1. 88482c3 Fix IOSurface synchronization issues by Alexis Hetu · 7 years ago
  2. 419a580 Refactor surface buffer size calculation. by Nicolas Capens · 7 years ago
  3. 0641aeb Rectangle texture addressing fix by Alexis Hetu · 7 years ago
  4. 5555af4 Implement sRGB texture sampling. by Nicolas Capens · 7 years ago
  5. d0f5d39 Implement seamless cubemap sampling. by Nicolas Capens · 7 years ago
  6. f8b827e Refactor high-precision texture coordinate addressing. by Nicolas Capens · 7 years ago
  7. f878d50 Pass down the texture compare state. by Nicolas Capens · 7 years ago
  8. 708c24b Use more explicit include paths. by Nicolas Capens · 7 years ago
  9. 0e22d3a Implement GL_MAX_PROGRAM_TEXEL_OFFSET and GL_MAX_TEXTURE_LOD_BIAS by Alexis Hetu · 8 years ago
  10. 75a6185 Compute texture coordinates using floating point operations by Alexis Hetu · 8 years ago
  11. 010a464 Add texture filtering precision hint by Alexis Hetu · 8 years ago
  12. 2ed3149 Disable filtering on 1x1 textures. by Nicolas Capens · 8 years ago
  13. ccd5ecb Detect SSE4.1 support for Subzero. by Nicolas Capens · 8 years ago
  14. 3ea9295 Build fix by Alexis Hetu · 8 years ago
  15. 7798051 Deprecate handling power-of-two texture sampling separately. by Nicolas Capens · 8 years ago
  16. 2fce582 texelFetch implementation by Meng-Lin Wu · 9 years ago
  17. 112d81f Min LOD and Max LOD sampler parameters by Alexis Hetu · 9 years ago
  18. 95ac187 LOD Base level and Max level to sampler state by Alexis Hetu · 9 years ago
  19. a26bade Use static_assert instead of meta macros. by Nicolas Capens · 9 years ago
  20. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  21. adb305a Fix checking all mipmap levels for padding. by Nicolas Capens · 9 years ago
  22. 7bb6268 Refactor texture coordinate addressing. by Nicolas Capens · 9 years ago
  23. 6ee16a1 Use the given YV12 texture stride instead of computing it from width. by Nicolas Capens · 9 years ago
  24. f15e894 Enabled 2D array textures by Alexis Hetu · 9 years ago
  25. 43da568 Swizzle fix by Alexis Hetu · 9 years ago
  26. 1d01aa3 Added new swizzle parameters to Sampler's state by Alexis Hetu · 10 years ago
  27. 8e8a7e8 Implement support for YV12 texture sampling. by Nicolas Capens · 10 years ago
  28. 3779ea9 Use only external surface dimensions. by Nicolas Capens · 10 years ago
  29. 617a5d5 Fixing some trivial warnings in the SwiftShader build. by Alexis Hetu · 10 years ago
  30. 19bac1e Update SwiftShader to April code dump. by John Bauman · 11 years ago
  31. 8940182 Add SwiftShader source to repo by John Bauman · 11 years ago