starts. The same is true whether the second operand is an argument, allocated | |
| memory, or a global variable. | |
| To make this clear, let's consider a more obtuse example: | |
| .. code-block:: text | |
| %MyVar = uninitialized global i32 | |
| ... | |
| %idx1 = getelementptr i32, i32* %MyVar, i64 0 | |
| %idx2 = getelementptr i32, i32* %MyVar, i64 1 | |
| %idx3 = getelementptr i32, i32* %MyVar, i64 2 | |
| These GEP instructions are simply making address computations from the base | |
| address of ``MyVar``. They compute, as follows (using C syntax): | |
| .. code-block:: c++ | |
| idx1 = (char*) &MyVar + 0 | |
| idx2 = (char*) &MyVar + 4 | |
| idx3 = (char*) &MyVar + 8 | |
| Since the type ``i32`` is known to be four bytes long, the indices 0, 1 and 2 | |
| translate into memory offsets of 0, 4, and 8, respectively. No memory is | |
| accessed to make these computations because the address of ``%MyVar`` is passed | |
| directly to the GEP instructions. | |
| The obtuse part of this example is in the cases of ``%idx2`` and ``%idx3``. They | |
| result in the computation of addresses that point to memory past the end of the | |
| ``%MyVar`` global, which is only one ``i32`` long, not three ``i32``\s long. | |
| While this is legal in LLVM, it is inadvisable because any load or store with | |
| the pointer that results from these GEP instructions would produce undefined | |
| results. | |
| Why is the extra 0 index required? | |
| ---------------------------------- | |
| Quick answer: there are no superfluous indices. | |
| This question arises most often when the GEP instruction is applied to a global | |
| variable which is always a pointer type. For example, consider this: | |
| .. code-block:: text | |
| %MyStruct = uninitialized global { float*, i32 } | |
| ... | |
| %idx = getelementptr { float*, i32 }, { float*, i32 }* %MyStruct, i64 0, i32 1 | |
| The GEP above yields an ``i32*`` by indexing the ``i32`` typed field of the | |
| structure ``%MyStruct``. When people first look at it, they wonder why the ``i64 | |
| 0`` index is needed. However, a closer inspection of how globals and GEPs work | |
| reveals the need. Becoming aware of the following facts will dispel the | |
| confusion: | |
| #. The type of ``%MyStruct`` is *not* ``{ float*, i32 }`` but rather ``{ float*, | |
| i32 }*``. That is, ``%MyStruct`` is a pointer to a structure containing a | |
| pointer to a ``float`` and an ``i32``. | |
| #. Point #1 is evidenced by noticing the type of the second operand of the GEP | |
| instruction (``%MyStruct``) which is ``{ float*, i32 }*``. | |
| #. The first index, ``i64 0`` is required to step over the global variable | |
| ``%MyStruct``. Since the second argument to the GEP instruction must always | |
| be a value of pointer type, the first index steps through that pointer. A | |
| value of 0 means 0 elements offset from that pointer. | |
| #. The second index, ``i32 1`` selects the second field of the structure (the | |
| ``i32``). | |
| What is dereferenced by GEP? | |
| ---------------------------- | |
| Quick answer: nothing. | |
| The GetElementPtr instruction dereferences nothing. That is, it doesn't access | |
| memory in any way. That's what the Load and Store instructions are for. GEP is | |
| only involved in the computation of addresses. For example, consider this: | |
| .. code-block:: text | |
| %MyVar = uninitialized global { [40 x i32 ]* } | |
| ... | |
| %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17 | |
| In this example, we have a global variable, ``%MyVar`` that is a pointer to a | |
| structure containing a pointer to an array of 40 ints. The GEP instruction seems | |
| to be accessing the 18th integer of the structure's array of ints. However, this | |
| is actually an illegal GEP instruction. It won't compile. The reason is that the | |
| pointer in the structure *must* be dereferenced in order to index into the | |
| array of 40 ints. Since the GEP instruction never accesses memory, it is | |
| illegal. | |
| In order to access the 18th integer in the array, you would need to do the | |
| following: | |
| .. code-block:: text | |
| %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %, i64 0, i32 0 | |
| %arr = load [40 x i32]** %idx | |
| %idx = getelementptr [40 x i32], [40 x i32]* %arr, i64 0, i64 17 | |
| In this case, we have to load the pointer in the structure with a load | |
| instruction before we can index into the array. If the example was changed to: | |
| .. code-block:: text | |
| %MyVar = uninitialized global { [40 x i32 ] } | |
| ... | |
| %idx = getelementptr { [40 x i32] }, { [40 x i32] }*, i64 0, i32 0, i64 17 | |
| then everything works fine. In this case, the structure does not contain a | |
| pointer and the GEP instruction can index through the global variable, into the | |
| first field of the structure and access the 18th ``i32`` in the array there. | |
| Why don't GEP x,0,0,1 and GEP x,1 alias? | |
| ---------------------------------------- | |
| Quick Answer: They compute different address locations. | |
| If you look at the first indices in these GEP instructions you find that they | |
