Sign in
swiftshader
/
SwiftShader
/
3b2177fcfcba440eb64b8b523217e0b908f24f40
/
src
/
Vulkan
/
VkRenderPass.cpp
3d7faaa
Consistently format pointer-to-const
by Nicolas Capens
· 2 years, 6 months ago
4dbbcd0
Consistently use `const auto`
by Shahbaz Youssefi
· 2 years, 7 months ago
239b806
Consistently use auto * instead of auto when pointers
by Shahbaz Youssefi
· 2 years, 7 months ago
e0af842
Remove LOG_TRAP
by Sean Risser
· 4 years, 1 month ago
c329881
Rename allocation functions
by Nicolas Capens
· 3 years, 6 months ago
112faf4
Format switch statements consistently
by Nicolas Capens
· 5 years ago
1d5174b
Implement VK_KHR_depth_stencil_resolve
by Sean Risser
· 4 years, 6 months ago
9f8337e
Support for VK_KHR_create_renderpass2
by Alexis Hetu
· 5 years ago
2ed93ab
clang-format the src/Vulkan directory
by Ben Clayton
· 5 years ago
81bc9d9
Remove spaces after control statements keywords
by Nicolas Capens
· 5 years ago
157ba26
Do not indent C++ namespace contents
by Nicolas Capens
· 5 years ago
8ffeadb
Make Vk::Stringify return std::string
by Sean Risser
· 5 years ago
7b29abf
Improved pNext pointer handling
by Alexis Hetu
· 5 years ago
d6dc4b7
Store subpass index in ExecutionState, not in RenderPass
by Chris Forbes
· 6 years ago
02d4c0d
Add support for multiview rendering
by Chris Forbes
· 6 years ago
2d77aea
Make VkNonDispatchableHandle POD
by Alexis Hetu
· 6 years ago
65b1e97
Only perform attachment load/store ops for used attachments
by Chris Forbes
· 6 years ago
6d74ab8
vkGetRenderAreaGranularity implementation
by Alexis Hetu
· 6 years ago
238af15
Basic RenderPass implementation
by Alexis Hetu
· 6 years ago
9bc7a81
RenderPass begin and end
by Alexis Hetu
· 6 years ago
b16f989
Initial implementation of RenderPass
by Alexis Hetu
· 6 years ago