| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef sw_Blitter_hpp | |
| #define sw_Blitter_hpp | |
| #include "Memset.hpp" | |
| #include "RoutineCache.hpp" | |
| #include "Reactor/Reactor.hpp" | |
| #include "Vulkan/VkFormat.h" | |
| #include <mutex> | |
| #include <cstring> | |
| namespace vk | |
| { | |
| class Image; | |
| class Buffer; | |
| } | |
| namespace sw | |
| { | |
| class Blitter | |
| { | |
| struct Options | |
| { | |
| Options() = default; | |
| Options(bool filter, bool convertSRGB) | |
| : writeMask(0xF), clearOperation(false), filter(filter), convertSRGB(convertSRGB), clampToEdge(false) {} | |
| Options(unsigned int writeMask) | |
| : writeMask(writeMask), clearOperation(true), filter(false), convertSRGB(true), clampToEdge(false) {} | |
| union | |
| { | |
| struct | |
| { | |
| bool writeRed : 1; | |
| bool writeGreen : 1; | |
| bool writeBlue : 1; | |
| bool writeAlpha : 1; | |
| }; | |
| unsigned char writeMask; | |
| }; | |
| bool clearOperation : 1; | |
| bool filter : 1; | |
| bool convertSRGB : 1; | |
| bool clampToEdge : 1; | |
| }; | |
| struct State : Memset<State>, Options | |
| { | |
| State() : Memset(this, 0) {} | |
| State(const Options &options) : Memset(this, 0), Options(options) {} | |
| State(vk::Format sourceFormat, vk::Format destFormat, int srcSamples, int destSamples, const Options &options) : | |
| Memset(this, 0), Options(options), sourceFormat(sourceFormat), destFormat(destFormat), srcSamples(srcSamples), destSamples(destSamples) {} | |
| bool operator==(const State &state) const | |
| { | |
| static_assert(is_memcmparable<State>::value, "Cannot memcmp State"); | |
| return memcmp(this, &state, sizeof(State)) == 0; | |
| } | |
| vk::Format sourceFormat; | |
| vk::Format destFormat; | |
| int srcSamples = 0; | |
| int destSamples = 0; | |
| }; | |
| struct BlitData | |
| { | |
| void *source; | |
| void *dest; | |
| int sPitchB; | |
| int dPitchB; | |
| int sSliceB; | |
| int dSliceB; | |
| float x0; | |
| float y0; | |
| float w; | |
| float h; | |
| int y0d; | |
| int y1d; | |
| int x0d; | |
| int x1d; | |
| int sWidth; | |
| int sHeight; | |
| }; | |
| struct CubeBorderData | |
| { | |
| void *layers; | |
| int pitchB; | |
| uint32_t layerSize; | |
| uint32_t dim; | |
| }; | |
| public: | |
| Blitter(); | |
| virtual ~Blitter(); | |
| void clear(void *pixel, vk::Format format, vk::Image *dest, const vk::Format& viewFormat, const VkImageSubresourceRange& subresourceRange, const VkRect2D* renderArea = nullptr); | |
| void blit(const vk::Image *src, vk::Image *dst, VkImageBlit region, VkFilter filter); | |
| void blitToBuffer(const vk::Image *src, VkImageSubresourceLayers subresource, VkOffset3D offset, VkExtent3D extent, uint8_t *dst, int bufferRowPitch, int bufferSlicePitch); | |
| void blitFromBuffer(const vk::Image *dst, VkImageSubresourceLayers subresource, VkOffset3D offset, VkExtent3D extent, uint8_t *src, int bufferRowPitch, int bufferSlicePitch); | |
| void updateBorders(vk::Image* image, const VkImageSubresourceLayers& subresourceLayers); | |
| private: | |
| enum Edge { TOP, BOTTOM, RIGHT, LEFT }; | |
| bool fastClear(void *pixel, vk::Format format, vk::Image *dest, const vk::Format& viewFormat, const VkImageSubresourceRange& subresourceRange, const VkRect2D* renderArea); | |
| Float4 readFloat4(Pointer<Byte> element, const State &state); | |
| void write(Float4 &color, Pointer<Byte> element, const State &state); | |
| Int4 readInt4(Pointer<Byte> element, const State &state); | |
| void write(Int4 &color, Pointer<Byte> element, const State &state); | |
| static void ApplyScaleAndClamp(Float4 &value, const State &state, bool preScaled = false); | |
| static Int ComputeOffset(Int &x, Int &y, Int &pitchB, int bytes, bool quadLayout); | |
| static Float4 LinearToSRGB(Float4 &color); | |
| static Float4 sRGBtoLinear(Float4 &color); | |
| std::shared_ptr<Routine> getBlitRoutine(const State &state); | |
| std::shared_ptr<Routine> generate(const State &state); | |
| std::shared_ptr<Routine> getCornerUpdateRoutine(const State &state); | |
| std::shared_ptr<Routine> generateCornerUpdate(const State& state); | |
| void computeCubeCorner(Pointer<Byte>& layer, Int& x0, Int& x1, Int& y0, Int& y1, Int& pitchB, const State& state); | |
| void copyCubeEdge(vk::Image* image, | |
| const VkImageSubresourceLayers& dstSubresourceLayers, Edge dstEdge, | |
| const VkImageSubresourceLayers& srcSubresourceLayers, Edge srcEdge); | |
| std::mutex blitMutex; | |
| RoutineCache<State> blitCache; // guarded by blitMutex | |
| std::mutex cornerUpdateMutex; | |
| RoutineCache<State> cornerUpdateCache; // guarded by cornerUpdateMutex | |
| }; | |
| } | |
| #endif // sw_Blitter_hpp |