| are different (0 and 1), therefore the address computation diverges with that | |
| index. Consider this example: | |
| .. code-block:: llvm | |
| %MyVar = global { [10 x i32] } | |
| %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 0, i32 0, i64 1 | |
| %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1 | |
| In this example, ``idx1`` computes the address of the second integer in the | |
| array that is in the structure in ``%MyVar``, that is ``MyVar+4``. The type of | |
| ``idx1`` is ``i32*``. However, ``idx2`` computes the address of *the next* | |
| structure after ``%MyVar``. The type of ``idx2`` is ``{ [10 x i32] }*`` and its | |
| value is equivalent to ``MyVar + 40`` because it indexes past the ten 4-byte | |
| integers in ``MyVar``. Obviously, in such a situation, the pointers don't | |
| alias. | |
| Why do GEP x,1,0,0 and GEP x,1 alias? | |
| ------------------------------------- | |
| Quick Answer: They compute the same address location. | |
| These two GEP instructions will compute the same address because indexing | |
| through the 0th element does not change the address. However, it does change the | |
| type. Consider this example: | |
| .. code-block:: llvm | |
| %MyVar = global { [10 x i32] } | |
| %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1, i32 0, i64 0 | |
| %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1 | |
| In this example, the value of ``%idx1`` is ``%MyVar+40`` and its type is | |
| ``i32*``. The value of ``%idx2`` is also ``MyVar+40`` but its type is ``{ [10 x | |
| i32] }*``. | |
| Can GEP index into vector elements? | |
| ----------------------------------- | |
| This hasn't always been forcefully disallowed, though it's not recommended. It | |
| leads to awkward special cases in the optimizers, and fundamental inconsistency | |
| in the IR. In the future, it will probably be outright disallowed. | |
| What effect do address spaces have on GEPs? | |
| ------------------------------------------- | |
| None, except that the address space qualifier on the second operand pointer type | |
| always matches the address space qualifier on the result type. | |
| How is GEP different from ``ptrtoint``, arithmetic, and ``inttoptr``? | |
| --------------------------------------------------------------------- | |
| It's very similar; there are only subtle differences. | |
| With ptrtoint, you have to pick an integer type. One approach is to pick i64; | |
| this is safe on everything LLVM supports (LLVM internally assumes pointers are | |
| never wider than 64 bits in many places), and the optimizer will actually narrow | |
| the i64 arithmetic down to the actual pointer size on targets which don't | |
| support 64-bit arithmetic in most cases. However, there are some cases where it | |
| doesn't do this. With GEP you can avoid this problem. | |
| Also, GEP carries additional pointer aliasing rules. It's invalid to take a GEP | |
| from one object, address into a different separately allocated object, and | |
| dereference it. IR producers (front-ends) must follow this rule, and consumers | |
| (optimizers, specifically alias analysis) benefit from being able to rely on | |
| it. See the `Rules`_ section for more information. | |
| And, GEP is more concise in common cases. | |
| However, for the underlying integer computation implied, there is no | |
| difference. | |
| I'm writing a backend for a target which needs custom lowering for GEP. How do I do this? | |
| ----------------------------------------------------------------------------------------- | |
| You don't. The integer computation implied by a GEP is target-independent. | |
| Typically what you'll need to do is make your backend pattern-match expressions | |
| trees involving ADD, MUL, etc., which are what GEP is lowered into. This has the | |
| advantage of letting your code work correctly in more cases. | |
| GEP does use target-dependent parameters for the size and layout of data types, | |
| which targets can customize. | |
| If you require support for addressing units which are not 8 bits, you'll need to | |
| fix a lot of code in the backend, with GEP lowering being only a small piece of | |
| the overall picture. | |
| How does VLA addressing work with GEPs? | |
| --------------------------------------- | |
| GEPs don't natively support VLAs. LLVM's type system is entirely static, and GEP | |
| address computations are guided by an LLVM type. | |
| VLA indices can be implemented as linearized indices. For example, an expression | |
| like ``X[a][b][c]``, must be effectively lowered into a form like | |
| ``X[a*m+b*n+c]``, so that it appears to the GEP as a single-dimensional array | |
| reference. | |
| This means if you want to write an analysis which understands array indices and | |
| you want to support VLAs, your code will have to be prepared to reverse-engineer | |
| the linearization. One way to solve this problem is to use the ScalarEvolution | |
| library, which always presents VLA and non-VLA indexing in the same manner. | |
| .. _Rules: | |
| Rules | |
| ===== | |
| What happens if an array index is out of bounds? | |
