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swiftshader
/
SwiftShader
/
5f5a06488ab913daadee2add475b0d46d4a432b9
/
src
/
Device
/
VertexProcessor.cpp
25e06e0
Debugging: Merge VkDebug into System/Debug
by Ben Clayton
· 5 years ago
b766e5e
Support more 10_10_10_2 formats as vertex attributes
by Alexis Hetu
· 5 years ago
fccfc56
clang-format the src/Device directory
by Ben Clayton
· 5 years ago
157ba26
Do not indent C++ namespace contents
by Nicolas Capens
· 5 years ago
d06466e
Modify VertexRoutine to implement FunctionT
by Antonio Maiorano
· 5 years ago
f9c8d5f
Robust buffer access for vertex inputs
by Alexis Hetu
· 6 years ago
9f2b6c4
Point vertex processing optimization
by Alexis Hetu
· 6 years ago
6897e9b
Reactor: Use std::shared_ptr to ref-count rr::Routines
by Ben Clayton
· 6 years ago
056d692
Use Nucleus::adjustDefaultConfig for Vulkan's default reactor config.
by Ben Clayton
· 6 years ago
55bc37a
Reactor: Add support for specifying and modifying default configuration settings.
by Ben Clayton
· 6 years ago
8c4c9e3
Clean up interface component counting and reduce to spec minimum
by Chris Forbes
· 6 years ago
68cfc78
Reactor: Rework optimization flags.
by Ben Clayton
· 6 years ago
e899321
Refactor remaining cases of memset(this, ...)
by Nicolas Capens
· 6 years ago
4a10559
Process independent vertex elements
by Nicolas Capens
· 7 years ago
8af8b40
Ripped out SwiftConfig
by Alexis Hetu
· 6 years ago
8ac0bd6
Fix image sampling with divergent LOD
by Nicolas Capens
· 6 years ago
2e4f6e8
Start untangling sw::Context from the rendering code
by Alexis Hetu
· 6 years ago
09591b8
Pass descriptor sets to SPIR-V compilation
by Nicolas Capens
· 6 years ago
fcbb145
Removed SwiftShader's custom DrawType enum
by Alexis Hetu
· 6 years ago
f287834
Remove precacheDLL
by Alexis Hetu
· 6 years ago
76e9bc0
Plumb PipelineLayouts down to SpirvRoutine
by Ben Clayton
· 6 years ago
201f136
Remove remnants of non-descriptor-backed textures
by Chris Forbes
· 6 years ago
54c4772
Fix point rendering
by Chris Forbes
· 6 years ago
377d493
Remove VertexProcessor::multisampling state bit
by Chris Forbes
· 6 years ago
b47c816
Remove remnants of non-descriptor UBO support
by Chris Forbes
· 6 years ago
8a718cb
Restore vertex fetch state update from context -> state
by Chris Forbes
· 6 years ago
d5c6d30
Remove VertexProcessor shader constants mechanism
by Chris Forbes
· 6 years ago
1845d5e
Replace Shader,VertexShader,PixelShader with SpirvShader
by Chris Forbes
· 6 years ago
ebe5f7f
Include Vulkan version of debug support in vulkan files
by Chris Forbes
· 6 years ago
878d4b0
Change routine names to be strings of char
by Chris Forbes
· 6 years ago
2e7f35b
Move AttribType enum to SpirvShader
by Chris Forbes
· 6 years ago
dc2966a
Eliminate legacy functionality.
by Nicolas Capens
· 6 years ago
1d8c8db
Fix include paths.
by Nicolas Capens
· 6 years ago
68a8238
Duplicate source files for Vulkan.
by Nicolas Capens
· 6 years ago