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swiftshader
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SwiftShader
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ba8b5ab0180c54e66936ef50f91f35f516b82fb4
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src
2b9fb4b
Switch to LLVM 7.0 for Visual Studio solution
by Nicolas Capens
· 6 years ago
0475688
Default to 64-bit MSVC toolchain
by Nicolas Capens
· 6 years ago
c5da6e0
Rename swiftshader_icd.def to libvk_swiftshader.def
by Nicolas Capens
· 6 years ago
51d9867
Fix materialization of function arguments
by Nicolas Capens
· 6 years ago
459453a
Eliminate Intermediate::replace()
by Nicolas Capens
· 6 years ago
0192d15
Elide single basic block variable materialization
by Nicolas Capens
· 6 years ago
5da8d8d
Avoid Array<> assignment
by Nicolas Capens
· 6 years ago
f1beca4
Implement missing Short8 assignment operators
by Nicolas Capens
· 6 years ago
3790418
Common: Document sw::Resource
by Ben Clayton
· 6 years ago
52a67b6
Revert "Create a recursive version of MutexLock, and apply it to EGL."
by Nicolas Capens
· 6 years ago
169872e
Reactor: Replace ArgI for std::tuple_element
by Ben Clayton
· 6 years ago
ff1cede
SpirvShader: Improve docs on IsStorageInterleavedByLane()
by Ben Clayton
· 6 years ago
513ed1d
SpirvShader: Fixes for complex loops.
by Ben Clayton
· 6 years ago
fe3f013
SpirvShader: Handle dead code branches.
by Ben Clayton
· 6 years ago
20b950a
Create a recursive version of MutexLock, and apply it to EGL.
by Cody Schuffelen
· 6 years ago
555c333
VkPipeline: Debug - show ids not names in disassembly.
by Ben Clayton
· 6 years ago
a94a95c
Fix descriptor set allocation and update
by Nicolas Capens
· 6 years ago
51562f1
Add support for OpMatrixTimesMatrix
by Chris Forbes
· 6 years ago
fc8a46d
Wire up indirect dispatch
by Chris Forbes
· 6 years ago
37628f0
Claim support for multi draw indirect + base instance
by Chris Forbes
· 6 years ago
48b3587
Implement indirect draws
by Chris Forbes
· 6 years ago
4aa9bf1
Allow subpasses to use secondary command buffers
by Chris Forbes
· 6 years ago
a563dd8
Add support for OpVectorTimesMatrix
by Chris Forbes
· 6 years ago
06f4ed7
Add support for OpMatrixTimesVector
by Chris Forbes
· 6 years ago
0839cbd
Proper mipmap size allocation for compressed textures
by Alexis Hetu
· 6 years ago
979f940
Add support for compressed image copy
by Alexis Hetu
· 6 years ago
57e05b8
Add support for OpMatrixTimesScalar
by Chris Forbes
· 6 years ago
179c932
Handle NULL 'value' to eglGetSyncAttribKHR()
by Alistair Strachan
· 6 years ago
4c9f4a9
Remove asserts blocking pipeline derivatives
by Chris Forbes
· 6 years ago
e43cda5
Add GLES unit tests to Kokoro Windows CI
by Nicolas Capens
· 6 years ago
e747b3c
SpirvShader: Implement loops
by Ben Clayton
· 6 years ago
213a8ce
SpirvShader: Implement OpSwitch
by Ben Clayton
· 6 years ago
9fd02e0
SpirvShader: Implement OpBranchConditional, OpPhi, ...
by Ben Clayton
· 6 years ago
54ec759
Renderpass multisampling resolve
by Alexis Hetu
· 6 years ago
fb6639f
Fill buffer fix
by Alexis Hetu
· 6 years ago
c0cf68b
SpirvShader: Add EmitState
by Ben Clayton
· 6 years ago
3246ca2
SpirvShader: Add Intermediate::replace()
by Ben Clayton
· 6 years ago
64f78f5
SpirvShader: Add flow control info to Block.
by Ben Clayton
· 6 years ago
e1cf863
Support for per-instance attributes
by Chris Forbes
· 6 years ago
221459f
Work around another MSVC bug with variadic macros.
by Ben Clayton
· 6 years ago
e24bc66
Fixed erroneous filtering
by Alexis Hetu
· 6 years ago
e276f52
Remove extra stencil state from DrawData
by Chris Forbes
· 6 years ago
86509d9
Implement atomic load/store memory ordering
by Nicolas Capens
· 6 years ago
fabdec5
Use a C array for temporary load results
by Nicolas Capens
· 6 years ago
5e8414e
Implement atomic load/store
by Nicolas Capens
· 6 years ago
3dbb775
PixelRoutine: Fix warning about missing override.
