1. e18c530 Fixed 'truncation of constant value' warning by Alexis Hetu · 8 years ago
  2. c33b473 Add libnativewindow dependency. by Nicolas Capens · 8 years ago
  3. dc20933 Suppress attributes warnings. by Nicolas Capens · 8 years ago
  4. 9cb01cf Refactor Android includes. by Nicolas Capens · 8 years ago
  5. 4dd1eff Work around stlport build bug. by Nicolas Capens · 8 years ago
  6. aadf3e1 Changed 'optimize_max' for 'optimize' compile option on Chromium by Alexis Hetu · 8 years ago
  7. 84d0e22 Implement GL_OES_vertex_half_float. by Nicolas Capens · 8 years ago
  8. 8aa0768 Attempt to fix the MacOS build by Alexis Hetu · 8 years ago
  9. c4159a1 GL_R11F_G11F_B10F is a color renderable format in OpenGL ES 3.0 by Alexis Hetu · 8 years ago
  10. cec599f Extra warnings suppression for Chromium by Alexis Hetu · 8 years ago
  11. 9441b07 SwiftShader always builds its release version in Chromium by Alexis Hetu · 8 years ago
  12. 5790c95 Refactor sampleTexel() to use a return value. by Nicolas Capens · 8 years ago
  13. 494e4b5 Fixed loading GL_RGB10_A2UI texture format by Alexis Hetu · 8 years ago
  14. b6abec5 Use unorderer_map<> for def/use information. by Nicolas Capens · 8 years ago
  15. 01a9796 Emulate 64-bit vectors using 128-bit vectors. by Nicolas Capens · 8 years ago
  16. 9e013d4 Assume SSE2 support is available. by Nicolas Capens · 8 years ago
  17. fbf2bc5 Abstract LLVM types to enable emulation. by Nicolas Capens · 8 years ago
  18. 4126b8e Assume local variables are naturally aligned. by Nicolas Capens · 8 years ago
  19. 1894cfa Remove sub-vector load/store address hack. by Nicolas Capens · 8 years ago
  20. 18e2a97 GLSL bitwise NOT implementation by Alexis Hetu · 8 years ago
  21. 877ddfc gl_VertexID implementation by Alexis Hetu · 8 years ago
  22. 0f70a7f Fix sign masks of narrow vectors. by Nicolas Capens · 8 years ago
  23. 9f737d3 Emulate vector square root intrinsic. by Nicolas Capens · 8 years ago
  24. afe27e9 Emulate MultiplyAddPairs intrinsic. by Nicolas Capens · 8 years ago
  25. 6c15744 Emulate MultiplyHigh intrinsics. by Nicolas Capens · 8 years ago
  26. 8960fbf Emulate vector packing intrinsics. by Nicolas Capens · 8 years ago
  27. 9843673 Emulate saturated vector add/subtract. by Nicolas Capens · 8 years ago
  28. d6cacad Emulate SignMask intrinsics. by Nicolas Capens · 8 years ago
  29. 8be6c7b Emulate vector shift by immediate intrinsics. by Nicolas Capens · 8 years ago
  30. 070d9f4 Emulate sub-vector load/store intrinsics. by Nicolas Capens · 8 years ago
  31. 2d8c370 Support bitcasts between scalars and short vectors. by Nicolas Capens · 8 years ago
  32. 8772202 Replace only loads matching the store type. by Nicolas Capens · 8 years ago
  33. f2f5e96 Don't eliminate wide store followed by a narrow one. by Nicolas Capens · 8 years ago
  34. 709f69b Refactor checking for sub-vector intrinsics. by Nicolas Capens · 8 years ago
  35. bea4dce Fix RValue<T> construction from incorrect types. by Nicolas Capens · 8 years ago
  36. 4d3efed glGetString fix by Alexis Hetu · 8 years ago
  37. 506cc5e Suppress UBSan false positives. by Nicolas Capens · 8 years ago
  38. cfd9632 Added UInt to FP cast by Alexis Hetu · 8 years ago
  39. 426cb5e Fix clearing all samples of multisample render targets. by Nicolas Capens · 8 years ago
  40. 56f256e Fixed default color values for R and RG types by Alexis Hetu · 8 years ago
  41. facada5 FP32 linear filtering computation now available to most formats by Alexis Hetu · 8 years ago
  42. 91dd1c4 Unnormalized integer formats now all use the same path by Alexis Hetu · 8 years ago
  43. e9c8bd7 Fix file descriptor leak. by Nicolas Capens · 8 years ago
  44. 75a6185 Compute texture coordinates using floating point operations by Alexis Hetu · 8 years ago
  45. 6e74426 Improve mipmap LOD calculation precision. by Nicolas Capens · 8 years ago
  46. 010a464 Add texture filtering precision hint by Alexis Hetu · 8 years ago
  47. 14534b5 Export type-info symbols. by Nicolas Capens · 8 years ago
  48. 5de90b2 Added support for most formats to FP sampleTexel by Alexis Hetu · 8 years ago
  49. b7cab41 Use real snprintf when available. by Nicolas Capens · 8 years ago
  50. b923042 Fix Frac() returning 1.0. by Nicolas Capens · 8 years ago
