| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef rr_Reactor_hpp | |
| #define rr_Reactor_hpp | |
| #include "Nucleus.hpp" | |
| #include "Routine.hpp" | |
| #include "Traits.hpp" | |
| #include <cassert> | |
| #include <cstddef> | |
| #include <cstdio> | |
| #include <string> | |
| #include <tuple> | |
| #include <unordered_set> | |
| #undef Bool // b/127920555 | |
| #if !defined(NDEBUG) | |
| #define ENABLE_RR_PRINT 1 // Enables RR_PRINT(), RR_WATCH() | |
| #endif // !defined(NDEBUG) | |
| #ifdef ENABLE_RR_DEBUG_INFO | |
| // Functions used for generating JIT debug info. | |
| // See docs/ReactorDebugInfo.md for more information. | |
| namespace rr | |
| { | |
| // Update the current source location for debug. | |
| void EmitDebugLocation(); | |
| // Bind value to its symbolic name taken from the backtrace. | |
| void EmitDebugVariable(class Value* value); | |
| // Flush any pending variable bindings before the line ends. | |
| void FlushDebug(); | |
| } | |
| #define RR_DEBUG_INFO_UPDATE_LOC() rr::EmitDebugLocation() | |
| #define RR_DEBUG_INFO_EMIT_VAR(value) rr::EmitDebugVariable(value) | |
| #define RR_DEBUG_INFO_FLUSH() rr::FlushDebug() | |
| #else | |
| #define RR_DEBUG_INFO_UPDATE_LOC() | |
| #define RR_DEBUG_INFO_EMIT_VAR(value) | |
| #define RR_DEBUG_INFO_FLUSH() | |
| #endif // ENABLE_RR_DEBUG_INFO | |
| namespace rr | |
| { | |
| struct Capabilities | |
| { | |
| bool CallSupported; // Support for rr::Call() | |
| bool CoroutinesSupported; // Support for rr::Coroutine<F> | |
| }; | |
| extern const Capabilities Caps; | |
| class Bool; | |
| class Byte; | |
| class SByte; | |
| class Byte4; | |
| class SByte4; | |
| class Byte8; | |
| class SByte8; | |
| class Byte16; | |
| class SByte16; | |
| class Short; | |
| class UShort; | |
| class Short2; | |
| class UShort2; | |
| class Short4; | |
| class UShort4; | |
| class Short8; | |
| class UShort8; | |
| class Int; | |
| class UInt; | |
| class Int2; | |
| class UInt2; | |
| class Int4; | |
| class UInt4; | |
| class Long; | |
| class Half; | |
| class Float; | |
| class Float2; | |
| class Float4; | |
| class Void | |
| { | |
| public: | |
| static Type *getType(); | |
| static bool isVoid() | |
| { | |
| return true; | |
| } | |
| }; | |
| template<class T> | |
| class RValue; | |
| template<class T> | |
| class Pointer; | |
| class Variable | |
| { | |
| friend class Nucleus; | |
| friend class PrintValue; | |
| Variable() = delete; | |
| Variable &operator=(const Variable&) = delete; | |
| public: | |
| void materialize() const; | |
| Value *loadValue() const; | |
| Value *storeValue(Value *value) const; | |
| Value *getBaseAddress() const; | |
| Value *getElementPointer(Value *index, bool unsignedIndex) const; | |
| protected: | |
| Variable(Type *type, int arraySize); | |
| Variable(const Variable&) = default; | |
| ~Variable(); | |
| const int arraySize; | |
| private: | |
| static void materializeAll(); | |
| static void killUnmaterialized(); | |
| static std::unordered_set<Variable*> unmaterializedVariables; | |
| Type *const type; | |
| mutable Value *rvalue = nullptr; | |
| mutable Value *address = nullptr; | |
| }; | |
| template<class T> | |
| class LValue : public Variable | |
| { | |
| public: | |
| LValue(int arraySize = 0); | |
| RValue<Pointer<T>> operator&(); | |
| static bool isVoid() | |
| { | |
| return false; | |
| } | |
| // self() returns the this pointer to this LValue<T> object. | |
| // This function exists because operator&() is overloaded. | |
| inline LValue<T>* self() { return this; } | |
| }; | |
| template<class T> | |
| class Reference | |
| { | |
| public: | |
| using reference_underlying_type = T; | |
| explicit Reference(Value *pointer, int alignment = 1); | |
| RValue<T> operator=(RValue<T> rhs) const; | |
| RValue<T> operator=(const Reference<T> &ref) const; | |
| RValue<T> operator+=(RValue<T> rhs) const; | |
| RValue<Pointer<T>> operator&() const { return RValue<Pointer<T>>(address); } | |
| Value *loadValue() const; | |
| int getAlignment() const; | |
| private: | |
| Value *address; | |
| const int alignment; | |
| }; | |
| template<class T> | |
| struct BoolLiteral | |
| { | |
| struct type; | |
| }; | |
| template<> | |
| struct BoolLiteral<Bool> | |
| { | |
| typedef bool type; | |
| }; | |
| template<class T> | |
| struct IntLiteral | |
| { | |
| struct type; | |
| }; | |
| template<> | |
| struct IntLiteral<Int> | |
| { | |
| typedef int type; | |
| }; | |
| template<> | |
| struct IntLiteral<UInt> | |
| { | |
| typedef unsigned int type; | |
| }; | |
| template<> | |
| struct IntLiteral<Long> | |
| { | |
| typedef int64_t type; | |
| }; | |
| template<class T> | |
| struct FloatLiteral | |
| { | |
| struct type; | |
| }; | |
| template<> | |
| struct FloatLiteral<Float> | |
| { | |
| typedef float type; | |
| }; | |
| template<class T> | |
| class RValue | |
| { | |
| public: | |
| using rvalue_underlying_type = T; | |
| explicit RValue(Value *rvalue); | |
| #ifdef ENABLE_RR_DEBUG_INFO | |
| RValue(const RValue<T> &rvalue); | |
| #endif // ENABLE_RR_DEBUG_INFO | |
| RValue(const T &lvalue); | |
| RValue(typename BoolLiteral<T>::type i); | |
| RValue(typename IntLiteral<T>::type i); | |
| RValue(typename FloatLiteral<T>::type f); | |
| RValue(const Reference<T> &rhs); | |
| RValue<T> &operator=(const RValue<T>&) = delete; | |
| Value *value; // FIXME: Make private | |
| }; | |
| template<typename T> | |
| struct Argument | |
| { | |
| explicit Argument(Value *value) : value(value) {} | |
| Value *value; | |
| }; | |
| class Bool : public LValue<Bool> | |
| { | |
| public: | |
| Bool(Argument<Bool> argument); | |
| Bool() = default; | |
| Bool(bool x); | |
| Bool(RValue<Bool> rhs); | |
| Bool(const Bool &rhs); | |
| Bool(const Reference<Bool> &rhs); | |
| // RValue<Bool> operator=(bool rhs); // FIXME: Implement | |
| RValue<Bool> operator=(RValue<Bool> rhs); | |
| RValue<Bool> operator=(const Bool &rhs); | |
| RValue<Bool> operator=(const Reference<Bool> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Bool> operator!(RValue<Bool> val); | |
| RValue<Bool> operator&&(RValue<Bool> lhs, RValue<Bool> rhs); | |
| RValue<Bool> operator||(RValue<Bool> lhs, RValue<Bool> rhs); | |
| RValue<Bool> operator!=(RValue<Bool> lhs, RValue<Bool> rhs); | |
| RValue<Bool> operator==(RValue<Bool> lhs, RValue<Bool> rhs); | |
| class Byte : public LValue<Byte> | |
| { | |
| public: | |
| Byte(Argument<Byte> argument); | |
| explicit Byte(RValue<Int> cast); | |
| explicit Byte(RValue<UInt> cast); | |
| explicit Byte(RValue<UShort> cast); | |
| Byte() = default; | |
| Byte(int x); | |
| Byte(unsigned char x); | |
| Byte(RValue<Byte> rhs); | |
| Byte(const Byte &rhs); | |
| Byte(const Reference<Byte> &rhs); | |
| // RValue<Byte> operator=(unsigned char rhs); // FIXME: Implement | |
| RValue<Byte> operator=(RValue<Byte> rhs); | |
| RValue<Byte> operator=(const Byte &rhs); | |
| RValue<Byte> operator=(const Reference<Byte> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Byte> operator+(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator-(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator*(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator/(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator%(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator&(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator|(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator^(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator<<(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator>>(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator+=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator-=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator*=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator/=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator%=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator&=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator|=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator^=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator<<=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator>>=(Byte &lhs, RValue<Byte> rhs); | |
| RValue<Byte> operator+(RValue<Byte> val); | |
| RValue<Byte> operator-(RValue<Byte> val); | |
| RValue<Byte> operator~(RValue<Byte> val); | |
| RValue<Byte> operator++(Byte &val, int); // Post-increment | |
| const Byte &operator++(Byte &val); // Pre-increment | |
| RValue<Byte> operator--(Byte &val, int); // Post-decrement | |
| const Byte &operator--(Byte &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Bool> operator<=(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Bool> operator>(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Bool> operator>=(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Bool> operator!=(RValue<Byte> lhs, RValue<Byte> rhs); | |
| RValue<Bool> operator==(RValue<Byte> lhs, RValue<Byte> rhs); | |
| class SByte : public LValue<SByte> | |
| { | |
| public: | |
| SByte(Argument<SByte> argument); | |
| explicit SByte(RValue<Int> cast); | |
| explicit SByte(RValue<Short> cast); | |
| SByte() = default; | |
| SByte(signed char x); | |
| SByte(RValue<SByte> rhs); | |
| SByte(const SByte &rhs); | |
| SByte(const Reference<SByte> &rhs); | |
| // RValue<SByte> operator=(signed char rhs); // FIXME: Implement | |
| RValue<SByte> operator=(RValue<SByte> rhs); | |
| RValue<SByte> operator=(const SByte &rhs); | |
| RValue<SByte> operator=(const Reference<SByte> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<SByte> operator+(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator-(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator*(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator/(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator%(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator&(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator|(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator^(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator<<(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator>>(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator+=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator-=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator*=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator/=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator%=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator&=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator|=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator^=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator<<=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator>>=(SByte &lhs, RValue<SByte> rhs); | |
| RValue<SByte> operator+(RValue<SByte> val); | |
| RValue<SByte> operator-(RValue<SByte> val); | |
| RValue<SByte> operator~(RValue<SByte> val); | |
| RValue<SByte> operator++(SByte &val, int); // Post-increment | |
| const SByte &operator++(SByte &val); // Pre-increment | |
| RValue<SByte> operator--(SByte &val, int); // Post-decrement | |
| const SByte &operator--(SByte &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<Bool> operator<=(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<Bool> operator>(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<Bool> operator>=(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<Bool> operator!=(RValue<SByte> lhs, RValue<SByte> rhs); | |
| RValue<Bool> operator==(RValue<SByte> lhs, RValue<SByte> rhs); | |
| class Short : public LValue<Short> | |
| { | |
| public: | |
| Short(Argument<Short> argument); | |
| explicit Short(RValue<Int> cast); | |
| Short() = default; | |
| Short(short x); | |
| Short(RValue<Short> rhs); | |
| Short(const Short &rhs); | |
| Short(const Reference<Short> &rhs); | |
| // RValue<Short> operator=(short rhs); // FIXME: Implement | |
| RValue<Short> operator=(RValue<Short> rhs); | |
| RValue<Short> operator=(const Short &rhs); | |
| RValue<Short> operator=(const Reference<Short> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Short> operator+(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator-(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator*(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator/(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator%(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator&(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator|(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator^(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator<<(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator>>(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Short> operator+=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator-=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator*=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator/=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator%=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator&=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator|=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator^=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator<<=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator>>=(Short &lhs, RValue<Short> rhs); | |
| RValue<Short> operator+(RValue<Short> val); | |
| RValue<Short> operator-(RValue<Short> val); | |
| RValue<Short> operator~(RValue<Short> val); | |
| RValue<Short> operator++(Short &val, int); // Post-increment | |
| const Short &operator++(Short &val); // Pre-increment | |
| RValue<Short> operator--(Short &val, int); // Post-decrement | |
| const Short &operator--(Short &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Bool> operator<=(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Bool> operator>(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Bool> operator>=(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Bool> operator!=(RValue<Short> lhs, RValue<Short> rhs); | |
| RValue<Bool> operator==(RValue<Short> lhs, RValue<Short> rhs); | |
| class UShort : public LValue<UShort> | |
| { | |
| public: | |
| UShort(Argument<UShort> argument); | |
| explicit UShort(RValue<UInt> cast); | |
| explicit UShort(RValue<Int> cast); | |
| UShort() = default; | |
| UShort(unsigned short x); | |
| UShort(RValue<UShort> rhs); | |
| UShort(const UShort &rhs); | |
| UShort(const Reference<UShort> &rhs); | |
| // RValue<UShort> operator=(unsigned short rhs); // FIXME: Implement | |
| RValue<UShort> operator=(RValue<UShort> rhs); | |
| RValue<UShort> operator=(const UShort &rhs); | |
| RValue<UShort> operator=(const Reference<UShort> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<UShort> operator+(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator-(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator*(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator/(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator%(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator&(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator|(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator^(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator<<(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator>>(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator+=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator-=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator*=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator/=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator%=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator&=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator|=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator^=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator<<=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator>>=(UShort &lhs, RValue<UShort> rhs); | |
| RValue<UShort> operator+(RValue<UShort> val); | |
| RValue<UShort> operator-(RValue<UShort> val); | |
| RValue<UShort> operator~(RValue<UShort> val); | |
| RValue<UShort> operator++(UShort &val, int); // Post-increment | |
| const UShort &operator++(UShort &val); // Pre-increment | |
| RValue<UShort> operator--(UShort &val, int); // Post-decrement | |
| const UShort &operator--(UShort &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<Bool> operator<=(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<Bool> operator>(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<Bool> operator>=(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<Bool> operator!=(RValue<UShort> lhs, RValue<UShort> rhs); | |
| RValue<Bool> operator==(RValue<UShort> lhs, RValue<UShort> rhs); | |
| class Byte4 : public LValue<Byte4> | |
| { | |
| public: | |
| explicit Byte4(RValue<Byte8> cast); | |
| Byte4() = default; | |
| // Byte4(int x, int y, int z, int w); | |
| // Byte4(RValue<Byte4> rhs); | |
| // Byte4(const Byte4 &rhs); | |
| Byte4(const Reference<Byte4> &rhs); | |
| // RValue<Byte4> operator=(RValue<Byte4> rhs); | |
| // RValue<Byte4> operator=(const Byte4 &rhs); | |
| // RValue<Byte4> operator=(const Reference<Byte4> &rhs); | |
| static Type *getType(); | |
| }; | |
