| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef sw_FrameBuffer_hpp | |
| #define sw_FrameBuffer_hpp | |
| #include "Reactor/Reactor.hpp" | |
| #include "Renderer/Surface.hpp" | |
| #include "Common/Thread.hpp" | |
| namespace sw | |
| { | |
| using namespace rr; | |
| class Surface; | |
| struct BlitState | |
| { | |
| int width; | |
| int height; | |
| Format destFormat; | |
| Format sourceFormat; | |
| int destStride; | |
| int sourceStride; | |
| int cursorWidth; | |
| int cursorHeight; | |
| }; | |
| class [[clang::lto_visibility_public]] FrameBuffer | |
| { | |
| public: | |
| FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin); | |
| virtual ~FrameBuffer() = 0; | |
| virtual void flip(sw::Surface *source) = 0; | |
| virtual void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0; | |
| virtual void *lock() = 0; | |
| virtual void unlock() = 0; | |
| static void setCursorImage(sw::Surface *cursor); | |
| static void setCursorOrigin(int x0, int y0); | |
| static void setCursorPosition(int x, int y); | |
| static std::shared_ptr<Routine> copyRoutine(const BlitState &state); | |
| protected: | |
| void copy(sw::Surface *source); | |
| bool windowed; | |
| void *framebuffer; // Native window buffer. | |
| int width; | |
| int height; | |
| int stride; | |
| Format format; | |
| private: | |
| void copyLocked(); | |
| static void threadFunction(void *parameters); | |
| void *renderbuffer; // Render target buffer. | |
| struct Cursor | |
| { | |
| void *image; | |
| int x; | |
| int y; | |
| int width; | |
| int height; | |
| int hotspotX; | |
| int hotspotY; | |
| int positionX; | |
| int positionY; | |
| }; | |
| static Cursor cursor; | |
| void (*blitFunction)(void *dst, void *src, Cursor *cursor); | |
| std::shared_ptr<Routine> blitRoutine; | |
| BlitState blitState; // State of the current blitRoutine. | |
| BlitState updateState; // State of the routine to be generated. | |
| static void blend(const BlitState &state, const Pointer<Byte> &d, const Pointer<Byte> &s, const Pointer<Byte> &c); | |
| Thread *blitThread; | |
| Event syncEvent; | |
| Event blitEvent; | |
| volatile bool terminate; | |
| static bool topLeftOrigin; | |
| }; | |
| } | |
| #endif // sw_FrameBuffer_hpp |