  51. ab849ae Remove redundant R5G6R5 conversions by Alexis Hetu · 8 years ago
  52. 6b06494 Making debug object tracking thread safe. by Ben Vanik · 8 years ago
  53. 1fd3b28 Making Program use the currently active context device. by Ben Vanik · 8 years ago
  54. deaf0bc Unbinding uniform buffers on context shutdown. Fixes bug swiftshader:72. by Ben Vanik · 8 years ago
  55. 4d97f36 Fix signed/unsigned comparison warning. by Nicolas Capens · 8 years ago
  56. e88da31 Fix retrieving the current Display. by Nicolas Capens · 8 years ago
  57. 420b64d Fix TLS for platforms without library constructors. by Nicolas Capens · 8 years ago
  58. a781af7 Minor fix for log2 by Alexis Hetu · 8 years ago
  59. 027288c Intialize memory to zero to silence MSan. by Nicolas Capens · 8 years ago
  60. 96699f1 Fix checking dimensions of surfaces. by Nicolas Capens · 8 years ago
  61. 83a6bb9 Fix memory leak of Subzero global inits. by Nicolas Capens · 8 years ago
  62. 619a8c5 Fix memory leak when aborting routine generation. by Nicolas Capens · 8 years ago
  63. 9494572 Fix allowing to make null EGL surfaces current. by Nicolas Capens · 8 years ago
  64. 81aa97b Make Blitter part of Renderer. by Nicolas Capens · 8 years ago
  65. 74a4504 Refactor texture method overrides. by Nicolas Capens · 8 years ago
  66. 2d4b7be Don't crash when using a buffer with no data. by Nicolas Capens · 8 years ago
  67. 8aca1df Fix resetting current display when no current context. by Nicolas Capens · 8 years ago
  68. 9282c6d Rename libraries on Mac OS to prevent conflicts. by Nicolas Capens · 8 years ago
  69. fccddfe add support for gralloc1 mapper by Jaesung Chung · 8 years ago
  70. 3e88aaf Revert workarounds for ThinLTO linker builds. by Nicolas Capens · 8 years ago
  71. 77de547 Fix Mac OS library loading for unittests. by Nicolas Capens · 8 years ago
  72. 31c07a3 Make the EGL surface class abstract. by Nicolas Capens · 8 years ago
  73. 3b9e1ea Fix D3D8, D3D9, and GL builds. by Nicolas Capens · 8 years ago
  74. fc2b84d Synchronize in ~ImageImplementation by Antoine Labour · 8 years ago
  75. 3a1674d Fix symbol visibility for preemption. by Nicolas Capens · 8 years ago
  76. df0be38 Expose EGL_EXT_platform_base on all platforms. by Nicolas Capens · 8 years ago
  77. 399a298 Add Chromium global build dependency. by Nicolas Capens · 8 years ago
  78. f41f033 Avoid dummy key methods by using pure abstract classes. by Nicolas Capens · 8 years ago
  79. 6016a14 Make the FrameBuffer class pure abstract. by Nicolas Capens · 8 years ago
  80. 7c0d347 Fixed R8 and RG8 frambuffers for GLES2 by Alexis Hetu · 8 years ago
  81. 8cb9c9a Increase OUTLINE_RESOLUTION to 8192 by Alexis Hetu · 8 years ago
  82. d415ba1 Implement EGL_EXT_client_extensions by Alexis Hetu · 8 years ago
  83. 1728178 Expose GL_EXT_texture_rg extension by Alexis Hetu · 8 years ago
  84. 3053bf0 Added missing integer query by Alexis Hetu · 8 years ago
  85. e745f5a Set permissions after loading image. by Nicolas Capens · 8 years ago
  86. 9ada309 Fix floating-point sampling of YUV formats. by Nicolas Capens · 8 years ago
  87. 1fb04ac Don't dynamically recurse when analyzing functions by Lingfeng Yang · 8 years ago
  88. 73981b8 Allow GL_TEXTURE_MAX_ANISOTROPY_EXT from sampler object. by Lingfeng Yang · 8 years ago
  89. f4eec2f Remove unused return value. by Nicolas Capens · 8 years ago
  90. 2b6ac18 Added EGL display validity check by Alexis Hetu · 8 years ago
  91. e3f0555 Implement unrolling of loops using > or >=. by Nicolas Capens · 8 years ago
  92. d0bfd91 Fix null dereference on uninitialized loop variable. by Nicolas Capens · 8 years ago
  93. ec92f3c Transform feedback varyings no longer linked when unused by Alexis Hetu · 8 years ago
  94. bf7a814 Fix locking a destroyed mutex. by Nicolas Capens · 8 years ago
  95. f6a377b Implement eglQueryContext. by Nicolas Capens · 8 years ago
  96. fcb70fd Fix assert on using GLSL sampler function arguments. by Nicolas Capens · 8 years ago
  97. 7831e44 Reset pointer to null after delete. by Nicolas Capens · 8 years ago
  98. 7e95d88 Replace unique_ptr with a raw pointer. by Nicolas Capens · 8 years ago
  99. 9ed48ba Prevent LTO from eliminating cross-library virtual methods. by Nicolas Capens · 8 years ago
  100. f34d1ac Fix buffer overflow. by Nicolas Capens · 8 years ago