1. 9b62752 Fix build failure by Saman Sami · 6 years ago
  2. 970e4f0 Fix crash when viewport Y position is negative by Antonio Maiorano · 6 years ago
  3. 7804e81 Remove more trailing semi-colons by Brian Osman · 6 years ago
  4. 2a58238 CMakeLists: Treat trailing semicolons as warnings / errors by Ben Clayton · 6 years ago
  5. d1fff58 Fix 2D texture image functions not returning GL_INVALID_ENUM with target == GL_TEXTURE_3D by Antonio Maiorano · 6 years ago
  6. d632e6d Android: Always use LLVM 7, delete build files for LLVM 3 by Ben Clayton · 6 years ago
  7. 3f0d3ef Enable multiprocess compilation for all Visual Studio projects by Nicolas Capens · 6 years ago
  8. 3635a12 Generic Transform Feedback buffer as global state by Sean Risser · 6 years ago
  9. 0475688 Default to 64-bit MSVC toolchain by Nicolas Capens · 6 years ago
  10. 24cb99d Fix mipmap generation on undefined cube texture by Nicolas Capens · 6 years ago
  11. 6c9fb0e Fix REACTOR_USE_SUBZERO flag by Logan Chien · 6 years ago
  12. 5efe611 Assert there are no unmatched eglBindTexImage/eglReleaseTexImage by Alexis Hetu · 6 years ago
  13. f969488 Fix shader call stack size mismatch by Nicolas Capens · 6 years ago
  14. 9686153 Early exit in es2::Context::drawElements on count=0. by Cody Schuffelen · 6 years ago
  15. 76e4002 Fixed a crash using TransformFeedback with DrawArraysInstanced by Alexis Hetu · 6 years ago
  16. 4806a9b Add GL_OES_EGL_image_external_essl3 by Lingfeng Yang · 6 years ago
  17. a4afa24 Remove unnecessary ldflags. by Nico Weber · 6 years ago
  18. 7cfb50c Fix implicit fallthrough warnings treated as errors by Nicolas Capens · 6 years ago
  19. 0ab9f3b Fixed link time warnings on MacOS by Alexis Hetu · 6 years ago
  20. 8f20452 Added missing frameworks on MacOs for vertex routine fuzzer by Alexis Hetu · 6 years ago
  21. 3fc6893 Prevent glDeleteQueries from deleting a live Query by Alexis Hetu · 6 years ago
  22. 1147fc2 Prevent repeatedly trying to load a non-existent library by Alexis Hetu · 6 years ago
  23. 1d8c8db Fix include paths. by Nicolas Capens · 6 years ago
  24. e83048e Generate an error when trying to clear an incomplete Framebuffer by Alexis Hetu · 6 years ago
  25. fde88d9 Default to LLVM 7.0 JIT in Android build. by Nicolas Capens · 6 years ago
  26. 4e34419 Fix validating glFramebuffer* attachment. by Nicolas Capens · 6 years ago
  27. 805d761 Use a trampoline for all GL entry functions. by Nicolas Capens · 7 years ago
  28. e70c351 Linux build fix by Alexis Hetu · 6 years ago
  29. b83d491 Detach transform feedback when deleted. by Nicolas Capens · 6 years ago
  30. 9b76884 Add an argument check for compressed formats in glCompressedTexSubImage2D by Merck Hung · 6 years ago
  31. 5181427 Treat all non-zero GLboolean values as GL_TRUE. by Nicolas Capens · 6 years ago
  32. a2d15d1 Fix depth/stencil read format validation. by Nicolas Capens · 6 years ago
  33. 64d537a Change build output directory to 'out'. by Nicolas Capens · 6 years ago
  34. a5dfd97d Remove stray printfs. by Nicolas Capens · 7 years ago
  35. 56eacf0 Silently ignore attempts to delete default VAO. by Nicolas Capens · 7 years ago
  36. 1aae88c More thread safety in ES2 & EGL APIs by Chris Forbes · 7 years ago
  37. 2ecc8b7 Add SWIFTSHADER prefix to Android.mk variables by Logan Chien · 7 years ago
  38. cf47cfd Guard against out of bounds accesses caused by a large base level by Alexis Hetu · 7 years ago
  39. 3655209 Fix texture completeness test when using sampler objects. by Nicolas Capens · 7 years ago
  40. 108f3e1 Fix GL resource access thread safety by Chris Forbes · 7 years ago
  41. ad5c295 Move ConvertReadFormatType to utilities. by Nicolas Capens · 7 years ago
  42. d1ed57e Implement GL_NV_read_depth_stencil. by Nicolas Capens · 7 years ago
  43. 0c6ac93 Refactor glReadPixels validation. by Nicolas Capens · 7 years ago
  44. 0ccc71d Implement GL_OES_fbo_render_mipmap. by Nicolas Capens · 7 years ago
  45. d5411c8 Allow SwiftShader to be moved to a non-default location by Greg Hartman · 7 years ago
  46. c28d28a Android: Introduce ANDROID_HOST_BUILD and rework logging. by Alistair Strachan · 7 years ago
  47. 378c434 Fix attribute layout location linking. by Nicolas Capens · 7 years ago
  48. dd662d2 SwiftShader on Fuchsia x64 by Alexis Hetu · 7 years ago
  49. 48908cb Add EGL 1.5 entry points. by Nicolas Capens · 7 years ago
  50. dd4c863 Fix gl_FrontFacing to take GL_FRONT_FACE into account. by Nicolas Capens · 7 years ago
