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SwiftShader
==========
Introduction
-----------------
SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs<sup>1</sup><sup>2</sup>. Its goal is to provide hardware independence for advanced 3D graphics.
Usage
--------
The SwiftShader libraries act as drop-in replacements for graphics drivers.
On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. On Linux, the LD\_LIBRARY\_PATH environment variable or -rpath linker option can be used to direct applications to search for shared libraries in the indicated directory first.
Prebuilt binaries can be found at: https://goo.gl/5MOcdb
Contributing
-----------------
See [CONTRIBUTING.txt](CONTRIBUTING.txt) for important contributing requirements.
The canonical repository for SwiftShader is hosted at:
https://swiftshader.googlesource.com/SwiftShader
All changes must be reviewed and approved in the [Gerrit](https://www.gerritcodereview.com/) review tool at:
https://swiftshader-review.googlesource.com
Authenticate your account here:
https://swiftshader-review.googlesource.com/new-password
All changes require a [Change-ID](https://gerrit-review.googlesource.com/Documentation/user-changeid.html) tag in the commit message. A commit hook may be used to add this tag automatically, and can be found at:
https://gerrit-review.googlesource.com/tools/hooks/commit-msg. To clone the repository and install the commit hook in one go:
git clone https://swiftshader.googlesource.com/SwiftShader && (cd SwiftShader && curl -Lo `git rev-parse --git-dir`/hooks/commit-msg https://gerrit-review.googlesource.com/tools/hooks/commit-msg ; chmod +x `git rev-parse --git-dir`/hooks/commit-msg)
Changes are uploaded to Gerrit by performing:
git push origin HEAD:refs/for/master
Documentation
-------------
See [docs/Index.md](docs/Index.md).
Contact
-----------
Public mailing list: [swiftshader@googlegroups.com](https://groups.google.com/forum/#!forum/swiftshader)
Bug tracker: https://bugs.chromium.org/p/swiftshader
License
----------
The SwiftShader project is licensed under the Apache License Version 2.0. You can find a copy of it in [LICENSE.txt](LICENSE.txt).
Files in the third_party folder are subject to their respective license.
Authors and Contributors
-----------------------------------
The legal authors for copyright purposes are listed in [AUTHORS.txt](AUTHORS.txt).
[CONTRIBUTORS.txt](CONTRIBUTORS.txt) contains a list of names of individuals who have contributed to SwiftShader. If you're not on the list, but you've signed the [Google CLA](https://cla.developers.google.com/clas) and have contributed more than a formatting change, feel free to request to be added.
Disclaimer
---------------
1. Trademarks are the property of their respective owners.
2. We do not claim official conformance with any graphics APIs at this moment.
3. This is not an official Google product.