| # Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| # | |
| # Licensed under the Apache License, Version 2.0 (the "License"); | |
| # you may not use this file except in compliance with the License. | |
| # You may obtain a copy of the License at | |
| # | |
| # http://www.apache.org/licenses/LICENSE-2.0 | |
| # | |
| # Unless required by applicable law or agreed to in writing, software | |
| # distributed under the License is distributed on an "AS IS" BASIS, | |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| # See the License for the specific language governing permissions and | |
| # limitations under the License. | |
| import("//build/config/ui.gni") | |
| import("../swiftshader.gni") | |
| # Need a separate config to ensure the warnings are added to the end. | |
| config("swiftshader_main_private_config") { | |
| if (is_win) { | |
| cflags = [ | |
| "/wd4201", # nameless struct/union | |
| "/wd5030", # attribute is not recognized | |
| ] | |
| if (is_clang) { | |
| cflags += [ | |
| "-Wno-string-conversion", | |
| "-Wno-sign-compare", | |
| ] | |
| } | |
| } else if (target_cpu == "x86" || target_cpu == "x64") { | |
| cflags = [ "-msse2" ] | |
| defines = | |
| [ "NO_SANITIZE_FUNCTION=__attribute__((no_sanitize(\"function\")))" ] | |
| } | |
| } | |
| swiftshader_source_set("swiftshader_main") { | |
| deps = [ | |
| "../Common:swiftshader_common", | |
| ] | |
| sources = [ | |
| "Config.cpp", | |
| "FrameBuffer.cpp", | |
| "SwiftConfig.cpp", | |
| ] | |
| if (use_ozone && !is_win) { | |
| sources += [ "FrameBufferOzone.cpp" ] | |
| } else if (is_linux) { | |
| if (use_x11) { | |
| sources += [ | |
| "FrameBufferX11.cpp", | |
| "libX11.cpp", | |
| ] | |
| } | |
| } else if (is_mac) { | |
| sources += [ "FrameBufferOSX.mm" ] | |
| } else if (is_win) { | |
| sources += [ | |
| "FrameBufferDD.cpp", | |
| "FrameBufferGDI.cpp", | |
| "FrameBufferWin.cpp", | |
| ] | |
| } | |
| if (is_win) { | |
| libs = [ "dxguid.lib" ] # For FrameBufferDD | |
| } | |
| configs = [ ":swiftshader_main_private_config" ] | |
| include_dirs = [ ".." ] | |
| if (is_mac) { | |
| include_dirs += [ "../../include" ] | |
| libs = [ | |
| "Quartz.framework", | |
| "Cocoa.framework", | |
| ] | |
| } | |
| } |