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swiftshader
/
SwiftShader
/
569a9a43e18c1fcdcffd7df2df2ce844b8a12fe6
/
src
/
Renderer
/
Sampler.cpp
88482c3
Fix IOSurface synchronization issues
by Alexis Hetu
· 7 years ago
419a580
Refactor surface buffer size calculation.
by Nicolas Capens
· 7 years ago
0641aeb
Rectangle texture addressing fix
by Alexis Hetu
· 7 years ago
5555af4
Implement sRGB texture sampling.
by Nicolas Capens
· 7 years ago
d0f5d39
Implement seamless cubemap sampling.
by Nicolas Capens
· 7 years ago
f8b827e
Refactor high-precision texture coordinate addressing.
by Nicolas Capens
· 7 years ago
f878d50
Pass down the texture compare state.
by Nicolas Capens
· 7 years ago
708c24b
Use more explicit include paths.
by Nicolas Capens
· 7 years ago
0e22d3a
Implement GL_MAX_PROGRAM_TEXEL_OFFSET and GL_MAX_TEXTURE_LOD_BIAS
by Alexis Hetu
· 8 years ago
75a6185
Compute texture coordinates using floating point operations
by Alexis Hetu
· 8 years ago
010a464
Add texture filtering precision hint
by Alexis Hetu
· 8 years ago
2ed3149
Disable filtering on 1x1 textures.
by Nicolas Capens
· 8 years ago
ccd5ecb
Detect SSE4.1 support for Subzero.
by Nicolas Capens
· 8 years ago
3ea9295
Build fix
by Alexis Hetu
· 8 years ago
7798051
Deprecate handling power-of-two texture sampling separately.
by Nicolas Capens
· 8 years ago
2fce582
texelFetch implementation
by Meng-Lin Wu
· 9 years ago
112d81f
Min LOD and Max LOD sampler parameters
by Alexis Hetu
· 9 years ago
95ac187
LOD Base level and Max level to sampler state
by Alexis Hetu
· 9 years ago
a26bade
Use static_assert instead of meta macros.
by Nicolas Capens
· 9 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
adb305a
Fix checking all mipmap levels for padding.
by Nicolas Capens
· 9 years ago
7bb6268
Refactor texture coordinate addressing.
by Nicolas Capens
· 9 years ago
6ee16a1
Use the given YV12 texture stride instead of computing it from width.
by Nicolas Capens
· 9 years ago
f15e894
Enabled 2D array textures
by Alexis Hetu
· 9 years ago
43da568
Swizzle fix
by Alexis Hetu
· 9 years ago
1d01aa3
Added new swizzle parameters to Sampler's state
by Alexis Hetu
· 10 years ago
8e8a7e8
Implement support for YV12 texture sampling.
by Nicolas Capens
· 10 years ago
3779ea9
Use only external surface dimensions.
by Nicolas Capens
· 10 years ago
617a5d5
Fixing some trivial warnings in the SwiftShader build.
by Alexis Hetu
· 10 years ago
19bac1e
Update SwiftShader to April code dump.
by John Bauman
· 11 years ago
8940182
Add SwiftShader source to repo
by John Bauman
· 11 years ago