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swiftshader
/
SwiftShader
/
5f8a16aca06248ee17a117ac003e8d4e994bc60e
/
src
/
Device
/
QuadRasterizer.cpp
02cbe8e
Fix conversion to RGB9E5 format
by Nicolas Capens
· 6 years ago
8af8b40
Ripped out SwiftConfig
by Alexis Hetu
· 6 years ago
9659e34
Implement input coverage mask
by Chris Forbes
· 6 years ago
71c012b
Fix interpolating z when using FragCoord builtin
by Nicolas Capens
· 6 years ago
6cf65f6
Various fixes for VS-only pipeline
by Chris Forbes
· 6 years ago
a7a3755
Wire up NoPerspective to interpolation
by Chris Forbes
· 6 years ago
a541fbd
Remove very early depth test
by Chris Forbes
· 6 years ago
b4de34e
Remove complementary depth buffer option for Vulkan
by Chris Forbes
· 6 years ago
81d19c9
Remove depthOverride pixel state bit
by Chris Forbes
· 6 years ago
5d61a1c
Wire up FS input to the shader
by Chris Forbes
· 6 years ago
e757926
Remove various legacy parts of FS plumbing
by Chris Forbes
· 6 years ago
1845d5e
Replace Shader,VertexShader,PixelShader with SpirvShader
by Chris Forbes
· 6 years ago
ebe5f7f
Include Vulkan version of debug support in vulkan files
by Chris Forbes
· 6 years ago
dcb803a
Removed SwiftShader's custom Depth/Stencil comparison enums
by Alexis Hetu
· 6 years ago
1d8c8db
Fix include paths.
by Nicolas Capens
· 6 years ago
68a8238
Duplicate source files for Vulkan.
by Nicolas Capens
· 6 years ago