1. bc98fbe Subzero: fix external function calls on x86-32 by Antonio Maiorano · 5 years ago
  2. 2aa80df [vulkan]: Support multiple external semaphore implementations. by David 'Digit' Turner · 5 years ago
  3. 3a50a43 SpirvShaderDebugger: Implement scope nesting by Ben Clayton · 5 years ago
  4. f6e439f Compile Vulkan library with Subzero in Chromium by Alexis Hetu · 5 years ago
  5. 7d09824 SpirvShader: Silence warnings of unexpected opcodes by Ben Clayton · 5 years ago
  6. 8f2d48f Subzero: hide dependency on Marl by Antonio Maiorano · 5 years ago
  7. be4a731 BUILD.gn: add missing dependency onto marl for SubzeroReactor by Antonio Maiorano · 5 years ago
  8. 8bce067 Subzero: replace Win32 fibers with Marl for couroutines by Antonio Maiorano · 5 years ago
  9. b8bae18 SpirvShaderDebugger: Add flag for printing opcodes as they're executed by Ben Clayton · 5 years ago
  10. b2d7dff SpirvShaderDebugger: Make Function extend Scope by Ben Clayton · 5 years ago
  11. 2fecfc5 SpirvShaderDebugger: Add string helper for debug kinds by Ben Clayton · 5 years ago
  12. da38401 SpirvShader: Implement OpenCLDebugInfo100DebugInfoNone by Ben Clayton · 5 years ago
  13. 041fa9e SpirvShaderDebugger: Stub UNIMPLEMENTED() opcodes by Ben Clayton · 5 years ago
  14. 875d98b SpirvShader: Implement OpenCLDebugInfo100DebugInlinedAt by Ben Clayton · 5 years ago
  15. 18daa81 Allow 3D filtering in the Blitter by Alexis Hetu · 5 years ago
  16. 7454c94 Fix building with latest LLVM by Nicolas Capens · 5 years ago
  17. 77b43d6 Document single-level YCbCr image assumption by Nicolas Capens · 5 years ago
  18. 5c37208 Clarify the PointCoord calculation by Nicolas Capens · 5 years ago
  19. 653b9cb Remove unnecessary point setup calculations by Nicolas Capens · 5 years ago
  20. 5751f9e VkImage: Implement BC7 texture format by Ben Clayton · 5 years ago
  21. 16ae92a Subzero: fix Call on bool-returning functions by Antonio Maiorano · 5 years ago
  22. b44162f Support for the largePoints feature in Vulkan by Marc-Antoine Desroches · 5 years ago
  23. 8c13b2f Explicitly compile with warnings-as-errors by Nicolas Capens · 5 years ago
  24. 51b2800 Support launching PowerVR samples from Visual Studio using SwiftShader by Nicolas Capens · 5 years ago
  25. a095711 Subzero: implement Short4::Short4(RValue<Float4) by Antonio Maiorano · 5 years ago
  26. 2e6cd9c Subzero: don't assert about lack of atomic load/store on x86 by Antonio Maiorano · 5 years ago
  27. 5ff1de5 Subzero: fix regression in Optimizer by Antonio Maiorano · 5 years ago
  28. abc7a30 Fix ASTC support for GN build by Nicolas Capens · 5 years ago
  29. a4347a9 Enable ASTC on supported builds only by Nicolas Capens · 5 years ago
  30. 416d374 PipelineCache: Handle nullptr mismatch of specialization info. by Jamie Madill · 5 years ago
  31. 1b90087 Implement ASTC support by Alexis Hetu · 5 years ago
  32. 3e5fe28 Add missing attribute to eglGetConfigAttrib by Jonah Ryan-Davis · 5 years ago
  33. ad3e42a Subzero: add support for variadic calls (System V) by Antonio Maiorano · 5 years ago
  34. 4b34ee3 Fix comparison of specialization constant keys. by Jamie Madill · 5 years ago
  35. 4d40271 Subzero: add support for large stacks on Windows by Antonio Maiorano · 5 years ago
  36. e3621dc Build with -Bsymbolic to prevent symbol preemption by Nicolas Capens · 5 years ago
  37. da659b3 Fix ANGLE standalone build by Nicolas Capens · 5 years ago
  38. c1e60dc Log instead of warn of unsupported extensions by Sean Risser · 5 years ago
  39. e162b02 Add SPIRV-Tools headers dependency by Nicolas Capens · 5 years ago
  40. d51e82e Add SPIR-Tools include headers path for src/Pipeline by Nicolas Capens · 5 years ago
  41. bdfcfe9 Update SPIRV-Tools to 8910ea5f1 by Ben Clayton · 5 years ago
  42. 214ec33 Fix Wrange-loop-analysis warnings in swiftshader. by Nico Weber · 5 years ago
  43. 8478560 Replace target_cpu with current_cpu in Build.gn files by Antonio Maiorano · 5 years ago
  44. 48d08d6 Revert "Subzero: add support for large stacks on Windows" by Alexis Hétu · 5 years ago
  45. f50cc82 Subzero: add support for large stacks on Windows by Antonio Maiorano · 5 years ago
  46. 1ee36c9 VK_EXT_shader_stencil_export support by Alexis Hetu · 5 years ago
  47. 3498ebe Remove rr::Thread by Ben Clayton · 5 years ago
  48. 1217ab9 Support JIT on a separate thread by Nicolas Capens · 5 years ago
  49. 3cfba7f Revert "VK_EXT_shader_stencil_export support" by Alexis Hétu · 5 years ago
