1. d6d10f9 Fixed official chromium build on Linux by Alexis Hetu · 8 years ago
  2. 8be4110 Made SwiftShader compile on Mac in Chromium by Alexis Hetu · 9 years ago
  3. 0caecb3 Fix null pointer access by older Chrome versions. by Nicolas Capens · 9 years ago
  4. 61e8bb1 Fixing intrinsics for Windows clang by Alexis Hetu · 9 years ago
  5. 03b67af Fixed build files for Windows clang by Alexis Hetu · 9 years ago
  6. 13241c6 Make memory for generated routines non-writable. by Anthony Vallee-Dubois · 10 years ago
  7. 68f564d Update to BUILD.gn files by Alexis Hetu · 9 years ago
  8. 46c1b91 Update to gn files for Windows by Alexis Hetu · 9 years ago
  9. 91f10e3 GN files, initial check in by Alexis Hetu · 9 years ago
  10. 7208e93 Moved or removed unused variables by Alexis Hetu · 9 years ago
  11. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  12. 027372a Update version. by Nicolas Capens · 9 years ago
  13. 80d6f17 Add missing license headers. by Nicolas Capens · 9 years ago
  14. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  15. e206543 Fix log2() accuracy. by Nicolas Capens · 9 years ago
  16. 094f2bf Fix signed/unsigned compiler warning. by Nicolas Capens · 9 years ago
  17. b663f71 Refactor implementation constants. by Nicolas Capens · 9 years ago
  18. dc4ae86 Reduce math function duplication. by Nicolas Capens · 9 years ago
  19. ed7fdfe Fixed mask related state queries by Alexis Hetu · 9 years ago
  20. 3f1ab0c Fix attempting to load libX11 when rendering headless. by Nicolas Capens · 9 years ago
  21. 35b16cf Fix reference counting of texture images. by Nicolas Capens · 9 years ago
  22. 69c5c38 Fix Clang warnings. by Nicolas Capens · 9 years ago
  23. ae05d65 Fix glReadPixels and glClear memory leaks. by Nicolas Capens · 9 years ago
  24. 50f1a73 Fix macro redefinition warning. by Nicolas Capens · 9 years ago
  25. c4748c5 Use empty initializer lists for zeroing structs. by Nicolas Capens · 9 years ago
  26. ad86752 Fix using floating-point exp2() by Nicolas Capens · 9 years ago
  27. 27654c2 Make SwiftShader compile on Mac (with unimplemented functions) by Corentin Wallez · 9 years ago
  28. 5524f05 Fix missing abs() declaration. by Nicolas Capens · 9 years ago
  29. 1629c2b Remove unnecessary header includes. by Nicolas Capens · 9 years ago
  30. 3641d2e Remove unused header. by Nicolas Capens · 9 years ago
  31. 7639485 Explicitly load shared libraries with local visibility. by Nicolas Capens · 9 years ago
  32. 92ac42f Texture load functionality for integer types by Alexis Hetu · 9 years ago
  33. d3a2d3d New read/write cases for integer types by Alexis Hetu · 9 years ago
  34. 034dabf Fix mixed type call to max by Greg Hartman · 9 years ago
  35. feccd1d New format conversion classes and routines by Alexis Hetu · 10 years ago
  36. 83dfdcb Disable R5G6B5 conversion in gralloc. by Nicolas Capens · 10 years ago
  37. 8e8a7e8 Implement support for YV12 texture sampling. by Nicolas Capens · 10 years ago
  38. 6683943 Adapt D3D9 to Renderer changes. by Nicolas Capens · 10 years ago
  39. 2876e09 Add the D3D9 project to the solution. by Nicolas Capens · 10 years ago
  40. 5b9d7eb Make the debug messages more descriptive by Greg Hartman · 10 years ago
  41. 850c946 Fix some warnings by Greg Hartman · 10 years ago
  42. 3713cd4 Log the switch value when reaching an UNREACHABLE(). by Nicolas Capens · 10 years ago
  43. 76b9a6a Simplify int4 and float4 types. by Nicolas Capens · 10 years ago
  44. a818c45 Eliminating warnings from SwifShader by Alexis Hetu · 10 years ago
  45. 9ce854b Remove tracing of memory allocations. by Nicolas Capens · 10 years ago
  46. 8d25208 Turn off tracing on the release build by Greg Hartman · 10 years ago
  47. 0338245 Improve advice for attaching the debugger by Greg Hartman · 10 years ago
