| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // Renderbuffer.h: Defines the wrapper class Renderbuffer, as well as the | |
| // class hierarchy used to store its contents: RenderbufferStorage, Colorbuffer, | |
| // DepthStencilbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer | |
| // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. | |
| #ifndef LIBGLES_CM_RENDERBUFFER_H_ | |
| #define LIBGLES_CM_RENDERBUFFER_H_ | |
| #include "common/Object.hpp" | |
| #include "common/Image.hpp" | |
| #include <GLES/gl.h> | |
| namespace es1 | |
| { | |
| class Texture2D; | |
| class Renderbuffer; | |
| class Colorbuffer; | |
| class DepthStencilbuffer; | |
| class RenderbufferInterface | |
| { | |
| public: | |
| RenderbufferInterface(); | |
| virtual ~RenderbufferInterface() {} | |
| virtual void addProxyRef(const Renderbuffer *proxy); | |
| virtual void releaseProxy(const Renderbuffer *proxy); | |
| virtual egl::Image *getRenderTarget() = 0; | |
| virtual egl::Image *createSharedImage() = 0; | |
| virtual bool isShared() const = 0; | |
| virtual GLsizei getWidth() const = 0; | |
| virtual GLsizei getHeight() const = 0; | |
| virtual GLint getLevel() const { return 0; } | |
| virtual GLint getFormat() const = 0; | |
| virtual GLsizei getSamples() const = 0; | |
| virtual void setLevel(GLint) {} | |
| GLuint getRedSize() const; | |
| GLuint getGreenSize() const; | |
| GLuint getBlueSize() const; | |
| GLuint getAlphaSize() const; | |
| GLuint getDepthSize() const; | |
| GLuint getStencilSize() const; | |
| }; | |
| class RenderbufferTexture2D : public RenderbufferInterface | |
| { | |
| public: | |
| RenderbufferTexture2D(Texture2D *texture, GLint level); | |
| ~RenderbufferTexture2D() override; | |
| void addProxyRef(const Renderbuffer *proxy) override; | |
| void releaseProxy(const Renderbuffer *proxy) override; | |
| egl::Image *getRenderTarget() override; | |
| egl::Image *createSharedImage() override; | |
| bool isShared() const override; | |
| GLsizei getWidth() const override; | |
| GLsizei getHeight() const override; | |
| GLint getLevel() const override { return mLevel; } | |
| GLint getFormat() const override; | |
| GLsizei getSamples() const override; | |
| void setLevel(GLint level) override { mLevel = level; } | |
| private: | |
| gl::BindingPointer<Texture2D> mTexture2D; | |
| GLint mLevel; | |
| }; | |
| // A class derived from RenderbufferStorage is created whenever glRenderbufferStorage | |
| // is called. The specific concrete type depends on whether the internal format is | |
| // colour depth, stencil or packed depth/stencil. | |
| class RenderbufferStorage : public RenderbufferInterface | |
| { | |
| public: | |
| RenderbufferStorage(); | |
| ~RenderbufferStorage() override = 0; | |
| egl::Image *getRenderTarget() override = 0; | |
| egl::Image *createSharedImage() override = 0; | |
| bool isShared() const override = 0; | |
| GLsizei getWidth() const override; | |
| GLsizei getHeight() const override; | |
| GLint getFormat() const override; | |
| GLsizei getSamples() const override; | |
| protected: | |
| GLsizei mWidth; | |
| GLsizei mHeight; | |
| GLenum format; | |
| GLsizei mSamples; | |
| }; | |
| // Renderbuffer implements the GL renderbuffer object. | |
| // It's only a proxy for a RenderbufferInterface instance; the internal object | |
| // can change whenever glRenderbufferStorage is called. | |
| class Renderbuffer : public gl::NamedObject | |
| { | |
| public: | |
| Renderbuffer(GLuint name, RenderbufferInterface *storage); | |
| virtual ~Renderbuffer(); | |
| // These functions from Object are overloaded here because | |
| // Textures need to maintain their own count of references to them via | |
| // Renderbuffers/RenderbufferTextures. These functions invoke those | |
| // reference counting functions on the RenderbufferInterface. | |
| virtual void addRef(); | |
| virtual void release(); | |
| egl::Image *getRenderTarget(); | |
| virtual egl::Image *createSharedImage(); | |
| virtual bool isShared() const; | |
| GLsizei getWidth() const; | |
| GLsizei getHeight() const; | |
| GLint getLevel() const; | |
| GLenum getFormat() const; | |
| GLuint getRedSize() const; | |
| GLuint getGreenSize() const; | |
| GLuint getBlueSize() const; | |
| GLuint getAlphaSize() const; | |
| GLuint getDepthSize() const; | |
| GLuint getStencilSize() const; | |
| GLsizei getSamples() const; | |
| void setLevel(GLint level); | |
| void setStorage(RenderbufferStorage *newStorage); | |
| private: | |
| RenderbufferInterface *mInstance; | |
| }; | |
| class Colorbuffer : public RenderbufferStorage | |
| { | |
| public: | |
| explicit Colorbuffer(egl::Image *renderTarget); | |
| Colorbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples); | |
| ~Colorbuffer() override; | |
| egl::Image *getRenderTarget() override; | |
| egl::Image *createSharedImage() override; | |
| bool isShared() const override; | |
| private: | |
| egl::Image *mRenderTarget; | |
| }; | |
| class DepthStencilbuffer : public RenderbufferStorage | |
| { | |
| public: | |
| explicit DepthStencilbuffer(egl::Image *depthStencil); | |
| DepthStencilbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples); | |
| ~DepthStencilbuffer(); | |
| egl::Image *getRenderTarget() override; | |
| egl::Image *createSharedImage() override; | |
| bool isShared() const override; | |
| protected: | |
| egl::Image *mDepthStencil; | |
| }; | |
| class Depthbuffer : public DepthStencilbuffer | |
| { | |
| public: | |
| explicit Depthbuffer(egl::Image *depthStencil); | |
| Depthbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples); | |
| ~Depthbuffer() override; | |
| }; | |
| class Stencilbuffer : public DepthStencilbuffer | |
| { | |
| public: | |
| explicit Stencilbuffer(egl::Image *depthStencil); | |
| Stencilbuffer(GLsizei width, GLsizei height, GLsizei samples); | |
| ~Stencilbuffer() override; | |
| }; | |
| } | |
| #endif // LIBGLES_CM_RENDERBUFFER_H_ |