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swiftshader
/
SwiftShader
/
6095826b4b398682f4a06b57563db6fa4bb11cf3
/
src
/
Pipeline
/
PixelRoutine.hpp
225a130
Implement dynamic buffer offsets.
by Ben Clayton
· 6 years ago
3dbb775
PixelRoutine: Fix warning about missing override.
by Ben Clayton
· 6 years ago
c296806
Vulkan: Plumb bound descriptor sets down to SpirvRoutine.
by Chris Forbes
· 6 years ago
1bd9e2f
Tidy stencil state handling
by Chris Forbes
· 6 years ago
bea4751
Add support for D16_UNORM depth test & write
by Chris Forbes
· 6 years ago
76e9bc0
Plumb PipelineLayouts down to SpirvRoutine
by Ben Clayton
· 6 years ago
989b208
Remove partial logic op support
by Chris Forbes
· 6 years ago
5d61a1c
Wire up FS input to the shader
by Chris Forbes
· 6 years ago
78d2e66
Do initial integration of spirv code generation with FS
by Chris Forbes
· 6 years ago
e757926
Remove various legacy parts of FS plumbing
by Chris Forbes
· 6 years ago
1845d5e
Replace Shader,VertexShader,PixelShader with SpirvShader
by Chris Forbes
· 6 years ago
4ad2322
Removed SwiftShader's custom Blending enums
by Alexis Hetu
· 6 years ago
dcb803a
Removed SwiftShader's custom Depth/Stencil comparison enums
by Alexis Hetu
· 6 years ago
dc2966a
Eliminate legacy functionality.
by Nicolas Capens
· 6 years ago
1d8c8db
Fix include paths.
by Nicolas Capens
· 6 years ago
68a8238
Duplicate source files for Vulkan.
by Nicolas Capens
· 7 years ago