1. 05c32b9 Fixed more windows warnings by Alexis Hetu · 9 years ago
  2. 183949c Fix retaining the processing routines when no update. by Nicolas Capens · 9 years ago
  3. 1d67244 Fixed Windows warnings by Alexis Hetu · 9 years ago
  4. 46c1b91 Update to gn files for Windows by Alexis Hetu · 9 years ago
  5. 2fce582 texelFetch implementation by Meng-Lin Wu · 9 years ago
  6. 91f10e3 GN files, initial check in by Alexis Hetu · 9 years ago
  7. c634fb6 Fixed some virtual function related warnings by Alexis Hetu · 9 years ago
  8. 7208e93 Moved or removed unused variables by Alexis Hetu · 9 years ago
  9. 112d81f Min LOD and Max LOD sampler parameters by Alexis Hetu · 9 years ago
  10. 95ac187 LOD Base level and Max level to sampler state by Alexis Hetu · 9 years ago
  11. 9f7d562 Texture size fix by Alexis Hetu · 9 years ago
  12. 12b0050 Implement flat interpolation qualifier support. by Alexis Hetu · 9 years ago
  13. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  14. d4f13f3 Remove snapping clipped points to the frustum plane. by Nicolas Capens · 9 years ago
  15. 00bfa18 Support frustum clipping against z = -1. by Nicolas Capens · 9 years ago
  16. 53bf0a1 Refactor point and line clip flag calculation. by Nicolas Capens · 9 years ago
  17. 734392e Refactor primitive setup functions. by Nicolas Capens · 9 years ago
  18. a62a0ca VertexRoutine code for Transform Feedback by Alexis Hetu · 9 years ago
  19. f0aef1a Make the number of vertex inputs configurable. by Nicolas Capens · 9 years ago
  20. 3b4c93f Make the number of fragment inputs configurable. by Nicolas Capens · 9 years ago
  21. ec0936c Make the number of vertex outputs configurable. by Nicolas Capens · 9 years ago
  22. 2543bd7 Fix overwriting clip flags with varyings. by Nicolas Capens · 9 years ago
  23. 995ddea Rename color output semantic. by Nicolas Capens · 9 years ago
  24. 70085ba Added vertex attribute types by Alexis Hetu · 9 years ago
  25. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  26. 049a187 SRGB implementation by Alexis Hetu · 9 years ago
  27. adb305a Fix checking all mipmap levels for padding. by Nicolas Capens · 9 years ago
  28. bc07bf6 Add support for GL_NV_read_depth by John Sheu · 9 years ago
  29. c98186a Fix support for variable number of render targets. by Nicolas Capens · 9 years ago
  30. f6f8bf9 Adding task data for transform feedback by Alexis Hetu · 9 years ago
  31. dbd1a8e Added FORMAT_X32B32G32R32F as a renderable format by Alexis Hetu · 9 years ago
  32. f4fbcb8 Transform feedback primitives written query fix by Alexis Hetu · 9 years ago
  33. c6a57cb Renderer side code to lock/unlock transform feedback data by Alexis Hetu · 9 years ago
  34. 6cb8c6c Fixed transformFeedbackEnabled in Context by Alexis Hetu · 9 years ago
  35. 0a8d3d1 Fix potential division by zero. by Nicolas Capens · 9 years ago
  36. 772d249 Transform Feedback buffer locking utility functions by Alexis Hetu · 9 years ago
  37. 808074c Don't blit to NULL format buffers. by Nicolas Capens · 9 years ago
  38. c39901e Refactor buffer clearing. by Nicolas Capens · 9 years ago
  39. 3751c1e Support separate depth and stencil buffers. by Nicolas Capens · 9 years ago
  40. 25639ea 32-bit integer vertex attribute by Alexis Hetu · 9 years ago
  41. f330423 Fix draw race condition regression. by Nicolas Capens · 9 years ago
  42. 16116cb Transform feedback query implementation by Alexis Hetu · 9 years ago
  43. b0f247f Rasterizer discard implementation by Alexis Hetu · 9 years ago
  44. ab3241d Fixed color clear on multisampled rendertargets by Alexis Hetu · 9 years ago
  45. 7bb6268 Refactor texture coordinate addressing. by Nicolas Capens · 9 years ago
  46. 3d7be4e Fix OpenGL ES 1.1 regression. by Nicolas Capens · 9 years ago
  47. 2c2a7b2 Passing uniform buffers to the vertex/pixel programs by Alexis Hetu · 9 years ago
  48. 6abe1cb Detect all texture sampling shader instructions. by Nicolas Capens · 9 years ago
  49. a893e90 Remove unnecessary friend class declarations. by Nicolas Capens · 9 years ago
  50. 2ca1903 Derive VertexRoutine from Function<>. by Nicolas Capens · 9 years ago
