1. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  2. ab75279 Making proper use of size_t by Alexis Hetu · 9 years ago
  3. 909b8bc Non square matrices related fixes by Alexis Hetu · 10 years ago
  4. 94352d9 Fix Linux compilation. by Nicolas Capens · 10 years ago
  5. a8b364b Adding Struct related types by Alexis Hetu · 10 years ago
  6. 3935865 Fix matrix mangled name by Alexis Hetu · 10 years ago
  7. b14178b Completing GLES 3.0 language parser by Alexis Hetu · 10 years ago
  8. 18d5ef9 Set symbol extension at insertion. by Nicolas Capens · 10 years ago
  9. 33cda11 Set symbol operations at insertion. by Nicolas Capens · 10 years ago
  10. 3d7f6ed Move GLSL ES 1.00-specific symbols to their own symbol level. by Nicolas Capens · 10 years ago
  11. e285865 Split builtin symbols over multiple levels. by Nicolas Capens · 10 years ago
  12. 3c20f80 Implement shader compiler support for uint scalars. by Nicolas Capens · 10 years ago
  13. b027aa9 Adding Texture3D support. by Alexis Hetu · 10 years ago
  14. cc863da Remove the Radiance compiler copy and use OpenGL's instead. by Nicolas Capens · 10 years ago
  15. e832139 Rename the GLES2 folder to OpenGL. by Nicolas Capens · 10 years ago[Renamed from src/GLES2/compiler/SymbolTable.cpp]
  16. e9c5e4f Implement GL_OES_EGL_image_external support. by Nicolas Capens · 11 years ago
  17. d4ae863 Update to June 11 2013 code drop. by John Bauman · 11 years ago
  18. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 11 years ago