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swiftshader
/
SwiftShader
/
411273e7b30258756011601a2c3035dd67721a55
/
src
/
Shader
/
VertexRoutine.cpp
54ac5e8
Fix transpose2x4().
by Nicolas Capens
· 8 years ago
853e48d
Fixing Linux build
by Alexis Hetu
· 9 years ago
b7508b8
Fix for the remaining vertex array issues
by Alexis Hetu
· 9 years ago
00bfa18
Support frustum clipping against z = -1.
by Nicolas Capens
· 9 years ago
a62a0ca
VertexRoutine code for Transform Feedback
by Alexis Hetu
· 9 years ago
f0aef1a
Make the number of vertex inputs configurable.
by Nicolas Capens
· 9 years ago
ec0936c
Make the number of vertex outputs configurable.
by Nicolas Capens
· 9 years ago
2543bd7
Fix overwriting clip flags with varyings.
by Nicolas Capens
· 9 years ago
70085ba
Added vertex attribute types
by Alexis Hetu
· 9 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
25639ea
32-bit integer vertex attribute
by Alexis Hetu
· 9 years ago
6abe1cb
Detect all texture sampling shader instructions.
by Nicolas Capens
· 9 years ago
7551ac6
Make vertex registers members of routine classes.
by Nicolas Capens
· 9 years ago
d2fad90
Move parameter reading to a prototype constructor.
by Nicolas Capens
· 9 years ago
b4fb367
Eliminate redundant register set argument passing.
by Nicolas Capens
· 9 years ago
2ca1903
Derive VertexRoutine from Function<>.
by Nicolas Capens
· 9 years ago
81f1830
Make Function arguments type-safe.
by Nicolas Capens
· 9 years ago
2ab859f
Make Function variadic and take a function signature.
by Nicolas Capens
· 10 years ago
887bc44
Skip half-pixel shift on pre-transformed coordinates.
by Nicolas Capens
· 10 years ago
35227c8
Move back-tranform of pre-transformed vertices to postTransform.
by Nicolas Capens
· 10 years ago
5ce0ea6
Use the projection matrix to scale z.
by Nicolas Capens
· 10 years ago
5491cb4
Eliminate the half-pixel NDC shift.
by Nicolas Capens
· 10 years ago
0f25090
Fix vertex attribute count constant.
by Nicolas Capens
· 10 years ago
cce8463
Fix potential null pointer dereference.
by Nicolas Capens
· 10 years ago
dd8df68
glInstanceID implementation
by Alexis Hetu
· 10 years ago
0b65c5e
Replacing numbers by constants
by Alexis Hetu
· 10 years ago
c50d35d
Add support for quad primitives.
by Nicolas Capens
· 10 years ago
68754bf
Make the GLSL compiler independent of the API shader class.
by Nicolas Capens
· 10 years ago
66b8ab2
Add SwiftShader dump from Feb 6 2013
by John Bauman
· 11 years ago
19bac1e
Update SwiftShader to April code dump.
by John Bauman
· 11 years ago
8940182
Add SwiftShader source to repo
by John Bauman
· 11 years ago