1. cd55f05 SpirvShader: Stub OpenCL.DebugInfo.100 by Ben Clayton · 5 years ago
  2. b380590 SpirvShaderDebugger: Add flag for printing opcodes by Ben Clayton · 5 years ago
  3. 8842c8f SpirvShader: 2-way imported extensions lookup by Ben Clayton · 5 years ago
  4. 9d9f30d Rename NonNormalized to Unnormalized by Nicolas Capens · 5 years ago
  5. b0ca2a8 Pipeline: Implement the SpirvShader debugger. by Ben Clayton · 5 years ago
  6. c236b57 Removed a few parentheses for slightly better clang formatting by Alexis Hetu · 5 years ago
  7. b8a61bf A2R10G10B10 Support by Alexis Hetu · 5 years ago
  8. f6a6a41 SpirvShader: Move extension list out of for loop. by Ben Clayton · 5 years ago
  9. 8a7067d Pipeline/SpirvShader: Move setActiveLaneMask() by Ben Clayton · 5 years ago
  10. b36dbbe Pipeline/SpirvShader: Support more OpExtInsts by Ben Clayton · 5 years ago
  11. 9c8823a Pipeline/SpirvShader: Process OpString instructions by Ben Clayton · 5 years ago
  12. 0771f9b Pipeline/SpirvShader: Add Impl struct by Ben Clayton · 5 years ago
  13. f97fb9d Enable B10G11R11_UFLOAT blending by Alexis Hetu · 5 years ago
  14. 57977c1 Add storage image support for R16G16_{UINT,SINT,SFLOAT} by Chris Forbes · 5 years ago
  15. 7d0ce41 Vulkan: Plumb the debug context down to SpirvShader by Ben Clayton · 5 years ago
  16. 19b43a6 IDs: Move inline impls below class. by Ben Clayton · 5 years ago
  17. 5beaef9 Pipeline: Store builtins on SpirvRoutine... by Ben Clayton · 5 years ago
  18. 3716c20 Improve 1010102 blend precision by Alexis Hetu · 5 years ago
  19. 10a900e Add assert in GenericValue constant access by Chris Forbes · 5 years ago
  20. 21be09d Enable samplerAnisotropy by Alexis Hetu · 5 years ago
  21. bc1c067be clang-format the src/Pipeline directory by Ben Clayton · 5 years ago
  22. 81bc9d9 Remove spaces after control statements keywords by Nicolas Capens · 5 years ago
  23. 53f2a7a Make use of vec<T, N> vector broadcasts by Nicolas Capens · 5 years ago
  24. 9e5d547 Replace vector() and replicate() with float4 constructors by Nicolas Capens · 5 years ago
  25. 24c49dd R11G11B10F support by Alexis Hetu · 5 years ago
  26. 71af593 Tweaks to make clang-format produce better code by Ben Clayton · 5 years ago
  27. 157ba26 Do not indent C++ namespace contents by Nicolas Capens · 5 years ago
  28. 5346cf5 Accept ImageCubeArray SPIRV capability by Chris Forbes · 5 years ago
  29. 4cf92db Vulkan/Debug: Add ID by Ben Clayton · 5 years ago
  30. 7a15cef Cubemap array support by Alexis Hetu · 5 years ago
  31. 18c6a78 SpirvShader: Use struct for MemoryVisitor callback. by Ben Clayton · 5 years ago
  32. c166eb7 Reactor: Rename Blend() to Shuffle() by Ben Clayton · 5 years ago
  33. 8701dc4 Reactor: Switch swizzles over to 16-bit hex codes by Ben Clayton · 5 years ago
  34. b9f03f4 [vulkan] Add VK_SUBGROUP_FEATURE_ARITHMETIC_BIT support by David 'Digit' Turner · 5 years ago
  35. f6a128b Vulkan: Optimize shaderClipDistance and shaderCullDistance by Ben Clayton · 6 years ago
  36. 9ad035b Vulkan: Implement shaderClipDistance and shaderCullDistance by Ben Clayton · 6 years ago
  37. bbd0694 Remove Common/Types.hpp include from SpirvShader by Chris Forbes · 5 years ago
  38. fb7ca1d SpirvShaderEnumNames: Use spirv-tools' spvOpcodeString() by Ben Clayton · 5 years ago
  39. 72e6f39 Rename SpirvShader_dbg.cpp -> SpirvShaderEnumNames.cpp by Ben Clayton · 5 years ago
  40. cc8ee00 SpirvShader: Remove now unused includes by Ben Clayton · 5 years ago
  41. 474dba4 SpirvShader: Move arithmetic ops to new cpp file by Ben Clayton · 5 years ago
  42. 5e51cfc SpirvShader: Move image handling to new cpp file by Ben Clayton · 5 years ago
  43. ee58972 SpirvShader: Move spec ops to new cpp file by Ben Clayton · 5 years ago
  44. a5ca6da SpirvShader: Move group ops to new cpp file by Ben Clayton · 5 years ago
  45. f3e2cc2 SpirvShader: Move memory ops to new cpp file by Ben Clayton · 5 years ago
  46. b427400 SpirvShader: Move control flow handling to new cpp file by Ben Clayton · 5 years ago
  47. 22f954e SpirvShader: Move GLSLstd450 handling to new cpp file by Ben Clayton · 5 years ago
  48. 284953f Pipeline: Move utility functions to ShaderCore by Ben Clayton · 5 years ago
  49. 8a6dcf7 Support sample image instruction operand by Alexis Hetu · 5 years ago
  50. d34bb29 Remove quadLayout by Alexis Hetu · 5 years ago
