| // Copyright 2017 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef sw_FrameBufferOzone_hpp | |
| #define sw_FrameBufferOzone_hpp | |
| #include "Main/FrameBuffer.hpp" | |
| namespace sw | |
| { | |
| class FrameBufferOzone : public FrameBuffer | |
| { | |
| public: | |
| FrameBufferOzone(intptr_t display, intptr_t window, int width, int height); | |
| ~FrameBufferOzone() override; | |
| void flip(sw::Surface *source) override {blit(source, nullptr, nullptr);}; | |
| void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override; | |
| void *lock() override; | |
| void unlock() override; | |
| private: | |
| sw::Surface* buffer; | |
| }; | |
| } | |
| #endif // sw_FrameBufferOzone_hpp |