1. 02de7e0 SpirvShader: Implement GLSLstd450NMax by Ben Clayton · 5 years ago
  2. ee10bcf SpirvShader: Implement GLSLstd450NMin by Ben Clayton · 5 years ago
  3. 238fec3 SpirvShader: Mark GLSLstd450IMix as unreachable. by Ben Clayton · 5 years ago
  4. 9345185 SpirvShader: Implement GLSLstd450InverseSqrt by Ben Clayton · 5 years ago
  5. 8448cc5 SpirvShader: Handle DecorationRelaxedPrecision decorations by Ben Clayton · 5 years ago
  6. 6517ad2 SpirvShader: Implement GLSLstd450Sqrt by Ben Clayton · 5 years ago
  7. e17acfe SpirvShader: Implement GLSLstd450Log2 by Ben Clayton · 5 years ago
  8. f40b56c SpirvShader: Implement GLSLstd450Exp2 by Ben Clayton · 5 years ago
  9. 2c1da72 SpirvShader: Implement GLSLstd450Log by Ben Clayton · 5 years ago
  10. 242f002 SpirvShader: Implement GLSLstd450Exp by Ben Clayton · 5 years ago
  11. bfe94f0 SpirvShader: Implement GLSLstd450Pow by Ben Clayton · 5 years ago
  12. a520c3e SpirvShader: Implement GLSLstd450Atan2 by Ben Clayton · 5 years ago
  13. fa6a539 SpirvShader: Implement GLSLstd450Atanh by Ben Clayton · 5 years ago
  14. 28ebcb0 SpirvShader: Implement GLSLstd450Acosh by Ben Clayton · 5 years ago
  15. f6d77ab SpirvShader: Implement GLSLstd450Asinh by Ben Clayton · 5 years ago
  16. 3928bd9 SpirvShader: Implement GLSLstd450Tanh by Ben Clayton · 5 years ago
  17. 900ea2c SpirvShader: Implement GLSLstd450Cosh by Ben Clayton · 5 years ago
  18. 91fd0e2 SpirvShader: Stub all the remaining GLSLstd450 unimplemented cases by Ben Clayton · 5 years ago
  19. d963697 SpirvShader: Implement GLSLstd450Sinh by Ben Clayton · 5 years ago
  20. 749b4e0 SpirvShader: Implement GLSLstd450Atan by Ben Clayton · 5 years ago
  21. eafae47 SpirvShader: Implement GLSLstd450Acos by Ben Clayton · 5 years ago
  22. f9350d7 SpirvShader: Implement GLSLstd450Asin by Ben Clayton · 5 years ago
  23. 1474006 SpirvShader: Implement GLSLstd450Tan by Ben Clayton · 5 years ago
  24. 1b6f8c7 SpirvShader: Implement GLSLstd450Cos by Ben Clayton · 5 years ago
  25. a2c8b77 SpirvShader: Implement GLSLstd450Sin by Ben Clayton · 5 years ago
  26. 251bc28 SpirvShader: Implement GLSLstd450Degrees by Ben Clayton · 5 years ago
  27. a15fcf4 SpirvShader: Implement GLSLstd450Radians by Ben Clayton · 5 years ago
  28. 20f6ba8 SpirvShader: Implement GLSLstd450Ldexp by Ben Clayton · 5 years ago
  29. 6caf821 SpirvShader: Implement GLSLstd450Fma by Ben Clayton · 5 years ago
  30. fc77af1 SpirvShader: Implement GLSLstd450Frexp by Ben Clayton · 5 years ago
  31. 50e6493 Implement pack/unpack extended instructions by Chris Forbes · 5 years ago
  32. fde26fe SpirvShader: Implement GLSLStd450ModfStruct by Chris Forbes · 5 years ago
  33. 2cbf4f9 SpirvShader: Implement GLSLstd450Modf by Ben Clayton · 5 years ago
  34. 3635a12 Generic Transform Feedback buffer as global state by Sean Risser · 5 years ago
  35. 04dae5e Use the ImageView's format in clear operations by Alexis Hetu · 5 years ago
  36. 32a9ea1 Resolve build issues with Reactor on Android by Hernan Liatis · 5 years ago
  37. 26357f1 Regres: Update test lists @ f0aa9d5a by SwiftShader Regression Bot · 5 years ago
  38. f0aa9d5 Query implementation by Alexis Hetu · 5 years ago
  39. 6db9a89 No border for compressed cube images by Alexis Hetu · 5 years ago
  40. 1424ef6 PipelineCache basic operations support by Alexis Hetu · 5 years ago
  41. 3c5cb9c Fix creating Buffer objects in VK_SHARING_MODE_EXCLUSIVE mode by Alexis Hetu · 5 years ago
  42. 3d49738 src/Pipeline: Add SIMD::Pointer by Ben Clayton · 5 years ago
  43. b5bfa50 SpirvShader: Implement OpBitFieldInsert by Ben Clayton · 5 years ago
  44. d86db95 SpirvShader: Implement OpBitFieldSExtract and OpBitFieldUExtract by Ben Clayton · 5 years ago
  45. d2a4643 SpirvShader: Implement OpBitReverse by Ben Clayton · 5 years ago
  46. 1eb017d SpirvShader: Implement OpBitCount by Ben Clayton · 5 years ago
  47. 620f708 SpirvShader: Implement OpTranspose by Ben Clayton · 5 years ago
  48. 3ee5299 SpirvShader: Implement OpOuterProduct by Ben Clayton · 5 years ago
  49. 16ab9e9 SpirvShader: Add type field to GenericValue by Ben Clayton · 5 years ago
  50. 3ed8ba0 Reactor: Support printing pointers by Ben Clayton · 5 years ago
  51. 42761d2 vkGetImageMemoryRequirements2 dedicated allocation by Alexis Hetu · 5 years ago
