- 459453a Eliminate Intermediate::replace() by Nicolas Capens · 6 years ago
- 5da8d8d Avoid Array<> assignment by Nicolas Capens · 6 years ago
- ff1cede SpirvShader: Improve docs on IsStorageInterleavedByLane() by Ben Clayton · 6 years ago
- 513ed1d SpirvShader: Fixes for complex loops. by Ben Clayton · 6 years ago
- fe3f013 SpirvShader: Handle dead code branches. by Ben Clayton · 6 years ago
- 51562f1 Add support for OpMatrixTimesMatrix by Chris Forbes · 6 years ago
- a563dd8 Add support for OpVectorTimesMatrix by Chris Forbes · 6 years ago
- 06f4ed7 Add support for OpMatrixTimesVector by Chris Forbes · 6 years ago
- 57e05b8 Add support for OpMatrixTimesScalar by Chris Forbes · 6 years ago
- e747b3c SpirvShader: Implement loops by Ben Clayton · 6 years ago
- 213a8ce SpirvShader: Implement OpSwitch by Ben Clayton · 6 years ago
- 9fd02e0 SpirvShader: Implement OpBranchConditional, OpPhi, ... by Ben Clayton · 6 years ago
- c0cf68b SpirvShader: Add EmitState by Ben Clayton · 6 years ago
- 3246ca2 SpirvShader: Add Intermediate::replace() by Ben Clayton · 6 years ago
- 64f78f5 SpirvShader: Add flow control info to Block. by Ben Clayton · 6 years ago
- 86509d9 Implement atomic load/store memory ordering by Nicolas Capens · 6 years ago
- fabdec5 Use a C array for temporary load results by Nicolas Capens · 6 years ago
- 5e8414e Implement atomic load/store by Nicolas Capens · 6 years ago
- 3dbb775 PixelRoutine: Fix warning about missing override. by Ben Clayton · 6 years ago
- af26cfe SpirvShader: Minor changes for ASSERTs by Ben Clayton · 6 years ago
- 4a8681a Remove remaining UBO & constants junk from DrawData by Chris Forbes · 6 years ago
- 80c796b Rename Intermediate::emplace() to move() by Nicolas Capens · 6 years ago
- 603a1b5 Fix provoking vertex convention and remove configurability by Chris Forbes · 6 years ago
- 696926d sw::Surface references removed from sampling code by Alexis Hetu · 6 years ago
- 2909085 Refactor variable type lookup by Nicolas Capens · 6 years ago
- aff2dd0 Add support for derivative instructions by Chris Forbes · 6 years ago
- c296806 Vulkan: Plumb bound descriptor sets down to SpirvRoutine. by Chris Forbes · 6 years ago
- 5851ef4 Don't treat SIMD::Float preferentially by Nicolas Capens · 6 years ago
- f256465 Wire up BuiltInWorkgroupId to compute pipeline by Chris Forbes · 6 years ago
- fe1dd4b Carry decorations down type tree in WalkExplicitLayoutAccessChain by Chris Forbes · 6 years ago
- a30de54 Add support for push constants by Chris Forbes · 6 years ago
- 0e71241 Add support for OpUndef by Chris Forbes · 6 years ago
- 1bd9e2f Tidy stencil state handling by Chris Forbes · 6 years ago
- 00424c1 Reintroduce "VkDebug: Update macros to address issues in b/127433389" by Ben Clayton · 6 years ago
- c2bb50b ComputeProgram: Clean up usage of Float4/Int4 and SIMD::Float/SIMD::Int by Ben Clayton · 6 years ago
- 62758f5 Compute: WorkgroupSize decorations take precedence over LocalSize by Ben Clayton · 6 years ago
- 1a4c712 Add support for OpFRem by Chris Forbes · 6 years ago
- 0e4d6ff Add support for OpFMod by Chris Forbes · 6 years ago
- 10fd624 Add support for OpInBoundsAccessChain by Chris Forbes · 6 years ago
- 01c03fd Revert "VkDebug: Update macros to address issues in b/127433389" by Ben Clayton · 6 years ago
- faed9d3 Add support for OpVectorInsertDynamic, OpVectorExtractDynamic by Chris Forbes · 6 years ago
- 71673c8 Add support for OpSRem by Chris Forbes · 6 years ago
- 5ceec2c ComputeProgram: Add subgroup builtins. by Ben Clayton · 6 years ago
- 49d8158 SpirvRoutine: Add activeLaneMask to conditionally load / store per lane. by Ben Clayton · 6 years ago
- 3641121 VkDebug: Update macros to address issues in b/127433389 by Ben Clayton · 6 years ago
- e37ce61 SpirvShader: Implement OpBranch by Ben Clayton · 6 years ago
- 9b15661 SpirvShader: Split instructions into blocks. by Ben Clayton · 6 years ago
- a2749f3 SpirvShader: Fix for integer overflow in SDiv and SMod. by Ben Clayton · 6 years ago
- af973b6 SpirvShader: ObjectID -> Object::ID, TypeID -> Type::ID. by Ben Clayton · 6 years ago
- 3ebf583 Protect against DBZ in OpUMod also by Chris Forbes · 6 years ago
- 49d2c13 SpirvShader: Fix int DBZ failures by masking away zeros. by Ben Clayton · 6 years ago