  51. 028f41b Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_UNIFORM_VECTORS by Alexis Hetu · 9 years ago
  52. ba53fbf Move parameter reading to routine constructor. by Nicolas Capens · 9 years ago
  53. 4f172c7 Derive Rasterizer from Function<>. by Nicolas Capens · 9 years ago
  54. 81f1830 Make Function arguments type-safe. by Nicolas Capens · 9 years ago
  55. 2ab859f Make Function variadic and take a function signature. by Nicolas Capens · 10 years ago
  56. 5d96188 Fix signed/unsigned comparison warnings. by Nicolas Capens · 9 years ago
  57. 895aa62 Eliminate intermediate primitive type translation. by Nicolas Capens · 9 years ago
  58. b4af9f7 Fix memory leaks. by Nicolas Capens · 9 years ago
  59. e5284ac Fix tautological expressions. by Nicolas Capens · 9 years ago
  60. 485f92c Fix initialization order warnings. by Nicolas Capens · 9 years ago
  61. c4748c5 Use empty initializer lists for zeroing structs. by Nicolas Capens · 9 years ago
  62. f389861 Pass the gralloc buffer stride to sw::Surface. by Nicolas Capens · 9 years ago
  63. 6ee16a1 Use the given YV12 texture stride instead of computing it from width. by Nicolas Capens · 9 years ago
  64. 1629c2b Remove unnecessary header includes. by Nicolas Capens · 9 years ago
  65. f999a00 Implemented support for RGB10_A2 in blitter by Alexis Hetu · 9 years ago
  66. c4d0446 Sending magnification filter info to the sampler by Alexis Hetu · 9 years ago
  67. d18c069 Blitter int to int copy fix by Alexis Hetu · 9 years ago
  68. 358a144 Fixed stencil clear by Alexis Hetu · 9 years ago
  69. f1ea989 Fixed blitter operation from alphaless types by Alexis Hetu · 9 years ago
  70. f15e894 Enabled 2D array textures by Alexis Hetu · 9 years ago
  71. 175d634 Minor bug fixes and cleanup by Alexis Hetu · 9 years ago
  72. 2b052f8 Fixed stencil masking by Alexis Hetu · 9 years ago
  73. 925c282 Adding RGB support to the blitter by Alexis Hetu · 9 years ago
  74. 75b650f Blitter clear implementation by Alexis Hetu · 9 years ago
  75. 34cab51 Blitter fix by Alexis Hetu · 9 years ago
  76. 1edcd8b Multiple draw buffers implementation by Alexis Hetu · 9 years ago
  77. d3a2d3d New read/write cases for integer types by Alexis Hetu · 9 years ago
  78. 43577b8 Integer types support in Blitter by Alexis Hetu · 9 years ago
  79. 43da568 Swizzle fix by Alexis Hetu · 9 years ago
  80. 6c7bbdf New enums for new texture formats by Alexis Hetu · 9 years ago
  81. 1d01aa3 Added new swizzle parameters to Sampler's state by Alexis Hetu · 9 years ago
  82. 0de50d4 ETC2 decoder by Alexis Hetu · 10 years ago
  83. 5a86ee9 Enable R5G6B5 as an internal format. by Nicolas Capens · 10 years ago
  84. 0e12a92 Implement RGB565 multisample resolve. by Nicolas Capens · 10 years ago
  85. 6674726 Improve color clear precision. by Nicolas Capens · 10 years ago
  86. 460e41f Handling ETC2, EAC and ASTC related enums by Alexis Hetu · 10 years ago
  87. 8e8a7e8 Implement support for YV12 texture sampling. by Nicolas Capens · 10 years ago
  88. 56dd42f ETC1 fix for npot textures by Alexis Hetu · 10 years ago
  89. 20248dd Use the main thread for draw execution when single-threaded. by Nicolas Capens · 10 years ago
  90. 44ffb65 Implement OpenGL single-color specular lighting. by Nicolas Capens · 10 years ago
  91. a36f3f9 Implement exponential vertex fog. by Nicolas Capens · 10 years ago
  92. 2afcc80 Implement missing state and queries. by Nicolas Capens · 10 years ago
  93. 00555c4 Fix ETC1 decoding writing outside of internal buffer. by Nicolas Capens · 10 years ago
  94. f2a8c37 Splitting PixelRoutine into PixelProgram and PixelPipeline by Alexis Hetu · 10 years ago
  95. 6683943 Adapt D3D9 to Renderer changes. by Nicolas Capens · 10 years ago
  96. 069f950 Forward declare struct Constants to fix a compile error. by Greg Hartman · 10 years ago
  97. d976274 Implementation of glLogicOp by Maxime Grégoire · 10 years ago
  98. 04c967a Replaced some hardcoded constants by Alexis Hetu · 10 years ago
  99. 824e7b3 Implement alpha testing. by Nicolas Capens · 10 years ago
  100. d226414 Implement user clip planes. by Nicolas Capens · 10 years ago