1. 0f4c4f8 WebGL test fix for MacOS by Alexis Hetu · 6 years ago
  2. 1119ce6 Fixed buffer offset when primitive restart is enabled by Alexis Hetu · 6 years ago
  3. 1eca243 Also look for sibling libraries in /system by Greg Hartman · 6 years ago
  4. 885a96b [ozone] swiftshader ozone by Mustafa Çamurcu · 6 years ago
  5. f8cdc74 Guard against copying from a zero-sized 3D image. by Nicolas Capens · 6 years ago
  6. 5cd502b Expose surfaceless context extension strings by Alexis Hetu · 6 years ago
  7. 2638f82 Revert "Use official headers to define GL_ARB_texture_rectangle." by Nicolas Capens · 6 years ago
  8. 4aea88c Fix missing sized internal formats. by Nicolas Capens · 6 years ago
  9. 667ab10 Support more glCopyTexImage unsized formats. by Nicolas Capens · 6 years ago
  10. 894858a Don't upload array texture images six times. by Nicolas Capens · 6 years ago
  11. 16a2a92 Validate pixel unpack buffer offset. by Nicolas Capens · 6 years ago
  12. 9869bed Use official headers to define GL_ARB_texture_rectangle. by Nicolas Capens · 6 years ago
  13. 11e06a9 Update OpenGL headers. by Nicolas Capens · 6 years ago
  14. 7622b96 Allow Blitter::fastClear to directly write to external buffer by Alexis Hetu · 6 years ago
  15. 53e83aa Multisampled blitter clear fix by Alexis Hetu · 6 years ago
  16. b04881b Fix multisampled line rendering. by Nicolas Capens · 6 years ago
  17. 3f22df0 Moving Chromium's version of the libraries first by Alexis Hetu · 6 years ago
  18. 7040ab0 Fix output directory creation. by Nicolas Capens · 6 years ago
  19. 0a7a073 Split output binaries by platform. by Nicolas Capens · 6 years ago
  20. d51e939 Fix Travis CI deploy directory. by Nicolas Capens · 6 years ago
  21. f120c92 Add support for RGBA16F external images. by Nicolas Capens · 6 years ago
  22. e12d27c Upload binaries to Google Cloud Storage. by Nicolas Capens · 6 years ago
  23. 6b5038e Fix glTexSubImage support of half-float extension formats. by Nicolas Capens · 6 years ago
  24. 2f113e3 GL_CHROMIUM_color_buffer_float_rgba extension support by Alexis Hetu · 6 years ago
  25. f9b80fe Check X11 return status. by Nicolas Capens · 6 years ago
  26. a124f04 Build fix: Unit test code cleanup by Alexis Hetu · 6 years ago
  27. c0632c9 Added support for sampler2DRect in ESSL3 by Alexis Hetu · 6 years ago
  28. 3c00576 Fix Subzero build on Android. by Nicolas Capens · 6 years ago
  29. 4be9171 Use -Werror in Android builds. by Chih-Hung Hsieh · 7 years ago
  30. d4b2dd4 Build SwiftShader with BOARD_VNDK_VERSION=current by Jiyong Park · 7 years ago
  31. 91beb8d Prevent crashing when no current program is set. by Nicolas Capens · 6 years ago
  32. d0b5f1b Fix marking all cube faces as clean after update. by Nicolas Capens · 6 years ago
  33. 2ce08b1 Refactor texture binding. by Nicolas Capens · 6 years ago
  34. 41bcdc7 Refactor exp2(). by Nicolas Capens · 6 years ago
  35. 749ac9c Release surface on releaseTexImage by Alexis Hetu · 6 years ago
  36. 2acbd26 Accept GL_RGB/GL_RGBA for glGetInternalformativ. by Nicolas Capens · 6 years ago
  37. 8507f32 Make swiftshader build files produce libs in correct folders. by Tomasz Wiszkowski · 6 years ago
  38. bc62c3b Re-implement GL_APPLE_texture_format_BGRA8888. by Nicolas Capens · 6 years ago
  39. a5a7566 Fix floating-point luminance/alpha pixel upload. by Nicolas Capens · 6 years ago
  40. 0988fb8 Texture rectangle related fixes and associated tests by Alexis Hetu · 6 years ago
  41. a70156b Use a relative URL for SwiftConfig. by Nicolas Capens · 6 years ago
  42. 7e584e5 Fix renderbuffer binding for OpenGL ES 1.1. by Nicolas Capens · 6 years ago
  43. 5764235 Don't perform component swizzling on a null texture. by Nicolas Capens · 6 years ago
  44. 3e5f6fd Fix internal format handling for OpenGL ES 1.1. by Nicolas Capens · 6 years ago
  45. e65f564 Replace GL_NONE with GL_NO_ERROR when used as error. by Nicolas Capens · 6 years ago
  46. 135e240 Restrict multisampling to normalized unsigned and float formats. by Nicolas Capens · 6 years ago
  47. 3b4a25c Fix texture upload and internalformat handling. by Nicolas Capens · 6 years ago
  48. 9e8bfca Add debug macro for returning on assert. by Nicolas Capens · 6 years ago