| // RValue<Byte4> operator+(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator-(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator*(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator/(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator%(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator&(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator|(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator^(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator<<(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator>>(RValue<Byte4> lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator+=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator-=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator*=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator/=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator%=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator&=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator|=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator^=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator<<=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator>>=(Byte4 &lhs, RValue<Byte4> rhs); | |
| // RValue<Byte4> operator+(RValue<Byte4> val); | |
| // RValue<Byte4> operator-(RValue<Byte4> val); | |
| // RValue<Byte4> operator~(RValue<Byte4> val); | |
| // RValue<Byte4> operator++(Byte4 &val, int); // Post-increment | |
| // const Byte4 &operator++(Byte4 &val); // Pre-increment | |
| // RValue<Byte4> operator--(Byte4 &val, int); // Post-decrement | |
| // const Byte4 &operator--(Byte4 &val); // Pre-decrement | |
| class SByte4 : public LValue<SByte4> | |
| { | |
| public: | |
| SByte4() = default; | |
| // SByte4(int x, int y, int z, int w); | |
| // SByte4(RValue<SByte4> rhs); | |
| // SByte4(const SByte4 &rhs); | |
| // SByte4(const Reference<SByte4> &rhs); | |
| // RValue<SByte4> operator=(RValue<SByte4> rhs); | |
| // RValue<SByte4> operator=(const SByte4 &rhs); | |
| // RValue<SByte4> operator=(const Reference<SByte4> &rhs); | |
| static Type *getType(); | |
| }; | |
| // RValue<SByte4> operator+(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator-(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator*(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator/(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator%(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator&(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator|(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator^(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator<<(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator>>(RValue<SByte4> lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator+=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator-=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator*=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator/=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator%=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator&=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator|=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator^=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator<<=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator>>=(SByte4 &lhs, RValue<SByte4> rhs); | |
| // RValue<SByte4> operator+(RValue<SByte4> val); | |
| // RValue<SByte4> operator-(RValue<SByte4> val); | |
| // RValue<SByte4> operator~(RValue<SByte4> val); | |
| // RValue<SByte4> operator++(SByte4 &val, int); // Post-increment | |
| // const SByte4 &operator++(SByte4 &val); // Pre-increment | |
| // RValue<SByte4> operator--(SByte4 &val, int); // Post-decrement | |
| // const SByte4 &operator--(SByte4 &val); // Pre-decrement | |
| class Byte8 : public LValue<Byte8> | |
| { | |
| public: | |
| Byte8() = default; | |
| Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7); | |
| Byte8(RValue<Byte8> rhs); | |
| Byte8(const Byte8 &rhs); | |
| Byte8(const Reference<Byte8> &rhs); | |
| RValue<Byte8> operator=(RValue<Byte8> rhs); | |
| RValue<Byte8> operator=(const Byte8 &rhs); | |
| RValue<Byte8> operator=(const Reference<Byte8> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Byte8> operator+(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator-(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator*(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator/(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator%(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator&(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator|(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator^(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator<<(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator>>(RValue<Byte8> lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator+=(Byte8 &lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator-=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator*=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator/=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator%=(Byte8 &lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator&=(Byte8 &lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator|=(Byte8 &lhs, RValue<Byte8> rhs); | |
| RValue<Byte8> operator^=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator<<=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator>>=(Byte8 &lhs, RValue<Byte8> rhs); | |
| // RValue<Byte8> operator+(RValue<Byte8> val); | |
| // RValue<Byte8> operator-(RValue<Byte8> val); | |
| RValue<Byte8> operator~(RValue<Byte8> val); | |
| // RValue<Byte8> operator++(Byte8 &val, int); // Post-increment | |
| // const Byte8 &operator++(Byte8 &val); // Pre-increment | |
| // RValue<Byte8> operator--(Byte8 &val, int); // Post-decrement | |
| // const Byte8 &operator--(Byte8 &val); // Pre-decrement | |
| RValue<Byte8> AddSat(RValue<Byte8> x, RValue<Byte8> y); | |
| RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y); | |
| RValue<Short4> Unpack(RValue<Byte4> x); | |
| RValue<Short4> Unpack(RValue<Byte4> x, RValue<Byte4> y); | |
| RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y); | |
| RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y); | |
| RValue<Int> SignMask(RValue<Byte8> x); | |
| // RValue<Byte8> CmpGT(RValue<Byte8> x, RValue<Byte8> y); | |
| RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y); | |
| class SByte8 : public LValue<SByte8> | |
| { | |
| public: | |
| SByte8() = default; | |
| SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7); | |
| SByte8(RValue<SByte8> rhs); | |
| SByte8(const SByte8 &rhs); | |
| SByte8(const Reference<SByte8> &rhs); | |
| RValue<SByte8> operator=(RValue<SByte8> rhs); | |
| RValue<SByte8> operator=(const SByte8 &rhs); | |
| RValue<SByte8> operator=(const Reference<SByte8> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<SByte8> operator+(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator-(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator*(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator/(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator%(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator&(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator|(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator^(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator<<(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator>>(RValue<SByte8> lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator+=(SByte8 &lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator-=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator*=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator/=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator%=(SByte8 &lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator&=(SByte8 &lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator|=(SByte8 &lhs, RValue<SByte8> rhs); | |
| RValue<SByte8> operator^=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator<<=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator>>=(SByte8 &lhs, RValue<SByte8> rhs); | |
| // RValue<SByte8> operator+(RValue<SByte8> val); | |
| // RValue<SByte8> operator-(RValue<SByte8> val); | |
| RValue<SByte8> operator~(RValue<SByte8> val); | |
| // RValue<SByte8> operator++(SByte8 &val, int); // Post-increment | |
| // const SByte8 &operator++(SByte8 &val); // Pre-increment | |
| // RValue<SByte8> operator--(SByte8 &val, int); // Post-decrement | |
| // const SByte8 &operator--(SByte8 &val); // Pre-decrement | |
| RValue<SByte8> AddSat(RValue<SByte8> x, RValue<SByte8> y); | |
| RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y); | |
| RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y); | |
| RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y); | |
| RValue<Int> SignMask(RValue<SByte8> x); | |
| RValue<Byte8> CmpGT(RValue<SByte8> x, RValue<SByte8> y); | |
| RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y); | |
| class Byte16 : public LValue<Byte16> | |
| { | |
| public: | |
| Byte16() = default; | |
| // Byte16(int x, int y, int z, int w); | |
| Byte16(RValue<Byte16> rhs); | |
| Byte16(const Byte16 &rhs); | |
| Byte16(const Reference<Byte16> &rhs); | |
| RValue<Byte16> operator=(RValue<Byte16> rhs); | |
| RValue<Byte16> operator=(const Byte16 &rhs); | |
| RValue<Byte16> operator=(const Reference<Byte16> &rhs); | |
| static Type *getType(); | |
| }; | |
| // RValue<Byte16> operator+(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator-(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator*(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator/(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator%(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator&(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator|(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator^(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator<<(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator>>(RValue<Byte16> lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator+=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator-=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator*=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator/=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator%=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator&=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator|=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator^=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator<<=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator>>=(Byte16 &lhs, RValue<Byte16> rhs); | |
| // RValue<Byte16> operator+(RValue<Byte16> val); | |
| // RValue<Byte16> operator-(RValue<Byte16> val); | |
| // RValue<Byte16> operator~(RValue<Byte16> val); | |
| // RValue<Byte16> operator++(Byte16 &val, int); // Post-increment | |
| // const Byte16 &operator++(Byte16 &val); // Pre-increment | |
| // RValue<Byte16> operator--(Byte16 &val, int); // Post-decrement | |
| // const Byte16 &operator--(Byte16 &val); // Pre-decrement | |
| class SByte16 : public LValue<SByte16> | |
| { | |
| public: | |
| SByte16() = default; | |
| // SByte16(int x, int y, int z, int w); | |
| // SByte16(RValue<SByte16> rhs); | |
| // SByte16(const SByte16 &rhs); | |
| // SByte16(const Reference<SByte16> &rhs); | |
| // RValue<SByte16> operator=(RValue<SByte16> rhs); | |
| // RValue<SByte16> operator=(const SByte16 &rhs); | |
| // RValue<SByte16> operator=(const Reference<SByte16> &rhs); | |
| static Type *getType(); | |
| }; | |
| // RValue<SByte16> operator+(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator-(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator*(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator/(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator%(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator&(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator|(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator^(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator<<(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator>>(RValue<SByte16> lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator+=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator-=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator*=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator/=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator%=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator&=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator|=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator^=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator<<=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator>>=(SByte16 &lhs, RValue<SByte16> rhs); | |
| // RValue<SByte16> operator+(RValue<SByte16> val); | |
| // RValue<SByte16> operator-(RValue<SByte16> val); | |
| // RValue<SByte16> operator~(RValue<SByte16> val); | |
| // RValue<SByte16> operator++(SByte16 &val, int); // Post-increment | |
| // const SByte16 &operator++(SByte16 &val); // Pre-increment | |
| // RValue<SByte16> operator--(SByte16 &val, int); // Post-decrement | |
| // const SByte16 &operator--(SByte16 &val); // Pre-decrement | |
| class Short2 : public LValue<Short2> | |
| { | |
| public: | |
| explicit Short2(RValue<Short4> cast); | |
| static Type *getType(); | |
| }; | |
| class UShort2 : public LValue<UShort2> | |
| { | |
| public: | |
| explicit UShort2(RValue<UShort4> cast); | |
| static Type *getType(); | |
| }; | |
| class Short4 : public LValue<Short4> | |
| { | |
| public: | |
| explicit Short4(RValue<Int> cast); | |
| explicit Short4(RValue<Int4> cast); | |
| // explicit Short4(RValue<Float> cast); | |
| explicit Short4(RValue<Float4> cast); | |
| Short4() = default; | |
| Short4(short xyzw); | |
| Short4(short x, short y, short z, short w); | |
| Short4(RValue<Short4> rhs); | |
| Short4(const Short4 &rhs); | |
| Short4(const Reference<Short4> &rhs); | |
| Short4(RValue<UShort4> rhs); | |
| Short4(const UShort4 &rhs); | |
| Short4(const Reference<UShort4> &rhs); | |
| RValue<Short4> operator=(RValue<Short4> rhs); | |
| RValue<Short4> operator=(const Short4 &rhs); | |
| RValue<Short4> operator=(const Reference<Short4> &rhs); | |
| RValue<Short4> operator=(RValue<UShort4> rhs); | |
| RValue<Short4> operator=(const UShort4 &rhs); | |
| RValue<Short4> operator=(const Reference<UShort4> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Short4> operator+(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator-(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator*(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Short4> operator/(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Short4> operator%(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator&(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator|(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator^(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator<<(RValue<Short4> lhs, unsigned char rhs); | |
| RValue<Short4> operator>>(RValue<Short4> lhs, unsigned char rhs); | |
| RValue<Short4> operator+=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator-=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator*=(Short4 &lhs, RValue<Short4> rhs); | |
| // RValue<Short4> operator/=(Short4 &lhs, RValue<Short4> rhs); | |
| // RValue<Short4> operator%=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator&=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator|=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator^=(Short4 &lhs, RValue<Short4> rhs); | |
| RValue<Short4> operator<<=(Short4 &lhs, unsigned char rhs); | |
| RValue<Short4> operator>>=(Short4 &lhs, unsigned char rhs); | |
| // RValue<Short4> operator+(RValue<Short4> val); | |
| RValue<Short4> operator-(RValue<Short4> val); | |
| RValue<Short4> operator~(RValue<Short4> val); | |
| // RValue<Short4> operator++(Short4 &val, int); // Post-increment | |
| // const Short4 &operator++(Short4 &val); // Pre-increment | |
| // RValue<Short4> operator--(Short4 &val, int); // Post-decrement | |
| // const Short4 &operator--(Short4 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Bool> operator<=(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Bool> operator>(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Bool> operator>=(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Bool> operator!=(RValue<Short4> lhs, RValue<Short4> rhs); | |
| // RValue<Bool> operator==(RValue<Short4> lhs, RValue<Short4> rhs); | |
| RValue<Short4> RoundShort4(RValue<Float4> cast); | |
| RValue<Short4> Max(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> Min(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> AddSat(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> MulHigh(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Int2> MulAdd(RValue<Short4> x, RValue<Short4> y); | |
| RValue<SByte8> PackSigned(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Byte8> PackUnsigned(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> Swizzle(RValue<Short4> x, unsigned char select); | |
| RValue<Short4> Insert(RValue<Short4> val, RValue<Short> element, int i); | |
| RValue<Short> Extract(RValue<Short4> val, int i); | |
| RValue<Short4> CmpGT(RValue<Short4> x, RValue<Short4> y); | |
| RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y); | |
| class UShort4 : public LValue<UShort4> | |
| { | |
| public: | |
| explicit UShort4(RValue<Int4> cast); | |
| explicit UShort4(RValue<Float4> cast, bool saturate = false); | |
| UShort4() = default; | |
| UShort4(unsigned short xyzw); | |
| UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w); | |
| UShort4(RValue<UShort4> rhs); | |
| UShort4(const UShort4 &rhs); | |
| UShort4(const Reference<UShort4> &rhs); | |
| UShort4(RValue<Short4> rhs); | |
