1. eced26a Modify glslang.y to support Bison 3.0.2. by Veranika Liaukevich · 9 years ago
  2. 253fdd1 Completed conversion of TSourceLoc into a struct by Alexis Hetu · 10 years ago
  3. 15ae36c Support for @ in the parser by Alexis Hetu · 10 years ago
  4. 76a343a Adding switch case default keywords by Alexis Hetu · 10 years ago
  5. a8b364b Adding Struct related types by Alexis Hetu · 10 years ago
  6. b14178b Completing GLES 3.0 language parser by Alexis Hetu · 10 years ago
  7. 7d62679 Implement support for layout qualifier locations. by Nicolas Capens · 10 years ago
  8. 2c1239f Add support for unsigned integer literals in the shading language. by Nicolas Capens · 10 years ago
  9. e4b1b1d Implement shader compiler support for uint vectors. by Nicolas Capens · 10 years ago
  10. 3c20f80 Implement shader compiler support for uint scalars. by Nicolas Capens · 10 years ago
  11. c684185 Add support for new ESSL 3.00 keywords. by Nicolas Capens · 10 years ago
  12. b027aa9 Adding Texture3D support. by Alexis Hetu · 10 years ago
  13. e832139 Rename the GLES2 folder to OpenGL. by Nicolas Capens · 10 years ago[Renamed from src/GLES2/compiler/glslang_tab.h]
  14. e9c5e4f Implement GL_OES_EGL_image_external support. by Nicolas Capens · 11 years ago
  15. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 11 years ago[Renamed from src/OpenGL ES 2.0/compiler/glslang_tab.h]
  16. 19bac1e Update SwiftShader to April code dump. by John Bauman · 11 years ago
  17. 8940182 Add SwiftShader source to repo by John Bauman · 11 years ago