  51. 7f1c3d0 Fix validation of uniform block size. by Nicolas Capens · 7 years ago
  52. 0d8993c Fix leaking uniforms. by Nicolas Capens · 7 years ago
  53. e1fa9ea Reject copying from GL_RGB10_A2 to unsized formats. by Nicolas Capens · 7 years ago
  54. c497261 Protect exported symbols from overrides. by Nicolas Capens · 7 years ago
  55. b7334da Remove invalid glGetIntegerv() enums. by Nicolas Capens · 7 years ago
  56. 5e1520f Use an internal symbol to determine library directory. by Nicolas Capens · 7 years ago
  57. b41a9d6 Fix pedantic narrowing conversion error. by Nicolas Capens · 7 years ago
  58. 65a3264 Support reading of half-float formats. by Nicolas Capens · 7 years ago
  59. 659d89e Support glCopyTexImage2D for float formats. by Nicolas Capens · 7 years ago
  60. 8346311 Always create an OpenGL ES 3.0 context. by Nicolas Capens · 7 years ago
  61. a9969b2 Newly load sibling library from the same directory. by Nicolas Capens · 7 years ago
  62. 050ef94 Expose suffixed versions of VertexAttribDivisor by Adrienne Walker · 7 years ago
  63. a62cf68 Remove manual references to exe_and_shlib_deps by Tom Anderson · 7 years ago
  64. 170766a Allow SwiftShader to compile on Fuchsia by Alexis Hetu · 7 years ago
  65. 88482c3 Fix IOSurface synchronization issues by Alexis Hetu · 7 years ago
  66. f398044 Don't acquire image for copying until needed. by Nicolas Capens · 7 years ago
  67. 8e6ed2e Define GLAPI the same way as GL_APICALL. by Nicolas Capens · 7 years ago
  68. e92a88e Use official headers to define GL_ARB_texture_rectangle. by Nicolas Capens · 7 years ago
  69. 937e6a5 Also copy shader info log on success. by Nicolas Capens · 7 years ago
  70. cbb80f5 Accept GL_TEXTURE_MAX_ANISOTROPY_EXT for samplers. by Krzysztof Kosiński · 7 years ago
  71. efdf103 Refactor maximum texture dimensions. by Nicolas Capens · 7 years ago
  72. 89c43d2 Ignore glGenerateMipmap for unspecified or zero-sized textures. by Nicolas Capens · 7 years ago
  73. c8403ec Fix glBlitFramebuffer validation for BGRA8 IOSurfaces by Alexis Hetu · 7 years ago
  74. e475674 Implement OES_vertex_array_object. by Krzysztof Kosiński · 7 years ago
  75. 2a0def7 Revert part of "Fix Linux build." to fix swiftshader_unittests by Alexis Hetu · 7 years ago
  76. ce8eb94 Accept GL_HALF_FLOAT and GL_HALF_FLOAT_OES interchangeably. by Nicolas Capens · 7 years ago
  77. 840f47e Fix Linux build. by Nicolas Capens · 7 years ago
  78. bf58b98 Use override for overridden function by Takuto Ikuta · 7 years ago
  79. 99be318 Load sibling libraries from the same directory by Alexis Hetu · 7 years ago
  80. f7a3ff0 Fix makefiles for Andoid K by Greg Hartman · 7 years ago
  81. 7e45f6d Correct confusion between Android O and O MR1 by Greg Hartman · 7 years ago
  82. c80eada eglCreatePbufferFromClientBuffer implementation by Alexis Hetu · 7 years ago
  83. 0f4c4f8 WebGL test fix for MacOS by Alexis Hetu · 7 years ago
  84. 1119ce6 Fixed buffer offset when primitive restart is enabled by Alexis Hetu · 7 years ago
  85. 1eca243 Also look for sibling libraries in /system by Greg Hartman · 7 years ago
  86. f8cdc74 Guard against copying from a zero-sized 3D image. by Nicolas Capens · 7 years ago
  87. 5cd502b Expose surfaceless context extension strings by Alexis Hetu · 7 years ago
  88. 2638f82 Revert "Use official headers to define GL_ARB_texture_rectangle." by Nicolas Capens · 7 years ago
  89. 4aea88c Fix missing sized internal formats. by Nicolas Capens · 7 years ago
  90. 667ab10 Support more glCopyTexImage unsized formats. by Nicolas Capens · 7 years ago
  91. 894858a Don't upload array texture images six times. by Nicolas Capens · 7 years ago
  92. 16a2a92 Validate pixel unpack buffer offset. by Nicolas Capens · 7 years ago
  93. 9869bed Use official headers to define GL_ARB_texture_rectangle. by Nicolas Capens · 7 years ago
  94. 3f22df0 Moving Chromium's version of the libraries first by Alexis Hetu · 7 years ago
  95. 6b5038e Fix glTexSubImage support of half-float extension formats. by Nicolas Capens · 7 years ago
  96. 2f113e3 GL_CHROMIUM_color_buffer_float_rgba extension support by Alexis Hetu · 7 years ago
  97. c0632c9 Added support for sampler2DRect in ESSL3 by Alexis Hetu · 7 years ago
  98. 4be9171 Use -Werror in Android builds. by Chih-Hung Hsieh · 7 years ago
  99. 91beb8d Prevent crashing when no current program is set. by Nicolas Capens · 7 years ago
  100. d0b5f1b Fix marking all cube faces as clean after update. by Nicolas Capens · 7 years ago