| UShort4(const Short4 &rhs); | |
| UShort4(const Reference<Short4> &rhs); | |
| RValue<UShort4> operator=(RValue<UShort4> rhs); | |
| RValue<UShort4> operator=(const UShort4 &rhs); | |
| RValue<UShort4> operator=(const Reference<UShort4> &rhs); | |
| RValue<UShort4> operator=(RValue<Short4> rhs); | |
| RValue<UShort4> operator=(const Short4 &rhs); | |
| RValue<UShort4> operator=(const Reference<Short4> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<UShort4> operator+(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator-(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator*(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator/(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator%(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs); | |
| RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs); | |
| // RValue<UShort4> operator+=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator-=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator*=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator/=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator%=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator&=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator|=(UShort4 &lhs, RValue<UShort4> rhs); | |
| // RValue<UShort4> operator^=(UShort4 &lhs, RValue<UShort4> rhs); | |
| RValue<UShort4> operator<<=(UShort4 &lhs, unsigned char rhs); | |
| RValue<UShort4> operator>>=(UShort4 &lhs, unsigned char rhs); | |
| // RValue<UShort4> operator+(RValue<UShort4> val); | |
| // RValue<UShort4> operator-(RValue<UShort4> val); | |
| RValue<UShort4> operator~(RValue<UShort4> val); | |
| // RValue<UShort4> operator++(UShort4 &val, int); // Post-increment | |
| // const UShort4 &operator++(UShort4 &val); // Pre-increment | |
| // RValue<UShort4> operator--(UShort4 &val, int); // Post-decrement | |
| // const UShort4 &operator--(UShort4 &val); // Pre-decrement | |
| RValue<UShort4> Max(RValue<UShort4> x, RValue<UShort4> y); | |
| RValue<UShort4> Min(RValue<UShort4> x, RValue<UShort4> y); | |
| RValue<UShort4> AddSat(RValue<UShort4> x, RValue<UShort4> y); | |
| RValue<UShort4> SubSat(RValue<UShort4> x, RValue<UShort4> y); | |
| RValue<UShort4> MulHigh(RValue<UShort4> x, RValue<UShort4> y); | |
| RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y); | |
| class Short8 : public LValue<Short8> | |
| { | |
| public: | |
| Short8() = default; | |
| Short8(short c); | |
| Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7); | |
| Short8(RValue<Short8> rhs); | |
| // Short8(const Short8 &rhs); | |
| Short8(const Reference<Short8> &rhs); | |
| Short8(RValue<Short4> lo, RValue<Short4> hi); | |
| RValue<Short8> operator=(RValue<Short8> rhs); | |
| RValue<Short8> operator=(const Short8 &rhs); | |
| RValue<Short8> operator=(const Reference<Short8> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Short8> operator+(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator-(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator*(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator/(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator%(RValue<Short8> lhs, RValue<Short8> rhs); | |
| RValue<Short8> operator&(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator|(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator^(RValue<Short8> lhs, RValue<Short8> rhs); | |
| RValue<Short8> operator<<(RValue<Short8> lhs, unsigned char rhs); | |
| RValue<Short8> operator>>(RValue<Short8> lhs, unsigned char rhs); | |
| // RValue<Short8> operator<<(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator>>(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator+=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator-=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator*=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator/=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator%=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator&=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator|=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator^=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator<<=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator>>=(Short8 &lhs, RValue<Short8> rhs); | |
| // RValue<Short8> operator+(RValue<Short8> val); | |
| // RValue<Short8> operator-(RValue<Short8> val); | |
| // RValue<Short8> operator~(RValue<Short8> val); | |
| // RValue<Short8> operator++(Short8 &val, int); // Post-increment | |
| // const Short8 &operator++(Short8 &val); // Pre-increment | |
| // RValue<Short8> operator--(Short8 &val, int); // Post-decrement | |
| // const Short8 &operator--(Short8 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Bool> operator<=(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Bool> operator>(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Bool> operator>=(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Bool> operator!=(RValue<Short8> lhs, RValue<Short8> rhs); | |
| // RValue<Bool> operator==(RValue<Short8> lhs, RValue<Short8> rhs); | |
| RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y); | |
| RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y); | |
| RValue<Int4> Abs(RValue<Int4> x); | |
| class UShort8 : public LValue<UShort8> | |
| { | |
| public: | |
| UShort8() = default; | |
| UShort8(unsigned short c); | |
| UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7); | |
| UShort8(RValue<UShort8> rhs); | |
| // UShort8(const UShort8 &rhs); | |
| UShort8(const Reference<UShort8> &rhs); | |
| UShort8(RValue<UShort4> lo, RValue<UShort4> hi); | |
| RValue<UShort8> operator=(RValue<UShort8> rhs); | |
| RValue<UShort8> operator=(const UShort8 &rhs); | |
| RValue<UShort8> operator=(const Reference<UShort8> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<UShort8> operator+(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator-(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| RValue<UShort8> operator*(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator/(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator%(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| RValue<UShort8> operator&(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator|(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator^(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| RValue<UShort8> operator<<(RValue<UShort8> lhs, unsigned char rhs); | |
| RValue<UShort8> operator>>(RValue<UShort8> lhs, unsigned char rhs); | |
| // RValue<UShort8> operator<<(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator>>(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| RValue<UShort8> operator+=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator-=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator*=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator/=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator%=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator&=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator|=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator^=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator<<=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator>>=(UShort8 &lhs, RValue<UShort8> rhs); | |
| // RValue<UShort8> operator+(RValue<UShort8> val); | |
| // RValue<UShort8> operator-(RValue<UShort8> val); | |
| RValue<UShort8> operator~(RValue<UShort8> val); | |
| // RValue<UShort8> operator++(UShort8 &val, int); // Post-increment | |
| // const UShort8 &operator++(UShort8 &val); // Pre-increment | |
| // RValue<UShort8> operator--(UShort8 &val, int); // Post-decrement | |
| // const UShort8 &operator--(UShort8 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<Bool> operator<=(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<Bool> operator>(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<Bool> operator>=(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<Bool> operator!=(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| // RValue<Bool> operator==(RValue<UShort8> lhs, RValue<UShort8> rhs); | |
| RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7); | |
| RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y); | |
| class Int : public LValue<Int> | |
| { | |
| public: | |
| Int(Argument<Int> argument); | |
| explicit Int(RValue<Byte> cast); | |
| explicit Int(RValue<SByte> cast); | |
| explicit Int(RValue<Short> cast); | |
| explicit Int(RValue<UShort> cast); | |
| explicit Int(RValue<Int2> cast); | |
| explicit Int(RValue<Long> cast); | |
| explicit Int(RValue<Float> cast); | |
| Int() = default; | |
| Int(int x); | |
| Int(RValue<Int> rhs); | |
| Int(RValue<UInt> rhs); | |
| Int(const Int &rhs); | |
| Int(const UInt &rhs); | |
| Int(const Reference<Int> &rhs); | |
| Int(const Reference<UInt> &rhs); | |
| RValue<Int> operator=(int rhs); | |
| RValue<Int> operator=(RValue<Int> rhs); | |
| RValue<Int> operator=(RValue<UInt> rhs); | |
| RValue<Int> operator=(const Int &rhs); | |
| RValue<Int> operator=(const UInt &rhs); | |
| RValue<Int> operator=(const Reference<Int> &rhs); | |
| RValue<Int> operator=(const Reference<UInt> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Int> operator+(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator-(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator*(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator/(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator%(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator&(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator|(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator^(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator<<(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator>>(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> operator+=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator-=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator*=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator/=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator%=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator&=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator|=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator^=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator<<=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator>>=(Int &lhs, RValue<Int> rhs); | |
| RValue<Int> operator+(RValue<Int> val); | |
| RValue<Int> operator-(RValue<Int> val); | |
| RValue<Int> operator~(RValue<Int> val); | |
| RValue<Int> operator++(Int &val, int); // Post-increment | |
| const Int &operator++(Int &val); // Pre-increment | |
| RValue<Int> operator--(Int &val, int); // Post-decrement | |
| const Int &operator--(Int &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Bool> operator<=(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Bool> operator>(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Bool> operator>=(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Bool> operator!=(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Bool> operator==(RValue<Int> lhs, RValue<Int> rhs); | |
| RValue<Int> Max(RValue<Int> x, RValue<Int> y); | |
| RValue<Int> Min(RValue<Int> x, RValue<Int> y); | |
| RValue<Int> Clamp(RValue<Int> x, RValue<Int> min, RValue<Int> max); | |
| RValue<Int> RoundInt(RValue<Float> cast); | |
| class Long : public LValue<Long> | |
| { | |
| public: | |
| // Long(Argument<Long> argument); | |
| // explicit Long(RValue<Short> cast); | |
| // explicit Long(RValue<UShort> cast); | |
| explicit Long(RValue<Int> cast); | |
| explicit Long(RValue<UInt> cast); | |
| // explicit Long(RValue<Float> cast); | |
| Long() = default; | |
| // Long(qword x); | |
| Long(RValue<Long> rhs); | |
| // Long(RValue<ULong> rhs); | |
| // Long(const Long &rhs); | |
| // Long(const Reference<Long> &rhs); | |
| // Long(const ULong &rhs); | |
| // Long(const Reference<ULong> &rhs); | |
| RValue<Long> operator=(int64_t rhs); | |
| RValue<Long> operator=(RValue<Long> rhs); | |
| // RValue<Long> operator=(RValue<ULong> rhs); | |
| RValue<Long> operator=(const Long &rhs); | |
| RValue<Long> operator=(const Reference<Long> &rhs); | |
| // RValue<Long> operator=(const ULong &rhs); | |
| // RValue<Long> operator=(const Reference<ULong> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Long> operator+(RValue<Long> lhs, RValue<Long> rhs); | |
| RValue<Long> operator-(RValue<Long> lhs, RValue<Long> rhs); | |
| RValue<Long> operator*(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator/(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator%(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator&(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator|(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator^(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> operator<<(RValue<Long> lhs, RValue<Long> rhs); | |
| RValue<Long> operator>>(RValue<Long> lhs, RValue<Long> rhs); | |
| RValue<Long> operator+=(Long &lhs, RValue<Long> rhs); | |
| RValue<Long> operator-=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator*=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator/=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator%=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator&=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator|=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator^=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator<<=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator>>=(Long &lhs, RValue<Long> rhs); | |
| // RValue<Long> operator+(RValue<Long> val); | |
| // RValue<Long> operator-(RValue<Long> val); | |
| // RValue<Long> operator~(RValue<Long> val); | |
| // RValue<Long> operator++(Long &val, int); // Post-increment | |
| // const Long &operator++(Long &val); // Pre-increment | |
| // RValue<Long> operator--(Long &val, int); // Post-decrement | |
| // const Long &operator--(Long &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Bool> operator<=(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Bool> operator>(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Bool> operator>=(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Bool> operator!=(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Bool> operator==(RValue<Long> lhs, RValue<Long> rhs); | |
| // RValue<Long> RoundLong(RValue<Float> cast); | |
| RValue<Long> AddAtomic( RValue<Pointer<Long>> x, RValue<Long> y); | |
| class UInt : public LValue<UInt> | |
| { | |
| public: | |
| UInt(Argument<UInt> argument); | |
| explicit UInt(RValue<UShort> cast); | |
| explicit UInt(RValue<Long> cast); | |
| explicit UInt(RValue<Float> cast); | |
| UInt() = default; | |
| UInt(int x); | |
| UInt(unsigned int x); | |
| UInt(RValue<UInt> rhs); | |
| UInt(RValue<Int> rhs); | |
| UInt(const UInt &rhs); | |
| UInt(const Int &rhs); | |
| UInt(const Reference<UInt> &rhs); | |
| UInt(const Reference<Int> &rhs); | |
| RValue<UInt> operator=(unsigned int rhs); | |
| RValue<UInt> operator=(RValue<UInt> rhs); | |
| RValue<UInt> operator=(RValue<Int> rhs); | |
| RValue<UInt> operator=(const UInt &rhs); | |
| RValue<UInt> operator=(const Int &rhs); | |
| RValue<UInt> operator=(const Reference<UInt> &rhs); | |
| RValue<UInt> operator=(const Reference<Int> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<UInt> operator+(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator-(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator*(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator/(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator%(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator&(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator|(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator^(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator<<(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator>>(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator+=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator-=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator*=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator/=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator%=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator&=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator|=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator^=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator<<=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator>>=(UInt &lhs, RValue<UInt> rhs); | |
| RValue<UInt> operator+(RValue<UInt> val); | |
| RValue<UInt> operator-(RValue<UInt> val); | |
| RValue<UInt> operator~(RValue<UInt> val); | |
| RValue<UInt> operator++(UInt &val, int); // Post-increment | |
| const UInt &operator++(UInt &val); // Pre-increment | |
| RValue<UInt> operator--(UInt &val, int); // Post-decrement | |
| const UInt &operator--(UInt &val); // Pre-decrement | |
| RValue<Bool> operator<(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<Bool> operator<=(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<Bool> operator>(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<Bool> operator>=(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<Bool> operator!=(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<Bool> operator==(RValue<UInt> lhs, RValue<UInt> rhs); | |
| RValue<UInt> Max(RValue<UInt> x, RValue<UInt> y); | |
| RValue<UInt> Min(RValue<UInt> x, RValue<UInt> y); | |
| RValue<UInt> Clamp(RValue<UInt> x, RValue<UInt> min, RValue<UInt> max); | |
| RValue<UInt> AddAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder); | |
