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swiftshader
/
SwiftShader
/
4db20a80409b207b3e134c93968468b7c3783eb6
/
src
/
OpenGL
/
libGLESv2
/
main.cpp
108f3e1
Fix GL resource access thread safety
by Chris Forbes
· 7 years ago
b039711
libGLESv2: compile entry points in the shared library.
by Corentin Wallez
· 7 years ago
96699f1
Fix checking dimensions of surfaces.
by Nicolas Capens
· 8 years ago
81aa97b
Make Blitter part of Renderer.
by Nicolas Capens
· 8 years ago
31c07a3
Make the EGL surface class abstract.
by Nicolas Capens
· 8 years ago
f6a377b
Implement eglQueryContext.
by Nicolas Capens
· 8 years ago
400667e
Fix floating-point color buffer support.
by Nicolas Capens
· 8 years ago
2f48bcb
Renamed libEGL/Surface.* to libEGL/EGLSurface.*
by Alexis Hetu
· 8 years ago
0caecb3
Fix null pointer access by older Chrome versions.
by Nicolas Capens
· 9 years ago
cc5c464
Silence unused private member warning
by Alexis Hetu
· 9 years ago
e7e70d0
Add the EGL display as a context member.
by Nicolas Capens
· 9 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
518e41a
Remove the watermark logo.
by Nicolas Capens
· 9 years ago
c66f0e3
Implement GL_EXT_draw_buffers.
by Nicolas Capens
· 9 years ago
3f1ab0c
Fix attempting to load libX11 when rendering headless.
by Nicolas Capens
· 9 years ago
e63db96
Store the native display as an opaque pointer.
by Nicolas Capens
· 9 years ago
e727775
Added new extensions
by Alexis Hetu
· 9 years ago
3713cd4
Log the switch value when reaching an UNREACHABLE().
by Nicolas Capens
· 10 years ago
eb195b6
Dispatch GLESv2 entry functions to avoid resolving to the same symbol.
by Nicolas Capens
· 10 years ago
12794e2
Dispatch EGL entry functions to avoid resolving to the same symbol.
by Nicolas Capens
· 10 years ago
2a1c569
Only load a dependent library when it has an expected symbol.
by Nicolas Capens
· 10 years ago
a230805
Access library dependencies through a single object.
by Nicolas Capens
· 10 years ago
36e22de
On Android: remove fallbacks that can match system libraries
by Greg Hartman
· 10 years ago
9a10e06
Update paths for the Android shared libraries
by Greg Hartman
· 10 years ago
b97ad2e
Enable OpenGL ES 3.0 context creation.
by Nicolas Capens
· 10 years ago
4cadfe3
Create 64-bit translator libraries for the Android Emulator.
by Nicolas Capens
· 10 years ago
8d869e0
Create translator libraries for the Android Emulator on Linux.
by Nicolas Capens
· 10 years ago
53e3886
Avoid resetting the EGL error code on client context retrieval.
by Nicolas Capens
· 10 years ago
e254010
Load libraries from a list of possible names.
by Nicolas Capens
· 10 years ago
e832139
Rename the GLES2 folder to OpenGL.
by Nicolas Capens
· 10 years ago
[Renamed from src/GLES2/libGLESv2/main.cpp]
14ee762
Name the namespaces logically.
by Nicolas Capens
· 10 years ago
d76b5df
Delegate extensions to the right implementation based on client version.
by Nicolas Capens
· 10 years ago
afd1f9f
Retrieve the current context and display from EGL.
by Nicolas Capens
· 10 years ago
f9b76a8
Rename the GLES2 namespace to gl2.
by Nicolas Capens
· 10 years ago
c78445c
Eliminate the createDevice() dependency.
by Nicolas Capens
· 10 years ago
d4ae863
Update to June 11 2013 code drop.
by John Bauman
· 11 years ago
66b8ab2
Add SwiftShader dump from Feb 6 2013
by John Bauman
· 11 years ago