| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef COMPILER_TRANSLATORASM_H_ | |
| #define COMPILER_TRANSLATORASM_H_ | |
| #include "Compiler.h" | |
| #include "OutputASM.h" | |
| namespace glsl | |
| { | |
| class Shader; | |
| } | |
| class TranslatorASM : public TCompiler | |
| { | |
| public: | |
| TranslatorASM(glsl::Shader *shaderObject, GLenum type); | |
| protected: | |
| virtual bool translate(TIntermNode* root); | |
| private: | |
| glsl::Shader *const shaderObject; | |
| }; | |
| #endif // COMPILER_TRANSLATORASM_H_ |