| RValue<UInt> SubAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder); | |
| RValue<UInt> AndAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder); | |
| RValue<UInt> OrAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder); | |
| RValue<UInt> XorAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder); | |
| RValue<Int> MinAtomic(RValue<Pointer<Int>> x, RValue<Int> y, std::memory_order memoryOrder); | |
| RValue<Int> MaxAtomic(RValue<Pointer<Int>> x, RValue<Int> y, std::memory_order memoryOrder); | |
| RValue<UInt> MinAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder); | |
| RValue<UInt> MaxAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder); | |
| RValue<UInt> ExchangeAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder); | |
| RValue<UInt> CompareExchangeAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, RValue<UInt> compare, std::memory_order memoryOrderEqual, std::memory_order memoryOrderUnequal); | |
| // RValue<UInt> RoundUInt(RValue<Float> cast); | |
| class Int2 : public LValue<Int2> | |
| { | |
| public: | |
| // explicit Int2(RValue<Int> cast); | |
| explicit Int2(RValue<Int4> cast); | |
| Int2() = default; | |
| Int2(int x, int y); | |
| Int2(RValue<Int2> rhs); | |
| Int2(const Int2 &rhs); | |
| Int2(const Reference<Int2> &rhs); | |
| Int2(RValue<Int> lo, RValue<Int> hi); | |
| RValue<Int2> operator=(RValue<Int2> rhs); | |
| RValue<Int2> operator=(const Int2 &rhs); | |
| RValue<Int2> operator=(const Reference<Int2> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Int2> operator+(RValue<Int2> lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator-(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator*(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator/(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator%(RValue<Int2> lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator&(RValue<Int2> lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator|(RValue<Int2> lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator^(RValue<Int2> lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator<<(RValue<Int2> lhs, unsigned char rhs); | |
| RValue<Int2> operator>>(RValue<Int2> lhs, unsigned char rhs); | |
| RValue<Int2> operator+=(Int2 &lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator-=(Int2 &lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator*=(Int2 &lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator/=(Int2 &lhs, RValue<Int2> rhs); | |
| // RValue<Int2> operator%=(Int2 &lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator&=(Int2 &lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator|=(Int2 &lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator^=(Int2 &lhs, RValue<Int2> rhs); | |
| RValue<Int2> operator<<=(Int2 &lhs, unsigned char rhs); | |
| RValue<Int2> operator>>=(Int2 &lhs, unsigned char rhs); | |
| // RValue<Int2> operator+(RValue<Int2> val); | |
| // RValue<Int2> operator-(RValue<Int2> val); | |
| RValue<Int2> operator~(RValue<Int2> val); | |
| // RValue<Int2> operator++(Int2 &val, int); // Post-increment | |
| // const Int2 &operator++(Int2 &val); // Pre-increment | |
| // RValue<Int2> operator--(Int2 &val, int); // Post-decrement | |
| // const Int2 &operator--(Int2 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Bool> operator<=(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Bool> operator>(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Bool> operator>=(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Bool> operator!=(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Bool> operator==(RValue<Int2> lhs, RValue<Int2> rhs); | |
| // RValue<Int2> RoundInt(RValue<Float4> cast); | |
| RValue<Short4> UnpackLow(RValue<Int2> x, RValue<Int2> y); | |
| RValue<Short4> UnpackHigh(RValue<Int2> x, RValue<Int2> y); | |
| RValue<Int> Extract(RValue<Int2> val, int i); | |
| RValue<Int2> Insert(RValue<Int2> val, RValue<Int> element, int i); | |
| class UInt2 : public LValue<UInt2> | |
| { | |
| public: | |
| UInt2() = default; | |
| UInt2(unsigned int x, unsigned int y); | |
| UInt2(RValue<UInt2> rhs); | |
| UInt2(const UInt2 &rhs); | |
| UInt2(const Reference<UInt2> &rhs); | |
| RValue<UInt2> operator=(RValue<UInt2> rhs); | |
| RValue<UInt2> operator=(const UInt2 &rhs); | |
| RValue<UInt2> operator=(const Reference<UInt2> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator-(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator*(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator/(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator%(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator&(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator|(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator^(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator<<(RValue<UInt2> lhs, unsigned char rhs); | |
| RValue<UInt2> operator>>(RValue<UInt2> lhs, unsigned char rhs); | |
| RValue<UInt2> operator+=(UInt2 &lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator-=(UInt2 &lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator*=(UInt2 &lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator/=(UInt2 &lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> operator%=(UInt2 &lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator&=(UInt2 &lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator|=(UInt2 &lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator^=(UInt2 &lhs, RValue<UInt2> rhs); | |
| RValue<UInt2> operator<<=(UInt2 &lhs, unsigned char rhs); | |
| RValue<UInt2> operator>>=(UInt2 &lhs, unsigned char rhs); | |
| // RValue<UInt2> operator+(RValue<UInt2> val); | |
| // RValue<UInt2> operator-(RValue<UInt2> val); | |
| RValue<UInt2> operator~(RValue<UInt2> val); | |
| // RValue<UInt2> operator++(UInt2 &val, int); // Post-increment | |
| // const UInt2 &operator++(UInt2 &val); // Pre-increment | |
| // RValue<UInt2> operator--(UInt2 &val, int); // Post-decrement | |
| // const UInt2 &operator--(UInt2 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<Bool> operator<=(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<Bool> operator>(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<Bool> operator>=(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<Bool> operator!=(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<Bool> operator==(RValue<UInt2> lhs, RValue<UInt2> rhs); | |
| // RValue<UInt2> RoundInt(RValue<Float4> cast); | |
| RValue<UInt> Extract(RValue<UInt2> val, int i); | |
| RValue<UInt2> Insert(RValue<UInt2> val, RValue<UInt> element, int i); | |
| template<class T> | |
| struct Scalar; | |
| template<class Vector4> | |
| struct XYZW; | |
| template<class Vector4, int T> | |
| class Swizzle2 | |
| { | |
| friend Vector4; | |
| public: | |
| operator RValue<Vector4>() const; | |
| private: | |
| Vector4 *parent; | |
| }; | |
| template<class Vector4, int T> | |
| class Swizzle4 | |
| { | |
| public: | |
| operator RValue<Vector4>() const; | |
| private: | |
| Vector4 *parent; | |
| }; | |
| template<class Vector4, int T> | |
| class SwizzleMask4 | |
| { | |
| friend XYZW<Vector4>; | |
| public: | |
| operator RValue<Vector4>() const; | |
| RValue<Vector4> operator=(RValue<Vector4> rhs); | |
| RValue<Vector4> operator=(RValue<typename Scalar<Vector4>::Type> rhs); | |
| private: | |
| Vector4 *parent; | |
| }; | |
| template<> | |
| struct Scalar<Float4> | |
| { | |
| using Type = Float; | |
| }; | |
| template<> | |
| struct Scalar<Int4> | |
| { | |
| using Type = Int; | |
| }; | |
| template<> | |
| struct Scalar<UInt4> | |
| { | |
| using Type = UInt; | |
| }; | |
| template<class Vector4, int T> | |
| class SwizzleMask1 | |
| { | |
| public: | |
| operator RValue<typename Scalar<Vector4>::Type>() const; | |
| operator RValue<Vector4>() const; | |
| RValue<Vector4> operator=(float x); | |
| RValue<Vector4> operator=(RValue<Vector4> rhs); | |
| RValue<Vector4> operator=(RValue<typename Scalar<Vector4>::Type> rhs); | |
| private: | |
| Vector4 *parent; | |
| }; | |
| template<class Vector4, int T> | |
| class SwizzleMask2 | |
| { | |
| friend class Float4; | |
| public: | |
| operator RValue<Vector4>() const; | |
| RValue<Vector4> operator=(RValue<Vector4> rhs); | |
| private: | |
| Float4 *parent; | |
| }; | |
| template<class Vector4> | |
| struct XYZW | |
| { | |
| friend Vector4; | |
| private: | |
| XYZW(Vector4 *parent) | |
| { | |
| xyzw.parent = parent; | |
| } | |
| public: | |
| union | |
| { | |
| SwizzleMask1<Vector4, 0x00> x; | |
| SwizzleMask1<Vector4, 0x55> y; | |
| SwizzleMask1<Vector4, 0xAA> z; | |
| SwizzleMask1<Vector4, 0xFF> w; | |
| Swizzle2<Vector4, 0x00> xx; | |
| Swizzle2<Vector4, 0x01> yx; | |
| Swizzle2<Vector4, 0x02> zx; | |
| Swizzle2<Vector4, 0x03> wx; | |
| SwizzleMask2<Vector4, 0x54> xy; | |
| Swizzle2<Vector4, 0x55> yy; | |
| Swizzle2<Vector4, 0x56> zy; | |
| Swizzle2<Vector4, 0x57> wy; | |
| SwizzleMask2<Vector4, 0xA8> xz; | |
| SwizzleMask2<Vector4, 0xA9> yz; | |
| Swizzle2<Vector4, 0xAA> zz; | |
| Swizzle2<Vector4, 0xAB> wz; | |
| SwizzleMask2<Vector4, 0xFC> xw; | |
| SwizzleMask2<Vector4, 0xFD> yw; | |
| SwizzleMask2<Vector4, 0xFE> zw; | |
| Swizzle2<Vector4, 0xFF> ww; | |
| Swizzle4<Vector4, 0x00> xxx; | |
| Swizzle4<Vector4, 0x01> yxx; | |
| Swizzle4<Vector4, 0x02> zxx; | |
| Swizzle4<Vector4, 0x03> wxx; | |
| Swizzle4<Vector4, 0x04> xyx; | |
| Swizzle4<Vector4, 0x05> yyx; | |
| Swizzle4<Vector4, 0x06> zyx; | |
| Swizzle4<Vector4, 0x07> wyx; | |
| Swizzle4<Vector4, 0x08> xzx; | |
| Swizzle4<Vector4, 0x09> yzx; | |
| Swizzle4<Vector4, 0x0A> zzx; | |
| Swizzle4<Vector4, 0x0B> wzx; | |
| Swizzle4<Vector4, 0x0C> xwx; | |
| Swizzle4<Vector4, 0x0D> ywx; | |
| Swizzle4<Vector4, 0x0E> zwx; | |
| Swizzle4<Vector4, 0x0F> wwx; | |
| Swizzle4<Vector4, 0x50> xxy; | |
| Swizzle4<Vector4, 0x51> yxy; | |
| Swizzle4<Vector4, 0x52> zxy; | |
| Swizzle4<Vector4, 0x53> wxy; | |
| Swizzle4<Vector4, 0x54> xyy; | |
| Swizzle4<Vector4, 0x55> yyy; | |
| Swizzle4<Vector4, 0x56> zyy; | |
| Swizzle4<Vector4, 0x57> wyy; | |
| Swizzle4<Vector4, 0x58> xzy; | |
| Swizzle4<Vector4, 0x59> yzy; | |
| Swizzle4<Vector4, 0x5A> zzy; | |
| Swizzle4<Vector4, 0x5B> wzy; | |
| Swizzle4<Vector4, 0x5C> xwy; | |
| Swizzle4<Vector4, 0x5D> ywy; | |
| Swizzle4<Vector4, 0x5E> zwy; | |
| Swizzle4<Vector4, 0x5F> wwy; | |
| Swizzle4<Vector4, 0xA0> xxz; | |
| Swizzle4<Vector4, 0xA1> yxz; | |
| Swizzle4<Vector4, 0xA2> zxz; | |
| Swizzle4<Vector4, 0xA3> wxz; | |
| SwizzleMask4<Vector4, 0xA4> xyz; | |
| Swizzle4<Vector4, 0xA5> yyz; | |
| Swizzle4<Vector4, 0xA6> zyz; | |
| Swizzle4<Vector4, 0xA7> wyz; | |
| Swizzle4<Vector4, 0xA8> xzz; | |
| Swizzle4<Vector4, 0xA9> yzz; | |
| Swizzle4<Vector4, 0xAA> zzz; | |
| Swizzle4<Vector4, 0xAB> wzz; | |
| Swizzle4<Vector4, 0xAC> xwz; | |
| Swizzle4<Vector4, 0xAD> ywz; | |
| Swizzle4<Vector4, 0xAE> zwz; | |
| Swizzle4<Vector4, 0xAF> wwz; | |
| Swizzle4<Vector4, 0xF0> xxw; | |
| Swizzle4<Vector4, 0xF1> yxw; | |
| Swizzle4<Vector4, 0xF2> zxw; | |
| Swizzle4<Vector4, 0xF3> wxw; | |
| SwizzleMask4<Vector4, 0xF4> xyw; | |
| Swizzle4<Vector4, 0xF5> yyw; | |
| Swizzle4<Vector4, 0xF6> zyw; | |
| Swizzle4<Vector4, 0xF7> wyw; | |
| SwizzleMask4<Vector4, 0xF8> xzw; | |
| SwizzleMask4<Vector4, 0xF9> yzw; | |
| Swizzle4<Vector4, 0xFA> zzw; | |
| Swizzle4<Vector4, 0xFB> wzw; | |
| Swizzle4<Vector4, 0xFC> xww; | |
| Swizzle4<Vector4, 0xFD> yww; | |
| Swizzle4<Vector4, 0xFE> zww; | |
| Swizzle4<Vector4, 0xFF> www; | |
| Swizzle4<Vector4, 0x00> xxxx; | |
| Swizzle4<Vector4, 0x01> yxxx; | |
| Swizzle4<Vector4, 0x02> zxxx; | |
| Swizzle4<Vector4, 0x03> wxxx; | |
| Swizzle4<Vector4, 0x04> xyxx; | |
| Swizzle4<Vector4, 0x05> yyxx; | |
| Swizzle4<Vector4, 0x06> zyxx; | |
| Swizzle4<Vector4, 0x07> wyxx; | |
| Swizzle4<Vector4, 0x08> xzxx; | |
| Swizzle4<Vector4, 0x09> yzxx; | |
| Swizzle4<Vector4, 0x0A> zzxx; | |
| Swizzle4<Vector4, 0x0B> wzxx; | |
| Swizzle4<Vector4, 0x0C> xwxx; | |
| Swizzle4<Vector4, 0x0D> ywxx; | |
| Swizzle4<Vector4, 0x0E> zwxx; | |
| Swizzle4<Vector4, 0x0F> wwxx; | |
| Swizzle4<Vector4, 0x10> xxyx; | |
| Swizzle4<Vector4, 0x11> yxyx; | |
| Swizzle4<Vector4, 0x12> zxyx; | |
| Swizzle4<Vector4, 0x13> wxyx; | |
| Swizzle4<Vector4, 0x14> xyyx; | |
| Swizzle4<Vector4, 0x15> yyyx; | |
| Swizzle4<Vector4, 0x16> zyyx; | |
| Swizzle4<Vector4, 0x17> wyyx; | |
| Swizzle4<Vector4, 0x18> xzyx; | |
| Swizzle4<Vector4, 0x19> yzyx; | |
| Swizzle4<Vector4, 0x1A> zzyx; | |
| Swizzle4<Vector4, 0x1B> wzyx; | |
| Swizzle4<Vector4, 0x1C> xwyx; | |
| Swizzle4<Vector4, 0x1D> ywyx; | |
| Swizzle4<Vector4, 0x1E> zwyx; | |
| Swizzle4<Vector4, 0x1F> wwyx; | |
| Swizzle4<Vector4, 0x20> xxzx; | |
| Swizzle4<Vector4, 0x21> yxzx; | |
| Swizzle4<Vector4, 0x22> zxzx; | |
| Swizzle4<Vector4, 0x23> wxzx; | |
| Swizzle4<Vector4, 0x24> xyzx; | |
| Swizzle4<Vector4, 0x25> yyzx; | |
| Swizzle4<Vector4, 0x26> zyzx; | |
| Swizzle4<Vector4, 0x27> wyzx; | |
| Swizzle4<Vector4, 0x28> xzzx; | |
| Swizzle4<Vector4, 0x29> yzzx; | |
| Swizzle4<Vector4, 0x2A> zzzx; | |
| Swizzle4<Vector4, 0x2B> wzzx; | |
| Swizzle4<Vector4, 0x2C> xwzx; | |
| Swizzle4<Vector4, 0x2D> ywzx; | |
| Swizzle4<Vector4, 0x2E> zwzx; | |
| Swizzle4<Vector4, 0x2F> wwzx; | |
| Swizzle4<Vector4, 0x30> xxwx; | |
| Swizzle4<Vector4, 0x31> yxwx; | |
| Swizzle4<Vector4, 0x32> zxwx; | |
| Swizzle4<Vector4, 0x33> wxwx; | |
| Swizzle4<Vector4, 0x34> xywx; | |
| Swizzle4<Vector4, 0x35> yywx; | |
| Swizzle4<Vector4, 0x36> zywx; | |
| Swizzle4<Vector4, 0x37> wywx; | |
| Swizzle4<Vector4, 0x38> xzwx; | |
| Swizzle4<Vector4, 0x39> yzwx; | |
| Swizzle4<Vector4, 0x3A> zzwx; | |
| Swizzle4<Vector4, 0x3B> wzwx; | |
| Swizzle4<Vector4, 0x3C> xwwx; | |
| Swizzle4<Vector4, 0x3D> ywwx; | |
| Swizzle4<Vector4, 0x3E> zwwx; | |
| Swizzle4<Vector4, 0x3F> wwwx; | |
| Swizzle4<Vector4, 0x40> xxxy; | |
| Swizzle4<Vector4, 0x41> yxxy; | |
| Swizzle4<Vector4, 0x42> zxxy; | |
| Swizzle4<Vector4, 0x43> wxxy; | |
| Swizzle4<Vector4, 0x44> xyxy; | |
| Swizzle4<Vector4, 0x45> yyxy; | |
| Swizzle4<Vector4, 0x46> zyxy; | |
| Swizzle4<Vector4, 0x47> wyxy; | |
| Swizzle4<Vector4, 0x48> xzxy; | |
| Swizzle4<Vector4, 0x49> yzxy; | |
| Swizzle4<Vector4, 0x4A> zzxy; | |
| Swizzle4<Vector4, 0x4B> wzxy; | |
| Swizzle4<Vector4, 0x4C> xwxy; | |
| Swizzle4<Vector4, 0x4D> ywxy; | |
| Swizzle4<Vector4, 0x4E> zwxy; | |
| Swizzle4<Vector4, 0x4F> wwxy; | |
| Swizzle4<Vector4, 0x50> xxyy; | |
| Swizzle4<Vector4, 0x51> yxyy; | |
| Swizzle4<Vector4, 0x52> zxyy; | |
| Swizzle4<Vector4, 0x53> wxyy; | |
| Swizzle4<Vector4, 0x54> xyyy; | |
| Swizzle4<Vector4, 0x55> yyyy; | |
| Swizzle4<Vector4, 0x56> zyyy; | |
| Swizzle4<Vector4, 0x57> wyyy; | |
| Swizzle4<Vector4, 0x58> xzyy; | |
| Swizzle4<Vector4, 0x59> yzyy; | |
| Swizzle4<Vector4, 0x5A> zzyy; | |
| Swizzle4<Vector4, 0x5B> wzyy; | |
| Swizzle4<Vector4, 0x5C> xwyy; | |
| Swizzle4<Vector4, 0x5D> ywyy; | |
| Swizzle4<Vector4, 0x5E> zwyy; | |
| Swizzle4<Vector4, 0x5F> wwyy; | |
| Swizzle4<Vector4, 0x60> xxzy; | |
| Swizzle4<Vector4, 0x61> yxzy; | |
| Swizzle4<Vector4, 0x62> zxzy; | |
| Swizzle4<Vector4, 0x63> wxzy; | |
| Swizzle4<Vector4, 0x64> xyzy; | |
| Swizzle4<Vector4, 0x65> yyzy; | |
| Swizzle4<Vector4, 0x66> zyzy; | |
| Swizzle4<Vector4, 0x67> wyzy; | |
| Swizzle4<Vector4, 0x68> xzzy; | |
| Swizzle4<Vector4, 0x69> yzzy; | |
| Swizzle4<Vector4, 0x6A> zzzy; | |
| Swizzle4<Vector4, 0x6B> wzzy; | |
| Swizzle4<Vector4, 0x6C> xwzy; | |
| Swizzle4<Vector4, 0x6D> ywzy; | |
| Swizzle4<Vector4, 0x6E> zwzy; | |
| Swizzle4<Vector4, 0x6F> wwzy; | |
| Swizzle4<Vector4, 0x70> xxwy; | |
| Swizzle4<Vector4, 0x71> yxwy; | |
| Swizzle4<Vector4, 0x72> zxwy; | |
| Swizzle4<Vector4, 0x73> wxwy; | |
| Swizzle4<Vector4, 0x74> xywy; | |
| Swizzle4<Vector4, 0x75> yywy; | |
| Swizzle4<Vector4, 0x76> zywy; | |
| Swizzle4<Vector4, 0x77> wywy; | |
| Swizzle4<Vector4, 0x78> xzwy; | |
| Swizzle4<Vector4, 0x79> yzwy; | |
| Swizzle4<Vector4, 0x7A> zzwy; | |
| Swizzle4<Vector4, 0x7B> wzwy; | |
| Swizzle4<Vector4, 0x7C> xwwy; | |
| Swizzle4<Vector4, 0x7D> ywwy; | |
| Swizzle4<Vector4, 0x7E> zwwy; | |
| Swizzle4<Vector4, 0x7F> wwwy; | |
| Swizzle4<Vector4, 0x80> xxxz; | |
| Swizzle4<Vector4, 0x81> yxxz; | |
| Swizzle4<Vector4, 0x82> zxxz; | |
| Swizzle4<Vector4, 0x83> wxxz; | |
| Swizzle4<Vector4, 0x84> xyxz; | |
| Swizzle4<Vector4, 0x85> yyxz; | |
| Swizzle4<Vector4, 0x86> zyxz; | |
| Swizzle4<Vector4, 0x87> wyxz; | |
| Swizzle4<Vector4, 0x88> xzxz; | |
| Swizzle4<Vector4, 0x89> yzxz; | |
| Swizzle4<Vector4, 0x8A> zzxz; | |
| Swizzle4<Vector4, 0x8B> wzxz; | |
| Swizzle4<Vector4, 0x8C> xwxz; | |
| Swizzle4<Vector4, 0x8D> ywxz; | |
| Swizzle4<Vector4, 0x8E> zwxz; | |
| Swizzle4<Vector4, 0x8F> wwxz; | |
| Swizzle4<Vector4, 0x90> xxyz; | |
| Swizzle4<Vector4, 0x91> yxyz; | |
| Swizzle4<Vector4, 0x92> zxyz; | |
| Swizzle4<Vector4, 0x93> wxyz; | |
| Swizzle4<Vector4, 0x94> xyyz; | |
| Swizzle4<Vector4, 0x95> yyyz; | |
| Swizzle4<Vector4, 0x96> zyyz; | |
| Swizzle4<Vector4, 0x97> wyyz; | |
| Swizzle4<Vector4, 0x98> xzyz; | |
| Swizzle4<Vector4, 0x99> yzyz; | |
| Swizzle4<Vector4, 0x9A> zzyz; | |
| Swizzle4<Vector4, 0x9B> wzyz; | |
| Swizzle4<Vector4, 0x9C> xwyz; | |
| Swizzle4<Vector4, 0x9D> ywyz; | |
| Swizzle4<Vector4, 0x9E> zwyz; | |
| Swizzle4<Vector4, 0x9F> wwyz; | |
| Swizzle4<Vector4, 0xA0> xxzz; | |
| Swizzle4<Vector4, 0xA1> yxzz; | |
| Swizzle4<Vector4, 0xA2> zxzz; | |
| Swizzle4<Vector4, 0xA3> wxzz; | |
| Swizzle4<Vector4, 0xA4> xyzz; | |
| Swizzle4<Vector4, 0xA5> yyzz; | |
| Swizzle4<Vector4, 0xA6> zyzz; | |