  50. f9881ba VK_EXT_shader_stencil_export support by Alexis Hétu · 5 years ago
  51. 74d3f37 Array length fix by Alexis Hetu · 5 years ago
  52. 8def906 Only call updateBorders on ranges that can be cubemaps. by Corentin Wallez · 5 years ago
  53. 2883de9 Fix sRGB conversion precision issues by Nicolas Capens · 5 years ago
  54. 0bbf7ba Cache callstack results to avoid expensive lookup by Antonio Maiorano · 5 years ago
  55. aae3373 Subzero: add REACTOR_EMIT_PRINT_LOCATION support by Antonio Maiorano · 5 years ago
  56. 62427e0 Implement rr::Print support for Subzero by Antonio Maiorano · 5 years ago
  57. b3d9a2a Subzero: fix another load from constant data by Antonio Maiorano · 5 years ago
  58. 348f07b Fix unit test when ENABLE_RR_EMIT_PRINT_LOCATION is defined by Antonio Maiorano · 5 years ago
  59. f9f999f Implement HostMappedForeignMemory DeviceMemory by Jonah Ryan-Davis · 5 years ago
  60. 415d181 Fix rr::Print and add unit tests by Antonio Maiorano · 5 years ago
  61. ac4e1d2 Add missed symbol __aeabi_idivmod for Android. by Anton D. Kachalov · 5 years ago
  62. a0453d5 Bulk clang format by Ben Clayton · 5 years ago
  63. 349b1a3 Change SpirvShaderInstructions.inc extension to .inl by Ben Clayton · 5 years ago
  64. 683bad8 Don't use std::initializer_list for array views. by Ben Clayton · 5 years ago
  65. aabd085 Support for VK_KHR_separate_depth_stencil_layouts by Alexis Hetu · 5 years ago
  66. 9f8337e Support for VK_KHR_create_renderpass2 by Alexis Hetu · 5 years ago
  67. b7e6d8e Revert "Add missed symbol __aeabi_idivmod for Android." by Ben Clayton · 5 years ago
  68. 5f5a064 Add missed symbol __aeabi_idivmod for Android. by Anton D. Kachalov · 5 years ago
  69. 196d817 Debug: Rename levels. by Ben Clayton · 5 years ago
  70. b3b2a4f Fix Android build: Add missing .cpp to Android.bp by Ben Clayton · 5 years ago
  71. 0aef645 Subzero: fix cosh/sinh deqp failures by Antonio Maiorano · 5 years ago
  72. 2d7ca9c ReactorUnitTests: fix clang-format messing up test suites by Antonio Maiorano · 5 years ago
  73. ce54c59 Reactor: Copy System/Debug code to Reactor copy by Ben Clayton · 5 years ago
  74. 54d16b8 SpirvShaderDebugger: Ignore non-statements by Ben Clayton · 5 years ago
  75. 4bc07ad Debug: Control logging level using a compile time knob by Ben Clayton · 5 years ago
  76. a8e4ecd Fix chromium build. by Ben Clayton · 5 years ago
  77. 25e06e0 Debugging: Merge VkDebug into System/Debug by Ben Clayton · 5 years ago
  78. 38c760d VkDebug: Android - log messages to logcat. by Ben Clayton · 5 years ago
  79. 534d12c ReactorBenchmarks: Sweep coroutine perf. by Ben Clayton · 5 years ago
  80. dd48b7e Fix MSAN LLVM jit false positives by Antonio Maiorano · 5 years ago
  81. 8e8e1d0 Shader: Add missing switch cases to operationString by Ben Clayton · 5 years ago
  82. 3a2dfcb OpenGL: Fix switch with only a default case. by Ben Clayton · 5 years ago
  83. ddee0f3 android: avoid exporting normal Vulkan APIs by Lingfeng Yang · 5 years ago
  84. 41a7302 Split JIT creation from LLVMReactor.cpp into LLVMJIT.cpp by Nicolas Capens · 5 years ago
  85. 55890e1 CMake: Add build rules for google benchmark. by Ben Clayton · 5 years ago
  86. 79b36b6 Fix use after free by Nicolas Capens · 5 years ago
  87. 38c065d Subzero: fix incorrect cast by Antonio Maiorano · 5 years ago
  88. 29a9809 Export Vulkan API entry functions by Nicolas Capens · 6 years ago
  89. ba9de97 Support LLVM 9+ build changes by Nicolas Capens · 5 years ago
  90. dd0e600 Associate bug IDs with unimplemented functionality by Nicolas Capens · 5 years ago
  91. 614a4d4 Fix memory leak in rr::Optimizer by Antonio Maiorano · 5 years ago
  92. 5ba2a5b Subzero: implement coroutines for Win32 by Antonio Maiorano · 5 years ago
  93. 7a53cb6 SpirvShaderDebugger: Expose builtins in HLSL / GLSL. by Ben Clayton · 5 years ago
  94. 19e9af2 Vulkan/Debug: Add VariableContainer::extend() by Ben Clayton · 5 years ago
  95. 6c3dc35 Support LLVM 8+ build changes by Nicolas Capens · 5 years ago
  96. 153a537 SpirvShaderDebugger: Fix double nesting of struct members by Ben Clayton · 5 years ago
  97. 34e16df Revert "VK_EXT_shader_stencil_export support" by Alexis Hétu · 5 years ago
  98. b9fc42d Sample location fix by Alexis Hetu · 5 years ago
  99. bdf2b72 Avoid ignoring unsuccessful routine creation by Nicolas Capens · 5 years ago
  100. 133b87d Implement byte swizzle operations by Nicolas Capens · 5 years ago