1. dbd1a8e Added FORMAT_X32B32G32R32F as a renderable format by Alexis Hetu · 9 years ago
  2. 808074c Don't blit to NULL format buffers. by Nicolas Capens · 9 years ago
  3. ab3241d Fixed color clear on multisampled rendertargets by Alexis Hetu · 9 years ago
  4. 81f1830 Make Function arguments type-safe. by Nicolas Capens · 9 years ago
  5. 2ab859f Make Function variadic and take a function signature. by Nicolas Capens · 10 years ago
  6. f999a00 Implemented support for RGB10_A2 in blitter by Alexis Hetu · 9 years ago
  7. d18c069 Blitter int to int copy fix by Alexis Hetu · 9 years ago
  8. f1ea989 Fixed blitter operation from alphaless types by Alexis Hetu · 9 years ago
  9. 925c282 Adding RGB support to the blitter by Alexis Hetu · 9 years ago
  10. 75b650f Blitter clear implementation by Alexis Hetu · 9 years ago
  11. 34cab51 Blitter fix by Alexis Hetu · 9 years ago
  12. 43577b8 Integer types support in Blitter by Alexis Hetu · 9 years ago
  13. 9eb8799 Lock the external buffer when dirty. by Nicolas Capens · 10 years ago
  14. 3779ea9 Use only external surface dimensions. by Nicolas Capens · 10 years ago
  15. 20c6f34 Create a global and thread-safe Blitter. by Nicolas Capens · 10 years ago
  16. 130c27a Move blit routine generation to a method. by Nicolas Capens · 10 years ago
  17. f68510d First simplest 3D mipmap implementation by Alexis Hetu · 10 years ago
  18. 10b295c Implement support for RGBA blitting. by Nicolas Capens · 10 years ago
  19. e9233fb Adding multisampling to texture3D test by Alexis Hetu · 10 years ago
  20. f7be67f Texture3D copy to level by Alexis Hetu · 10 years ago
  21. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 11 years ago
  22. 19bac1e Update SwiftShader to April code dump. by John Bauman · 11 years ago
  23. 8940182 Add SwiftShader source to repo by John Bauman · 11 years ago