| Swizzle4<Vector4, 0xA7> wyzz; | |
| Swizzle4<Vector4, 0xA8> xzzz; | |
| Swizzle4<Vector4, 0xA9> yzzz; | |
| Swizzle4<Vector4, 0xAA> zzzz; | |
| Swizzle4<Vector4, 0xAB> wzzz; | |
| Swizzle4<Vector4, 0xAC> xwzz; | |
| Swizzle4<Vector4, 0xAD> ywzz; | |
| Swizzle4<Vector4, 0xAE> zwzz; | |
| Swizzle4<Vector4, 0xAF> wwzz; | |
| Swizzle4<Vector4, 0xB0> xxwz; | |
| Swizzle4<Vector4, 0xB1> yxwz; | |
| Swizzle4<Vector4, 0xB2> zxwz; | |
| Swizzle4<Vector4, 0xB3> wxwz; | |
| Swizzle4<Vector4, 0xB4> xywz; | |
| Swizzle4<Vector4, 0xB5> yywz; | |
| Swizzle4<Vector4, 0xB6> zywz; | |
| Swizzle4<Vector4, 0xB7> wywz; | |
| Swizzle4<Vector4, 0xB8> xzwz; | |
| Swizzle4<Vector4, 0xB9> yzwz; | |
| Swizzle4<Vector4, 0xBA> zzwz; | |
| Swizzle4<Vector4, 0xBB> wzwz; | |
| Swizzle4<Vector4, 0xBC> xwwz; | |
| Swizzle4<Vector4, 0xBD> ywwz; | |
| Swizzle4<Vector4, 0xBE> zwwz; | |
| Swizzle4<Vector4, 0xBF> wwwz; | |
| Swizzle4<Vector4, 0xC0> xxxw; | |
| Swizzle4<Vector4, 0xC1> yxxw; | |
| Swizzle4<Vector4, 0xC2> zxxw; | |
| Swizzle4<Vector4, 0xC3> wxxw; | |
| Swizzle4<Vector4, 0xC4> xyxw; | |
| Swizzle4<Vector4, 0xC5> yyxw; | |
| Swizzle4<Vector4, 0xC6> zyxw; | |
| Swizzle4<Vector4, 0xC7> wyxw; | |
| Swizzle4<Vector4, 0xC8> xzxw; | |
| Swizzle4<Vector4, 0xC9> yzxw; | |
| Swizzle4<Vector4, 0xCA> zzxw; | |
| Swizzle4<Vector4, 0xCB> wzxw; | |
| Swizzle4<Vector4, 0xCC> xwxw; | |
| Swizzle4<Vector4, 0xCD> ywxw; | |
| Swizzle4<Vector4, 0xCE> zwxw; | |
| Swizzle4<Vector4, 0xCF> wwxw; | |
| Swizzle4<Vector4, 0xD0> xxyw; | |
| Swizzle4<Vector4, 0xD1> yxyw; | |
| Swizzle4<Vector4, 0xD2> zxyw; | |
| Swizzle4<Vector4, 0xD3> wxyw; | |
| Swizzle4<Vector4, 0xD4> xyyw; | |
| Swizzle4<Vector4, 0xD5> yyyw; | |
| Swizzle4<Vector4, 0xD6> zyyw; | |
| Swizzle4<Vector4, 0xD7> wyyw; | |
| Swizzle4<Vector4, 0xD8> xzyw; | |
| Swizzle4<Vector4, 0xD9> yzyw; | |
| Swizzle4<Vector4, 0xDA> zzyw; | |
| Swizzle4<Vector4, 0xDB> wzyw; | |
| Swizzle4<Vector4, 0xDC> xwyw; | |
| Swizzle4<Vector4, 0xDD> ywyw; | |
| Swizzle4<Vector4, 0xDE> zwyw; | |
| Swizzle4<Vector4, 0xDF> wwyw; | |
| Swizzle4<Vector4, 0xE0> xxzw; | |
| Swizzle4<Vector4, 0xE1> yxzw; | |
| Swizzle4<Vector4, 0xE2> zxzw; | |
| Swizzle4<Vector4, 0xE3> wxzw; | |
| SwizzleMask4<Vector4, 0xE4> xyzw; | |
| Swizzle4<Vector4, 0xE5> yyzw; | |
| Swizzle4<Vector4, 0xE6> zyzw; | |
| Swizzle4<Vector4, 0xE7> wyzw; | |
| Swizzle4<Vector4, 0xE8> xzzw; | |
| Swizzle4<Vector4, 0xE9> yzzw; | |
| Swizzle4<Vector4, 0xEA> zzzw; | |
| Swizzle4<Vector4, 0xEB> wzzw; | |
| Swizzle4<Vector4, 0xEC> xwzw; | |
| Swizzle4<Vector4, 0xED> ywzw; | |
| Swizzle4<Vector4, 0xEE> zwzw; | |
| Swizzle4<Vector4, 0xEF> wwzw; | |
| Swizzle4<Vector4, 0xF0> xxww; | |
| Swizzle4<Vector4, 0xF1> yxww; | |
| Swizzle4<Vector4, 0xF2> zxww; | |
| Swizzle4<Vector4, 0xF3> wxww; | |
| Swizzle4<Vector4, 0xF4> xyww; | |
| Swizzle4<Vector4, 0xF5> yyww; | |
| Swizzle4<Vector4, 0xF6> zyww; | |
| Swizzle4<Vector4, 0xF7> wyww; | |
| Swizzle4<Vector4, 0xF8> xzww; | |
| Swizzle4<Vector4, 0xF9> yzww; | |
| Swizzle4<Vector4, 0xFA> zzww; | |
| Swizzle4<Vector4, 0xFB> wzww; | |
| Swizzle4<Vector4, 0xFC> xwww; | |
| Swizzle4<Vector4, 0xFD> ywww; | |
| Swizzle4<Vector4, 0xFE> zwww; | |
| Swizzle4<Vector4, 0xFF> wwww; | |
| }; | |
| }; | |
| class Int4 : public LValue<Int4>, public XYZW<Int4> | |
| { | |
| public: | |
| explicit Int4(RValue<Byte4> cast); | |
| explicit Int4(RValue<SByte4> cast); | |
| explicit Int4(RValue<Float4> cast); | |
| explicit Int4(RValue<Short4> cast); | |
| explicit Int4(RValue<UShort4> cast); | |
| Int4(); | |
| Int4(int xyzw); | |
| Int4(int x, int yzw); | |
| Int4(int x, int y, int zw); | |
| Int4(int x, int y, int z, int w); | |
| Int4(RValue<Int4> rhs); | |
| Int4(const Int4 &rhs); | |
| Int4(const Reference<Int4> &rhs); | |
| Int4(RValue<UInt4> rhs); | |
| Int4(const UInt4 &rhs); | |
| Int4(const Reference<UInt4> &rhs); | |
| Int4(RValue<Int2> lo, RValue<Int2> hi); | |
| Int4(RValue<Int> rhs); | |
| Int4(const Int &rhs); | |
| Int4(const Reference<Int> &rhs); | |
| RValue<Int4> operator=(RValue<Int4> rhs); | |
| RValue<Int4> operator=(const Int4 &rhs); | |
| RValue<Int4> operator=(const Reference<Int4> &rhs); | |
| static Type *getType(); | |
| private: | |
| void constant(int x, int y, int z, int w); | |
| }; | |
| RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator-(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator*(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator/(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator%(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator&(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator|(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator^(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator<<(RValue<Int4> lhs, unsigned char rhs); | |
| RValue<Int4> operator>>(RValue<Int4> lhs, unsigned char rhs); | |
| RValue<Int4> operator<<(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator>>(RValue<Int4> lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator+=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator-=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator*=(Int4 &lhs, RValue<Int4> rhs); | |
| // RValue<Int4> operator/=(Int4 &lhs, RValue<Int4> rhs); | |
| // RValue<Int4> operator%=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator&=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator|=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator^=(Int4 &lhs, RValue<Int4> rhs); | |
| RValue<Int4> operator<<=(Int4 &lhs, unsigned char rhs); | |
| RValue<Int4> operator>>=(Int4 &lhs, unsigned char rhs); | |
| RValue<Int4> operator+(RValue<Int4> val); | |
| RValue<Int4> operator-(RValue<Int4> val); | |
| RValue<Int4> operator~(RValue<Int4> val); | |
| // RValue<Int4> operator++(Int4 &val, int); // Post-increment | |
| // const Int4 &operator++(Int4 &val); // Pre-increment | |
| // RValue<Int4> operator--(Int4 &val, int); // Post-decrement | |
| // const Int4 &operator--(Int4 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<Int4> lhs, RValue<Int4> rhs); | |
| // RValue<Bool> operator<=(RValue<Int4> lhs, RValue<Int4> rhs); | |
| // RValue<Bool> operator>(RValue<Int4> lhs, RValue<Int4> rhs); | |
| // RValue<Bool> operator>=(RValue<Int4> lhs, RValue<Int4> rhs); | |
| // RValue<Bool> operator!=(RValue<Int4> lhs, RValue<Int4> rhs); | |
| // RValue<Bool> operator==(RValue<Int4> lhs, RValue<Int4> rhs); | |
| inline RValue<Int4> operator+(RValue<Int> lhs, RValue<Int4> rhs) | |
| { | |
| return Int4(lhs) + rhs; | |
| } | |
| inline RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int> rhs) | |
| { | |
| return lhs + Int4(rhs); | |
| } | |
| RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> CmpLT(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> CmpNLT(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y); | |
| inline RValue<Int4> CmpGT(RValue<Int4> x, RValue<Int4> y) { return CmpNLE(x, y); } | |
| inline RValue<Int4> CmpGE(RValue<Int4> x, RValue<Int4> y) { return CmpNLT(x, y); } | |
| RValue<Int4> Max(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> Min(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int4> RoundInt(RValue<Float4> cast); | |
| RValue<Short8> PackSigned(RValue<Int4> x, RValue<Int4> y); | |
| RValue<UShort8> PackUnsigned(RValue<Int4> x, RValue<Int4> y); | |
| RValue<Int> Extract(RValue<Int4> val, int i); | |
| RValue<Int4> Insert(RValue<Int4> val, RValue<Int> element, int i); | |
| RValue<Int> SignMask(RValue<Int4> x); | |
| RValue<Int4> Swizzle(RValue<Int4> x, unsigned char select); | |
| RValue<Int4> MulHigh(RValue<Int4> x, RValue<Int4> y); | |
| class UInt4 : public LValue<UInt4>, public XYZW<UInt4> | |
| { | |
| public: | |
| explicit UInt4(RValue<Float4> cast); | |
| UInt4(); | |
| UInt4(int xyzw); | |
| UInt4(int x, int yzw); | |
| UInt4(int x, int y, int zw); | |
| UInt4(int x, int y, int z, int w); | |
| UInt4(RValue<UInt4> rhs); | |
| UInt4(const UInt4 &rhs); | |
| UInt4(const Reference<UInt4> &rhs); | |
| UInt4(RValue<Int4> rhs); | |
| UInt4(const Int4 &rhs); | |
| UInt4(const Reference<Int4> &rhs); | |
| UInt4(RValue<UInt2> lo, RValue<UInt2> hi); | |
| UInt4(RValue<UInt> rhs); | |
| UInt4(const UInt &rhs); | |
| UInt4(const Reference<UInt> &rhs); | |
| RValue<UInt4> operator=(RValue<UInt4> rhs); | |
| RValue<UInt4> operator=(const UInt4 &rhs); | |
| RValue<UInt4> operator=(const Reference<UInt4> &rhs); | |
| static Type *getType(); | |
| private: | |
| void constant(int x, int y, int z, int w); | |
| }; | |
| RValue<UInt4> operator+(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator-(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator*(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator/(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator%(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator&(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator|(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator^(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator<<(RValue<UInt4> lhs, unsigned char rhs); | |
| RValue<UInt4> operator>>(RValue<UInt4> lhs, unsigned char rhs); | |
| RValue<UInt4> operator<<(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator>>(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator+=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator-=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator*=(UInt4 &lhs, RValue<UInt4> rhs); | |
| // RValue<UInt4> operator/=(UInt4 &lhs, RValue<UInt4> rhs); | |
| // RValue<UInt4> operator%=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator&=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator|=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator^=(UInt4 &lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> operator<<=(UInt4 &lhs, unsigned char rhs); | |
| RValue<UInt4> operator>>=(UInt4 &lhs, unsigned char rhs); | |
| RValue<UInt4> operator+(RValue<UInt4> val); | |
| RValue<UInt4> operator-(RValue<UInt4> val); | |
| RValue<UInt4> operator~(RValue<UInt4> val); | |
| // RValue<UInt4> operator++(UInt4 &val, int); // Post-increment | |
| // const UInt4 &operator++(UInt4 &val); // Pre-increment | |
| // RValue<UInt4> operator--(UInt4 &val, int); // Post-decrement | |
| // const UInt4 &operator--(UInt4 &val); // Pre-decrement | |
| // RValue<Bool> operator<(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| // RValue<Bool> operator<=(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| // RValue<Bool> operator>(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| // RValue<Bool> operator>=(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| // RValue<Bool> operator!=(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| // RValue<Bool> operator==(RValue<UInt4> lhs, RValue<UInt4> rhs); | |
| RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> CmpLT(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> CmpNLT(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y); | |
| inline RValue<UInt4> CmpGT(RValue<UInt4> x, RValue<UInt4> y) { return CmpNLE(x, y); } | |
| inline RValue<UInt4> CmpGE(RValue<UInt4> x, RValue<UInt4> y) { return CmpNLT(x, y); } | |
| RValue<UInt4> Max(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> Min(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt4> MulHigh(RValue<UInt4> x, RValue<UInt4> y); | |
| RValue<UInt> Extract(RValue<UInt4> val, int i); | |
| RValue<UInt4> Insert(RValue<UInt4> val, RValue<UInt> element, int i); | |
| // RValue<UInt4> RoundInt(RValue<Float4> cast); | |
| RValue<UInt4> Swizzle(RValue<UInt4> x, unsigned char select); | |
| class Half : public LValue<Half> | |
| { | |
| public: | |
| explicit Half(RValue<Float> cast); | |
| static Type *getType(); | |
| }; | |
| class Float : public LValue<Float> | |
| { | |
| public: | |
| explicit Float(RValue<Int> cast); | |
| explicit Float(RValue<UInt> cast); | |
| explicit Float(RValue<Half> cast); | |
| Float() = default; | |
| Float(float x); | |
| Float(RValue<Float> rhs); | |
| Float(const Float &rhs); | |
| Float(const Reference<Float> &rhs); | |
| Float(Argument<Float> argument); | |
| template<int T> | |
| Float(const SwizzleMask1<Float4, T> &rhs); | |
| // RValue<Float> operator=(float rhs); // FIXME: Implement | |
| RValue<Float> operator=(RValue<Float> rhs); | |
| RValue<Float> operator=(const Float &rhs); | |
| RValue<Float> operator=(const Reference<Float> &rhs); | |
| template<int T> | |
| RValue<Float> operator=(const SwizzleMask1<Float4, T> &rhs); | |
| static Type *getType(); | |
| }; | |
| RValue<Float> operator+(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Float> operator-(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Float> operator*(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Float> operator/(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Float> operator+=(Float &lhs, RValue<Float> rhs); | |
| RValue<Float> operator-=(Float &lhs, RValue<Float> rhs); | |
| RValue<Float> operator*=(Float &lhs, RValue<Float> rhs); | |
| RValue<Float> operator/=(Float &lhs, RValue<Float> rhs); | |
| RValue<Float> operator+(RValue<Float> val); | |
| RValue<Float> operator-(RValue<Float> val); | |
| RValue<Bool> operator<(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Bool> operator<=(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Bool> operator>(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Bool> operator>=(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Bool> operator!=(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Bool> operator==(RValue<Float> lhs, RValue<Float> rhs); | |
| RValue<Float> Abs(RValue<Float> x); | |
| RValue<Float> Max(RValue<Float> x, RValue<Float> y); | |
| RValue<Float> Min(RValue<Float> x, RValue<Float> y); | |
| RValue<Float> Rcp_pp(RValue<Float> val, bool exactAtPow2 = false); | |
| RValue<Float> RcpSqrt_pp(RValue<Float> val); | |
| RValue<Float> Sqrt(RValue<Float> x); | |
| // RValue<Int4> IsInf(RValue<Float> x); | |
| // RValue<Int4> IsNan(RValue<Float> x); | |
| RValue<Float> Round(RValue<Float> x); | |
| RValue<Float> Trunc(RValue<Float> x); | |
| RValue<Float> Frac(RValue<Float> x); | |
| RValue<Float> Floor(RValue<Float> x); | |
| RValue<Float> Ceil(RValue<Float> x); | |
| // Trigonometric functions | |
| // TODO: Currently unimplemented for Subzero. | |
| // RValue<Float> Sin(RValue<Float> x); | |
| // RValue<Float> Cos(RValue<Float> x); | |
| // RValue<Float> Tan(RValue<Float> x); | |
| // RValue<Float> Asin(RValue<Float> x); | |
| // RValue<Float> Acos(RValue<Float> x); | |
| // RValue<Float> Atan(RValue<Float> x); | |
| // RValue<Float> Sinh(RValue<Float> x); | |
| // RValue<Float> Cosh(RValue<Float> x); | |
| // RValue<Float> Tanh(RValue<Float> x); | |
| // RValue<Float> Asinh(RValue<Float> x); | |
| // RValue<Float> Acosh(RValue<Float> x); | |
| // RValue<Float> Atanh(RValue<Float> x); | |
| // RValue<Float> Atan2(RValue<Float> x, RValue<Float> y); | |
| // Exponential functions | |
| // TODO: Currently unimplemented for Subzero. | |
| // RValue<Float> Pow(RValue<Float> x, RValue<Float> y); | |
| // RValue<Float> Exp(RValue<Float> x); | |
| // RValue<Float> Log(RValue<Float> x); | |
| RValue<Float> Exp2(RValue<Float> x); | |
| RValue<Float> Log2(RValue<Float> x); | |
| class Float2 : public LValue<Float2> | |
| { | |
| public: | |
| // explicit Float2(RValue<Byte2> cast); | |
| // explicit Float2(RValue<Short2> cast); | |
| // explicit Float2(RValue<UShort2> cast); | |
| // explicit Float2(RValue<Int2> cast); | |
| // explicit Float2(RValue<UInt2> cast); | |
| explicit Float2(RValue<Float4> cast); | |
| Float2() = default; | |
| // Float2(float x, float y); | |
| // Float2(RValue<Float2> rhs); | |
| // Float2(const Float2 &rhs); | |
| // Float2(const Reference<Float2> &rhs); | |
| // Float2(RValue<Float> rhs); | |
| // Float2(const Float &rhs); | |
| // Float2(const Reference<Float> &rhs); | |
| // template<int T> | |
| // Float2(const SwizzleMask1<T> &rhs); | |
| // RValue<Float2> operator=(float replicate); | |
| // RValue<Float2> operator=(RValue<Float2> rhs); | |
| // RValue<Float2> operator=(const Float2 &rhs); | |
| // RValue<Float2> operator=(const Reference<Float2> &rhs); | |
| // RValue<Float2> operator=(RValue<Float> rhs); | |
| // RValue<Float2> operator=(const Float &rhs); | |
| // RValue<Float2> operator=(const Reference<Float> &rhs); | |
| // template<int T> | |
| // RValue<Float2> operator=(const SwizzleMask1<T> &rhs); | |
| static Type *getType(); | |
| }; | |
| // RValue<Float2> operator+(RValue<Float2> lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator-(RValue<Float2> lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator*(RValue<Float2> lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator/(RValue<Float2> lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator%(RValue<Float2> lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator+=(Float2 &lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator-=(Float2 &lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator*=(Float2 &lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator/=(Float2 &lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator%=(Float2 &lhs, RValue<Float2> rhs); | |
| // RValue<Float2> operator+(RValue<Float2> val); | |
| // RValue<Float2> operator-(RValue<Float2> val); | |
| // RValue<Float2> Abs(RValue<Float2> x); | |
| // RValue<Float2> Max(RValue<Float2> x, RValue<Float2> y); | |
| // RValue<Float2> Min(RValue<Float2> x, RValue<Float2> y); | |