| ------------------------------------------------ | |
| There are two senses in which an array index can be out of bounds. | |
| First, there's the array type which comes from the (static) type of the first | |
| operand to the GEP. Indices greater than the number of elements in the | |
| corresponding static array type are valid. There is no problem with out of | |
| bounds indices in this sense. Indexing into an array only depends on the size of | |
| the array element, not the number of elements. | |
| A common example of how this is used is arrays where the size is not known. | |
| It's common to use array types with zero length to represent these. The fact | |
| that the static type says there are zero elements is irrelevant; it's perfectly | |
| valid to compute arbitrary element indices, as the computation only depends on | |
| the size of the array element, not the number of elements. Note that zero-sized | |
| arrays are not a special case here. | |
| This sense is unconnected with ``inbounds`` keyword. The ``inbounds`` keyword is | |
| designed to describe low-level pointer arithmetic overflow conditions, rather | |
| than high-level array indexing rules. | |
| Analysis passes which wish to understand array indexing should not assume that | |
| the static array type bounds are respected. | |
| The second sense of being out of bounds is computing an address that's beyond | |
| the actual underlying allocated object. | |
| With the ``inbounds`` keyword, the result value of the GEP is undefined if the | |
| address is outside the actual underlying allocated object and not the address | |
| one-past-the-end. | |
| Without the ``inbounds`` keyword, there are no restrictions on computing | |
| out-of-bounds addresses. Obviously, performing a load or a store requires an | |
| address of allocated and sufficiently aligned memory. But the GEP itself is only | |
| concerned with computing addresses. | |
| Can array indices be negative? | |
| ------------------------------ | |
| Yes. This is basically a special case of array indices being out of bounds. | |
| Can I compare two values computed with GEPs? | |
| -------------------------------------------- | |
| Yes. If both addresses are within the same allocated object, or | |
| one-past-the-end, you'll get the comparison result you expect. If either is | |
| outside of it, integer arithmetic wrapping may occur, so the comparison may not | |
| be meaningful. | |
| Can I do GEP with a different pointer type than the type of the underlying object? | |
| ---------------------------------------------------------------------------------- | |
| Yes. There are no restrictions on bitcasting a pointer value to an arbitrary | |
| pointer type. The types in a GEP serve only to define the parameters for the | |
| underlying integer computation. They need not correspond with the actual type of | |
| the underlying object. | |
| Furthermore, loads and stores don't have to use the same types as the type of | |
| the underlying object. Types in this context serve only to specify memory size | |
| and alignment. Beyond that there are merely a hint to the optimizer indicating | |
| how the value will likely be used. | |
| Can I cast an object's address to integer and add it to null? | |
| ------------------------------------------------------------- | |
| You can compute an address that way, but if you use GEP to do the add, you can't | |
| use that pointer to actually access the object, unless the object is managed | |
| outside of LLVM. | |
| The underlying integer computation is sufficiently defined; null has a defined | |
| value --- zero --- and you can add whatever value you want to it. | |
| However, it's invalid to access (load from or store to) an LLVM-aware object | |
| with such a pointer. This includes ``GlobalVariables``, ``Allocas``, and objects | |
| pointed to by noalias pointers. | |
| If you really need this functionality, you can do the arithmetic with explicit | |
| integer instructions, and use inttoptr to convert the result to an address. Most | |
| of GEP's special aliasing rules do not apply to pointers computed from ptrtoint, | |
| arithmetic, and inttoptr sequences. | |
| Can I compute the distance between two objects, and add that value to one address to compute the other address? | |
| --------------------------------------------------------------------------------------------------------------- | |
| As with arithmetic on null, you can use GEP to compute an address that way, but | |
| you can't use that pointer to actually access the object if you do, unless the | |
| object is managed outside of LLVM. | |
| Also as above, ptrtoint and inttoptr provide an alternative way to do this which | |
| do not have this restriction. | |
| Can I do type-based alias analysis on LLVM IR? | |
| ---------------------------------------------- | |
| You can't do type-based alias analysis using LLVM's built-in type system, | |
| because LLVM has no restrictions on mixing types in addressing, loads or stores. | |
| LLVM's type-based alias analysis pass uses metadata to describe a different type | |
