1. 52a67b6 Revert "Create a recursive version of MutexLock, and apply it to EGL." by Nicolas Capens · 6 years ago
  2. 169872e Reactor: Replace ArgI for std::tuple_element by Ben Clayton · 6 years ago
  3. ff1cede SpirvShader: Improve docs on IsStorageInterleavedByLane() by Ben Clayton · 6 years ago
  4. 513ed1d SpirvShader: Fixes for complex loops. by Ben Clayton · 6 years ago
  5. fe3f013 SpirvShader: Handle dead code branches. by Ben Clayton · 6 years ago
  6. 20b950a Create a recursive version of MutexLock, and apply it to EGL. by Cody Schuffelen · 6 years ago
  7. 555c333 VkPipeline: Debug - show ids not names in disassembly. by Ben Clayton · 6 years ago
  8. a94a95c Fix descriptor set allocation and update by Nicolas Capens · 6 years ago
  9. 51562f1 Add support for OpMatrixTimesMatrix by Chris Forbes · 6 years ago
  10. fc8a46d Wire up indirect dispatch by Chris Forbes · 6 years ago
  11. 37628f0 Claim support for multi draw indirect + base instance by Chris Forbes · 6 years ago
  12. 48b3587 Implement indirect draws by Chris Forbes · 6 years ago
  13. 4aa9bf1 Allow subpasses to use secondary command buffers by Chris Forbes · 6 years ago
  14. a563dd8 Add support for OpVectorTimesMatrix by Chris Forbes · 6 years ago
  15. 06f4ed7 Add support for OpMatrixTimesVector by Chris Forbes · 6 years ago
  16. 0839cbd Proper mipmap size allocation for compressed textures by Alexis Hetu · 6 years ago
  17. 979f940 Add support for compressed image copy by Alexis Hetu · 6 years ago
  18. 57e05b8 Add support for OpMatrixTimesScalar by Chris Forbes · 6 years ago
  19. 179c932 Handle NULL 'value' to eglGetSyncAttribKHR() by Alistair Strachan · 6 years ago
  20. 4c9f4a9 Remove asserts blocking pipeline derivatives by Chris Forbes · 6 years ago
  21. e43cda5 Add GLES unit tests to Kokoro Windows CI by Nicolas Capens · 6 years ago
  22. e747b3c SpirvShader: Implement loops by Ben Clayton · 6 years ago
  23. 213a8ce SpirvShader: Implement OpSwitch by Ben Clayton · 6 years ago
  24. 9fd02e0 SpirvShader: Implement OpBranchConditional, OpPhi, ... by Ben Clayton · 6 years ago
  25. 54ec759 Renderpass multisampling resolve by Alexis Hetu · 6 years ago
  26. fb6639f Fill buffer fix by Alexis Hetu · 6 years ago
  27. c0cf68b SpirvShader: Add EmitState by Ben Clayton · 6 years ago
  28. 3246ca2 SpirvShader: Add Intermediate::replace() by Ben Clayton · 6 years ago
  29. 64f78f5 SpirvShader: Add flow control info to Block. by Ben Clayton · 6 years ago
  30. e1cf863 Support for per-instance attributes by Chris Forbes · 6 years ago
  31. 221459f Work around another MSVC bug with variadic macros. by Ben Clayton · 6 years ago
  32. e24bc66 Fixed erroneous filtering by Alexis Hetu · 6 years ago
  33. e276f52 Remove extra stencil state from DrawData by Chris Forbes · 6 years ago
  34. 86509d9 Implement atomic load/store memory ordering by Nicolas Capens · 6 years ago
  35. fabdec5 Use a C array for temporary load results by Nicolas Capens · 6 years ago
  36. 5e8414e Implement atomic load/store by Nicolas Capens · 6 years ago
  37. 3dbb775 PixelRoutine: Fix warning about missing override. by Ben Clayton · 6 years ago
  38. af26cfe SpirvShader: Minor changes for ASSERTs by Ben Clayton · 6 years ago
  39. 4a8681a Remove remaining UBO & constants junk from DrawData by Chris Forbes · 6 years ago
  40. 80c796b Rename Intermediate::emplace() to move() by Nicolas Capens · 6 years ago
  41. 4ecc9d4 Ensure image strides are always suitable for the rasterizer by Chris Forbes · 6 years ago
  42. e7b2a05 vkCmdExecuteCommands implementation by Alexis Hetu · 6 years ago
  43. 603a1b5 Fix provoking vertex convention and remove configurability by Chris Forbes · 6 years ago
  44. fc06fd1 Synchronize at end of renderpass by Chris Forbes · 6 years ago
  45. 7bc4f45 sw::Surface removed by Alexis Hetu · 6 years ago
  46. 696926d sw::Surface references removed from sampling code by Alexis Hetu · 6 years ago
  47. 9041bb7 Basic CommandBuffer::waitEvents implementation by Alexis Hetu · 6 years ago
  48. 2909085 Refactor variable type lookup by Nicolas Capens · 6 years ago
  49. aff2dd0 Add support for derivative instructions by Chris Forbes · 6 years ago
  50. c296806 Vulkan: Plumb bound descriptor sets down to SpirvRoutine. by Chris Forbes · 6 years ago
  51. 2667243 Fix MSVC build by Nicolas Capens · 6 years ago