| // RValue<Float2> Swizzle(RValue<Float2> x, unsigned char select); | |
| // RValue<Float2> Mask(Float2 &lhs, RValue<Float2> rhs, unsigned char select); | |
| class Float4 : public LValue<Float4>, public XYZW<Float4> | |
| { | |
| public: | |
| explicit Float4(RValue<Byte4> cast); | |
| explicit Float4(RValue<SByte4> cast); | |
| explicit Float4(RValue<Short4> cast); | |
| explicit Float4(RValue<UShort4> cast); | |
| explicit Float4(RValue<Int4> cast); | |
| explicit Float4(RValue<UInt4> cast); | |
| Float4(); | |
| Float4(float xyzw); | |
| Float4(float x, float yzw); | |
| Float4(float x, float y, float zw); | |
| Float4(float x, float y, float z, float w); | |
| Float4(RValue<Float4> rhs); | |
| Float4(const Float4 &rhs); | |
| Float4(const Reference<Float4> &rhs); | |
| Float4(RValue<Float> rhs); | |
| Float4(const Float &rhs); | |
| Float4(const Reference<Float> &rhs); | |
| template<int T> | |
| Float4(const SwizzleMask1<Float4, T> &rhs); | |
| template<int T> | |
| Float4(const Swizzle4<Float4, T> &rhs); | |
| template<int X, int Y> | |
| Float4(const Swizzle2<Float4, X> &x, const Swizzle2<Float4, Y> &y); | |
| template<int X, int Y> | |
| Float4(const SwizzleMask2<Float4, X> &x, const Swizzle2<Float4, Y> &y); | |
| template<int X, int Y> | |
| Float4(const Swizzle2<Float4, X> &x, const SwizzleMask2<Float4, Y> &y); | |
| template<int X, int Y> | |
| Float4(const SwizzleMask2<Float4, X> &x, const SwizzleMask2<Float4, Y> &y); | |
| RValue<Float4> operator=(float replicate); | |
| RValue<Float4> operator=(RValue<Float4> rhs); | |
| RValue<Float4> operator=(const Float4 &rhs); | |
| RValue<Float4> operator=(const Reference<Float4> &rhs); | |
| RValue<Float4> operator=(RValue<Float> rhs); | |
| RValue<Float4> operator=(const Float &rhs); | |
| RValue<Float4> operator=(const Reference<Float> &rhs); | |
| template<int T> | |
| RValue<Float4> operator=(const SwizzleMask1<Float4, T> &rhs); | |
| template<int T> | |
| RValue<Float4> operator=(const Swizzle4<Float4, T> &rhs); | |
| static Type *getType(); | |
| private: | |
| void constant(float x, float y, float z, float w); | |
| }; | |
| RValue<Float4> operator+(RValue<Float4> lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator-(RValue<Float4> lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator*(RValue<Float4> lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator/(RValue<Float4> lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator%(RValue<Float4> lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator+=(Float4 &lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator-=(Float4 &lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator*=(Float4 &lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator/=(Float4 &lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator%=(Float4 &lhs, RValue<Float4> rhs); | |
| RValue<Float4> operator+(RValue<Float4> val); | |
| RValue<Float4> operator-(RValue<Float4> val); | |
| RValue<Float4> Abs(RValue<Float4> x); | |
| RValue<Float4> Max(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Float4> Min(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Float4> Rcp_pp(RValue<Float4> val, bool exactAtPow2 = false); | |
| RValue<Float4> RcpSqrt_pp(RValue<Float4> val); | |
| RValue<Float4> Sqrt(RValue<Float4> x); | |
| RValue<Float4> Insert(RValue<Float4> val, RValue<Float> element, int i); | |
| RValue<Float> Extract(RValue<Float4> x, int i); | |
| RValue<Float4> Swizzle(RValue<Float4> x, unsigned char select); | |
| RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, unsigned char imm); | |
| RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, unsigned char select); | |
| RValue<Int> SignMask(RValue<Float4> x); | |
| // Ordered comparison functions | |
| RValue<Int4> CmpEQ(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpLT(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpNLT(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpNLE(RValue<Float4> x, RValue<Float4> y); | |
| inline RValue<Int4> CmpGT(RValue<Float4> x, RValue<Float4> y) { return CmpNLE(x, y); } | |
| inline RValue<Int4> CmpGE(RValue<Float4> x, RValue<Float4> y) { return CmpNLT(x, y); } | |
| // Unordered comparison functions | |
| RValue<Int4> CmpUEQ(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpULT(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpULE(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpUNEQ(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpUNLT(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Int4> CmpUNLE(RValue<Float4> x, RValue<Float4> y); | |
| inline RValue<Int4> CmpUGT(RValue<Float4> x, RValue<Float4> y) { return CmpUNLE(x, y); } | |
| inline RValue<Int4> CmpUGE(RValue<Float4> x, RValue<Float4> y) { return CmpUNLT(x, y); } | |
| RValue<Int4> IsInf(RValue<Float4> x); | |
| RValue<Int4> IsNan(RValue<Float4> x); | |
| RValue<Float4> Round(RValue<Float4> x); | |
| RValue<Float4> Trunc(RValue<Float4> x); | |
| RValue<Float4> Frac(RValue<Float4> x); | |
| RValue<Float4> Floor(RValue<Float4> x); | |
| RValue<Float4> Ceil(RValue<Float4> x); | |
| // Trigonometric functions | |
| // TODO: Currently unimplemented for Subzero. | |
| RValue<Float4> Sin(RValue<Float4> x); | |
| RValue<Float4> Cos(RValue<Float4> x); | |
| RValue<Float4> Tan(RValue<Float4> x); | |
| RValue<Float4> Asin(RValue<Float4> x); | |
| RValue<Float4> Acos(RValue<Float4> x); | |
| RValue<Float4> Atan(RValue<Float4> x); | |
| RValue<Float4> Sinh(RValue<Float4> x); | |
| RValue<Float4> Cosh(RValue<Float4> x); | |
| RValue<Float4> Tanh(RValue<Float4> x); | |
| RValue<Float4> Asinh(RValue<Float4> x); | |
| RValue<Float4> Acosh(RValue<Float4> x); | |
| RValue<Float4> Atanh(RValue<Float4> x); | |
| RValue<Float4> Atan2(RValue<Float4> x, RValue<Float4> y); | |
| // Exponential functions | |
| // TODO: Currently unimplemented for Subzero. | |
| RValue<Float4> Pow(RValue<Float4> x, RValue<Float4> y); | |
| RValue<Float4> Exp(RValue<Float4> x); | |
| RValue<Float4> Log(RValue<Float4> x); | |
| RValue<Float4> Exp2(RValue<Float4> x); | |
| RValue<Float4> Log2(RValue<Float4> x); | |
| // Bit Manipulation functions. | |
| // TODO: Currently unimplemented for Subzero. | |
| // Count leading zeros. | |
| // Returns 32 when: isZeroUndef && x == 0. | |
| // Returns an undefined value when: !isZeroUndef && x == 0. | |
| RValue<UInt> Ctlz(RValue<UInt> x, bool isZeroUndef); | |
| RValue<UInt4> Ctlz(RValue<UInt4> x, bool isZeroUndef); | |
| // Count trailing zeros. | |
| // Returns 32 when: isZeroUndef && x == 0. | |
| // Returns an undefined value when: !isZeroUndef && x == 0. | |
| RValue<UInt> Cttz(RValue<UInt> x, bool isZeroUndef); | |
| RValue<UInt4> Cttz(RValue<UInt4> x, bool isZeroUndef); | |
| template<class T> | |
| class Pointer : public LValue<Pointer<T>> | |
| { | |
| public: | |
| template<class S> | |
| Pointer(RValue<Pointer<S>> pointerS, int alignment = 1) : alignment(alignment) | |
| { | |
| Value *pointerT = Nucleus::createBitCast(pointerS.value, Nucleus::getPointerType(T::getType())); | |
| LValue<Pointer<T>>::storeValue(pointerT); | |
| } | |
| template<class S> | |
| Pointer(const Pointer<S> &pointer, int alignment = 1) : alignment(alignment) | |
| { | |
| Value *pointerS = pointer.loadValue(); | |
| Value *pointerT = Nucleus::createBitCast(pointerS, Nucleus::getPointerType(T::getType())); | |
| LValue<Pointer<T>>::storeValue(pointerT); | |
| } | |
| Pointer(Argument<Pointer<T>> argument); | |
| Pointer(); | |
| Pointer(RValue<Pointer<T>> rhs); | |
| Pointer(const Pointer<T> &rhs); | |
| Pointer(const Reference<Pointer<T>> &rhs); | |
| Pointer(std::nullptr_t); | |
| RValue<Pointer<T>> operator=(RValue<Pointer<T>> rhs); | |
| RValue<Pointer<T>> operator=(const Pointer<T> &rhs); | |
| RValue<Pointer<T>> operator=(const Reference<Pointer<T>> &rhs); | |
| RValue<Pointer<T>> operator=(std::nullptr_t); | |
| Reference<T> operator*(); | |
| Reference<T> operator[](int index); | |
| Reference<T> operator[](unsigned int index); | |
| Reference<T> operator[](RValue<Int> index); | |
| Reference<T> operator[](RValue<UInt> index); | |
| static Type *getType(); | |
| private: | |
| const int alignment; | |
| }; | |
| RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset); | |
| RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset); | |
| RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset); | |
| RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, int offset); | |
| RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<Int> offset); | |
| RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<UInt> offset); | |
| RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, int offset); | |
| RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<Int> offset); | |
| RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<UInt> offset); | |
| RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, int offset); | |
| RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<Int> offset); | |
| RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<UInt> offset); | |
| template <typename T> | |
| RValue<Bool> operator==(const Pointer<T> &lhs, const Pointer<T> &rhs) | |
| { | |
| return RValue<Bool>(Nucleus::createPtrEQ(lhs.loadValue(), rhs.loadValue())); | |
| } | |
| template<typename T> | |
| RValue<T> Load(RValue<Pointer<T>> pointer, unsigned int alignment, bool atomic, std::memory_order memoryOrder) | |
| { | |
| return RValue<T>(Nucleus::createLoad(pointer.value, T::getType(), false, alignment, atomic, memoryOrder)); | |
| } | |
| template<typename T> | |
| RValue<T> Load(Pointer<T> pointer, unsigned int alignment, bool atomic, std::memory_order memoryOrder) | |
| { | |
| return Load(RValue<Pointer<T>>(pointer), alignment, atomic, memoryOrder); | |
| } | |
| // TODO: Use SIMD to template these. | |
| RValue<Float4> MaskedLoad(RValue<Pointer<Float4>> base, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes = false); | |
| RValue<Int4> MaskedLoad(RValue<Pointer<Int4>> base, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes = false); | |
| void MaskedStore(RValue<Pointer<Float4>> base, RValue<Float4> val, RValue<Int4> mask, unsigned int alignment); | |
| void MaskedStore(RValue<Pointer<Int4>> base, RValue<Int4> val, RValue<Int4> mask, unsigned int alignment); | |
| RValue<Float4> Gather(RValue<Pointer<Float>> base, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes = false); | |
| RValue<Int4> Gather(RValue<Pointer<Int>> base, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes = false); | |
| void Scatter(RValue<Pointer<Float>> base, RValue<Float4> val, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment); | |
| void Scatter(RValue<Pointer<Int>> base, RValue<Int4> val, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment); | |
| template<typename T> | |
| void Store(RValue<T> value, RValue<Pointer<T>> pointer, unsigned int alignment, bool atomic, std::memory_order memoryOrder) | |
| { | |
| Nucleus::createStore(value.value, pointer.value, T::getType(), false, alignment, atomic, memoryOrder); | |
| } | |
| template<typename T> | |
| void Store(RValue<T> value, Pointer<T> pointer, unsigned int alignment, bool atomic, std::memory_order memoryOrder) | |
| { | |
| Store(value, RValue<Pointer<T>>(pointer), alignment, atomic, memoryOrder); | |
| } | |
| template<typename T> | |
| void Store(T value, Pointer<T> pointer, unsigned int alignment, bool atomic, std::memory_order memoryOrder) | |
| { | |
| Store(RValue<T>(value), RValue<Pointer<T>>(pointer), alignment, atomic, memoryOrder); | |
| } | |
| // Fence adds a memory barrier that enforces ordering constraints on memory | |
| // operations. memoryOrder can only be one of: | |
| // std::memory_order_acquire, std::memory_order_release, | |
| // std::memory_order_acq_rel, or std::memory_order_seq_cst. | |
| void Fence(std::memory_order memoryOrder); | |
| template<class T, int S = 1> | |
| class Array : public LValue<T> | |
| { | |
| public: | |
| Array(int size = S); | |
| Reference<T> operator[](int index); | |
| Reference<T> operator[](unsigned int index); | |
| Reference<T> operator[](RValue<Int> index); | |
| Reference<T> operator[](RValue<UInt> index); | |
| // self() returns the this pointer to this Array object. | |
| // This function exists because operator&() is overloaded by LValue<T>. | |
| inline Array* self() { return this; } | |
| }; | |
| // RValue<Array<T>> operator++(Array<T> &val, int); // Post-increment | |
| // const Array<T> &operator++(Array<T> &val); // Pre-increment | |
| // RValue<Array<T>> operator--(Array<T> &val, int); // Post-decrement | |
| // const Array<T> &operator--(Array<T> &val); // Pre-decrement | |
| void branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB); | |
| // ValueOf returns a rr::Value* for the given C-type, RValue<T>, LValue<T> | |
| // or Reference<T>. | |
| template <typename T> | |
| inline Value* ValueOf(const T &v) | |
| { | |
| return ReactorType<T>(v).loadValue(); | |
| } | |
| void Return(); | |
| template<class T> | |
| void Return(const T &ret) | |
| { | |
| static_assert(CanBeUsedAsReturn< ReactorType<T> >::value, "Unsupported type for Return()"); | |
| Nucleus::createRet(ValueOf<T>(ret)); | |
| // Place any unreachable instructions in an unreferenced block. | |
| Nucleus::setInsertBlock(Nucleus::createBasicBlock()); | |
| } | |
| // Generic template, leave undefined! | |
| template<typename FunctionType> | |
| class Function; | |
| // Specialized for function types | |
| template<typename Return, typename... Arguments> | |
| class Function<Return(Arguments...)> | |
| { | |
| // Static assert that the function signature is valid. | |
| static_assert(sizeof(AssertFunctionSignatureIsValid<Return(Arguments...)>) >= 0, "Invalid function signature"); | |
| public: | |
| Function(); | |
| virtual ~Function(); | |
| template<int index> | |
| Argument<typename std::tuple_element<index, std::tuple<Arguments...>>::type> Arg() const | |
| { | |
| Value *arg = Nucleus::getArgument(index); | |
| return Argument<typename std::tuple_element<index, std::tuple<Arguments...>>::type>(arg); | |
| } | |
| std::shared_ptr<Routine> operator()(const char *name, ...); | |
| std::shared_ptr<Routine> operator()(const Config::Edit &cfg, const char *name, ...); | |
| protected: | |
| Nucleus *core; | |
| std::vector<Type*> arguments; | |
| }; | |
| template<typename Return> | |
| class Function<Return()> : public Function<Return(Void)> | |
| { | |
| }; | |
| RValue<Long> Ticks(); | |
| } | |
| namespace rr | |
| { | |
| template<class T> | |
| LValue<T>::LValue(int arraySize) : Variable(T::getType(), arraySize) | |
| { | |
| #ifdef ENABLE_RR_DEBUG_INFO | |
| materialize(); | |
| #endif // ENABLE_RR_DEBUG_INFO | |
| } | |
| inline void Variable::materialize() const | |
| { | |
| if(!address) | |
| { | |
| address = Nucleus::allocateStackVariable(type, arraySize); | |
| RR_DEBUG_INFO_EMIT_VAR(address); | |
| if(rvalue) | |
| { | |
| storeValue(rvalue); | |
| rvalue = nullptr; | |
| } | |
| } | |
| } | |
| inline Value *Variable::loadValue() const | |
| { | |
| if(rvalue) | |
| { | |
| return rvalue; | |
| } | |
| if(!address) | |
| { | |
| // TODO: Return undef instead. | |
| materialize(); | |
| } | |
| return Nucleus::createLoad(address, type, false, 0); | |
| } | |
| inline Value *Variable::storeValue(Value *value) const | |
| { | |
| if(address) | |
| { | |
| return Nucleus::createStore(value, address, type, false, 0); | |
| } | |
| rvalue = value; | |
| return value; | |
| } | |
| inline Value *Variable::getBaseAddress() const | |
| { | |
| materialize(); | |
| return address; | |
| } | |
| inline Value *Variable::getElementPointer(Value *index, bool unsignedIndex) const | |
| { | |
| return Nucleus::createGEP(getBaseAddress(), type, index, unsignedIndex); | |
| } | |
| template<class T> | |
| RValue<Pointer<T>> LValue<T>::operator&() | |
| { | |
| return RValue<Pointer<T>>(getBaseAddress()); | |
| } | |
| template<class T> | |
| Reference<T>::Reference(Value *pointer, int alignment) : alignment(alignment) | |
| { | |
| address = pointer; | |
| } | |
| template<class T> | |
| RValue<T> Reference<T>::operator=(RValue<T> rhs) const | |
| { | |
| Nucleus::createStore(rhs.value, address, T::getType(), false, alignment); | |
| return rhs; | |
| } | |
| template<class T> | |
| RValue<T> Reference<T>::operator=(const Reference<T> &ref) const | |
| { | |
| Value *tmp = Nucleus::createLoad(ref.address, T::getType(), false, ref.alignment); | |
| Nucleus::createStore(tmp, address, T::getType(), false, alignment); | |
| return RValue<T>(tmp); | |
| } | |
| template<class T> | |
| RValue<T> Reference<T>::operator+=(RValue<T> rhs) const | |
| { | |
| return *this = *this + rhs; | |
| } | |
| template<class T> | |
| Value *Reference<T>::loadValue() const | |
| { | |
| return Nucleus::createLoad(address, T::getType(), false, alignment); | |
| } | |
| template<class T> | |
| int Reference<T>::getAlignment() const | |
| { | |
| return alignment; | |
| } | |
| #ifdef ENABLE_RR_DEBUG_INFO | |
| template<class T> | |
| RValue<T>::RValue(const RValue<T> &rvalue) : value(rvalue.value) | |
| { | |
| RR_DEBUG_INFO_EMIT_VAR(value); | |
| } | |
| #endif // ENABLE_RR_DEBUG_INFO | |
| template<class T> | |
| RValue<T>::RValue(Value *rvalue) | |
| { | |
| assert(Nucleus::createBitCast(rvalue, T::getType()) == rvalue); // Run-time type should match T, so bitcast is no-op. | |
| value = rvalue; | |
| RR_DEBUG_INFO_EMIT_VAR(value); | |
| } | |
| template<class T> | |
