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swiftshader
/
SwiftShader
/
8be4110779a653fe1ae051f089bce9340147a8d1
/
src
/
Shader
/
VertexRoutine.hpp
00bfa18
Support frustum clipping against z = -1.
by Nicolas Capens
· 9 years ago
a62a0ca
VertexRoutine code for Transform Feedback
by Alexis Hetu
· 9 years ago
f0aef1a
Make the number of vertex inputs configurable.
by Nicolas Capens
· 9 years ago
ec0936c
Make the number of vertex outputs configurable.
by Nicolas Capens
· 9 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
7551ac6
Make vertex registers members of routine classes.
by Nicolas Capens
· 9 years ago
d2fad90
Move parameter reading to a prototype constructor.
by Nicolas Capens
· 9 years ago
b4fb367
Eliminate redundant register set argument passing.
by Nicolas Capens
· 9 years ago
2ca1903
Derive VertexRoutine from Function<>.
by Nicolas Capens
· 9 years ago
0085c44
Fixed some warnings
by Alexis Hetu
· 10 years ago
dd8df68
glInstanceID implementation
by Alexis Hetu
· 10 years ago
4677a5f
Fixed initializing the 'leave' enable mask on every shader iteration.
by Nicolas Capens
· 11 years ago
d4ae863
Update to June 11 2013 code drop.
by John Bauman
· 11 years ago
66b8ab2
Add SwiftShader dump from Feb 6 2013
by John Bauman
· 11 years ago
19bac1e
Update SwiftShader to April code dump.
by John Bauman
· 11 years ago
8940182
Add SwiftShader source to repo
by John Bauman
· 11 years ago