| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // TransformFeedback.cpp: Implements the es2::TransformFeedback class | |
| #include "TransformFeedback.h" | |
| namespace es2 | |
| { | |
| TransformFeedback::TransformFeedback(GLuint name) : NamedObject(name), mActive(false), mPaused(false), mVertexOffset(0) | |
| { | |
| } | |
| TransformFeedback::~TransformFeedback() | |
| { | |
| for(int i = 0; i < MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS; ++i) | |
| { | |
| mBuffer[i].set(nullptr); | |
| } | |
| } | |
| Buffer* TransformFeedback::getBuffer(GLuint index) const | |
| { | |
| return mBuffer[index].get(); | |
| } | |
| GLuint TransformFeedback::getBufferName(GLuint index) const | |
| { | |
| return mBuffer[index].get().name(); | |
| } | |
| int TransformFeedback::getOffset(GLuint index) const | |
| { | |
| return mBuffer[index].getOffset(); | |
| } | |
| int TransformFeedback::getSize(GLuint index) const | |
| { | |
| return mBuffer[index].getSize(); | |
| } | |
| void TransformFeedback::addVertexOffset(int count) | |
| { | |
| if(isActive() && !isPaused()) | |
| { | |
| mVertexOffset += count; | |
| } | |
| } | |
| int TransformFeedback::vertexOffset() const | |
| { | |
| return mVertexOffset; | |
| } | |
| bool TransformFeedback::isActive() const | |
| { | |
| return mActive; | |
| } | |
| bool TransformFeedback::isPaused() const | |
| { | |
| return mPaused; | |
| } | |
| GLenum TransformFeedback::primitiveMode() const | |
| { | |
| return mPrimitiveMode; | |
| } | |
| void TransformFeedback::begin(GLenum primitiveMode) | |
| { | |
| mActive = true; mPrimitiveMode = primitiveMode; | |
| } | |
| void TransformFeedback::end() | |
| { | |
| mActive = false; | |
| mPaused = false; | |
| mVertexOffset = 0; | |
| } | |
| void TransformFeedback::setPaused(bool paused) | |
| { | |
| mPaused = paused; | |
| } | |
| void TransformFeedback::setBuffer(GLuint index, Buffer* buffer) | |
| { | |
| mBuffer[index].set(buffer); | |
| } | |
| void TransformFeedback::setBuffer(GLuint index, Buffer* buffer, GLintptr offset, GLsizeiptr size) | |
| { | |
| mBuffer[index].set(buffer, static_cast<int>(offset), static_cast<int>(size)); | |
| } | |
| void TransformFeedback::detachBuffer(GLuint buffer) | |
| { | |
| for(int i = 0; i < MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS; ++i) | |
| { | |
| if(mBuffer[i].get().name() == buffer) | |
| { | |
| mBuffer[i].set(nullptr); | |
| } | |
| } | |
| } | |
| } |