| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef VK_DESCRIPTOR_SET_LAYOUT_HPP_ | |
| #define VK_DESCRIPTOR_SET_LAYOUT_HPP_ | |
| #include "VkObject.hpp" | |
| #include "Vulkan/VkSampler.hpp" | |
| #include "Vulkan/VkImageView.hpp" | |
| #include "Device/Sampler.hpp" | |
| namespace vk | |
| { | |
| class DescriptorSet; | |
| class Device; | |
| // TODO(b/129523279): Move to the Device or Pipeline layer. | |
| struct alignas(16) SampledImageDescriptor | |
| { | |
| ~SampledImageDescriptor() = delete; | |
| void updateSampler(VkSampler sampler); | |
| // TODO(b/129523279): Minimize to the data actually needed. | |
| vk::Sampler sampler; | |
| vk::Device* device; | |
| uint32_t imageViewId; | |
| VkImageViewType type; | |
| VkFormat format; | |
| VkComponentMapping swizzle; | |
| alignas(16) sw::Texture texture; | |
| VkExtent3D extent; // Of base mip-level. | |
| int arrayLayers; | |
| int mipLevels; | |
| int sampleCount; | |
| }; | |
| struct alignas(16) StorageImageDescriptor | |
| { | |
| ~StorageImageDescriptor() = delete; | |
| void *ptr; | |
| VkExtent3D extent; | |
| int rowPitchBytes; | |
| int slicePitchBytes; | |
| int samplePitchBytes; | |
| int arrayLayers; | |
| int sampleCount; | |
| int sizeInBytes; | |
| void *stencilPtr; | |
| int stencilRowPitchBytes; | |
| int stencilSlicePitchBytes; | |
| int stencilSamplePitchBytes; | |
| }; | |
| struct alignas(16) BufferDescriptor | |
| { | |
| ~BufferDescriptor() = delete; | |
| void *ptr; | |
| int sizeInBytes; // intended size of the bound region -- slides along with dynamic offsets | |
| int robustnessSize; // total accessible size from static offset -- does not move with dynamic offset | |
| }; | |
| class DescriptorSetLayout : public Object<DescriptorSetLayout, VkDescriptorSetLayout> | |
| { | |
| public: | |
| DescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo* pCreateInfo, void* mem); | |
| void destroy(const VkAllocationCallbacks* pAllocator); | |
| static size_t ComputeRequiredAllocationSize(const VkDescriptorSetLayoutCreateInfo* pCreateInfo); | |
| static size_t GetDescriptorSize(VkDescriptorType type); | |
| static void WriteDescriptorSet(Device* device, const VkWriteDescriptorSet& descriptorWrites); | |
| static void CopyDescriptorSet(const VkCopyDescriptorSet& descriptorCopies); | |
| static void WriteDescriptorSet(Device* device, DescriptorSet *dstSet, VkDescriptorUpdateTemplateEntry const &entry, char const *src); | |
| static void WriteTextureLevelInfo(sw::Texture *texture, int level, int width, int height, int depth, int pitchP, int sliceP); | |
| void initialize(DescriptorSet* descriptorSet); | |
| // Returns the total size of the descriptor set in bytes. | |
| size_t getDescriptorSetAllocationSize() const; | |
| // Returns the number of bindings in the descriptor set. | |
| size_t getBindingCount() const; | |
| // Returns true iff the given binding exists. | |
| bool hasBinding(uint32_t binding) const; | |
| // Returns the byte offset from the base address of the descriptor set for | |
| // the given binding and array element within that binding. | |
| size_t getBindingOffset(uint32_t binding, size_t arrayElement) const; | |
| // Returns the stride of an array of descriptors | |
| size_t getBindingStride(uint32_t binding) const; | |
| // Returns the number of descriptors across all bindings that are dynamic | |
| // (see isBindingDynamic). | |
| uint32_t getDynamicDescriptorCount() const; | |
| // Returns the relative offset into the pipeline's dynamic offsets array for | |
| // the given binding. This offset should be added to the base offset | |
| // returned by PipelineLayout::getDynamicOffsetBase() to produce the | |
| // starting index for dynamic descriptors. | |
| uint32_t getDynamicDescriptorOffset(uint32_t binding) const; | |
| // Returns true if the given binding is of type: | |
| // VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC or | |
| // VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC | |
| bool isBindingDynamic(uint32_t binding) const; | |
| // Returns the VkDescriptorSetLayoutBinding for the given binding. | |
| VkDescriptorSetLayoutBinding const & getBindingLayout(uint32_t binding) const; | |
| uint8_t* getOffsetPointer(DescriptorSet *descriptorSet, uint32_t binding, uint32_t arrayElement, uint32_t count, size_t* typeSize) const; | |
| private: | |
| size_t getDescriptorSetDataSize() const; | |
| uint32_t getBindingIndex(uint32_t binding) const; | |
| static bool isDynamic(VkDescriptorType type); | |
| VkDescriptorSetLayoutCreateFlags flags; | |
| uint32_t bindingCount; | |
| VkDescriptorSetLayoutBinding* bindings; | |
| size_t* bindingOffsets; | |
| }; | |
| static inline DescriptorSetLayout* Cast(VkDescriptorSetLayout object) | |
| { | |
| return DescriptorSetLayout::Cast(object); | |
| } | |
| } // namespace vk | |
| #endif // VK_DESCRIPTOR_SET_LAYOUT_HPP_ |