1. d022e41 Move Reactor type definitions to Reactor.hpp. by Nicolas Capens · 9 years ago
  2. a3c16e4 Combine sampler method and option into a structure. by Nicolas Capens · 9 years ago
  3. 0484c79 Perform texture coordinate projection early. by Nicolas Capens · 9 years ago
  4. 2fce582 texelFetch implementation by Meng-Lin Wu · 9 years ago
  5. 9f7d562 Texture size fix by Alexis Hetu · 9 years ago
  6. 2337a19 texoffset implementation by Meng-Lin Wu · 9 years ago
  7. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  8. 2cfadc6 Compute cube LOD from 3D cube intersection distance. by Nicolas Capens · 9 years ago
  9. c2534f4 Refactor sampler LOD calculation method into an enum. by Nicolas Capens · 9 years ago
  10. 5989fab Implement support for separate minification/magnification filters. by Nicolas Capens · 9 years ago
  11. 7bb6268 Refactor texture coordinate addressing. by Nicolas Capens · 9 years ago
  12. c8b9785 2D array filtering crash fix by Alexis Hetu · 9 years ago
  13. f15e894 Enabled 2D array textures by Alexis Hetu · 9 years ago
  14. 8e8a7e8 Implement support for YV12 texture sampling. by Nicolas Capens · 10 years ago
  15. 21bda85 Test for 8-bit components instead of not 16-bit components. by Nicolas Capens · 10 years ago
  16. d43f4ce Add utility function for 16-bit texture formats. by Nicolas Capens · 10 years ago
  17. e1a50af Add 6-bit and 5-bit sRGB conversion. by Nicolas Capens · 10 years ago
  18. cfd0e6c Match parameter order between float and integer sampling. by Nicolas Capens · 10 years ago
  19. 9651718 Renamed Vector4i to Vector4s by Alexis Hetu · 10 years ago
  20. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 11 years ago
  21. 19bac1e Update SwiftShader to April code dump. by John Bauman · 11 years ago
  22. 8940182 Add SwiftShader source to repo by John Bauman · 11 years ago