1. a0b5783 Pass the sampling lod/bias as a separate parameter. by Nicolas Capens · 7 years ago
  2. 89a218b Refactor sampling functions to use a return value. by Nicolas Capens · 7 years ago
  3. de90344 Create SamplerCore on demand. by Nicolas Capens · 7 years ago
  4. f878d50 Pass down the texture compare state. by Nicolas Capens · 7 years ago
  5. 69bffb8 Fixed Vertex Array Objects by Alexis Hetu · 7 years ago
  6. 4935123 Struct varyings implementation by Alexis Hetu · 7 years ago
  7. 7a8ed2e Prevent initializing outline edges to out of bound values by Alexis Hetu · 7 years ago
  8. 3d7c786 translator: Add define to disable pool allocation. by Corentin Wallez · 7 years ago
  9. f9fd0d9 Fix Visual Studio warning treated as error. by Nicolas Capens · 7 years ago
  10. 3e2b109 Fix pedantic Linux warning treated as error. by Nicolas Capens · 7 years ago
  11. 13d1609 Enable executable code generation and linking. by Nicolas Capens · 7 years ago
  12. 194c8e0 Fix vertex stream count and normalized data layout. by Nicolas Capens · 7 years ago
  13. 665757d Support for gl_MaxDrawBuffers in OpenGL ES 3.0 by Alexis Hetu · 7 years ago
  14. e2febff Switching MacOS to use Subzero by Alexis Hetu · 8 years ago
  15. 1730b2d vertex_routine_fuzzer: Get source from `data` by Corentin Wallez · 7 years ago
  16. b6f0e40 Fill vertex routine state for fuzzer. by Nicolas Capens · 7 years ago
  17. 7308297 Fix last stream type enum. by Nicolas Capens · 7 years ago
  18. 6e27fea Fix MSVC compilation of the VertexRoutineFuzzer by Corentin Wallez · 7 years ago
  19. f521ac0 VertexRoutineFuzzer: Add code able to compile a simple shader by Corentin Wallez · 7 years ago
  20. b039711 libGLESv2: compile entry points in the shared library. by Corentin Wallez · 7 years ago
  21. 708c24b Use more explicit include paths. by Nicolas Capens · 7 years ago
  22. f2520e1 Data race fix by Alexis Hetu · 7 years ago
  23. 74b91b5 Primitive restart implementation by Alexis Hetu · 7 years ago
  24. 7a473b7 Fix rendering to single-channel color buffers. by Nicolas Capens · 7 years ago
  25. 57eb063 Add a stub "vertex routine" fuzzer by Corentin Wallez · 7 years ago
  26. 66fff4e Update the Windows Target Platform Version by Alexis Hetu · 7 years ago
  27. 7084475 Fix Visual Studio 2017 build of Debug D3D8. by Nicolas Capens · 7 years ago
  28. 8c59ccd Upgrade SwiftShader solution and projects to Visual Studio 2017. by Nicolas Capens · 7 years ago
  29. ec5da19 Do not assign a location to uniform block members by Alexis Hetu · 7 years ago
  30. e75d334 Rename version scripts to linker scripts. by Nicolas Capens · 7 years ago
  31. 5ba372f Fix depth clamping during 'very' early depth test. by Nicolas Capens · 7 years ago
  32. 9d56da2 Increase coverage of Swizzle test in Reactor by Casey Dahlin · 7 years ago
  33. 42e5303 Fix for 3D texture sampling by Alexis Hetu · 7 years ago
  34. 091f350 Enable use of NEON intrinsics on ARM. by Nicolas Capens · 7 years ago
  35. f4c4eca Spill whole vector registers to the stack. by Nicolas Capens · 7 years ago
  36. b098c54 Add test for MulAdd in Reactor by Casey Dahlin · 7 years ago
  37. f6951fa Optimize common vector shuffle patterns for ARM32. by Nicolas Capens · 7 years ago
  38. 416cfb9 Fix vector packing pseudo-instruction. by Nicolas Capens · 7 years ago
  39. 355a5dc Adding support for more format/internalformat combinations by Alexis Hetu · 7 years ago
  40. 36fad3c Add test for MulHigh in Reactor by Casey Dahlin · 7 years ago
  41. 7f30181 Fix emulation of Short to Byte saturation. by Nicolas Capens · 7 years ago
  42. 75b9c1c Fix vector packing regression. by Nicolas Capens · 7 years ago
  43. 1165812 Add test for PackSigned/PackUnsigned in Reactor by Casey Dahlin · 7 years ago
  44. 2895810 Fix for integer modulo operations by Alexis Hetu · 7 years ago
  45. 675e15b Implement vector intrinsics for ARM32. by Nicolas Capens · 7 years ago
  46. 4e759e4 Add test for Unpack in Reactor by Casey Dahlin · 7 years ago
  47. 444b04a Prevent division by 0 by Alexis Hetu · 7 years ago
  48. 560232a Handle WindowSurface::checkForResize() errors gracefully by Alexis Hetu · 7 years ago
  49. 642fc92 Add tests for AddSat/SubSat in Reactor by Casey Dahlin · 7 years ago
  50. b40560b Support saturating vector add and subtract on ARM32. by Casey Dahlin · 8 years ago
