1. 90cb260 Reactor: Fix all memory leaks with rr::DebugInfo. by Ben Clayton · 6 years ago
  2. 3971b19 Fix accidentally considering Workgroup to be explicit layout by Chris Forbes · 6 years ago
  3. 7459172 Reactor: Add swizzle op for UInt4. by Ben Clayton · 6 years ago
  4. 7e01e4e Support images with linear tiling for transfers by Nicolas Capens · 6 years ago
  5. 51e9e56 Implement Y′CbCr conversion by Nicolas Capens · 6 years ago
  6. 8ce8707 Fix single-plane views of YCbCr formats by Nicolas Capens · 6 years ago
  7. fcc6441 Refactor writing texture level descriptor info by Nicolas Capens · 6 years ago
  8. ba87330 Take the plane/aspect into account when copying/blitting by Nicolas Capens · 6 years ago
  9. 6b63c80 Implement VkSamplerYcbcrConversion object by Nicolas Capens · 6 years ago
  10. e2f5da4 Claim support for YCbCr 3- and 2-plane 420 format by Nicolas Capens · 6 years ago
  11. 0c73680 Allow additional info to be passed to object's Create functions by Nicolas Capens · 6 years ago
  12. f6535a3 Add 8-bit YCbCr 420 format info by Nicolas Capens · 6 years ago
  13. cfe11c7 Refactor obtaining format aspect info by Nicolas Capens · 6 years ago
  14. 5725315 Implement OpImageGather by Nicolas Capens · 6 years ago
  15. 839215f Refactor texel names by Nicolas Capens · 6 years ago
  16. 52b5aae Fix taking the sampling instruction type into account by Nicolas Capens · 6 years ago
  17. 71c012b Fix interpolating z when using FragCoord builtin by Nicolas Capens · 6 years ago
  18. 710fcd5 Support for large textures by Alexis Hetu · 6 years ago
  19. 42232ab Fix VkFence destruction crashing on Windows by Alexis Hetu · 6 years ago
  20. a71a1db Fix Cast(vkFence) crashing on Windows by Antonio Maiorano · 6 years ago
  21. 5e9441a Replace FIXMEs with TODOs by Ben Clayton · 6 years ago
  22. 7b723d8 SpirvShader: Support scalar conditions for OpSelect by Ben Clayton · 6 years ago
  23. cd8175d Build LLVM-7.0 on Mac by Sean Risser · 6 years ago
  24. 8a2441d vkCmdUpdateBuffer: Make a copy of the data. by Ben Clayton · 6 years ago
  25. f31bdad Fix OpAtomicUMin, OpAtomicUMax by Chris Forbes · 6 years ago
  26. 32d80ee Substitute integer 1 for missing 4th component of integer vertex attribute by Chris Forbes · 6 years ago
  27. 9b843ea VkPipeline: Fix unsigned integer underflows in computePrimitiveCount() by Ben Clayton · 6 years ago
  28. 3832df2 ComputeProgram: Don't hold on to the SpirvRoutine. by Ben Clayton · 6 years ago
  29. b03ce83 Reimplement vk::Query using sw sync primitives. by Ben Clayton · 6 years ago
  30. e2cb4e0 Fix build file by Saman Sami · 6 years ago
  31. 3f80dad Fix sRGB -> sRGB multisample resolves by Alexis Hetu · 6 years ago
  32. 6aac756 VkQueryPool: Add missing lock on the Query. by Ben Clayton · 6 years ago
  33. caf6031 Vulkan: Always call the object's destructor before deallocation. by Ben Clayton · 6 years ago
  34. b781489 Reimplement sw::Resource with modern C++ primitives by Ben Clayton · 6 years ago
  35. e29e7ba System: Replace concurrent types with std versions where possible by Ben Clayton · 6 years ago
  36. c228c99 SpirvShader: Restore the current block ID after emitting loop blocks by Ben Clayton · 6 years ago
  37. c77a18a System/Synchronization.hpp: Remove unlock() call before notify_one() by Ben Clayton · 6 years ago
  38. b54838a System/Synchronization.hpp: Add file documentation and warning. by Ben Clayton · 6 years ago
  39. 1573745 VkQueue: Embed the sw::Renderer into the vk::Queue. by Ben Clayton · 6 years ago
  40. 7e0a036 VkQueue: Destruct the object. by Ben Clayton · 6 years ago
  41. 8546d4e VkQueue: Use a sw::WaitGroup for waitIdle() by Ben Clayton · 6 years ago
  42. bd0ab1b Pass around sw::TaskEvents* instead of vk::Fence*. by Ben Clayton · 6 years ago
  43. 6d33e8c System/Synchronization.hpp: Add the sw::TaskEvents interface by Ben Clayton · 6 years ago
  44. 6779e5e Reimplement VkFence using sw::WaitGroup and sw::Event. by Ben Clayton · 6 years ago
  45. 6cd63a2 Add sw::WaitGroup to System/Synchronization.hpp by Ben Clayton · 6 years ago
  46. 50c6690 Move sw::Event to System/Synchronization.hpp by Ben Clayton · 6 years ago
  47. cae8cde Add missing semi-colon in Android code by Hernan Liatis · 6 years ago
  48. c42b220 SpirvShader: Use an atomic instead of a volatile int for serialCounter by Ben Clayton · 6 years ago
  49. bc0cbb9 Reactor: Fix printing of strings with escape characters by Ben Clayton · 6 years ago
  50. 0dbe4ca Renderer: Fix deadlock when calling Renderer::draw() with a count of 0. by Ben Clayton · 6 years ago
