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swiftshader
/
SwiftShader
/
b3d9a2adab8a1b1f12ea518f8f7378bc20511e34
/
src
/
Pipeline
/
VertexRoutine.hpp
bc1c067be
clang-format the src/Pipeline directory
by Ben Clayton
· 5 years ago
157ba26
Do not indent C++ namespace contents
by Nicolas Capens
· 5 years ago
9ad035b
Vulkan: Implement shaderClipDistance and shaderCullDistance
by Ben Clayton
· 6 years ago
90df527
Negative baseVertex support
by Alexis Hetu
· 5 years ago
d06466e
Modify VertexRoutine to implement FunctionT
by Antonio Maiorano
· 5 years ago
f9c8d5f
Robust buffer access for vertex inputs
by Alexis Hetu
· 6 years ago
1ea7af5
Prevent extra vertices from being processed
by Alexis Hetu
· 6 years ago
4a10559
Process independent vertex elements
by Nicolas Capens
· 7 years ago
8bcd174
Fix alignment of projected vertex coordinates
by Nicolas Capens
· 6 years ago
2a58238
CMakeLists: Treat trailing semicolons as warnings / errors
by Ben Clayton
· 6 years ago
76e9bc0
Plumb PipelineLayouts down to SpirvRoutine
by Ben Clayton
· 6 years ago
7e6fff2
Wire VS interfaces onto spirv shader
by Chris Forbes
· 6 years ago
d5aed49
Start building up code generation
by Chris Forbes
· 6 years ago
1845d5e
Replace Shader,VertexShader,PixelShader with SpirvShader
by Chris Forbes
· 6 years ago
dc2966a
Eliminate legacy functionality.
by Nicolas Capens
· 6 years ago
1d8c8db
Fix include paths.
by Nicolas Capens
· 6 years ago
68a8238
Duplicate source files for Vulkan.
by Nicolas Capens
· 6 years ago