  51. 8d90a34 Support vector shift by constant for ARM32. by Nicolas Capens · 7 years ago
  52. 48a3fc7 Add intrinsic lowering stubs for ARM. by Nicolas Capens · 8 years ago
  53. a9d6960 Upload pnacl-subzero changes to Gerrit by default by Aaron Gable · 8 years ago
  54. 04e9b1c Do not inline GlobalContext TLS methods. by Lei Zhang · 8 years ago
  55. 33438a6 Refactor vector packing. by Nicolas Capens · 7 years ago
  56. e6c3aa2 Break on gtest failures in debug mode. by Nicolas Capens · 7 years ago
  57. 741b356 Build before debugging with Visual Studio Code. by Nicolas Capens · 7 years ago
  58. 0952c7d Fix initial framerate and show maximum. by Nicolas Capens · 7 years ago
  59. bc6ce4f Fixed crash in Renderer by Alexis Hetu · 7 years ago
  60. 8beb240 Linux build fix by Alexis Hetu · 7 years ago
  61. aa2666f Properly initializing image's memory by Alexis Hetu · 7 years ago
  62. aa8239a More data races fixed by Alexis Hetu · 8 years ago
  63. 6b164c3 Use atomic operations to specify shared memory access order by Alexis Hetu · 8 years ago
  64. 0c5035b Enable more checks on Chromium trybots by Alexis Hetu · 8 years ago
  65. bba05f3 Implement X11 onscreen framerate counter. by Nicolas Capens · 8 years ago
  66. 1de0eb7 Fix implementation format for default renderbuffer. by Nicolas Capens · 8 years ago
  67. 3cbeac5 Fix polygon offset depth clamp and units resolution. by Nicolas Capens · 8 years ago
  68. 66954c9 Fix libGL build. by Nicolas Capens · 8 years ago
  69. 4ad365b Free thread-local storage implicitly on thread termination. by Nicolas Capens · 8 years ago
  70. a28d04b Fix sign-correcting of masked stencil reference. by Nicolas Capens · 8 years ago
  71. 660eba9 Fix thread-local storage memory leak. by Nicolas Capens · 8 years ago
  72. 69674fb Fix constant vector construction for emulated types. by Nicolas Capens · 8 years ago
  73. 2d3fcec Clarify new dependencies since project Treble. by Nicolas Capens · 8 years ago
  74. a114ed5 Build lib*_swiftshader with BOARD_VNDK_VERSION by Jiyong Park · 8 years ago
  75. 0def102 Allow Chromium to create an OpenGL ES3 context by Alexis Hetu · 8 years ago
  76. b3f5ed7 glGetFragDataLocation implementation by Alexis Hetu · 8 years ago
  77. 0e22d3a Implement GL_MAX_PROGRAM_TEXEL_OFFSET and GL_MAX_TEXTURE_LOD_BIAS by Alexis Hetu · 8 years ago
  78. e8d42ae Remove /RTC1 for Windows Debug Builds by Robert Liao · 8 years ago
  79. 2e7a08a Build with a newer version of XCode. by Nicolas Capens · 8 years ago
  80. d57d093 Restrict the Travis CI Linux distro to Trusty. by Nicolas Capens · 8 years ago
  81. a0b210e Enable Travis CI builds on Mac OS X. by Nicolas Capens · 8 years ago
  82. 352e56c Restrict building Subzero to Marshmallow and up. by Nicolas Capens · 8 years ago
  83. 5bf72ee Always produce an optimized library on Chromium by Alexis Hetu · 8 years ago
  84. bf1307b Restrict GLSL globals to be initialized with constant expressions. by Nicolas Capens · 9 years ago
  85. 7d9bdcb Eliminate unnecessary inverse masks. by Nicolas Capens · 10 years ago
  86. 56dda25 Fixed D3DQUERYTYPE_TIMESTAMP behaviour. by Branimir Karadžić · 9 years ago
  87. 64ed0d7 Skeleton for Ozone FrameBuffer implementation by Alexis Hetu · 8 years ago
  88. c55dd84 Rollback debug specific changes to build files by Alexis Hetu · 8 years ago
  89. cb98676 Generalize 4x32-bit vector swizzling. by Nicolas Capens · 8 years ago
  90. a5aed5e Log an error when unsupported Android pixel formats are used. by Nicolas Capens · 8 years ago
  91. 0c3c6f1 Check against sRGB formats for eglBindTexImage(). by Nicolas Capens · 8 years ago
  92. 20de2e4 EGL header fix for OZONE by Alexis Hetu · 8 years ago
  93. 62a3d37 Update EGL and KHR headers to Khronos's current version by Alexis Hetu · 8 years ago
  94. 52325ea Enable Subzero on ChromeOS by Alexis Hetu · 8 years ago
  95. b59a58e Fixed some function signatures by Alexis Hetu · 9 years ago
  96. e18c530 Fixed 'truncation of constant value' warning by Alexis Hetu · 8 years ago
  97. c33b473 Add libnativewindow dependency. by Nicolas Capens · 8 years ago
  98. dc20933 Suppress attributes warnings. by Nicolas Capens · 8 years ago
  99. 9cb01cf Refactor Android includes. by Nicolas Capens · 8 years ago
  100. 4dd1eff Work around stlport build bug. by Nicolas Capens · 8 years ago