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swiftshader
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SwiftShader
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ae7756e000b6eccf7f9c4a5410c3c29e16b1eb06
ae7756e
Fix assert while updating surface buffers.
by Nicolas Capens
· 7 years ago
680bcf5
Fix glCopyTexImage support for BGRA color buffers.
by Nicolas Capens
· 7 years ago
92593eb
Fix more warnings treated as errors.
by Nicolas Capens
· 7 years ago
da5320a
Fix warnings treated as errors.
by Nicolas Capens
· 7 years ago
ea40235
Fuzzer fix
by Alexis Hetu
· 7 years ago
e5a5788
Fix Chromium build.
by Nicolas Capens
· 7 years ago
2cf121d
Use of uninitialized value fixed
by Alexis Hetu
· 7 years ago
7ada9ec
Refactor pixel storage modes.
by Nicolas Capens
· 7 years ago
a8d1918
Support loading of multiple compressed texture slices.
by Nicolas Capens
· 7 years ago
027714e
Refactor texture pixel upload offsets.
by Nicolas Capens
· 7 years ago
eab7076
Remove redundant compressed format lookup.
by Nicolas Capens
· 7 years ago
1529c2c
Fix the source buffer used by CopyTex[Sub]Image.
by Nicolas Capens
· 7 years ago
3c1d6cf
Fragment output fix
by Alexis Hetu
· 7 years ago
d2ec29e
Refactor the copy validation matrix.
by Nicolas Capens
· 7 years ago
92cd7ac
Fix using base internal format for CopyTexImage validation.
by Nicolas Capens
· 7 years ago
bb2bcae
In-class initialize all TType members.
by Nicolas Capens
· 7 years ago
74faebb
Swap format/type in image upload.
by Nicolas Capens
· 7 years ago
2fc9051
Fix pixel size calculation from upload format.
by Nicolas Capens
· 7 years ago
8f215a4
Refactor CopyTexImage format validation.
by Nicolas Capens
· 7 years ago
0358998
Refactor compressed texture format validation.
by Nicolas Capens
· 7 years ago
17e2e2f
Fragment output location fix
by Alexis Hetu
· 7 years ago
40f48ab
Unsigned int GLSL parsing fixed
by Alexis Hetu
· 7 years ago
26a8675
Support compressed textures unconditionally.
by Nicolas Capens
· 7 years ago
541d6a0
Primitive restart fixed
by Alexis Hetu
· 7 years ago
61fe99f
Added missing entry from GL_ARB_texture_rectangle
by Alexis Hetu
· 7 years ago
a02f8b1
Fixed warnings treated as errors
by Alexis Hetu
· 7 years ago
3833861
Construct non matrices from matrix in GLSL
by Alexis Hetu
· 7 years ago
d274253
Row major matrix packing fix
by Alexis Hetu
· 7 years ago
4676862
Texture Rectangle implementation
by Alexis Hetu
· 7 years ago
930df97
Support for fragment output location
by Alexis Hetu
· 7 years ago
3bb0195
Flex update
by Alexis Hetu
· 7 years ago
c62fad3
Remove unnecessary pointer checks.
by Nicolas Capens
· 7 years ago
aa02848
Fix memory leak on error.
by Nicolas Capens
· 7 years ago
b64e0ce
Fix missing comparison operators.
by Nicolas Capens
· 7 years ago
9b5aa70
Fix checking each cube face for changes.
by Nicolas Capens
· 7 years ago
6c4564a
Add missing break in switch.
by Nicolas Capens
· 7 years ago
c715a8e
Cherry-pick r322885 from LLVM.
by Peter Collingbourne
· 7 years ago
8e67eb9
Don't define _HAS_EXCEPTIONS to 0 with libc++.
by Peter Collingbourne
· 7 years ago
3119a87
UNIFORM_BUFFER_OFFSET_ALIGNMENT set to 4
by Alexis Hetu
· 7 years ago
53c601e
Make it possible to build SwiftShader for Fuchsia.
by Sergey Ulanov
· 7 years ago
648b582
Fix texture upload format.
by Nicolas Capens
· 7 years ago
b1d452e
Bump the major version number.
by Nicolas Capens
· 7 years ago
31d2c41
Fix Android build.
by Nicolas Capens
· 7 years ago
ec2a65b
createDepthStencilSurface stencil fix
by Alexis Hetu
· 7 years ago
2e4c069
Maximum call stack depth increase
by Alexis Hetu
· 7 years ago
88e7dcf
Fix varying validation.
by Nicolas Capens
· 7 years ago
f3a124f
eglWaitClient, eglWaitGL and eglWaitNative implementation
by Alexis Hetu
· 7 years ago
c4711fa5
GLSL mix implementation
by Alexis Hetu
· 7 years ago
30bae59
Remove GL_APPLE_texture_format_BGRA8888 from gl strings
by Alexis Hetu
· 7 years ago
c8fcfd8
Enable OpenGL ES 3.0 unconditionally.
