1. 805d761 Use a trampoline for all GL entry functions. by Nicolas Capens · 7 years ago
  2. e475674 Implement OES_vertex_array_object. by Krzysztof Kosiński · 7 years ago
  3. e75d334 Rename version scripts to linker scripts. by Nicolas Capens · 8 years ago[Renamed (99%) from src/OpenGL/libGLESv2/exports.map]
  4. 14534b5 Export type-info symbols. by Nicolas Capens · 8 years ago
  5. 0caecb3 Fix null pointer access by older Chrome versions. by Nicolas Capens · 9 years ago
  6. 518e41a Remove the watermark logo. by Nicolas Capens · 9 years ago
  7. c66f0e3 Implement GL_EXT_draw_buffers. by Nicolas Capens · 9 years ago
  8. e727775 Added new extensions by Alexis Hetu · 9 years ago
  9. d9ff357 Adding libglesv3.cpp to code blocks. by Alexis Hetu · 9 years ago
  10. ccee6a8 Prepend entry functions with their export macros. by Nicolas Capens · 10 years ago
  11. 2a1c569 Only load a dependent library when it has an expected symbol. by Nicolas Capens · 10 years ago
  12. a230805 Access library dependencies through a single object. by Nicolas Capens · 10 years ago
  13. a53bf06 Add libGLES_CM to the Code::Blocks project. by Nicolas Capens · 10 years ago
  14. e832139 Rename the GLES2 folder to OpenGL. by Nicolas Capens · 10 years ago[Renamed from src/GLES2/libGLESv2/exports.map]
  15. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 11 years ago