Sign in
swiftshader
/
SwiftShader
/
683bad832b88a1ac843f3d7677bf8f1d9e0ae47b
/
src
/
Shader
/
PixelPipeline.cpp
7bc079c
Fix clamping depth output to [0, 1] range.
by Nicolas Capens
· 7 years ago
67fdd83
Clamp unsigned floating-point formats.
by Nicolas Capens
· 7 years ago
53ad4af
Rename version to shaderModel
by Alexis Hetu
· 7 years ago
a0b5783
Pass the sampling lod/bias as a separate parameter.
by Nicolas Capens
· 7 years ago
89a218b
Refactor sampling functions to use a return value.
by Nicolas Capens
· 7 years ago
de90344
Create SamplerCore on demand.
by Nicolas Capens
· 7 years ago
708c24b
Use more explicit include paths.
by Nicolas Capens
· 7 years ago
33438a6
Refactor vector packing.
by Nicolas Capens
· 8 years ago
90c7ad6
Short4 warnings fixed
by Alexis Hetu
· 9 years ago
1d67244
Fixed Windows warnings
by Alexis Hetu
· 9 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
dbd1a8e
Added FORMAT_X32B32G32R32F as a renderable format
by Alexis Hetu
· 9 years ago
c2534f4
Refactor sampler LOD calculation method into an enum.
by Nicolas Capens
· 9 years ago
4f172c7
Derive Rasterizer from Function<>.
by Nicolas Capens
· 9 years ago
8833e01
Fix potentially uninitialized variables.
by Nicolas Capens
· 9 years ago
3e1fd3a
Minor PixelRoutine cleanup
by Alexis Hetu
· 10 years ago
26f3722
Fix RGB565 rounding.
by Nicolas Capens
· 10 years ago
f2a8c37
Splitting PixelRoutine into PixelProgram and PixelPipeline
by Alexis Hetu
· 10 years ago