| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "Config.hpp" | |
| #include "Common/Thread.hpp" | |
| #include "Common/Timer.hpp" | |
| namespace sw | |
| { | |
| Profiler profiler; | |
| Profiler::Profiler() | |
| { | |
| reset(); | |
| } | |
| void Profiler::reset() | |
| { | |
| framesSec = 0; | |
| framesTotal = 0; | |
| FPS = 0; | |
| #if PERF_PROFILE | |
| for(int i = 0; i < PERF_TIMERS; i++) | |
| { | |
| cycles[i] = 0; | |
| } | |
| ropOperations = 0; | |
| ropOperationsTotal = 0; | |
| ropOperationsFrame = 0; | |
| texOperations = 0; | |
| texOperationsTotal = 0; | |
| texOperationsFrame = 0; | |
| compressedTex = 0; | |
| compressedTexTotal = 0; | |
| compressedTexFrame = 0; | |
| #endif | |
| } | |
| void Profiler::nextFrame() | |
| { | |
| #if PERF_PROFILE | |
| ropOperationsFrame = sw::atomicExchange(&ropOperations, 0); | |
| texOperationsFrame = sw::atomicExchange(&texOperations, 0); | |
| compressedTexFrame = sw::atomicExchange(&compressedTex, 0); | |
| ropOperationsTotal += ropOperationsFrame; | |
| texOperationsTotal += texOperationsFrame; | |
| compressedTexTotal += compressedTexFrame; | |
| #endif | |
| static double fpsTime = sw::Timer::seconds(); | |
| double time = sw::Timer::seconds(); | |
| double delta = time - fpsTime; | |
| framesSec++; | |
| if(delta > 1.0) | |
| { | |
| FPS = framesSec / delta; | |
| fpsTime = time; | |
| framesTotal += framesSec; | |
| framesSec = 0; | |
| } | |
| } | |
| } |