| system (such as the C type system), and performs type-based aliasing on top of | |
| that. Further details are in the | |
| `language reference <LangRef.html#tbaa-metadata>`_. | |
| What happens if a GEP computation overflows? | |
| -------------------------------------------- | |
| If the GEP lacks the ``inbounds`` keyword, the value is the result from | |
| evaluating the implied two's complement integer computation. However, since | |
| there's no guarantee of where an object will be allocated in the address space, | |
| such values have limited meaning. | |
| If the GEP has the ``inbounds`` keyword, the result value is undefined (a "trap | |
| value") if the GEP overflows (i.e. wraps around the end of the address space). | |
| As such, there are some ramifications of this for inbounds GEPs: scales implied | |
| by array/vector/pointer indices are always known to be "nsw" since they are | |
| signed values that are scaled by the element size. These values are also | |
| allowed to be negative (e.g. "``gep i32 *%P, i32 -1``") but the pointer itself | |
| is logically treated as an unsigned value. This means that GEPs have an | |
| asymmetric relation between the pointer base (which is treated as unsigned) and | |
| the offset applied to it (which is treated as signed). The result of the | |
| additions within the offset calculation cannot have signed overflow, but when | |
| applied to the base pointer, there can be signed overflow. | |
| How can I tell if my front-end is following the rules? | |
| ------------------------------------------------------ | |
| There is currently no checker for the getelementptr rules. Currently, the only | |
| way to do this is to manually check each place in your front-end where | |
| GetElementPtr operators are created. | |
| It's not possible to write a checker which could find all rule violations | |
| statically. It would be possible to write a checker which works by instrumenting | |
| the code with dynamic checks though. Alternatively, it would be possible to | |
| write a static checker which catches a subset of possible problems. However, no | |
| such checker exists today. | |
| Rationale | |
| ========= | |
| Why is GEP designed this way? | |
| ----------------------------- | |
| The design of GEP has the following goals, in rough unofficial order of | |
| priority: | |
| * Support C, C-like languages, and languages which can be conceptually lowered | |
| into C (this covers a lot). | |
| * Support optimizations such as those that are common in C compilers. In | |
| particular, GEP is a cornerstone of LLVM's `pointer aliasing | |
| model <LangRef.html#pointeraliasing>`_. | |
| * Provide a consistent method for computing addresses so that address | |
| computations don't need to be a part of load and store instructions in the IR. | |
| * Support non-C-like languages, to the extent that it doesn't interfere with | |
| other goals. | |
| * Minimize target-specific information in the IR. | |
| Why do struct member indices always use ``i32``? | |
| ------------------------------------------------ | |
| The specific type i32 is probably just a historical artifact, however it's wide | |
| enough for all practical purposes, so there's been no need to change it. It | |
| doesn't necessarily imply i32 address arithmetic; it's just an identifier which | |
| identifies a field in a struct. Requiring that all struct indices be the same | |
| reduces the range of possibilities for cases where two GEPs are effectively the | |
| same but have distinct operand types. | |
| What's an uglygep? | |
| ------------------ | |
| Some LLVM optimizers operate on GEPs by internally lowering them into more | |
| primitive integer expressions, which allows them to be combined with other | |
| integer expressions and/or split into multiple separate integer expressions. If | |
| they've made non-trivial changes, translating back into LLVM IR can involve | |
| reverse-engineering the structure of the addressing in order to fit it into the | |
| static type of the original first operand. It isn't always possibly to fully | |
| reconstruct this structure; sometimes the underlying addressing doesn't | |
| correspond with the static type at all. In such cases the optimizer instead will | |
| emit a GEP with the base pointer casted to a simple address-unit pointer, using | |
| the name "uglygep". This isn't pretty, but it's just as valid, and it's | |
| sufficient to preserve the pointer aliasing guarantees that GEP provides. | |
| Summary | |
| ======= | |
| In summary, here's some things to always remember about the GetElementPtr | |
| instruction: | |
| #. The GEP instruction never accesses memory, it only provides pointer | |
| computations. | |
| #. The second operand to the GEP instruction is always a pointer and it must be | |
| indexed. | |
| #. There are no superfluous indices for the GEP instruction. | |
| #. Trailing zero indices are superfluous for pointer aliasing, but not for the | |
| types of the pointers. | |
| #. Leading zero indices are not superfluous for pointer aliasing nor the types | |
| of the pointers. |