  52. eba396c Rename 'unittests' to 'gles-unittest' by Ben Clayton · 5 years ago
  53. edab510 Regres: Update test lists @ 4ba1911b by SwiftShader Regression Bot · 5 years ago
  54. 3bb9490 Replace use of ASSERT(false) with UNIMPLEMENTED by Ben Clayton · 5 years ago
  55. 4ba1911 Regres: Update test lists @ b3596a6b by SwiftShader Regression Bot · 5 years ago
  56. b3596a6 Implement Android Vulkan HAL module plumbing by Chris Forbes · 5 years ago
  57. 0deebed Adjust Android vulkan build by Chris Forbes · 5 years ago
  58. 94e0305 Compilation files for Android by Hernan Liatis · 5 years ago
  59. 1d667d6 Disable surface and swapchain support for Android by Chris Forbes · 5 years ago
  60. 60da158 Support pNext chain entries in vkCreateImageView by Alexis Hetu · 5 years ago
  61. d6fae38 Sample location properly marked as unsupported by Alexis Hetu · 5 years ago
  62. 67806a1 Input aspect support in vkCreateRenderPass by Alexis Hetu · 5 years ago
  63. 6b51134 SpirvShader: Implement descriptor set arrays by Ben Clayton · 5 years ago
  64. 484e08e SpirvShader: Rework pointer types by Ben Clayton · 5 years ago
  65. bd3af85 Improve the dEQP documentation for Linux. by Sean Risser · 5 years ago
  66. 72438f1 Fix DescriptorUpdateTemplate::updateDescriptorSet by Ben Clayton · 5 years ago
  67. 4774761 SpirvShader: Make value names more consistent by Ben Clayton · 5 years ago
  68. d67ee5f Regres: Update test lists @ 0e3d328a by SwiftShader Regression Bot · 5 years ago
  69. 0e3d328 SpirvRoutine: Verify create functions are called once per id by Ben Clayton · 5 years ago
  70. e6ab01f Implement an Android NDK build of SwiftShader using the CMake files. by Stephen White · 5 years ago
  71. d39c96e Create a recursive version of MutexLock, and apply it to EGL. by Cody Schuffelen · 5 years ago
  72. 90561c0 Renderer.cpp: Refactor setBatchIndices... by Ben Clayton · 5 years ago
  73. e3afd70 Regres: Update test lists @ 225a1301 by SwiftShader Regression Bot · 5 years ago
  74. 225a130 Implement dynamic buffer offsets. by Ben Clayton · 5 years ago
  75. fcbb145 Removed SwiftShader's custom DrawType enum by Alexis Hetu · 6 years ago
  76. 97e9589 Add support for OpKill by Chris Forbes · 5 years ago
  77. 4fa92a7 VkPipeline: Add basic optimization passes. by Ben Clayton · 5 years ago
  78. 5d143aa SpirvShader: Ignore unreachable inputs for Phis. by Ben Clayton · 5 years ago
  79. 3740147 Regres: Reduce dEQP logging efforts by Ben Clayton · 5 years ago
  80. 15f2e8c Regres: Remove hack to always start with a daily test by Ben Clayton · 5 years ago
  81. 24d1166 Regres: Include failure reasons in CI message by Ben Clayton · 5 years ago
  82. f55e0a8 Regres: Really kill timed-out processes by Ben Clayton · 5 years ago
  83. e83248c Regres: Changes to reduce timeouts by Ben Clayton · 5 years ago
  84. ba8b5ab Regres: Update test lists @ 2b9fb4bf by SwiftShader Regression Bot · 5 years ago
  85. 2b9fb4b Switch to LLVM 7.0 for Visual Studio solution by Nicolas Capens · 5 years ago
  86. 0475688 Default to 64-bit MSVC toolchain by Nicolas Capens · 5 years ago
  87. 5454282 Add missing LLVM 7.0 source files by Nicolas Capens · 5 years ago
  88. c5da6e0 Rename swiftshader_icd.def to libvk_swiftshader.def by Nicolas Capens · 5 years ago
  89. 04dd12d .gitignore: .vscode/settings.json & .vscode/launch.json by Ben Clayton · 5 years ago
  90. 51d9867 Fix materialization of function arguments by Nicolas Capens · 5 years ago
  91. 3f20ba6 Regres: Update test lists @ 459453a9 by SwiftShader Regression Bot · 5 years ago
  92. 459453a Eliminate Intermediate::replace() by Nicolas Capens · 5 years ago
  93. 0192d15 Elide single basic block variable materialization by Nicolas Capens · 5 years ago
  94. 5da8d8d Avoid Array<> assignment by Nicolas Capens · 5 years ago
  95. f1beca4 Implement missing Short8 assignment operators by Nicolas Capens · 5 years ago
  96. 3790418 Common: Document sw::Resource by Ben Clayton · 5 years ago
  97. 52a67b6 Revert "Create a recursive version of MutexLock, and apply it to EGL." by Nicolas Capens · 5 years ago
  98. 169872e Reactor: Replace ArgI for std::tuple_element by Ben Clayton · 5 years ago
  99. ff1cede SpirvShader: Improve docs on IsStorageInterleavedByLane() by Ben Clayton · 5 years ago
  100. fedad16 Regres: Update test lists @ 513ed1d5 by SwiftShader Regression Bot · 5 years ago