1. 02cbe8e Fix conversion to RGB9E5 format by Nicolas Capens · 6 years ago
  2. 8af8b40 Ripped out SwiftConfig by Alexis Hetu · 6 years ago
  3. 9659e34 Implement input coverage mask by Chris Forbes · 6 years ago
  4. 71c012b Fix interpolating z when using FragCoord builtin by Nicolas Capens · 6 years ago
  5. 6cf65f6 Various fixes for VS-only pipeline by Chris Forbes · 6 years ago
  6. a7a3755 Wire up NoPerspective to interpolation by Chris Forbes · 6 years ago
  7. a541fbd Remove very early depth test by Chris Forbes · 6 years ago
  8. b4de34e Remove complementary depth buffer option for Vulkan by Chris Forbes · 6 years ago
  9. 81d19c9 Remove depthOverride pixel state bit by Chris Forbes · 6 years ago
  10. 5d61a1c Wire up FS input to the shader by Chris Forbes · 6 years ago
  11. e757926 Remove various legacy parts of FS plumbing by Chris Forbes · 6 years ago
  12. 1845d5e Replace Shader,VertexShader,PixelShader with SpirvShader by Chris Forbes · 6 years ago
  13. ebe5f7f Include Vulkan version of debug support in vulkan files by Chris Forbes · 6 years ago
  14. dcb803a Removed SwiftShader's custom Depth/Stencil comparison enums by Alexis Hetu · 6 years ago
  15. 1d8c8db Fix include paths. by Nicolas Capens · 6 years ago
  16. 68a8238 Duplicate source files for Vulkan. by Nicolas Capens · 6 years ago