1. 700a1a6 Fix clearing of dirty textures. by Nicolas Capens · 7 years ago
  2. a62cf68 Remove manual references to exe_and_shlib_deps by Tom Anderson · 7 years ago
  3. a5ac650 Optimizer optimization by Alexis Hetu · 7 years ago
  4. 170766a Allow SwiftShader to compile on Fuchsia by Alexis Hetu · 7 years ago
  5. 4132052 Fix GLSL struct with single matrix. by Nicolas Capens · 7 years ago
  6. 88482c3 Fix IOSurface synchronization issues by Alexis Hetu · 7 years ago
  7. dd06302 Run unittests on Travis CI. by Nicolas Capens · 7 years ago
  8. 39760e1 Add CMake target for unittests. by Nicolas Capens · 7 years ago
  9. f398044 Don't acquire image for copying until needed. by Nicolas Capens · 7 years ago
  10. 57776df Quick build fix by Alexis Hetu · 7 years ago
  11. 9040421 Fixed synchronization issue on MacOS by Alexis Hetu · 7 years ago
  12. 4845633 Fix CLang build. by Nicolas Capens · 7 years ago
  13. ae3d875 Prevent floating-point error accumulation during blitting. by Nicolas Capens · 7 years ago
  14. 419e8a7 Fix the unittests Ninja build. by Nicolas Capens · 7 years ago
  15. 8e6ed2e Define GLAPI the same way as GL_APICALL. by Nicolas Capens · 7 years ago
  16. f459b04 Don't use X11 on Mac OS. by Nicolas Capens · 7 years ago
  17. e92a88e Use official headers to define GL_ARB_texture_rectangle. by Nicolas Capens · 7 years ago
  18. 9337db4 Update Khronos headers to latest version. by Nicolas Capens · 7 years ago
  19. 9dfb70f Move the declaration of DrawCall after Renderer. by Peter Collingbourne · 7 years ago
  20. 45fcfe8 Fix new[] / delete mismatch. by Nicolas Capens · 7 years ago
  21. 493fc54 Fix loop unrolling. by Nicolas Capens · 7 years ago
  22. 937e6a5 Also copy shader info log on success. by Nicolas Capens · 7 years ago
  23. 4b74373 Implement dynamic indexing of temporaries. by Nicolas Capens · 7 years ago
  24. 5bff405 Implement gather/scatter operations for shader register files. by Nicolas Capens · 7 years ago
  25. ac3f2fa Detect loop index modifications in loop body. by Nicolas Capens · 7 years ago
  26. 9d93107 Add MSVC project for reproducing fuzzer testcases. by Nicolas Capens · 7 years ago
  27. db309b6 Update issue tracker information. by Nicolas Capens · 7 years ago
  28. cbb80f5 Accept GL_TEXTURE_MAX_ANISOTROPY_EXT for samplers. by Krzysztof Kosiński · 7 years ago
  29. 607771b Prevent 32-bit numeric overflow on image allocation. by Nicolas Capens · 7 years ago
  30. 419a580 Refactor surface buffer size calculation. by Nicolas Capens · 7 years ago
  31. efdf103 Refactor maximum texture dimensions. by Nicolas Capens · 7 years ago
  32. 89c43d2 Ignore glGenerateMipmap for unspecified or zero-sized textures. by Nicolas Capens · 7 years ago
  33. c8403ec Fix glBlitFramebuffer validation for BGRA8 IOSurfaces by Alexis Hetu · 7 years ago
  34. 596f653 Fixed atan corner case by Alexis Hetu · 7 years ago
  35. e475674 Implement OES_vertex_array_object. by Krzysztof Kosiński · 7 years ago
  36. 2a0def7 Revert part of "Fix Linux build." to fix swiftshader_unittests by Alexis Hetu · 7 years ago
  37. 5fd1cfa Pitch fix for IO surfaces by Alexis Hetu · 7 years ago
  38. 0641aeb Rectangle texture addressing fix by Alexis Hetu · 7 years ago
  39. d4e488e Allocate executable memory backed by named mmaps on Linux. by Ian Rogers · 7 years ago
  40. 336cdd9 Don't flag temporary registers as used samplers. by Nicolas Capens · 7 years ago
  41. e76163e Skip ignored EGL config attributes. by Nicolas Capens · 7 years ago
  42. ce8eb94 Accept GL_HALF_FLOAT and GL_HALF_FLOAT_OES interchangeably. by Nicolas Capens · 7 years ago
  43. 840f47e Fix Linux build. by Nicolas Capens · 7 years ago
  44. a8bb28c Use the correct constant name for the Android SDK version by Jorge E. Moreira · 7 years ago
  45. bf58b98 Use override for overridden function by Takuto Ikuta · 7 years ago
  46. d87b3a8 Fixed sampler within struct uniform used as function argument by Alexis Hetu · 7 years ago
  47. 99be318 Load sibling libraries from the same directory by Alexis Hetu · 7 years ago
  48. c8eedeb Implement missing EGL surface queries. by Nicolas Capens · 7 years ago
  49. 5997533 Remove unstructured metadata files. by Nicolas Capens · 7 years ago
  50. 3848876 Guard against clearing null depth/stencil buffers. by Nicolas Capens · 7 years ago