  51. 183b8ad Simplify sw::Chan by Ben Clayton · 6 years ago
  52. ed01f2c Move Chan out of VkQueue.hpp and into System/Synchronization.hpp by Ben Clayton · 6 years ago
  53. f448d8e Make REACTOR_EMIT_DEBUG_INFO work on Windows and add "print on emit" support by Antonio Maiorano · 6 years ago
  54. 9a4dab8 Also return extension function pointers from GIPA by Chris Forbes · 6 years ago
  55. 352791e Only expose device extension functions that are enabled by Alexis Hetu · 6 years ago
  56. e797219 Fix typo in Vector lerp() by Nicolas Capens · 6 years ago
  57. f4d2a44 Add gn files for Vulkan Swiftshader by Saman Sami · 6 years ago
  58. 9e2844f SpirvShader: Fixes for GLSLstd450Modf / GLSLstd450ModfStruct by Ben Clayton · 6 years ago
  59. 977a0a4 Implement OpImageQueryLod by Nicolas Capens · 6 years ago
  60. f4f427a Use custom normalization for SNORM formats in sampler by Chris Forbes · 6 years ago
  61. f7d78f7 Fix lod plumbing for Fetch by Chris Forbes · 6 years ago
  62. c0c6ccf Recognize more structs in vkGetPhysicalDeviceFeatures2 by Chris Forbes · 6 years ago
  63. 19a0081 Fix cubemap sampling at (0, 0, 0) division by zero by Nicolas Capens · 6 years ago
  64. 8d548b6 Allow four texture coordinates by Nicolas Capens · 6 years ago
  65. 2f3d8f5 Fix OpImageSampleProjDref by Nicolas Capens · 6 years ago
  66. b188cf9 Fix baseMipLevel usage by Nicolas Capens · 6 years ago
  67. 1e32223 Fix mismatched alloc/free in Swapchain by Hernan Liatis · 6 years ago
  68. 94e3e4a VkPhysicalDevice should use Instance allocation scope by Hernan Liatis · 6 years ago
  69. 036cc9a Unnormalized texture coordinates by Alexis Hetu · 6 years ago
  70. 62ad1ee Allow ImageView to cast compressed texture into other formats by Alexis Hetu · 6 years ago
  71. 327e488 LLVMReactorDebugInfo: Fix warning that function may end without return. by Ben Clayton · 6 years ago
  72. 8da5253 Don't process unused texture coordinates by Nicolas Capens · 6 years ago
  73. 0559bc4 Check for rest of interactions between usage bits and format features by Chris Forbes · 6 years ago
  74. ab1e2b4 Unbreak some synchronization edge cases by Chris Forbes · 6 years ago
  75. 6cf65f6 Various fixes for VS-only pipeline by Chris Forbes · 6 years ago
  76. ab3c36b Remove asserts blocking atomic load/store in Image storage class by Chris Forbes · 6 years ago
  77. d47ca87 Whitelist supported capabilities by Chris Forbes · 6 years ago
  78. 3ff0e8c Use provided VkPipelineLayout in BindDescriptorSets by Chris Forbes · 6 years ago
  79. 54b6303 Avoid RValue<SIMD::Int>(int) by Chris Forbes · 6 years ago
  80. cd28044 SpirvShader: Precision fixes for GLSLstd450Ldexp by Ben Clayton · 6 years ago
  81. d61595f Have final present function perform a VkQueueWaitIdle() by Hernan Liatis · 6 years ago
  82. e2242e5 Fix negation of unsigned value warning treated as error by Nicolas Capens · 6 years ago
  83. 558df92 Fix color blend state handling for multiple attachments by Chris Forbes · 6 years ago
  84. ea81ab7 Move constant specialization to SpirvShader by Chris Forbes · 6 years ago
  85. 67cf8a9 32 bit safe code by Alexis Hetu · 6 years ago
  86. 3e35131 Remove Context::separateAlphaBlendEnable etc by Chris Forbes · 6 years ago
  87. 5ec0529 Now that we have swizzles forced, don't bother with channel replacement by Chris Forbes · 6 years ago
  88. 10186cb Override imageview swizzles for channel replacement edge cases by Chris Forbes · 6 years ago
  89. 3d7b7ea Implement a2b10g10r10_unorm_pack32. by Ben Clayton · 6 years ago
  90. 5bce1f4 CMake: apply the warning treatment to msvc builds by Antonio Maiorano · 6 years ago
  91. 69c3749 SpirvShader: Fixes for phis. by Ben Clayton · 6 years ago
  92. 0e976bc SpirvShader: Fixes for complex loops. by Ben Clayton · 6 years ago
  93. 65b1e97 Only perform attachment load/store ops for used attachments by Chris Forbes · 6 years ago
  94. 628604e Implement vk_android_native_buffer (basic) by Hernan Liatis · 6 years ago
  95. 8ef6d1f Fix interaction between Dref and explicit lod by Chris Forbes · 6 years ago
  96. 4a4c259 Implement vkCmdDispatchBase by Chris Forbes · 6 years ago
  97. a7a3755 Wire up NoPerspective to interpolation by Chris Forbes · 6 years ago
  98. 4d65934 Fix FP blending path to not make clamping assumptions by Chris Forbes · 6 years ago
  99. 8ab4053 Implement Float16 formats and additional blend modes. by Ben Clayton · 6 years ago
  100. 2568cf7 SpirvShader: Implement OpImageQuerySamples by Ben Clayton · 6 years ago