1. 6a990f8 Support MSAN with Subzero JIT compiled code. by Nicolas Capens · 7 years ago
  2. 5e1520f Use an internal symbol to determine library directory. by Nicolas Capens · 7 years ago
  3. 8346311 Always create an OpenGL ES 3.0 context. by Nicolas Capens · 7 years ago
  4. a9969b2 Newly load sibling library from the same directory. by Nicolas Capens · 7 years ago
  5. ae3d875 Prevent floating-point error accumulation during blitting. by Nicolas Capens · 7 years ago
  6. 419a580 Refactor surface buffer size calculation. by Nicolas Capens · 7 years ago
  7. e475674 Implement OES_vertex_array_object. by Krzysztof Kosiński · 7 years ago
  8. d4e488e Allocate executable memory backed by named mmaps on Linux. by Ian Rogers · 7 years ago
  9. 99be318 Load sibling libraries from the same directory by Alexis Hetu · 7 years ago
  10. 10bcdb4 Release thread local storage on thread exit. by David Rim · 7 years ago
  11. 21cab07 Fix build failure due to missing forward declaration. by Nicolas Capens · 7 years ago
  12. b04881b Fix multisampled line rendering. by Nicolas Capens · 7 years ago
  13. 3c00576 Fix Subzero build on Android. by Nicolas Capens · 7 years ago
  14. 91beb8d Prevent crashing when no current program is set. by Nicolas Capens · 7 years ago
  15. 40f48ab Unsigned int GLSL parsing fixed by Alexis Hetu · 7 years ago
  16. 53c601e Make it possible to build SwiftShader for Fuchsia. by Sergey Ulanov · 7 years ago
  17. b1d452e Bump the major version number. by Nicolas Capens · 7 years ago
  18. 2693e75 Check count > 0 not != 0 in Resource acquisition. by Lingfeng Yang · 7 years ago
  19. a6bc61d Use half-precision for special internal formats. by Nicolas Capens · 7 years ago
  20. 5224368 Fix casting to signed unnormalized integers. by Nicolas Capens · 7 years ago
  21. d27cdd5 Don't use macro expressions in another macro by Cezary Kulakowski · 7 years ago
  22. 0952c7d Fix initial framerate and show maximum. by Nicolas Capens · 7 years ago
  23. 6b164c3 Use atomic operations to specify shared memory access order by Alexis Hetu · 8 years ago
  24. 0c5035b Enable more checks on Chromium trybots by Alexis Hetu · 8 years ago
  25. 4ad365b Free thread-local storage implicitly on thread termination. by Nicolas Capens · 8 years ago
  26. a114ed5 Build lib*_swiftshader with BOARD_VNDK_VERSION by Jiyong Park · 8 years ago
  27. 4dd1eff Work around stlport build bug. by Nicolas Capens · 8 years ago
  28. 9441b07 SwiftShader always builds its release version in Chromium by Alexis Hetu · 8 years ago
  29. 506cc5e Suppress UBSan false positives. by Nicolas Capens · 8 years ago
  30. 4d97f36 Fix signed/unsigned comparison warning. by Nicolas Capens · 8 years ago
  31. 420b64d Fix TLS for platforms without library constructors. by Nicolas Capens · 8 years ago
  32. 027288c Intialize memory to zero to silence MSan. by Nicolas Capens · 8 years ago
  33. fccddfe add support for gralloc1 mapper by Jaesung Chung · 8 years ago
  34. 77de547 Fix Mac OS library loading for unittests. by Nicolas Capens · 8 years ago
  35. bf7a814 Fix locking a destroyed mutex. by Nicolas Capens · 8 years ago
  36. 9ed48ba Prevent LTO from eliminating cross-library virtual methods. by Nicolas Capens · 8 years ago
  37. 47dc867 Fix ARM compilation. by Nicolas Capens · 8 years ago
  38. 35e0ba7 Use pthread mutexes on all Linux platforms. by Nicolas Capens · 8 years ago
  39. dc7759c Fix potential data race in mutex lock implementation. by Nicolas Capens · 8 years ago
  40. 2ddef88 Fixed defines from BUILD.gn files by Alexis Hetu · 8 years ago
  41. 2d03c8d Remove clobber registers conflicting with input variables. by Nicolas Capens · 8 years ago
  42. 28d5a26 Work around unsuppressable GCC error. by Nicolas Capens · 8 years ago
  43. 802d142 Use rep stos x86 assembly for fast clears. by Nicolas Capens · 8 years ago
  44. f8faed6 Modified MutexLock to use a pthread mutex on Android. by Jorge E. Moreira · 8 years ago
  45. 3fbe73e Guard against threads joining twice. by Nicolas Capens · 8 years ago
  46. ccd5ecb Detect SSE4.1 support for Subzero. by Nicolas Capens · 8 years ago
  47. d6d10f9 Fixed official chromium build on Linux by Alexis Hetu · 8 years ago
  48. 8be4110 Made SwiftShader compile on Mac in Chromium by Alexis Hetu · 9 years ago