| RValue<T>::RValue(const T &lvalue) | |
| { | |
| value = lvalue.loadValue(); | |
| RR_DEBUG_INFO_EMIT_VAR(value); | |
| } | |
| template<class T> | |
| RValue<T>::RValue(typename BoolLiteral<T>::type i) | |
| { | |
| value = Nucleus::createConstantBool(i); | |
| RR_DEBUG_INFO_EMIT_VAR(value); | |
| } | |
| template<class T> | |
| RValue<T>::RValue(typename IntLiteral<T>::type i) | |
| { | |
| value = Nucleus::createConstantInt(i); | |
| RR_DEBUG_INFO_EMIT_VAR(value); | |
| } | |
| template<class T> | |
| RValue<T>::RValue(typename FloatLiteral<T>::type f) | |
| { | |
| value = Nucleus::createConstantFloat(f); | |
| RR_DEBUG_INFO_EMIT_VAR(value); | |
| } | |
| template<class T> | |
| RValue<T>::RValue(const Reference<T> &ref) | |
| { | |
| value = ref.loadValue(); | |
| RR_DEBUG_INFO_EMIT_VAR(value); | |
| } | |
| template<class Vector4, int T> | |
| Swizzle2<Vector4, T>::operator RValue<Vector4>() const | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *vector = parent->loadValue(); | |
| return Swizzle(RValue<Vector4>(vector), T); | |
| } | |
| template<class Vector4, int T> | |
| Swizzle4<Vector4, T>::operator RValue<Vector4>() const | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *vector = parent->loadValue(); | |
| return Swizzle(RValue<Vector4>(vector), T); | |
| } | |
| template<class Vector4, int T> | |
| SwizzleMask4<Vector4, T>::operator RValue<Vector4>() const | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *vector = parent->loadValue(); | |
| return Swizzle(RValue<Vector4>(vector), T); | |
| } | |
| template<class Vector4, int T> | |
| RValue<Vector4> SwizzleMask4<Vector4, T>::operator=(RValue<Vector4> rhs) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| return Mask(*parent, rhs, T); | |
| } | |
| template<class Vector4, int T> | |
| RValue<Vector4> SwizzleMask4<Vector4, T>::operator=(RValue<typename Scalar<Vector4>::Type> rhs) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| return Mask(*parent, Vector4(rhs), T); | |
| } | |
| template<class Vector4, int T> | |
| SwizzleMask1<Vector4, T>::operator RValue<typename Scalar<Vector4>::Type>() const // FIXME: Call a non-template function | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| return Extract(*parent, T & 0x3); | |
| } | |
| template<class Vector4, int T> | |
| SwizzleMask1<Vector4, T>::operator RValue<Vector4>() const | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *vector = parent->loadValue(); | |
| return Swizzle(RValue<Vector4>(vector), T); | |
| } | |
| template<class Vector4, int T> | |
| RValue<Vector4> SwizzleMask1<Vector4, T>::operator=(float x) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| return *parent = Insert(*parent, Float(x), T & 0x3); | |
| } | |
| template<class Vector4, int T> | |
| RValue<Vector4> SwizzleMask1<Vector4, T>::operator=(RValue<Vector4> rhs) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| return Mask(*parent, Float4(rhs), T); | |
| } | |
| template<class Vector4, int T> | |
| RValue<Vector4> SwizzleMask1<Vector4, T>::operator=(RValue<typename Scalar<Vector4>::Type> rhs) // FIXME: Call a non-template function | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| return *parent = Insert(*parent, rhs, T & 0x3); | |
| } | |
| template<class Vector4, int T> | |
| SwizzleMask2<Vector4, T>::operator RValue<Vector4>() const | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *vector = parent->loadValue(); | |
| return Swizzle(RValue<Float4>(vector), T); | |
| } | |
| template<class Vector4, int T> | |
| RValue<Vector4> SwizzleMask2<Vector4, T>::operator=(RValue<Vector4> rhs) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| return Mask(*parent, Float4(rhs), T); | |
| } | |
| template<int T> | |
| Float::Float(const SwizzleMask1<Float4, T> &rhs) | |
| { | |
| *this = rhs.operator RValue<Float>(); | |
| } | |
| template<int T> | |
| RValue<Float> Float::operator=(const SwizzleMask1<Float4, T> &rhs) | |
| { | |
| return *this = rhs.operator RValue<Float>(); | |
| } | |
| template<int T> | |
| Float4::Float4(const SwizzleMask1<Float4, T> &rhs) : XYZW(this) | |
| { | |
| *this = rhs.operator RValue<Float4>(); | |
| } | |
| template<int T> | |
| Float4::Float4(const Swizzle4<Float4, T> &rhs) : XYZW(this) | |
| { | |
| *this = rhs.operator RValue<Float4>(); | |
| } | |
| template<int X, int Y> | |
| Float4::Float4(const Swizzle2<Float4, X> &x, const Swizzle2<Float4, Y> &y) : XYZW(this) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
| } | |
| template<int X, int Y> | |
| Float4::Float4(const SwizzleMask2<Float4, X> &x, const Swizzle2<Float4, Y> &y) : XYZW(this) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
| } | |
| template<int X, int Y> | |
| Float4::Float4(const Swizzle2<Float4, X> &x, const SwizzleMask2<Float4, Y> &y) : XYZW(this) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
| } | |
| template<int X, int Y> | |
| Float4::Float4(const SwizzleMask2<Float4, X> &x, const SwizzleMask2<Float4, Y> &y) : XYZW(this) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| *this = ShuffleLowHigh(*x.parent, *y.parent, (X & 0xF) | (Y & 0xF) << 4); | |
| } | |
| template<int T> | |
| RValue<Float4> Float4::operator=(const SwizzleMask1<Float4, T> &rhs) | |
| { | |
| return *this = rhs.operator RValue<Float4>(); | |
| } | |
| template<int T> | |
| RValue<Float4> Float4::operator=(const Swizzle4<Float4, T> &rhs) | |
| { | |
| return *this = rhs.operator RValue<Float4>(); | |
| } | |
| template<class T> | |
| Pointer<T>::Pointer(Argument<Pointer<T>> argument) : alignment(1) | |
| { | |
| LValue<Pointer<T>>::materialize(); // FIXME(b/129757459) | |
| LValue<Pointer<T>>::storeValue(argument.value); | |
| } | |
| template<class T> | |
| Pointer<T>::Pointer() : alignment(1) {} | |
| template<class T> | |
| Pointer<T>::Pointer(RValue<Pointer<T>> rhs) : alignment(1) | |
| { | |
| LValue<Pointer<T>>::storeValue(rhs.value); | |
| } | |
| template<class T> | |
| Pointer<T>::Pointer(const Pointer<T> &rhs) : alignment(rhs.alignment) | |
| { | |
| Value *value = rhs.loadValue(); | |
| LValue<Pointer<T>>::storeValue(value); | |
| } | |
| template<class T> | |
| Pointer<T>::Pointer(const Reference<Pointer<T>> &rhs) : alignment(rhs.getAlignment()) | |
| { | |
| Value *value = rhs.loadValue(); | |
| LValue<Pointer<T>>::storeValue(value); | |
| } | |
| template<class T> | |
| Pointer<T>::Pointer(std::nullptr_t) : alignment(1) | |
| { | |
| Value *value = Nucleus::createNullPointer(T::getType()); | |
| LValue<Pointer<T>>::storeValue(value); | |
| } | |
| template<class T> | |
| RValue<Pointer<T>> Pointer<T>::operator=(RValue<Pointer<T>> rhs) | |
| { | |
| LValue<Pointer<T>>::storeValue(rhs.value); | |
| return rhs; | |
| } | |
| template<class T> | |
| RValue<Pointer<T>> Pointer<T>::operator=(const Pointer<T> &rhs) | |
| { | |
| Value *value = rhs.loadValue(); | |
| LValue<Pointer<T>>::storeValue(value); | |
| return RValue<Pointer<T>>(value); | |
| } | |
| template<class T> | |
| RValue<Pointer<T>> Pointer<T>::operator=(const Reference<Pointer<T>> &rhs) | |
| { | |
| Value *value = rhs.loadValue(); | |
| LValue<Pointer<T>>::storeValue(value); | |
| return RValue<Pointer<T>>(value); | |
| } | |
| template<class T> | |
| RValue<Pointer<T>> Pointer<T>::operator=(std::nullptr_t) | |
| { | |
| Value *value = Nucleus::createNullPointer(T::getType()); | |
| LValue<Pointer<T>>::storeValue(value); | |
| return RValue<Pointer<T>>(this); | |
| } | |
| template<class T> | |
| Reference<T> Pointer<T>::operator*() | |
| { | |
| return Reference<T>(LValue<Pointer<T>>::loadValue(), alignment); | |
| } | |
| template<class T> | |
| Reference<T> Pointer<T>::operator[](int index) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *element = Nucleus::createGEP(LValue<Pointer<T>>::loadValue(), T::getType(), Nucleus::createConstantInt(index), false); | |
| return Reference<T>(element, alignment); | |
| } | |
| template<class T> | |
| Reference<T> Pointer<T>::operator[](unsigned int index) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *element = Nucleus::createGEP(LValue<Pointer<T>>::loadValue(), T::getType(), Nucleus::createConstantInt(index), true); | |
| return Reference<T>(element, alignment); | |
| } | |
| template<class T> | |
| Reference<T> Pointer<T>::operator[](RValue<Int> index) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *element = Nucleus::createGEP(LValue<Pointer<T>>::loadValue(), T::getType(), index.value, false); | |
| return Reference<T>(element, alignment); | |
| } | |
| template<class T> | |
| Reference<T> Pointer<T>::operator[](RValue<UInt> index) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *element = Nucleus::createGEP(LValue<Pointer<T>>::loadValue(), T::getType(), index.value, true); | |
| return Reference<T>(element, alignment); | |
| } | |
| template<class T> | |
| Type *Pointer<T>::getType() | |
| { | |
| return Nucleus::getPointerType(T::getType()); | |
| } | |
| template<class T, int S> | |
| Array<T, S>::Array(int size) : LValue<T>(size) | |
| { | |
| } | |
| template<class T, int S> | |
| Reference<T> Array<T, S>::operator[](int index) | |
| { | |
| assert(index < this->arraySize); | |
| Value *element = LValue<T>::getElementPointer(Nucleus::createConstantInt(index), false); | |
| return Reference<T>(element); | |
| } | |
| template<class T, int S> | |
| Reference<T> Array<T, S>::operator[](unsigned int index) | |
| { | |
| assert(index < static_cast<unsigned int>(this->arraySize)); | |
| Value *element = LValue<T>::getElementPointer(Nucleus::createConstantInt(index), true); | |
| return Reference<T>(element); | |
| } | |
| template<class T, int S> | |
| Reference<T> Array<T, S>::operator[](RValue<Int> index) | |
| { | |
| Value *element = LValue<T>::getElementPointer(index.value, false); | |
| return Reference<T>(element); | |
| } | |
| template<class T, int S> | |
| Reference<T> Array<T, S>::operator[](RValue<UInt> index) | |
| { | |
| Value *element = LValue<T>::getElementPointer(index.value, true); | |
| return Reference<T>(element); | |
| } | |
| // template<class T> | |
| // RValue<Array<T>> operator++(Array<T> &val, int) | |
| // { | |
| // // FIXME: Requires storing the address of the array | |
| // } | |
| // template<class T> | |
| // const Array<T> &operator++(Array<T> &val) | |
| // { | |
| // // FIXME: Requires storing the address of the array | |
| // } | |
| // template<class T> | |
| // RValue<Array<T>> operator--(Array<T> &val, int) | |
| // { | |
| // // FIXME: Requires storing the address of the array | |
| // } | |
| // template<class T> | |
| // const Array<T> &operator--(Array<T> &val) | |
| // { | |
| // // FIXME: Requires storing the address of the array | |
| // } | |
| template<class T> | |
| RValue<T> IfThenElse(RValue<Bool> condition, RValue<T> ifTrue, RValue<T> ifFalse) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| return RValue<T>(Nucleus::createSelect(condition.value, ifTrue.value, ifFalse.value)); | |
| } | |
| template<class T> | |
| RValue<T> IfThenElse(RValue<Bool> condition, const T &ifTrue, RValue<T> ifFalse) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *trueValue = ifTrue.loadValue(); | |
| return RValue<T>(Nucleus::createSelect(condition.value, trueValue, ifFalse.value)); | |
| } | |
| template<class T> | |
| RValue<T> IfThenElse(RValue<Bool> condition, RValue<T> ifTrue, const T &ifFalse) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *falseValue = ifFalse.loadValue(); | |
| return RValue<T>(Nucleus::createSelect(condition.value, ifTrue.value, falseValue)); | |
| } | |
| template<class T> | |
| RValue<T> IfThenElse(RValue<Bool> condition, const T &ifTrue, const T &ifFalse) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *trueValue = ifTrue.loadValue(); | |
| Value *falseValue = ifFalse.loadValue(); | |
| return RValue<T>(Nucleus::createSelect(condition.value, trueValue, falseValue)); | |
| } | |
| template<typename Return, typename... Arguments> | |
| Function<Return(Arguments...)>::Function() | |
| { | |
| core = new Nucleus(); | |
| Type *types[] = {Arguments::getType()...}; | |
| for(Type *type : types) | |
| { | |
| if(type != Void::getType()) | |
| { | |
| arguments.push_back(type); | |
| } | |
| } | |
| Nucleus::createFunction(Return::getType(), arguments); | |
| } | |
| template<typename Return, typename... Arguments> | |
| Function<Return(Arguments...)>::~Function() | |
| { | |
| delete core; | |
| } | |
| template<typename Return, typename... Arguments> | |
| std::shared_ptr<Routine> Function<Return(Arguments...)>::operator()(const char *name, ...) | |
| { | |
| char fullName[1024 + 1]; | |
| va_list vararg; | |
| va_start(vararg, name); | |
| vsnprintf(fullName, 1024, name, vararg); | |
| va_end(vararg); | |
| return core->acquireRoutine(fullName, Config::Edit::None); | |
| } | |
| template<typename Return, typename... Arguments> | |
| std::shared_ptr<Routine> Function<Return(Arguments...)>::operator()(const Config::Edit &cfg, const char *name, ...) | |
| { | |
| char fullName[1024 + 1]; | |
| va_list vararg; | |
| va_start(vararg, name); | |
| vsnprintf(fullName, 1024, name, vararg); | |
| va_end(vararg); | |
| return core->acquireRoutine(fullName, cfg); | |
| } | |
| template<class T, class S> | |
| RValue<T> ReinterpretCast(RValue<S> val) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| return RValue<T>(Nucleus::createBitCast(val.value, T::getType())); | |
| } | |
| template<class T, class S> | |
| RValue<T> ReinterpretCast(const LValue<S> &var) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| Value *val = var.loadValue(); | |
| return RValue<T>(Nucleus::createBitCast(val, T::getType())); | |
| } | |
| template<class T, class S> | |
| RValue<T> ReinterpretCast(const Reference<S> &var) | |
| { | |
| return ReinterpretCast<T>(RValue<S>(var)); | |
| } | |
| template<class T> | |
| RValue<T> As(Value *val) | |
| { | |
| RR_DEBUG_INFO_UPDATE_LOC(); | |
| return RValue<T>(Nucleus::createBitCast(val, T::getType())); | |
| } | |
| template<class T, class S> | |
| RValue<T> As(RValue<S> val) | |
| { | |
| return ReinterpretCast<T>(val); | |
| } | |
| template<class T, class S> | |
| RValue<T> As(const LValue<S> &var) | |
| { | |
| return ReinterpretCast<T>(var); | |
| } | |
| template<class T, class S> | |
| RValue<T> As(const Reference<S> &val) | |
| { | |
| return ReinterpretCast<T>(val); | |
| } | |
| // Returns a reactor pointer to the fixed-address ptr. | |
| RValue<Pointer<Byte>> ConstantPointer(void const * ptr); | |
| // Calls the function pointer fptr with the given arguments, return type | |
| // and parameter types. Returns the call's return value if the function has | |
| // a non-void return type. | |
| Value* Call(RValue<Pointer<Byte>> fptr, Type* retTy, std::initializer_list<Value*> args, std::initializer_list<Type*> paramTys); | |
| template <typename F> | |
| class CallHelper {}; | |
| template<typename Return, typename ... Arguments> | |
| class CallHelper<Return(Arguments...)> | |
| { | |
| public: | |
| using RReturn = CToReactor<Return>; | |
| static inline RReturn Call(Return(fptr)(Arguments...), CToReactor<Arguments>... args) | |
| { | |
| return RValue<RReturn>(rr::Call( | |
| ConstantPointer(reinterpret_cast<void*>(fptr)), | |
| RReturn::getType(), | |
| { ValueOf(args) ... }, | |
| { CToReactor<Arguments>::getType() ... })); | |
| } | |
| static inline RReturn Call(Pointer<Byte> fptr, CToReactor<Arguments>... args) | |
| { | |
| return RValue<RReturn>(rr::Call( | |
| fptr, | |
| RReturn::getType(), | |
| { ValueOf(args) ... }, | |
| { CToReactor<Arguments>::getType() ... })); | |
| } | |
| }; | |
| template<typename ... Arguments> | |
| class CallHelper<void(Arguments...)> | |
| { | |
| public: | |
| static inline void Call(void(fptr)(Arguments...), CToReactor<Arguments>... args) | |
| { | |
| rr::Call(ConstantPointer(reinterpret_cast<void*>(fptr)), | |
| Void::getType(), | |
| { ValueOf(args) ... }, | |
| { CToReactor<Arguments>::getType() ... }); | |
| } | |
| static inline void Call(Pointer<Byte> fptr, CToReactor<Arguments>... args) | |
| { | |
| rr::Call(fptr, | |
| Void::getType(), | |
| { ValueOf(args) ... }, | |
| { CToReactor<Arguments>::getType() ... }); | |
| } | |
| }; | |
| // Calls the function pointer fptr with the given arguments args. | |
| template<typename Return, typename ... Arguments> | |
| inline CToReactor<Return> Call(Return(fptr)(Arguments...), CToReactor<Arguments>... args) | |
| { | |
| return CallHelper<Return(Arguments...)>::Call(fptr, args...); | |
| } | |
| // Calls the function pointer fptr with the signature FUNCTION_SIGNATURE and | |
| // arguments. | |
| template<typename FUNCTION_SIGNATURE, typename ... Arguments> | |
| inline void Call(Pointer<Byte> fptr, Arguments ... args) | |
| { | |
| CallHelper<FUNCTION_SIGNATURE>::Call(fptr, args...); | |
| } | |
| // Breakpoint emits an instruction that will cause the application to trap. | |
| // This can be used to stop an attached debugger at the given call. | |
| void Breakpoint(); | |
| #ifdef ENABLE_RR_PRINT | |
| // PrintValue holds the printf format and value(s) for a single argument | |
| // to Print(). A single argument can be expanded into multiple printf | |
| // values - for example a Float4 will expand to "%f %f %f %f" and four | |
| // scalar values. | |
| // The PrintValue constructor accepts the following: | |
| // * Reactor LValues, RValues, Pointers. | |
| // * Standard Plain-Old-Value types (int, float, bool, etc) | |
| // * Custom types that specialize the PrintValue::Ty template struct. | |
