1. 1bd9e2f Tidy stencil state handling by Chris Forbes · 6 years ago
  2. 845cb5e Fix stencil state plumbing by Chris Forbes · 6 years ago
  3. 462e9c5 Plumb depth format through to PixelProcessor::State by Chris Forbes · 6 years ago
  4. 989b208 Remove partial logic op support by Chris Forbes · 6 years ago
  5. 201f136 Remove remnants of non-descriptor-backed textures by Chris Forbes · 6 years ago
  6. baf7ad3 Implement indexed draws by Chris Forbes · 6 years ago
  7. 6159a85 Replace uses of sw::Surface with vk::ImageView in the Renderer by Alexis Hetu · 6 years ago
  8. b47c816 Remove remnants of non-descriptor UBO support by Chris Forbes · 6 years ago
  9. 7c33e88 Set render targets correctly when drawing by Chris Forbes · 6 years ago
  10. 2ab34ac Remove alpha test plumbing by Chris Forbes · 6 years ago
  11. d66736a Silence warnings: Remove bit-packing of Vulkan state by Ben Clayton · 6 years ago
  12. 31ed57d Remove more obsolete machinery from PixelProcessor by Chris Forbes · 6 years ago
  13. 81d19c9 Remove depthOverride pixel state bit by Chris Forbes · 6 years ago
  14. 5d61a1c Wire up FS input to the shader by Chris Forbes · 6 years ago
  15. e757926 Remove various legacy parts of FS plumbing by Chris Forbes · 6 years ago
  16. 1845d5e Replace Shader,VertexShader,PixelShader with SpirvShader by Chris Forbes · 6 years ago
  17. 4ad2322 Removed SwiftShader's custom Blending enums by Alexis Hetu · 6 years ago
  18. 46988ab Removed SwiftShader's custom LogicalOperation enum by Alexis Hetu · 6 years ago
  19. dcb803a Removed SwiftShader's custom Depth/Stencil comparison enums by Alexis Hetu · 6 years ago
  20. dd152e1 Replaced sw::Format with VkFormat by Alexis Hetu · 6 years ago
  21. dc2966a Eliminate legacy functionality. by Nicolas Capens · 6 years ago
  22. 68a8238 Duplicate source files for Vulkan. by Nicolas Capens · 6 years ago