by Ben Clayton
· 6 years ago
af26cfe
SpirvShader: Minor changes for ASSERTs
by Ben Clayton
· 6 years ago
4a8681a
Remove remaining UBO & constants junk from DrawData
by Chris Forbes
· 6 years ago
80c796b
Rename Intermediate::emplace() to move()
by Nicolas Capens
· 6 years ago
4ecc9d4
Ensure image strides are always suitable for the rasterizer
by Chris Forbes
· 6 years ago
e7b2a05
vkCmdExecuteCommands implementation
by Alexis Hetu
· 6 years ago
603a1b5
Fix provoking vertex convention and remove configurability
by Chris Forbes
· 6 years ago
fc06fd1
Synchronize at end of renderpass
by Chris Forbes
· 6 years ago
7bc4f45
sw::Surface removed
by Alexis Hetu
· 6 years ago
696926d
sw::Surface references removed from sampling code
by Alexis Hetu
· 6 years ago
9041bb7
Basic CommandBuffer::waitEvents implementation
by Alexis Hetu
· 6 years ago
2909085
Refactor variable type lookup
by Nicolas Capens
· 6 years ago
aff2dd0
Add support for derivative instructions
by Chris Forbes
· 6 years ago
c296806
Vulkan: Plumb bound descriptor sets down to SpirvRoutine.
by Chris Forbes
· 6 years ago
2667243
Fix MSVC build
by Nicolas Capens
· 6 years ago
00ba176
Factor out vertex attribute binding from Draw*::play
by Chris Forbes
· 6 years ago
5851ef4
Don't treat SIMD::Float preferentially
by Nicolas Capens
· 6 years ago
f256465
Wire up BuiltInWorkgroupId to compute pipeline
by Chris Forbes
· 6 years ago
fe1dd4b
Carry decorations down type tree in WalkExplicitLayoutAccessChain
by Chris Forbes
· 6 years ago
a30de54
Add support for push constants
by Chris Forbes
· 6 years ago
2dc0303
Fix VulkanUnitTests on Visual Studio
by Nicolas Capens
· 6 years ago
0e71241
Add support for OpUndef
by Chris Forbes
· 6 years ago
24cb99d
Fix mipmap generation on undefined cube texture
by Nicolas Capens
· 6 years ago
b8c6393
Use C++11 std::swap()
by Nicolas Capens
· 6 years ago
bbf5cf1
Wire up sample mask correctly
by Chris Forbes
· 6 years ago
1bd9e2f
Tidy stencil state handling
by Chris Forbes
· 6 years ago
1cef4e6
Allow null dispatchable objects
by Alexis Hetu
· 6 years ago
00424c1
Reintroduce "VkDebug: Update macros to address issues in b/127433389"
by Ben Clayton
· 6 years ago
c2bb50b
ComputeProgram: Clean up usage of Float4/Int4 and SIMD::Float/SIMD::Int
by Ben Clayton
· 6 years ago
62758f5
Compute: WorkgroupSize decorations take precedence over LocalSize
by Ben Clayton
· 6 years ago
845cb5e
Fix stencil state plumbing
by Chris Forbes
· 6 years ago
64cf139
Propagate image view clear aspect mask to image clear
by Chris Forbes
· 6 years ago
1a4c712
Add support for OpFRem
by Chris Forbes
· 6 years ago
0e4d6ff
Add support for OpFMod
by Chris Forbes
· 6 years ago
10fd624
Add support for OpInBoundsAccessChain
by Chris Forbes
· 6 years ago
f0d22ad
Remove Reactor argument tests for small integers
by Nicolas Capens
· 6 years ago
01c03fd
Revert "VkDebug: Update macros to address issues in b/127433389"
by Ben Clayton
· 6 years ago
faed9d3
Add support for OpVectorInsertDynamic, OpVectorExtractDynamic
by Chris Forbes
· 6 years ago
71673c8
Add support for OpSRem
by Chris Forbes
· 6 years ago
d850470
Remove asserts on depth bounds values
by Chris Forbes
· 6 years ago
d1ab73d
Remove asserts blocking specialization constant use
by Chris Forbes
· 6 years ago
085f57e
Run spirv-opt pass to eliminate dead functions after inlining
by Chris Forbes
· 6 years ago
5ceec2c
ComputeProgram: Add subgroup builtins.
by Ben Clayton
· 6 years ago
d9c8256
DescriptorSetLayout destruction fix
by Alexis Hetu
· 6 years ago
e56c0d0
sRGB filtering fix
by Alexis Hetu
· 6 years ago
377077a
CubeMap fixes
by Alexis Hetu
· 6 years ago
1e6a989
Dedicated allocation verification
by Alexis Hetu
· 6 years ago
f3b5797
Reactor: Add tests for casts from C to Reactor types
by Ben Clayton
· 6 years ago
49d8158
SpirvRoutine: Add activeLaneMask to conditionally load / store per lane.
by Ben Clayton
· 6 years ago
35e90e2
Reactor: Fix cast from bool -> RValue<Bool>.
by Ben Clayton
· 6 years ago
3641121
VkDebug: Update macros to address issues in b/127433389
by Ben Clayton
· 6 years ago
e37ce61
SpirvShader: Implement OpBranch
by Ben Clayton
· 6 years ago
644a350
Reactor: Add even more RR_WATCH_FMT_ overloads
by Ben Clayton
· 6 years ago
1b8cd2d
Copy build artifacts to CMAKE_BINARY_DIR.
by Dan Sinclair
· 6 years ago
9b15661
SpirvShader: Split instructions into blocks.
by Ben Clayton
· 6 years ago
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