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swiftshader
/
SwiftShader
/
93a64584ba5cd4210a9929c39117e8b51ae743d6
/
src
/
OpenGL
/
compiler
/
SymbolTable.cpp
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
ab75279
Making proper use of size_t
by Alexis Hetu
· 9 years ago
909b8bc
Non square matrices related fixes
by Alexis Hetu
· 10 years ago
94352d9
Fix Linux compilation.
by Nicolas Capens
· 10 years ago
a8b364b
Adding Struct related types
by Alexis Hetu
· 10 years ago
3935865
Fix matrix mangled name
by Alexis Hetu
· 10 years ago
b14178b
Completing GLES 3.0 language parser
by Alexis Hetu
· 10 years ago
18d5ef9
Set symbol extension at insertion.
by Nicolas Capens
· 10 years ago
33cda11
Set symbol operations at insertion.
by Nicolas Capens
· 10 years ago
3d7f6ed
Move GLSL ES 1.00-specific symbols to their own symbol level.
by Nicolas Capens
· 10 years ago
e285865
Split builtin symbols over multiple levels.
by Nicolas Capens
· 10 years ago
3c20f80
Implement shader compiler support for uint scalars.
by Nicolas Capens
· 10 years ago
b027aa9
Adding Texture3D support.
by Alexis Hetu
· 10 years ago
cc863da
Remove the Radiance compiler copy and use OpenGL's instead.
by Nicolas Capens
· 10 years ago
e832139
Rename the GLES2 folder to OpenGL.
by Nicolas Capens
· 10 years ago
[Renamed from src/GLES2/compiler/SymbolTable.cpp]
e9c5e4f
Implement GL_OES_EGL_image_external support.
by Nicolas Capens
· 11 years ago
d4ae863
Update to June 11 2013 code drop.
by John Bauman
· 11 years ago
66b8ab2
Add SwiftShader dump from Feb 6 2013
by John Bauman
· 11 years ago