  49. 0caecb3 Fix null pointer access by older Chrome versions. by Nicolas Capens · 9 years ago
  50. 61e8bb1 Fixing intrinsics for Windows clang by Alexis Hetu · 9 years ago
  51. 03b67af Fixed build files for Windows clang by Alexis Hetu · 9 years ago
  52. 13241c6 Make memory for generated routines non-writable. by Anthony Vallee-Dubois · 10 years ago
  53. 68f564d Update to BUILD.gn files by Alexis Hetu · 9 years ago
  54. 46c1b91 Update to gn files for Windows by Alexis Hetu · 9 years ago
  55. 91f10e3 GN files, initial check in by Alexis Hetu · 9 years ago
  56. 7208e93 Moved or removed unused variables by Alexis Hetu · 9 years ago
  57. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  58. 027372a Update version. by Nicolas Capens · 9 years ago
  59. 80d6f17 Add missing license headers. by Nicolas Capens · 9 years ago
  60. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  61. e206543 Fix log2() accuracy. by Nicolas Capens · 9 years ago
  62. 094f2bf Fix signed/unsigned compiler warning. by Nicolas Capens · 9 years ago
  63. b663f71 Refactor implementation constants. by Nicolas Capens · 9 years ago
  64. dc4ae86 Reduce math function duplication. by Nicolas Capens · 9 years ago
  65. ed7fdfe Fixed mask related state queries by Alexis Hetu · 9 years ago
  66. 3f1ab0c Fix attempting to load libX11 when rendering headless. by Nicolas Capens · 9 years ago
  67. 35b16cf Fix reference counting of texture images. by Nicolas Capens · 9 years ago
  68. 69c5c38 Fix Clang warnings. by Nicolas Capens · 9 years ago
  69. ae05d65 Fix glReadPixels and glClear memory leaks. by Nicolas Capens · 9 years ago
  70. 50f1a73 Fix macro redefinition warning. by Nicolas Capens · 9 years ago
  71. c4748c5 Use empty initializer lists for zeroing structs. by Nicolas Capens · 9 years ago
  72. ad86752 Fix using floating-point exp2() by Nicolas Capens · 9 years ago
  73. 27654c2 Make SwiftShader compile on Mac (with unimplemented functions) by Corentin Wallez · 9 years ago
  74. 5524f05 Fix missing abs() declaration. by Nicolas Capens · 9 years ago
  75. 1629c2b Remove unnecessary header includes. by Nicolas Capens · 9 years ago
  76. 3641d2e Remove unused header. by Nicolas Capens · 9 years ago
  77. 7639485 Explicitly load shared libraries with local visibility. by Nicolas Capens · 9 years ago
  78. 92ac42f Texture load functionality for integer types by Alexis Hetu · 9 years ago
  79. d3a2d3d New read/write cases for integer types by Alexis Hetu · 9 years ago
  80. 034dabf Fix mixed type call to max by Greg Hartman · 9 years ago
  81. feccd1d New format conversion classes and routines by Alexis Hetu · 10 years ago
  82. 83dfdcb Disable R5G6B5 conversion in gralloc. by Nicolas Capens · 10 years ago
  83. 8e8a7e8 Implement support for YV12 texture sampling. by Nicolas Capens · 10 years ago
  84. 6683943 Adapt D3D9 to Renderer changes. by Nicolas Capens · 10 years ago
  85. 2876e09 Add the D3D9 project to the solution. by Nicolas Capens · 10 years ago
  86. 5b9d7eb Make the debug messages more descriptive by Greg Hartman · 10 years ago
  87. 850c946 Fix some warnings by Greg Hartman · 10 years ago
  88. 3713cd4 Log the switch value when reaching an UNREACHABLE(). by Nicolas Capens · 10 years ago
  89. 76b9a6a Simplify int4 and float4 types. by Nicolas Capens · 10 years ago
  90. a818c45 Eliminating warnings from SwifShader by Alexis Hetu · 10 years ago
  91. 9ce854b Remove tracing of memory allocations. by Nicolas Capens · 10 years ago
  92. 8d25208 Turn off tracing on the release build by Greg Hartman · 10 years ago
  93. 0338245 Improve advice for attaching the debugger by Greg Hartman · 10 years ago
  94. e7dee54 Use global libX11 symbols when present. by Nicolas Capens · 10 years ago
  95. a3aca1f Fix pairing of gralloc locks and unlocks to avoid reference leaks by Greg Hartman · 10 years ago
  96. f66c110 Initial work to connect gralloc to egl::Image by Greg Hartman · 10 years ago
  97. 82196a2 When X11 is unavailable, default to a headless display. by Nicolas Capens · 10 years ago
  98. d61ac5f Set up Android-specific debugging by Greg Hartman · 10 years ago
  99. 2a1c569 Only load a dependent library when it has an expected symbol. by Nicolas Capens · 10 years ago
  100. 6467b7b Remove unnecessary assert.h includes. by Nicolas Capens · 10 years ago