- 9b62c5e SpirvShader: Replace Intermediate::operator[] with typed getters. by Ben Clayton · 6 years ago
- 093be46 SpirvShader: Overload Intermediate::emplace for Int and UInt. by Ben Clayton · 6 years ago
- 868ed90 Add support for remaining GLSL builtin geometric functions by Chris Forbes · 6 years ago
- 25ec7b0 Removed references to sw::Surface by Alexis Hetu · 6 years ago
- 1407297 src/Pipeline/ComputeProgram: Remove unused parameter numDescriptorSets by Ben Clayton · 6 years ago
- bea4751 Add support for D16_UNORM depth test & write by Chris Forbes · 6 years ago
- b4de34e Remove complementary depth buffer option for Vulkan by Chris Forbes · 6 years ago
- f2be26a Vulkan: Very rough first implementation of compute shaders by Ben Clayton · 6 years ago
- bb8c8e2 SpirvShader: Implement SMod. by Ben Clayton · 6 years ago
- fa8603c SpirvShader: Handle OpTypeRuntimeArray in WalkAccessChain. by Ben Clayton · 6 years ago
- 03aee54 SpirvShader: Fix unused local warning in release builds. by Ben Clayton · 6 years ago
- 856ebf8 Add support for OpVectorTimesScalar by Chris Forbes · 6 years ago
- db17077 Add support for more ExtInst instructions by Chris Forbes · 6 years ago
- dd172cc Add support for Trunc,Ceil,Fract,Round,RoundEven by Chris Forbes · 6 years ago
- 787b446 Add support for OpLogicalEqual, OpLogicalNotEqual by Chris Forbes · 6 years ago
- c212bbd Add support for GLSLstd450Floor ExtInst by Chris Forbes · 6 years ago
- 15dff36 Add support for GLSLstd450Cross ExtInst by Chris Forbes · 6 years ago
- 13eba6c Fix OpVectorShuffle with mixed vector widths by Chris Forbes · 6 years ago
- 9d93153 Add support for OpFMul by Chris Forbes · 6 years ago
- 0785f69 Add support for OpAny, OpAll by Chris Forbes · 6 years ago
- 6532107 Collect Offset,MatrixStride,ArrayStride decorations by Chris Forbes · 6 years ago
- f3a430d Skip remaining debug instructions by Chris Forbes · 6 years ago
- 3ed33ce Add support for OpIsInf, OpIsNan by Chris Forbes · 6 years ago
- 9667a5b Start support for OpExtInst by Chris Forbes · 6 years ago
- efec1b9 SpirvShader: Implement Uniform and StorageBuffer access by Ben Clayton · 6 years ago
- 831db96 SpirvShader: Add PhysicalPointers by Ben Clayton · 6 years ago
- 45faa08 VKPipeline: Log any errors produced by the SPIR-V optimizer by Ben Clayton · 6 years ago
- 952d273 Fix windows build by Ben Clayton · 6 years ago
- bf943f6 SpirvShader: Implement OpSelect by Ben Clayton · 6 years ago
- ec1aeb8 SpirvShader: Add relational ops for ordered and unordered floats by Ben Clayton · 6 years ago
- 76e9bc0 Plumb PipelineLayouts down to SpirvRoutine by Ben Clayton · 6 years ago
- e57f10e Assert on unimplemented instructions by Chris Forbes · 6 years ago
- e95eeb1 SpirvShader: Add relational ops for integers by Ben Clayton · 6 years ago
- 232c456 Fix setup code to deal with inverted area sign by Chris Forbes · 6 years ago
- d318dd3 Remove some GL/D3D legacy format quirks from vulkan vertex buffers by Chris Forbes · 6 years ago
- 4d50305 Add support for conversion instructions by Chris Forbes · 6 years ago
- 2b287cc Add support for OpDot by Chris Forbes · 6 years ago
- e86b6dc Add support for OpUMulExtended, OpSMulExtended by Chris Forbes · 6 years ago
- 6fae32c SpirvShader: Add debug checks on Intermediate. by Ben Clayton · 6 years ago
- bb30529 Fix culling to match Vulkan convention by Chris Forbes · 6 years ago
- dd1e37e SpirvShader: Begin unary and binary ops. by Ben Clayton · 6 years ago
- a192473 SpirvShader: Fix variable construction of non input/output storage. by Ben Clayton · 6 years ago
- 989b208 Remove partial logic op support by Chris Forbes · 6 years ago
- dfc0f3b SpirvShader: Move emit() instructions to their own functions by Ben Clayton · 6 years ago
- d4e4c66 SpirvShader: Debug print human readable opcode names by Ben Clayton · 6 years ago
- 0bb83b8 SpirvShader: Move type declaration out to its own function by Ben Clayton · 6 years ago
- d073d8e SpirvShader: Add support for DescriptorSet and Binding decorations by Ben Clayton · 6 years ago
- 24ea515 SpirvShader: Add SIMD namespace. by Ben Clayton · 6 years ago
- 83fc544 Add support for OpVectorShuffle by Chris Forbes · 6 years ago