by Nicolas Capens
· 7 years ago
6896e35
Fix validation of statically referenced varyings.
by Nicolas Capens
· 7 years ago
2d261a5
Fix exp2 for integer input.
by Nicolas Capens
· 7 years ago
cb302f9
Fixed more BGRA failures
by Alexis Hetu
· 7 years ago
39631dd
Expose GL_APPLE_texture_format_BGRA8888.
by Nicolas Capens
· 7 years ago
adee7dd
Restore BGRA support
by Alexis Hetu
· 7 years ago
0b7471a
Detect redefinition of function name as variable.
by Nicolas Capens
· 7 years ago
c67e57e
Build fix
by Alexis Hetu
· 7 years ago
af13df4
Use exact-at-power-of-two reciprocal for texture projection.
by Nicolas Capens
· 7 years ago
d0e4c2d
Fix multisample line rasterization.
by Nicolas Capens
· 7 years ago
2d87469
Fix depth format assert.
by Nicolas Capens
· 7 years ago
d80d4c4
Filtering fix for out of bounds blit
by Alexis Hetu
· 7 years ago
d0a459f
Fix sRGB linear filtering in blitter
by Alexis Hetu
· 7 years ago
924513c
Structure field type validation
by Alexis Hetu
· 7 years ago
6d12331
Fix break statement.
by Nicolas Capens
· 7 years ago
d6bcc11
Fix restoring the break execution enable mask.
by Nicolas Capens
· 7 years ago
6953d4a
Fix loops with dynamic iteration count.
by Nicolas Capens
· 7 years ago
ac6d505
Fix switch statements in loops.
by Nicolas Capens
· 7 years ago
152997c
Uniform block instance name validation
by Alexis Hetu
· 7 years ago
73771b1
Allow blitting with out of bounds source coordinates
by Alexis Hetu
· 7 years ago
bc648b9
Error messages for uniform block validation
by Alexis Hetu
· 7 years ago
743913c
Varying interpolation qualifier check
by Alexis Hetu
· 7 years ago
da163ed
Sampler allocation fix
by Alexis Hetu
· 7 years ago
f919b86
Implement EGL_KHR_get_all_proc_addresses.
by Krzysztof Kosiński
· 7 years ago
423377e
Fix Chrome build.
by Nicolas Capens
· 7 years ago
0424edc
Don't generate (S)SSE3 instructions in static code.
by Nicolas Capens
· 7 years ago
7bc079c
Fix clamping depth output to [0, 1] range.
by Nicolas Capens
· 7 years ago
e70208e
Don't perform very early depth test when overridden by shader.
by Nicolas Capens
· 7 years ago
e396a49
Fix initializing LOD for 3D sampling.
by Nicolas Capens
· 7 years ago
5d507bc
Only try folding constant array indexing if propagated.
by Nicolas Capens
· 7 years ago
9c010dd
Allow length() method on any array expression.
by Nicolas Capens
· 7 years ago
7cbb1de
Implement support for arrays of constants.
by Nicolas Capens
· 7 years ago
4a4fe77
Fix using linear layout for depth readback.
by Nicolas Capens
· 7 years ago
2cd0009
Revert "Fixed sampler allocation"
by Alexis Hétu
· 7 years ago
2693e75
Check count > 0 not != 0 in Resource acquisition.
by Lingfeng Yang
· 7 years ago
7438498
Allow framebuffer attachment images to have distinct dimensions.
by Nicolas Capens
· 7 years ago
62cd2bd
Fixed flatshading for triangle strip and triangle fan
by Alexis Hetu
· 7 years ago
67fdd83
Clamp unsigned floating-point formats.
by Nicolas Capens
· 7 years ago
a6bc61d
Use half-precision for special internal formats.
by Nicolas Capens
· 7 years ago
18abaf5
Fix format mapping for 10F_11F_11F and RGB9_E5.
by Nicolas Capens
· 7 years ago
a141a07
Fixed sampler allocation
by Alexis Hetu
· 7 years ago
27da071
Fix R8_SNORM implementation format.
by Nicolas Capens
· 7 years ago
975adb7
Rename signed normalized formats.
by Nicolas Capens
· 7 years ago
b81efca
Optimize mipmap base level.
by Nicolas Capens
· 7 years ago
467ce5a
Implement mipmap base/max level.
by Nicolas Capens
· 7 years ago
b3f54e8
Search the top level from the base level.
by Nicolas Capens
· 7 years ago
e611534
Use base level for mipmap generation and completeness.
by Nicolas Capens
· 7 years ago
5fc1e75
Validate cube completeness for mipmap generation.
by Nicolas Capens
· 7 years ago
0e92cca
Fixed program binary failure
by Alexis Hetu
· 7 years ago
47e9a0e
Fix Android build.
by Nicolas Capens
· 7 years ago
e58d730
Fix Linux build.
by Nicolas Capens
· 7 years ago
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