  51. 329747c Added check for temporary register overflow by Alexis Hetu · 7 years ago
  52. 10bcdb4 Release thread local storage on thread exit. by David Rim · 7 years ago
  53. 9151a3c Chromium build fix by Alexis Hetu · 7 years ago
  54. d23cf63 Fix CMake build by Alexis Hetu · 7 years ago
  55. 21cab07 Fix build failure due to missing forward declaration. by Nicolas Capens · 7 years ago
  56. 466bb27 Add -Wno-sentinel that is needed on Android K by Greg Hartman · 7 years ago
  57. f7a3ff0 Fix makefiles for Andoid K by Greg Hartman · 7 years ago
  58. e3490ed Add work-arounds for missing C++11 features. by Nicolas Capens · 7 years ago
  59. 7e45f6d Correct confusion between Android O and O MR1 by Greg Hartman · 7 years ago
  60. c80eada eglCreatePbufferFromClientBuffer implementation by Alexis Hetu · 7 years ago
  61. 858c039 Initialize array size on error. by Nicolas Capens · 7 years ago
  62. 0f4c4f8 WebGL test fix for MacOS by Alexis Hetu · 7 years ago
  63. 1119ce6 Fixed buffer offset when primitive restart is enabled by Alexis Hetu · 7 years ago
  64. 1eca243 Also look for sibling libraries in /system by Greg Hartman · 7 years ago
  65. 885a96b [ozone] swiftshader ozone by Mustafa Çamurcu · 7 years ago
  66. f8cdc74 Guard against copying from a zero-sized 3D image. by Nicolas Capens · 7 years ago
  67. 5cd502b Expose surfaceless context extension strings by Alexis Hetu · 7 years ago
  68. 2638f82 Revert "Use official headers to define GL_ARB_texture_rectangle." by Nicolas Capens · 7 years ago
  69. 4aea88c Fix missing sized internal formats. by Nicolas Capens · 7 years ago
  70. 667ab10 Support more glCopyTexImage unsized formats. by Nicolas Capens · 7 years ago
  71. 894858a Don't upload array texture images six times. by Nicolas Capens · 7 years ago
  72. 16a2a92 Validate pixel unpack buffer offset. by Nicolas Capens · 7 years ago
  73. 9869bed Use official headers to define GL_ARB_texture_rectangle. by Nicolas Capens · 7 years ago
  74. 11e06a9 Update OpenGL headers. by Nicolas Capens · 7 years ago
  75. 7622b96 Allow Blitter::fastClear to directly write to external buffer by Alexis Hetu · 7 years ago
  76. 53e83aa Multisampled blitter clear fix by Alexis Hetu · 7 years ago
  77. b04881b Fix multisampled line rendering. by Nicolas Capens · 7 years ago
  78. 3f22df0 Moving Chromium's version of the libraries first by Alexis Hetu · 7 years ago
  79. 7040ab0 Fix output directory creation. by Nicolas Capens · 7 years ago
  80. 0a7a073 Split output binaries by platform. by Nicolas Capens · 7 years ago
  81. d51e939 Fix Travis CI deploy directory. by Nicolas Capens · 7 years ago
  82. f120c92 Add support for RGBA16F external images. by Nicolas Capens · 7 years ago
  83. e12d27c Upload binaries to Google Cloud Storage. by Nicolas Capens · 7 years ago
  84. 6b5038e Fix glTexSubImage support of half-float extension formats. by Nicolas Capens · 7 years ago
  85. 2f113e3 GL_CHROMIUM_color_buffer_float_rgba extension support by Alexis Hetu · 7 years ago
  86. f9b80fe Check X11 return status. by Nicolas Capens · 7 years ago
  87. a124f04 Build fix: Unit test code cleanup by Alexis Hetu · 7 years ago
  88. c0632c9 Added support for sampler2DRect in ESSL3 by Alexis Hetu · 7 years ago
  89. 3c00576 Fix Subzero build on Android. by Nicolas Capens · 7 years ago
  90. 4be9171 Use -Werror in Android builds. by Chih-Hung Hsieh · 7 years ago
  91. d4b2dd4 Build SwiftShader with BOARD_VNDK_VERSION=current by Jiyong Park · 8 years ago
  92. 91beb8d Prevent crashing when no current program is set. by Nicolas Capens · 7 years ago
  93. d0b5f1b Fix marking all cube faces as clean after update. by Nicolas Capens · 7 years ago
  94. 2ce08b1 Refactor texture binding. by Nicolas Capens · 7 years ago
  95. 41bcdc7 Refactor exp2(). by Nicolas Capens · 7 years ago
  96. 749ac9c Release surface on releaseTexImage by Alexis Hetu · 7 years ago
  97. 2acbd26 Accept GL_RGB/GL_RGBA for glGetInternalformativ. by Nicolas Capens · 7 years ago
  98. 8507f32 Make swiftshader build files produce libs in correct folders. by Tomasz Wiszkowski · 7 years ago
  99. bc62c3b Re-implement GL_APPLE_texture_format_BGRA8888. by Nicolas Capens · 7 years ago
  100. a5a7566 Fix floating-point luminance/alpha pixel upload. by Nicolas Capens · 7 years ago