  48. e7dee54 Use global libX11 symbols when present. by Nicolas Capens · 10 years ago
  49. a3aca1f Fix pairing of gralloc locks and unlocks to avoid reference leaks by Greg Hartman · 10 years ago
  50. f66c110 Initial work to connect gralloc to egl::Image by Greg Hartman · 10 years ago
  51. 82196a2 When X11 is unavailable, default to a headless display. by Nicolas Capens · 10 years ago
  52. d61ac5f Set up Android-specific debugging by Greg Hartman · 10 years ago
  53. 2a1c569 Only load a dependent library when it has an expected symbol. by Nicolas Capens · 10 years ago
  54. 6467b7b Remove unnecessary assert.h includes. by Nicolas Capens · 10 years ago
  55. a230805 Access library dependencies through a single object. by Nicolas Capens · 10 years ago
  56. 45f8823 Bump the version number for release. by Nicolas Capens · 10 years ago
  57. ef1ac39 Turn on tracing on Android by default. by Greg Hartman · 10 years ago
  58. a5fc519 dlopen() has no NO_LOAD option before Android L. by Ping-Hao Wu · 10 years ago
  59. 271c511 Connect tracing and logcat by Greg Hartman · 10 years ago
  60. 7d168c4 Wait for threads to exit when destroying them. by Nicolas Capens · 10 years ago
  61. a4b1f62 Use sched_yield() instead of pthread_yield(). by Nicolas Capens · 10 years ago
  62. cb09556 Added missing header by Ping-Hao Wu · 10 years ago
  63. c11b5fb Increment the version number. by Nicolas Capens · 10 years ago
  64. ada3e7a Remove a GCC-specific intrinsic by Nicolas Capens · 10 years ago
  65. c71c450 Remove Apple-specific CPUID queries. by Nicolas Capens · 10 years ago
  66. 53fae3e Eliminate GL buffers. by Nicolas Capens · 10 years ago
  67. 0270476 Use both sysv and gnu style linker hash tables. by Nicolas Capens · 10 years ago
  68. a53bf06 Add libGLES_CM to the Code::Blocks project. by Nicolas Capens · 10 years ago
  69. 08ccba0 Switch from GCC to Clang. by Nicolas Capens · 10 years ago
  70. a4d18cb Fix closing unopened shared libraries. by Nicolas Capens · 10 years ago
  71. c844fec Add the OGLES2HelloTriangle sample to the Linux build. by Nicolas Capens · 10 years ago
  72. d5b18a7 Fix the Linux build. by Nicolas Capens · 10 years ago
  73. 617a5d5 Fixing some trivial warnings in the SwiftShader build. by Alexis Hetu · 10 years ago
  74. e254010 Load libraries from a list of possible names. by Nicolas Capens · 10 years ago
  75. 7727899 Remove unused min/max definitions. by Nicolas Capens · 10 years ago
  76. 129c98a Update the release version. by Nicolas Capens · 10 years ago
  77. 4f8facd Separate memory page size determination into a function. by Nicolas Capens · 11 years ago
  78. 10219e7 Use the full format to specify frame buffer blits. by Nicolas Capens · 11 years ago
  79. 6296dbb Check for X11 window resizes. by Nicolas Capens · 11 years ago
  80. 296e312 Avoid writing any pixels outside of the frame buffer. by Nicolas Capens · 11 years ago
  81. a38f746 Avoid reading or writing the configuration file if we don't have access to it. In particular this helps prevent the seccomp-bpf sandbox from shutting things down. by Nicolas Capens · 11 years ago
  82. 2f24de3 Only open an X11 display when not provided by the application through eglGetDisplay(). by Nicolas Capens · 11 years ago
  83. 49e3cb5 Fix projected texture mapping with lod or bias. by Nicolas Capens · 11 years ago
  84. 36b989c Update the version number of release. by Nicolas Capens · 11 years ago
  85. 059bece Fixed reading back gl_PointSize. by Nicolas Capens · 11 years ago
  86. d4ae863 Update to June 11 2013 code drop. by John Bauman · 11 years ago
  87. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 11 years ago
  88. 19bac1e Update SwiftShader to April code dump. by John Bauman · 11 years ago
  89. 8940182 Add SwiftShader source to repo by John Bauman · 11 years ago