  52. 00ba176 Factor out vertex attribute binding from Draw*::play by Chris Forbes · 6 years ago
  53. 5851ef4 Don't treat SIMD::Float preferentially by Nicolas Capens · 6 years ago
  54. f256465 Wire up BuiltInWorkgroupId to compute pipeline by Chris Forbes · 6 years ago
  55. fe1dd4b Carry decorations down type tree in WalkExplicitLayoutAccessChain by Chris Forbes · 6 years ago
  56. a30de54 Add support for push constants by Chris Forbes · 6 years ago
  57. 2dc0303 Fix VulkanUnitTests on Visual Studio by Nicolas Capens · 6 years ago
  58. 0e71241 Add support for OpUndef by Chris Forbes · 6 years ago
  59. 24cb99d Fix mipmap generation on undefined cube texture by Nicolas Capens · 6 years ago
  60. b8c6393 Use C++11 std::swap() by Nicolas Capens · 6 years ago
  61. bbf5cf1 Wire up sample mask correctly by Chris Forbes · 6 years ago
  62. 1bd9e2f Tidy stencil state handling by Chris Forbes · 6 years ago
  63. 1cef4e6 Allow null dispatchable objects by Alexis Hetu · 6 years ago
  64. 00424c1 Reintroduce "VkDebug: Update macros to address issues in b/127433389" by Ben Clayton · 6 years ago
  65. c2bb50b ComputeProgram: Clean up usage of Float4/Int4 and SIMD::Float/SIMD::Int by Ben Clayton · 6 years ago
  66. 62758f5 Compute: WorkgroupSize decorations take precedence over LocalSize by Ben Clayton · 6 years ago
  67. 845cb5e Fix stencil state plumbing by Chris Forbes · 6 years ago
  68. 64cf139 Propagate image view clear aspect mask to image clear by Chris Forbes · 6 years ago
  69. 1a4c712 Add support for OpFRem by Chris Forbes · 6 years ago
  70. 0e4d6ff Add support for OpFMod by Chris Forbes · 6 years ago
  71. 10fd624 Add support for OpInBoundsAccessChain by Chris Forbes · 6 years ago
  72. f0d22ad Remove Reactor argument tests for small integers by Nicolas Capens · 6 years ago
  73. 01c03fd Revert "VkDebug: Update macros to address issues in b/127433389" by Ben Clayton · 6 years ago
  74. faed9d3 Add support for OpVectorInsertDynamic, OpVectorExtractDynamic by Chris Forbes · 6 years ago
  75. 71673c8 Add support for OpSRem by Chris Forbes · 6 years ago
  76. d850470 Remove asserts on depth bounds values by Chris Forbes · 6 years ago
  77. d1ab73d Remove asserts blocking specialization constant use by Chris Forbes · 6 years ago
  78. 085f57e Run spirv-opt pass to eliminate dead functions after inlining by Chris Forbes · 6 years ago
  79. 5ceec2c ComputeProgram: Add subgroup builtins. by Ben Clayton · 6 years ago
  80. d9c8256 DescriptorSetLayout destruction fix by Alexis Hetu · 6 years ago
  81. e56c0d0 sRGB filtering fix by Alexis Hetu · 6 years ago
  82. 377077a CubeMap fixes by Alexis Hetu · 6 years ago
  83. 1e6a989 Dedicated allocation verification by Alexis Hetu · 6 years ago
  84. f3b5797 Reactor: Add tests for casts from C to Reactor types by Ben Clayton · 6 years ago
  85. 49d8158 SpirvRoutine: Add activeLaneMask to conditionally load / store per lane. by Ben Clayton · 6 years ago
  86. 35e90e2 Reactor: Fix cast from bool -> RValue<Bool>. by Ben Clayton · 6 years ago
  87. 3641121 VkDebug: Update macros to address issues in b/127433389 by Ben Clayton · 6 years ago
  88. e37ce61 SpirvShader: Implement OpBranch by Ben Clayton · 6 years ago
  89. 644a350 Reactor: Add even more RR_WATCH_FMT_ overloads by Ben Clayton · 6 years ago
  90. 1b8cd2d Copy build artifacts to CMAKE_BINARY_DIR. by Dan Sinclair · 6 years ago
  91. 9b15661 SpirvShader: Split instructions into blocks. by Ben Clayton · 6 years ago
  92. becb44f Fix allocation of low-alignment memory by Nicolas Capens · 6 years ago
  93. a2749f3 SpirvShader: Fix for integer overflow in SDiv and SMod. by Ben Clayton · 6 years ago
  94. af973b6 SpirvShader: ObjectID -> Object::ID, TypeID -> Type::ID. by Ben Clayton · 6 years ago
  95. 3ebf583 Protect against DBZ in OpUMod also by Chris Forbes · 6 years ago
  96. ca56e8b Reactor: Add a PrintValue for Bool types. by Ben Clayton · 6 years ago
  97. 49d2c13 SpirvShader: Fix int DBZ failures by masking away zeros. by Ben Clayton · 6 years ago
  98. 9b62c5e SpirvShader: Replace Intermediate::operator[] with typed getters. by Ben Clayton · 6 years ago
  99. 093be46 SpirvShader: Overload Intermediate::emplace for Int and UInt. by Ben Clayton · 6 years ago
  100. 868ed90 Add support for remaining GLSL builtin geometric functions by Chris Forbes · 6 years ago