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swiftshader
/
SwiftShader
/
7459172055f4e688f5c41849e7e5ffe133b6212d
/
src
/
Android.mk
5875be5
Remove LLVM 3 from SwiftShader and all references.
by Ben Clayton
· 6 years ago
d632e6d
Android: Always use LLVM 7, delete build files for LLVM 3
by Ben Clayton
· 6 years ago
b6d4ce3
Refactor common Reactor implementations
by Nicolas Capens
· 6 years ago
6c9fb0e
Fix REACTOR_USE_SUBZERO flag
by Logan Chien
· 6 years ago
7cfb50c
Fix implicit fallthrough warnings treated as errors
by Nicolas Capens
· 6 years ago
fde88d9
Default to LLVM 7.0 JIT in Android build.
by Nicolas Capens
· 6 years ago
f417d9d
Rename SWIFTSHADER_LLVM_VERSION to REACTOR_LLVM_VERSION.
by Nicolas Capens
· 6 years ago
1a3ce87
Rename Reactor/Memory.* to Reactor/ExecutableMemory.*
by Nicolas Capens
· 6 years ago
c07dc4b
Make Reactor build stand-alone.
by Nicolas Capens
· 7 years ago
90c0c55
Explicitly include Android.mk for only OpenGL
by Merck Hung
· 6 years ago
2ecc8b7
Add SWIFTSHADER prefix to Android.mk variables
by Logan Chien
· 7 years ago
17b7589
Add LLVM 7.0 Android.mk
by Logan Chien
· 7 years ago
7e45f6d
Correct confusion between Android O and O MR1
by Greg Hartman
· 7 years ago
4be9171
Use -Werror in Android builds.
by Chih-Hung Hsieh
· 7 years ago
708c24b
Use more explicit include paths.
by Nicolas Capens
· 7 years ago
2d3fcec
Clarify new dependencies since project Treble.
by Nicolas Capens
· 8 years ago
a114ed5
Build lib*_swiftshader with BOARD_VNDK_VERSION
by Jiyong Park
· 8 years ago
352e56c
Restrict building Subzero to Marshmallow and up.
by Nicolas Capens
· 8 years ago
c33b473
Add libnativewindow dependency.
by Nicolas Capens
· 8 years ago
dc20933
Suppress attributes warnings.
by Nicolas Capens
· 8 years ago
506cc5e
Suppress UBSan false positives.
by Nicolas Capens
· 8 years ago
fccddfe
add support for gralloc1 mapper
by Jaesung Chung
· 8 years ago
5aebe18
Build Subzero from the subtree directory.
by Nicolas Capens
· 8 years ago
1ba2611
Build with Subzero for Android on ARM.
by Nicolas Capens
· 8 years ago
5763d17
Rename Nucleus.cpp to LLVMReactor.cpp.
by Nicolas Capens
· 9 years ago
daa5d91
Abstract the Routine class.
by Nicolas Capens
· 8 years ago
b7510aa
Move Khronos OpenGL headers to top-level include directory.
by Nicolas Capens
· 9 years ago
518e41a
Remove the watermark logo.
by Nicolas Capens
· 9 years ago
e178000
Move LLVM to /third_party.
by Nicolas Capens
· 9 years ago
77a0f3a
Use a wildcard for detecting GCE builds.
by Nicolas Capens
· 9 years ago
5834c68
Refactor NameSpace into a template class.
by Nicolas Capens
· 9 years ago
ba53fbf
Move parameter reading to routine constructor.
by Nicolas Capens
· 9 years ago
6302f62
Eliminate AndroidCommon header and source.
by Nicolas Capens
· 9 years ago
9c025c0
Use stlport prior to Marshmallow.
by Nicolas Capens
· 9 years ago
3b876b9
Fixes for JBMR0 compile (API 16)
by Greg Hartman
· 9 years ago
a2d2055
Build SwiftShader for sdk_google targets.
by Nicolas Capens
· 9 years ago
706cd1e
Fix go/ab builds for jb-mr1
by Greg Hartman
· 9 years ago
135f634
Display the watermark on AOSP images
by Nicolas Capens
· 9 years ago
8527e47
Ensure that make reaches deep enough in the tree.
by Greg Hartman
· 9 years ago
5d6c1c7
Set default thread count to 1 for debug builds.
by Greg Hartman
· 9 years ago
0de50d4
ETC2 decoder
by Alexis Hetu
· 10 years ago
df01da3
Create debug builds of more SwiftShader projects
by Greg Hartman
· 10 years ago
f2a8c37
Splitting PixelRoutine into PixelProgram and PixelPipeline
by Alexis Hetu
· 10 years ago
850c946
Fix some warnings
by Greg Hartman
· 10 years ago
127fac3
Remove direct references to stlport. These break the M branch.
by Greg Hartman
· 10 years ago
8d25208
Turn off tracing on the release build
by Greg Hartman
· 10 years ago
84c9cf0
Suppress unused parameter warnings
by Greg Hartman
· 10 years ago
394b707
Makefile updates to productionize the release
by Greg Hartman
· 10 years ago
deda34b
Combine es2::Image and es1::Image into egl::Image.
by Nicolas Capens
· 10 years ago
f66c110
Initial work to connect gralloc to egl::Image
by Greg Hartman
· 10 years ago
9ec919a
Revise the SwiftShader makefiles to avoid compile errors
by Greg Hartman
· 10 years ago