  51. 0d0ed6f Remove unused depth buffer quad layout logic by Alexis Hetu · 5 years ago
  52. 2377845 Reactor: Move print apis out of core reactor header. by Ben Clayton · 5 years ago
  53. b87324f Pipeline: Add custom debug printers for SamplerFunction. by Ben Clayton · 6 years ago
  54. a683328 Reactor: Change the signature of PrintValue::Ty by Ben Clayton · 6 years ago
  55. 102fd19 PixelRoutine: const-qualify reference parameters by Antonio Maiorano · 5 years ago
  56. 90df527 Negative baseVertex support by Alexis Hetu · 5 years ago
  57. 3713167 Blend mode fix for 565 format by Alexis Hetu · 5 years ago
  58. 2366802 Relax descriptor set index assert at descriptor point of definition by Chris Forbes · 6 years ago
  59. ef55c4e Fix PointCoord builtin by Chris Forbes · 6 years ago
  60. 62edf14 Modify SetupRoutine to implement FunctionT by Antonio Maiorano · 5 years ago
  61. d06466e Modify VertexRoutine to implement FunctionT by Antonio Maiorano · 5 years ago
  62. 1737a30 Removed stencil reference from PixelProcessor::States by Alexis Hetu · 5 years ago
  63. 1c462eb Stencil buffer texture sampling by Alexis Hetu · 6 years ago
  64. ae022fa Add support for configurable subpixel precision by Antonio Maiorano · 5 years ago
  65. 53096e4 Use correct values for sampleStandardLocations by Antonio Maiorano · 6 years ago
  66. caf67c3 Fix write stencil ops when writeMask == 0 by Antonio Maiorano · 6 years ago
  67. 30d3c8a Slim down ROP handling for various formats by Chris Forbes · 6 years ago
  68. 44f462b Fix support for OpKill as non-terminator by Alexis Hetu · 6 years ago
  69. 017dfff Implement alpha blend support for VK_FORMAT_A2B10G10R10_UNORM_PACK32 by Chris Forbes · 6 years ago
  70. f9c8d5f Robust buffer access for vertex inputs by Alexis Hetu · 6 years ago
  71. 1ea7af5 Prevent extra vertices from being processed by Alexis Hetu · 6 years ago
  72. 9f2b6c4 Point vertex processing optimization by Alexis Hetu · 6 years ago
  73. baf328a Fix construction of SPIR-V constant float objects by Nicolas Capens · 6 years ago
  74. a070dcf Fix passing sampler offset operands unchanged by Nicolas Capens · 6 years ago
  75. dc550b2 Fix storing of non-float SPIR-V constants by Nicolas Capens · 6 years ago
  76. 44e6523 Fix ldexp builtin with vectors by Chris Forbes · 6 years ago
  77. e693b62 Migrate from yarn to marl. by Ben Clayton · 6 years ago
  78. b6c572d Revert "Migrate from yarn to marl." by Ben Clayton · 6 years ago
  79. 1359b66 Migrate from yarn to marl. by Ben Clayton · 6 years ago
  80. 8147791 Revert "Migrate from yarn to marl." by Ben Clayton · 6 years ago
  81. df6cc08 Migrate from yarn to marl. by Ben Clayton · 6 years ago
  82. 920100c Enable fragmentStoresAndAtomics by Alexis Hetu · 6 years ago
  83. fe23c66 Fix GN Header checks. by Jamie Madill · 6 years ago
  84. 39a9f1b Add input attachment support for VK_FORMAT_A1R5G5B5_UNORM_PACK16 by Chris Forbes · 6 years ago
  85. a3ff878 Add ROP support for VK_FORMAT_A1R5G5B5_UNORM_PACK16 by Chris Forbes · 6 years ago
  86. 18c9ac4 Optimize non-solid polygon rasterization by Nicolas Capens · 6 years ago
  87. 2210f80 Implement non-solid polygon rasterization by Ben Clayton · 6 years ago
  88. ac69da7 Don't use bitcast+float path for integer constant values by Chris Forbes · 6 years ago
  89. 51d5108 Support for independentBlend feature by Alexis Hetu · 6 years ago
  90. 3ffa113 Add support for ImageFormatRg32{f,i,ui} by Chris Forbes · 6 years ago
  91. f7b7b70 Pipeline: Use Yarn to make compute multi-threaded. by Ben Clayton · 6 years ago
  92. 7937072 Fix misleading UNIMPLEMENTED in image load by Chris Forbes · 6 years ago
  93. dbd0275 Fix samplerless image fetch by Nicolas Capens · 6 years ago
  94. 02d4c0d Add support for multiview rendering by Chris Forbes · 6 years ago
  95. 75b6f21 SpirvShader: Fix another edge case with phis and loops by Ben Clayton · 6 years ago
  96. 30ee92e Pipeline: Cleanup and simplify setting of SpirvShader input builtins by Ben Clayton · 6 years ago
  97. a1152c5 SpirvShader: Implement GroupNonUniformShuffleRelative capability by Ben Clayton · 6 years ago
  98. 2ef02cb SpirvShader: Implement GroupNonUniformShuffle capability by Ben Clayton · 6 years ago
  99. 7ecf473 SpirvShader: Refactor AllTrueMask() / AnyTrueMask() by Ben Clayton · 6 years ago
  100. ca2c5ef SpirvShader: Implement GroupNonUniformVote capability by Ben Clayton · 6 years ago