| // * Static arrays in the form T[N] where T can be any of the above. | |
| class PrintValue | |
| { | |
| // Ty is a template that can be specialized for printing type T. | |
| // Each specialization must expose: | |
| // * A 'static constexpr const char* fmt' field that provides the | |
| // printf format specifier. | |
| // * A 'static std::vector<rr::Value*> val(const T& v)' method that | |
| // returns all the printf format values. | |
| template <typename T> struct Ty | |
| { | |
| // static constexpr const char* fmt; | |
| // static std::vector<rr::Value*> val(const T& v) | |
| }; | |
| // returns the printf value(s) for the given LValue. | |
| template <typename T> | |
| static std::vector<Value*> val(const LValue<T>& v) { return val(RValue<T>(v.loadValue())); } | |
| // returns the printf value(s) for the given RValue. | |
| template <typename T> | |
| static std::vector<Value*> val(const RValue<T>& v) { return Ty<T>::val(v); } | |
| // returns the printf value from for the given type with a | |
| // PrintValue::Ty<T> specialization. | |
| template <typename T> | |
| static std::vector<Value*> val(const T& v) { return Ty<T>::val(v); } | |
| // returns the printf values for all the values in the given array. | |
| template <typename T> | |
| static std::vector<Value*> val(const T* list, int count) { | |
| std::vector<Value*> values; | |
| values.reserve(count); | |
| for (int i = 0; i < count; i++) | |
| { | |
| auto v = val(list[i]); | |
| values.insert(values.end(), v.begin(), v.end()); | |
| } | |
| return values; | |
| } | |
| // fmt returns a comma-delimited list of the string el repeated count | |
| // times enclosed in square brackets. | |
| static std::string fmt(const char* el, int count) | |
| { | |
| std::string out = "["; | |
| for (int i = 0; i < count; i++) | |
| { | |
| if (i > 0) { out += ", "; } | |
| out += el; | |
| } | |
| return out + "]"; | |
| } | |
| static std::string addr(const void* ptr) | |
| { | |
| char buf[32]; | |
| snprintf(buf, sizeof(buf), "%p", ptr); | |
| return buf; | |
| } | |
| public: | |
| const std::string format; | |
| const std::vector<Value*> values; | |
| // Constructs a PrintValue for the given value. | |
| template <typename T> | |
| PrintValue(const T& v) : format(Ty<T>::fmt), values(val(v)) {} | |
| // Constructs a PrintValue for the given static array. | |
| template <typename T, int N> | |
| PrintValue(const T (&v)[N]) : format(fmt(Ty<T>::fmt, N)), values(val(&v[0], N)) {} | |
| // Constructs a PrintValue for the given array starting at arr of length | |
| // len. | |
| template <typename T> | |
| PrintValue(const T* arr, int len) : format(fmt(Ty<T>::fmt, len)), values(val(arr, len)) {} | |
| // PrintValue constructors for plain-old-data values. | |
| PrintValue(bool v) : format(v ? "true" : "false") {} | |
| PrintValue(int8_t v) : format(std::to_string(v)) {} | |
| PrintValue(uint8_t v) : format(std::to_string(v)) {} | |
| PrintValue(int16_t v) : format(std::to_string(v)) {} | |
| PrintValue(uint16_t v) : format(std::to_string(v)) {} | |
| PrintValue(int32_t v) : format(std::to_string(v)) {} | |
| PrintValue(uint32_t v) : format(std::to_string(v)) {} | |
| PrintValue(int64_t v) : format(std::to_string(v)) {} | |
| PrintValue(uint64_t v) : format(std::to_string(v)) {} | |
| PrintValue(float v) : format(std::to_string(v)) {} | |
| PrintValue(double v) : format(std::to_string(v)) {} | |
| template <typename T> | |
| PrintValue(const T* v) : format(addr(v)) {} | |
| // vals is a helper to build composite value lists. | |
| // vals returns the full, sequential list of printf argument values used | |
| // to print all the provided variadic values. | |
| // vals() is intended to be used by implementations of | |
| // PrintValue::Ty<>::vals() to help declare aggregate types. | |
| // For example, if you were declaring a PrintValue::Ty<> specialization | |
| // for a custom Mat4x4 matrix formed from four Vector4 values, you'd | |
| // write: | |
| // | |
| // namespace rr | |
| // { | |
| // template <> struct PrintValue::Ty<Mat4x4> | |
| // { | |
| // static constexpr const char* fmt = | |
| // "[a: <%f, %f, %f, %f>," | |
| // " b: <%f, %f, %f, %f>," | |
| // " c: <%f, %f, %f, %f>," | |
| // " d: <%f, %f, %f, %f>]"; | |
| // static std::vector<rr::Value*> val(const Mat4x4& v) | |
| // { | |
| // return PrintValue::vals(v.a, v.b, v.c, v.d); | |
| // } | |
| // }; | |
| // } | |
| template<typename ... ARGS> | |
| static std::vector<Value*> vals(ARGS... v) | |
| { | |
| std::vector< std::vector<Value*> > lists = {val(v)...}; | |
| std::vector<Value*> joined; | |
| for (const auto& list : lists) | |
| { | |
| joined.insert(joined.end(), list.begin(), list.end()); | |
| } | |
| return joined; | |
| } | |
| }; | |
| // PrintValue::Ty<T> specializations for basic types. | |
| template <> struct PrintValue::Ty<const char*> | |
| { | |
| static constexpr const char* fmt = "%s"; | |
| static std::vector<Value*> val(const char* v); | |
| }; | |
| template <> struct PrintValue::Ty<std::string> | |
| { | |
| static constexpr const char* fmt = PrintValue::Ty<const char*>::fmt; | |
| static std::vector<Value*> val(const std::string& v) { return PrintValue::Ty<const char*>::val(v.c_str()); } | |
| }; | |
| // PrintValue::Ty<T> specializations for standard Reactor types. | |
| template <> struct PrintValue::Ty<Bool> | |
| { | |
| static constexpr const char* fmt = "%d"; | |
| static std::vector<Value*> val(const RValue<Bool>& v) { return {v.value}; } | |
| }; | |
| template <> struct PrintValue::Ty<Byte> | |
| { | |
| static constexpr const char* fmt = "%d"; | |
| static std::vector<Value*> val(const RValue<Byte>& v) { return {v.value}; } | |
| }; | |
| template <> struct PrintValue::Ty<Byte4> | |
| { | |
| static constexpr const char* fmt = "[%d, %d, %d, %d]"; | |
| static std::vector<Value*> val(const RValue<Byte4>& v); | |
| }; | |
| template <> struct PrintValue::Ty<Int> | |
| { | |
| static constexpr const char* fmt = "%d"; | |
| static std::vector<Value*> val(const RValue<Int>& v); | |
| }; | |
| template <> struct PrintValue::Ty<Int2> | |
| { | |
| static constexpr const char* fmt = "[%d, %d]"; | |
| static std::vector<Value*> val(const RValue<Int2>& v); | |
| }; | |
| template <> struct PrintValue::Ty<Int4> | |
| { | |
| static constexpr const char* fmt = "[%d, %d, %d, %d]"; | |
| static std::vector<Value*> val(const RValue<Int4>& v); | |
| }; | |
| template <> struct PrintValue::Ty<UInt> | |
| { | |
| static constexpr const char* fmt = "%u"; | |
| static std::vector<Value*> val(const RValue<UInt>& v); | |
| }; | |
| template <> struct PrintValue::Ty<UInt2> | |
| { | |
| static constexpr const char* fmt = "[%u, %u]"; | |
| static std::vector<Value*> val(const RValue<UInt2>& v); | |
| }; | |
| template <> struct PrintValue::Ty<UInt4> | |
| { | |
| static constexpr const char* fmt = "[%u, %u, %u, %u]"; | |
| static std::vector<Value*> val(const RValue<UInt4>& v); | |
| }; | |
| template <> struct PrintValue::Ty<Short> | |
| { | |
| static constexpr const char* fmt = "%d"; | |
| static std::vector<Value*> val(const RValue<Short>& v) { return {v.value}; } | |
| }; | |
| template <> struct PrintValue::Ty<Short4> | |
| { | |
| static constexpr const char* fmt = "[%d, %d, %d, %d]"; | |
| static std::vector<Value*> val(const RValue<Short4>& v); | |
| }; | |
| template <> struct PrintValue::Ty<UShort> | |
| { | |
| static constexpr const char* fmt = "%u"; | |
| static std::vector<Value*> val(const RValue<UShort>& v) { return {v.value}; } | |
| }; | |
| template <> struct PrintValue::Ty<UShort4> | |
| { | |
| static constexpr const char* fmt = "[%u, %u, %u, %u]"; | |
| static std::vector<Value*> val(const RValue<UShort4>& v); | |
| }; | |
| template <> struct PrintValue::Ty<Float> | |
| { | |
| static constexpr const char* fmt = "[%f]"; | |
| static std::vector<Value*> val(const RValue<Float>& v); | |
| }; | |
| template <> struct PrintValue::Ty<Float4> | |
| { | |
| static constexpr const char* fmt = "[%f, %f, %f, %f]"; | |
| static std::vector<Value*> val(const RValue<Float4>& v); | |
| }; | |
| template <> struct PrintValue::Ty<Long> | |
| { | |
| static constexpr const char* fmt = "%lld"; | |
| static std::vector<Value*> val(const RValue<Long>& v) { return {v.value}; } | |
| }; | |
| template <typename T> struct PrintValue::Ty< Pointer<T> > | |
| { | |
| static constexpr const char* fmt = "%p"; | |
| static std::vector<Value*> val(const RValue<Pointer<T>>& v) { return {v.value}; } | |
| }; | |
| template <typename T> struct PrintValue::Ty< Reference<T> > | |
| { | |
| static constexpr const char* fmt = PrintValue::Ty<T>::fmt; | |
| static std::vector<Value*> val(const Reference<T>& v) { return PrintValue::Ty<T>::val(v); } | |
| }; | |
| template <typename T> struct PrintValue::Ty< RValue<T> > | |
| { | |
| static constexpr const char* fmt = PrintValue::Ty<T>::fmt; | |
| static std::vector<Value*> val(const RValue<T>& v) { return PrintValue::Ty<T>::val(v); } | |
| }; | |
| // Printv emits a call to printf() using the function, file and line, | |
| // message and optional values. | |
| // See Printv below. | |
| void Printv(const char* function, const char* file, int line, const char* msg, std::initializer_list<PrintValue> vals); | |
| // Printv emits a call to printf() using the provided message and optional | |
| // values. | |
| // Printf replaces any bracketed indices in the message with string | |
| // representations of the corresponding value in vals. | |
| // For example: | |
| // Printv("{0} and {1}", "red", "green"); | |
| // Would print the string: | |
| // "red and green" | |
| // Arguments can be indexed in any order. | |
| // Invalid indices are not substituted. | |
| inline void Printv(const char* msg, std::initializer_list<PrintValue> vals) | |
| { | |
| Printv(nullptr, nullptr, 0, msg, vals); | |
| } | |
| // Print is a wrapper over Printv that wraps the variadic arguments into an | |
| // initializer_list before calling Printv. | |
| template <typename ... ARGS> | |
| void Print(const char* msg, const ARGS& ... vals) { Printv(msg, {vals...}); } | |
| // Print is a wrapper over Printv that wraps the variadic arguments into an | |
| // initializer_list before calling Printv. | |
| template <typename ... ARGS> | |
| void Print(const char* function, const char* file, int line, const char* msg, const ARGS& ... vals) | |
| { | |
| Printv(function, file, line, msg, {vals...}); | |
| } | |
| // RR_LOG is a macro that calls Print(), automatically populating the | |
| // function, file and line parameters and appending a newline to the string. | |
| // | |
| // RR_LOG() is intended to be used for debugging JIT compiled code, and is | |
| // not intended for production use. | |
| #if defined(_WIN32) | |
| #define RR_LOG(msg, ...) Print(__FUNCSIG__, __FILE__, static_cast<int>(__LINE__), msg "\n", ##__VA_ARGS__) | |
| #else | |
| #define RR_LOG(msg, ...) Print(__PRETTY_FUNCTION__, __FILE__, static_cast<int>(__LINE__), msg "\n", ##__VA_ARGS__) | |
| #endif | |
| // Macro magic to perform variadic dispatch. | |
| // See: https://renenyffenegger.ch/notes/development/languages/C-C-plus-plus/preprocessor/macros/__VA_ARGS__/count-arguments | |
| // Note, this doesn't attempt to use the ##__VA_ARGS__ trick to handle 0 | |
| #define RR_MSVC_EXPAND_BUG(X) X // Helper macro to force expanding __VA_ARGS__ to satisfy MSVC compiler. | |
| #define RR_GET_NTH_ARG(_1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12, _13, _14, _15, _16, N, ...) N | |
| #define RR_COUNT_ARGUMENTS(...) RR_MSVC_EXPAND_BUG(RR_GET_NTH_ARG(__VA_ARGS__, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0)) | |
| static_assert(1 == RR_COUNT_ARGUMENTS(a), "RR_COUNT_ARGUMENTS broken"); // Sanity checks. | |
| static_assert(2 == RR_COUNT_ARGUMENTS(a, b), "RR_COUNT_ARGUMENTS broken"); | |
| static_assert(3 == RR_COUNT_ARGUMENTS(a, b, c), "RR_COUNT_ARGUMENTS broken"); | |
| // RR_WATCH_FMT(...) resolves to a string literal that lists all the | |
| // arguments by name. This string can be passed to LOG() to print each of | |
| // the arguments with their name and value. | |
| // | |
| // RR_WATCH_FMT(...) uses the RR_COUNT_ARGUMENTS helper macro to delegate to a | |
| // corresponding RR_WATCH_FMT_n specialization macro below. | |
| #define RR_WATCH_CONCAT(a, b) a ## b | |
| #define RR_WATCH_CONCAT2(a, b) RR_WATCH_CONCAT(a, b) | |
| #define RR_WATCH_FMT(...) RR_MSVC_EXPAND_BUG(RR_WATCH_CONCAT2(RR_WATCH_FMT_, RR_COUNT_ARGUMENTS(__VA_ARGS__))(__VA_ARGS__)) | |
| #define RR_WATCH_FMT_1(_1) "\n " #_1 ": {0}" | |
| #define RR_WATCH_FMT_2(_1, _2) RR_WATCH_FMT_1(_1) "\n " #_2 ": {1}" | |
| #define RR_WATCH_FMT_3(_1, _2, _3) RR_WATCH_FMT_2(_1, _2) "\n " #_3 ": {2}" | |
| #define RR_WATCH_FMT_4(_1, _2, _3, _4) RR_WATCH_FMT_3(_1, _2, _3) "\n " #_4 ": {3}" | |
| #define RR_WATCH_FMT_5(_1, _2, _3, _4, _5) RR_WATCH_FMT_4(_1, _2, _3, _4) "\n " #_5 ": {4}" | |
| #define RR_WATCH_FMT_6(_1, _2, _3, _4, _5, _6) RR_WATCH_FMT_5(_1, _2, _3, _4, _5) "\n " #_6 ": {5}" | |
| #define RR_WATCH_FMT_7(_1, _2, _3, _4, _5, _6, _7) RR_WATCH_FMT_6(_1, _2, _3, _4, _5, _6) "\n " #_7 ": {6}" | |
| #define RR_WATCH_FMT_8(_1, _2, _3, _4, _5, _6, _7, _8) RR_WATCH_FMT_7(_1, _2, _3, _4, _5, _6, _7) "\n " #_8 ": {7}" | |
| #define RR_WATCH_FMT_9(_1, _2, _3, _4, _5, _6, _7, _8, _9) RR_WATCH_FMT_8(_1, _2, _3, _4, _5, _6, _7, _8) "\n " #_9 ": {8}" | |
| #define RR_WATCH_FMT_10(_1, _2, _3, _4, _5, _6, _7, _8, _9, _10) RR_WATCH_FMT_9(_1, _2, _3, _4, _5, _6, _7, _8, _9) "\n " #_10 ": {9}" | |
| #define RR_WATCH_FMT_11(_1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11) RR_WATCH_FMT_10(_1, _2, _3, _4, _5, _6, _7, _8, _9, _10) "\n " #_11 ": {10}" | |
| #define RR_WATCH_FMT_12(_1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12) RR_WATCH_FMT_11(_1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11) "\n " #_12 ": {11}" | |
| // RR_WATCH() is a helper that prints the name and value of all the supplied | |
| // arguments. | |
| // For example, if you had the Int and bool variables 'foo' and 'bar' that | |
| // you want to print, you can simply write: | |
| // RR_WATCH(foo, bar) | |
| // When this JIT compiled code is executed, it will print the string | |
| // "foo: 1, bar: true" to stdout. | |
| // | |
| // RR_WATCH() is intended to be used for debugging JIT compiled code, and | |
| // is not intended for production use. | |
| #define RR_WATCH(...) RR_LOG(RR_WATCH_FMT(__VA_ARGS__), __VA_ARGS__) | |
| #endif // ENABLE_RR_PRINT | |
| class ForData | |
| { | |
| public: | |
| ForData(bool init) : loopOnce(init) | |
| { | |
| } | |
| operator bool() | |
| { | |
| return loopOnce; | |
| } | |
| bool operator=(bool value) | |
| { | |
| return loopOnce = value; | |
| } | |
| bool setup() | |
| { | |
| RR_DEBUG_INFO_FLUSH(); | |
| if(Nucleus::getInsertBlock() != endBB) | |
| { | |
| testBB = Nucleus::createBasicBlock(); | |
| Nucleus::createBr(testBB); | |
| Nucleus::setInsertBlock(testBB); | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool test(RValue<Bool> cmp) | |
| { | |
| BasicBlock *bodyBB = Nucleus::createBasicBlock(); | |
| endBB = Nucleus::createBasicBlock(); | |
| Nucleus::createCondBr(cmp.value, bodyBB, endBB); | |
| Nucleus::setInsertBlock(bodyBB); | |
| return true; | |
| } | |
| void end() | |
| { | |
| Nucleus::createBr(testBB); | |
| Nucleus::setInsertBlock(endBB); | |
| } | |
| private: | |
| BasicBlock *testBB = nullptr; | |
| BasicBlock *endBB = nullptr; | |
| bool loopOnce = true; | |
| }; | |
| class IfElseData | |
| { | |
| public: | |
| IfElseData(RValue<Bool> cmp) : iteration(0) | |
| { | |
| condition = cmp.value; | |
| beginBB = Nucleus::getInsertBlock(); | |
| trueBB = Nucleus::createBasicBlock(); | |
| falseBB = nullptr; | |
| endBB = Nucleus::createBasicBlock(); | |
| Nucleus::setInsertBlock(trueBB); | |
| } | |
| ~IfElseData() | |
| { | |
| Nucleus::createBr(endBB); | |
| Nucleus::setInsertBlock(beginBB); | |
| Nucleus::createCondBr(condition, trueBB, falseBB ? falseBB : endBB); | |
| Nucleus::setInsertBlock(endBB); | |
| } | |
| operator int() | |
| { | |
| return iteration; | |
| } | |
| IfElseData &operator++() | |
| { | |
| ++iteration; | |
| return *this; | |
| } | |
| void elseClause() | |
| { | |
| Nucleus::createBr(endBB); | |
| falseBB = Nucleus::createBasicBlock(); | |
| Nucleus::setInsertBlock(falseBB); | |
| } | |
| private: | |
| Value *condition; | |
| BasicBlock *beginBB; | |
| BasicBlock *trueBB; | |
| BasicBlock *falseBB; | |
| BasicBlock *endBB; | |
| int iteration; | |
| }; | |
| #define For(init, cond, inc) \ | |
| for(ForData for__ = true; for__; for__ = false) \ | |
| for(init; for__.setup() && for__.test(cond); inc, for__.end()) | |
| #define While(cond) For((void)0, cond, (void)0) | |
| #define Do \ | |
| { \ | |
| BasicBlock *body__ = Nucleus::createBasicBlock(); \ | |
| Nucleus::createBr(body__); \ | |
| Nucleus::setInsertBlock(body__); | |
| #define Until(cond) \ | |
| BasicBlock *end__ = Nucleus::createBasicBlock(); \ | |
| Nucleus::createCondBr((cond).value, end__, body__); \ | |
| Nucleus::setInsertBlock(end__); \ | |
| } | |
| enum {IF_BLOCK__, ELSE_CLAUSE__, ELSE_BLOCK__, IFELSE_NUM__}; | |
| #define If(cond) \ | |
| for(IfElseData ifElse__(cond); ifElse__ < IFELSE_NUM__; ++ifElse__) \ | |
| if(ifElse__ == IF_BLOCK__) | |
| #define Else \ | |
| else if(ifElse__ == ELSE_CLAUSE__) \ | |
| { \ | |
| ifElse__.elseClause(); \ | |
| } \ | |
| else // ELSE_BLOCK__ | |
| } | |
| #endif // rr_Reactor_hpp |