  49. ae7756e Fix assert while updating surface buffers. by Nicolas Capens · 6 years ago
  50. 680bcf5 Fix glCopyTexImage support for BGRA color buffers. by Nicolas Capens · 6 years ago
  51. 92593eb Fix more warnings treated as errors. by Nicolas Capens · 6 years ago
  52. da5320a Fix warnings treated as errors. by Nicolas Capens · 6 years ago
  53. ea40235 Fuzzer fix by Alexis Hetu · 6 years ago
  54. e5a5788 Fix Chromium build. by Nicolas Capens · 6 years ago
  55. 2cf121d Use of uninitialized value fixed by Alexis Hetu · 6 years ago
  56. 7ada9ec Refactor pixel storage modes. by Nicolas Capens · 6 years ago
  57. a8d1918 Support loading of multiple compressed texture slices. by Nicolas Capens · 6 years ago
  58. 027714e Refactor texture pixel upload offsets. by Nicolas Capens · 6 years ago
  59. eab7076 Remove redundant compressed format lookup. by Nicolas Capens · 6 years ago
  60. 1529c2c Fix the source buffer used by CopyTex[Sub]Image. by Nicolas Capens · 6 years ago
  61. 3c1d6cf Fragment output fix by Alexis Hetu · 6 years ago
  62. d2ec29e Refactor the copy validation matrix. by Nicolas Capens · 6 years ago
  63. 92cd7ac Fix using base internal format for CopyTexImage validation. by Nicolas Capens · 6 years ago
  64. bb2bcae In-class initialize all TType members. by Nicolas Capens · 6 years ago
  65. 74faebb Swap format/type in image upload. by Nicolas Capens · 6 years ago
  66. 2fc9051 Fix pixel size calculation from upload format. by Nicolas Capens · 6 years ago
  67. 8f215a4 Refactor CopyTexImage format validation. by Nicolas Capens · 6 years ago
  68. 0358998 Refactor compressed texture format validation. by Nicolas Capens · 6 years ago
  69. 17e2e2f Fragment output location fix by Alexis Hetu · 6 years ago
  70. 40f48ab Unsigned int GLSL parsing fixed by Alexis Hetu · 6 years ago
  71. 26a8675 Support compressed textures unconditionally. by Nicolas Capens · 6 years ago
  72. 541d6a0 Primitive restart fixed by Alexis Hetu · 6 years ago
  73. 61fe99f Added missing entry from GL_ARB_texture_rectangle by Alexis Hetu · 6 years ago
  74. a02f8b1 Fixed warnings treated as errors by Alexis Hetu · 6 years ago
  75. 3833861 Construct non matrices from matrix in GLSL by Alexis Hetu · 6 years ago
  76. d274253 Row major matrix packing fix by Alexis Hetu · 6 years ago
  77. 4676862 Texture Rectangle implementation by Alexis Hetu · 6 years ago
  78. 930df97 Support for fragment output location by Alexis Hetu · 6 years ago
  79. 3bb0195 Flex update by Alexis Hetu · 6 years ago
  80. c62fad3 Remove unnecessary pointer checks. by Nicolas Capens · 6 years ago
  81. aa02848 Fix memory leak on error. by Nicolas Capens · 6 years ago
  82. b64e0ce Fix missing comparison operators. by Nicolas Capens · 6 years ago
  83. 9b5aa70 Fix checking each cube face for changes. by Nicolas Capens · 6 years ago
  84. 6c4564a Add missing break in switch. by Nicolas Capens · 6 years ago
  85. c715a8e Cherry-pick r322885 from LLVM. by Peter Collingbourne · 6 years ago
  86. 8e67eb9 Don't define _HAS_EXCEPTIONS to 0 with libc++. by Peter Collingbourne · 6 years ago
  87. 3119a87 UNIFORM_BUFFER_OFFSET_ALIGNMENT set to 4 by Alexis Hetu · 6 years ago
  88. 53c601e Make it possible to build SwiftShader for Fuchsia. by Sergey Ulanov · 6 years ago
  89. 648b582 Fix texture upload format. by Nicolas Capens · 6 years ago
  90. b1d452e Bump the major version number. by Nicolas Capens · 6 years ago
  91. 31d2c41 Fix Android build. by Nicolas Capens · 6 years ago
  92. ec2a65b createDepthStencilSurface stencil fix by Alexis Hetu · 6 years ago
  93. 2e4c069 Maximum call stack depth increase by Alexis Hetu · 6 years ago
  94. 88e7dcf Fix varying validation. by Nicolas Capens · 6 years ago
  95. f3a124f eglWaitClient, eglWaitGL and eglWaitNative implementation by Alexis Hetu · 6 years ago
  96. c4711fa5 GLSL mix implementation by Alexis Hetu · 6 years ago
  97. 30bae59 Remove GL_APPLE_texture_format_BGRA8888 from gl strings by Alexis Hetu · 6 years ago
  98. c8fcfd8 Enable OpenGL ES 3.0 unconditionally. by Nicolas Capens · 6 years ago
  99. 6896e35 Fix validation of statically referenced varyings. by Nicolas Capens · 6 years ago
  100. 2d261a5 Fix exp2 for integer input. by Nicolas Capens · 6 years ago